275 Commits

Author SHA1 Message Date
bdbf7daf4e Merge pull request 'switch from ncurses to brick' (#1) from brick into dev
Reviewed-on: #1
2023-06-02 15:28:41 -04:00
e0efe2657f ynHandler should ignore keypresses with modifier keys 2023-06-02 15:26:22 -04:00
886cf0b243 even more stylistic changes
I hope to God I'm done with these now.
2023-06-01 19:51:04 -04:00
251dc90cea more stylistic changes 2023-06-01 19:06:46 -04:00
17b3f9a03e minor stylistic edits 2023-06-01 18:39:46 -04:00
01457dbe6f removed signature line 2023-06-01 17:18:09 -04:00
134787e1be removed Travis CI configuration file 2023-06-01 17:15:29 -04:00
284a8c6725 various layout fixes 2023-05-31 22:19:18 -04:00
d92722be9c use Editor istead of String 2023-05-31 20:08:49 -04:00
820aab5e96 fix layout of selection prompt 2023-05-31 13:21:49 -04:00
2d5c4e6471 fixed spacing on title screen 2023-05-30 19:01:30 -04:00
097d51f34b properly centre menu headings 2023-05-30 18:56:44 -04:00
166483dc50 fixed missing blank line between menu header and options 2023-05-30 18:45:03 -04:00
08e0f96a81 cursor position fix
cursor X and Y coordinates were transposed for the simple string prompts
2023-05-30 18:30:49 -04:00
afae5ea14a updated ChangeLog 2023-05-30 18:21:56 -04:00
ea9a9c6a85 bugfix: backspace
backspace functionality was mistakenly mapped to the escape key for some reason
2023-05-30 18:11:54 -04:00
d40b56da37 bail on CTRL-C 2023-05-30 18:06:32 -04:00
5ea2d77921 bugfix: make the whole background blue 2023-05-30 17:58:45 -04:00
227401461b wip: switching from ncurses to brick 2023-05-30 17:49:35 -04:00
458554bef2 updated copyright notice on title screen 2023-05-23 17:37:38 -04:00
855854cd42 updated copyright notice 2023-05-23 17:22:14 -04:00
da6d01b258 removed Vagrant stuff 2023-05-23 15:31:04 -04:00
f869209ec6 version 0.16.1
also updated copyright notice
2021-05-08 12:19:34 -04:00
Jonathan Lamothe
c6393830e2 Merge pull request #86 from mtlstats/no-game-new-season
Don't automatically start a new game on new season
2021-05-08 12:01:17 -04:00
b054ba66f2 Don't automatically start a new game on new season 2021-05-08 11:44:38 -04:00
Jonathan Lamothe
1e0b72fc40 version 0.16.0 2020-04-15 22:26:33 -04:00
Jonathan Lamothe
2c5b4a0791 Merge pull request #85 from mtlstats/month-numbers
enter months by number
2020-04-15 22:24:14 -04:00
Jonathan Lamothe
bce31d059b enter months by number 2020-04-15 22:07:56 -04:00
Jonathan Lamothe
99baebe144 version 0.15.2 2020-04-07 21:34:05 -04:00
Jonathan Lamothe
eb3714c40a Merge pull request #84 from mtlstats/allow-ties
allow ties
2020-04-07 21:32:49 -04:00
Jonathan Lamothe
1bd3ae9564 allow ties 2020-04-07 21:30:47 -04:00
Jonathan Lamothe
2adfe9b016 version 0.15.1 2020-04-06 15:34:10 -04:00
Jonathan Lamothe
85a8e3baf1 Merge pull request #83 from mtlstats/active-player-search
only search for active players/goalies on game input
2020-04-06 15:32:29 -04:00
Jonathan Lamothe
393a2c6dc4 updated change log 2020-04-06 15:16:27 -04:00
Jonathan Lamothe
ed240c6a38 only search through active players/goalies on game input 2020-04-06 15:14:48 -04:00
Jonathan Lamothe
4f147cd5a4 implemented searchActiveGoaliePrompt 2020-04-06 15:01:26 -04:00
Jonathan Lamothe
9b6dfc4be9 implemented selectActivePlayerPrompt 2020-04-06 14:46:30 -04:00
Jonathan Lamothe
c20fb30f5b version 0.15.0 2020-03-13 00:00:52 -04:00
Jonathan Lamothe
3c0e690ed3 Merge pull request #82 from mtlstats/del-player
delete player/goalie
2020-03-12 23:59:16 -04:00
Jonathan Lamothe
f37e231623 updated change log 2020-03-12 23:53:27 -04:00
Jonathan Lamothe
fbaf2a1e60 exit properly from delete menus 2020-03-12 23:52:40 -04:00
Jonathan Lamothe
65979329bd added player/goalie delete to menus 2020-03-12 23:42:40 -04:00
Jonathan Lamothe
ded019faac implemented deleting of goalies 2020-03-12 23:37:42 -04:00
Jonathan Lamothe
1322004d38 implemented player deletion 2020-03-12 23:19:17 -04:00
Jonathan Lamothe
2cb279e7e7 implemented dropNth 2020-03-12 22:41:28 -04:00
Jonathan Lamothe
7ca66ad801 Merge pull request #81 from mtlstats/page-break
add page break to report
2020-03-12 22:14:40 -04:00
Jonathan Lamothe
82544046ce add page break to report 2020-03-12 22:09:05 -04:00
Jonathan Lamothe
95c97d722e removed unnecessary dbFname config value 2020-03-12 12:47:38 -04:00
Jonathan Lamothe
0eb46cacce Merge pull request #80 from mtlstats/season-select
Select season database on startup
2020-03-12 03:27:04 -04:00
Jonathan Lamothe
25f887a5e8 don't call modify if database isn't changing 2020-03-12 03:19:27 -04:00
Jonathan Lamothe
7ba670948b updated change log 2020-03-12 02:46:44 -04:00
Jonathan Lamothe
ca06b0570e load and save databases properly 2020-03-12 02:44:41 -04:00
Jonathan Lamothe
1e8473538a prompt for database name 2020-03-11 03:56:58 -04:00
Jonathan Lamothe
87336dcd1d control flow branch for reading database 2020-03-11 03:20:38 -04:00
Jonathan Lamothe
ffa241c1f7 added dbName field to ProgState 2020-03-11 03:09:47 -04:00
Jonathan Lamothe
f9085832f4 version 0.14.0 2020-03-05 16:56:48 -05:00
Jonathan Lamothe
e15623bde3 Merge pull request #79 from mtlstats/report-file
output report to a text file (report.txt)
2020-03-05 16:54:55 -05:00
Jonathan Lamothe
db62fbb542 output report to a text file (report.txt) 2020-03-05 16:45:40 -05:00
Jonathan Lamothe
4a8515b862 Merge pull request #78 from mtlstats/fix-shutouts
Fix shutouts
2020-03-05 05:35:17 -05:00
Jonathan Lamothe
e4c668d1e4 updated change log 2020-03-05 05:28:56 -05:00
Jonathan Lamothe
9ee33cbd03 hlint suggestions 2020-03-05 05:26:25 -05:00
Jonathan Lamothe
53c49492cb fixed shutout bug
shutouts weren't being recorded
2020-03-05 05:26:25 -05:00
Jonathan Lamothe
4d1eaa1523 Merge branch 'master' into dev 2020-03-05 05:24:57 -05:00
Jonathan Lamothe
29fae81513 version 0.13.0 2020-03-05 05:21:34 -05:00
Jonathan Lamothe
8a8a550854 Merge pull request #77 from mtlstats/vagrant
vagrant setup
2020-03-03 14:33:58 -05:00
Jonathan Lamothe
6227df8e01 vagrant setup 2020-03-03 14:23:13 -05:00
Jonathan Lamothe
0676bf4067 Merge pull request #76 from mtlstats/single-goalie
don't ask which goalie to assign the game to when there's only one
2020-02-14 23:02:47 -05:00
Jonathan Lamothe
119032ca80 don't ask which goalie to assign the game to when there's only one 2020-02-14 22:56:35 -05:00
Jonathan Lamothe
2607fc5ce8 Merge pull request #75 from mtlstats/active-check
ask whether player/goalie is active on creation
2020-02-14 00:15:17 -05:00
Jonathan Lamothe
d18cb7dd59 updated change log 2020-02-14 00:09:34 -05:00
Jonathan Lamothe
dff11a8316 assume goalie is active on creation of rookie 2020-02-14 00:08:19 -05:00
Jonathan Lamothe
747bdf8f32 assume player is active on creation of rookie 2020-02-14 00:08:19 -05:00
Jonathan Lamothe
9b07c6d249 record active flag on goalie creation 2020-02-13 23:55:00 -05:00
Jonathan Lamothe
e28ef1ff0e record active flag on player creation 2020-02-13 23:40:43 -05:00
Jonathan Lamothe
960fbb3443 display active flags in new player/goalie creation summaries 2020-02-13 23:30:31 -05:00
Jonathan Lamothe
439aab99d3 prompt whether or not a new player/goalie is active 2020-02-13 23:28:10 -05:00
Jonathan Lamothe
8d7a7997b1 created active flag controller branches 2020-02-13 23:23:18 -05:00
Jonathan Lamothe
7e409fdbd4 added cpsActiveFlag and cgsActiveFlag 2020-02-13 23:18:53 -05:00
Jonathan Lamothe
28b1fa0e06 Merge pull request #74 from mtlstats/rookie-check
Rookie check
2020-02-13 20:20:46 -05:00
Jonathan Lamothe
7c4b7331e8 updated change log 2020-02-13 20:12:00 -05:00
Jonathan Lamothe
214710661a code cleanup 2020-02-13 20:08:10 -05:00
Jonathan Lamothe
6bb4601e6b only ask for goalie lifetime stats when not rookie 2020-02-13 20:03:27 -05:00
Jonathan Lamothe
e51953650c set rookie flag appropriately on goalie creation 2020-02-13 19:45:36 -05:00
Jonathan Lamothe
14386f9c7d display whether or not goalie is a rookie on creation confirmation 2020-02-13 15:23:40 -05:00
Jonathan Lamothe
ec10aa7998 ask if a new goalie is a rookie 2020-02-13 14:57:29 -05:00
Jonathan Lamothe
fe28e96145 use promptController in Mtlstats.Control.CreateGoalie 2020-02-13 14:45:43 -05:00
Jonathan Lamothe
2941998058 only edit player lifetime stats if rookie
...on new player creation
2020-02-13 11:08:32 -05:00
Jonathan Lamothe
c22849bb3b set rookie flag on player creation 2020-02-13 10:35:35 -05:00
Jonathan Lamothe
4315b40732 added rookie flag to player creation confirmation 2020-02-13 03:24:11 -05:00
Jonathan Lamothe
fefa217df1 implemented Mtlstats.Control.CreatePlayer.getRookieFlagC
...also refactored some other controllers to use promptController
2020-02-13 02:55:51 -05:00
Jonathan Lamothe
6d77caaa14 added cpsRookieFlag and cgsRookieFlag 2020-02-13 02:31:20 -05:00
Jonathan Lamothe
a69853858d Merge pull request #73 from mtlstats/position-shortcuts
autocompletion of player positions
2020-02-13 02:20:39 -05:00
Jonathan Lamothe
045f2915e1 updated change log 2020-02-13 02:00:52 -05:00
Jonathan Lamothe
dfd226c7bd implement position selection prompt on player creation/edit 2020-02-13 01:58:59 -05:00
Jonathan Lamothe
b9d8b263df implemented posCallback 2020-02-13 01:39:56 -05:00
Jonathan Lamothe
a2968595d8 implemented posSearchExact 2020-02-12 00:27:28 -05:00
Jonathan Lamothe
25e4929f0b implemented posSearch 2020-02-11 23:58:47 -05:00
Jonathan Lamothe
457298e565 implemented getPositions 2020-02-11 23:37:43 -05:00
Jonathan Lamothe
a80eaa2a40 implemented selectPositionPrompt 2020-02-11 23:00:13 -05:00
Jonathan Lamothe
8a6cf10ad3 version 0.12.0 2020-02-07 18:26:09 -05:00
Jonathan Lamothe
bd5bc21661 Merge pull request #72 from mtlstats/allow-dashes
allow dashes in database backup files
2020-02-04 00:25:09 -05:00
Jonathan Lamothe
accc831bc5 allow dashes in database backup files 2020-02-04 00:19:15 -05:00
Jonathan Lamothe
2c78a591ca Merge pull request #71 from mtlstats/remove-edit
removed the word "edit" from edit menus (mostly)
2020-02-04 00:07:17 -05:00
Jonathan Lamothe
77dc89c76d removed the word "edit" from edit menus (mostly) 2020-02-03 23:58:30 -05:00
Jonathan Lamothe
607a78ccea Merge pull request #70 from mtlstats/sort-players
subsort players by lifetime points
2020-01-31 22:18:58 -05:00
Jonathan Lamothe
d7c5f24c26 subsort players by lifetime points 2020-01-31 22:13:30 -05:00
Jonathan Lamothe
d94c6a588e Merge pull request #69 from mtlstats/sort-goalies
sort goalies by number of minutes played
2020-01-31 21:59:48 -05:00
Jonathan Lamothe
bdbe0131d7 sort goalies by number of minutes played 2020-01-31 21:54:32 -05:00
Jonathan Lamothe
b0638b95b8 Merge pull request #68 from mtlstats/new-goalie-lifetime
Automatically set lifetime stats on new goalie creation
2020-01-31 21:31:24 -05:00
Jonathan Lamothe
ce2d32407e updated change log 2020-01-31 21:24:05 -05:00
Jonathan Lamothe
5771091f18 edit lifetime stats on goalie creation 2020-01-31 21:23:22 -05:00
Jonathan Lamothe
13a1949446 perform action on completion of goalie edit 2020-01-31 21:14:56 -05:00
Jonathan Lamothe
835cb9582b created Mtlstats.Control.CreateGoalie module 2020-01-31 00:36:16 -05:00
Jonathan Lamothe
8bc9b48aa2 added callback to EditGoalieState 2020-01-31 00:25:20 -05:00
Jonathan Lamothe
378efea24e Merge pull request #67 from mtlstats/lifetime-new-player
Lifetime new player
2020-01-30 23:47:28 -05:00
Jonathan Lamothe
6418ab0eea update change log 2020-01-30 23:41:08 -05:00
Jonathan Lamothe
95e74accd4 edit lifetime stats on new player creation 2020-01-30 23:39:20 -05:00
Jonathan Lamothe
ffc1390755 created Mtlstats.Control.CreatePlayer module 2020-01-29 12:10:57 -05:00
Jonathan Lamothe
2f0a3a5c57 perform follow-up action on player edit 2020-01-29 01:19:25 -05:00
Jonathan Lamothe
79d527866f added callback to EditPlayerState 2020-01-29 00:26:43 -05:00
Jonathan Lamothe
994087a0e6 version 0.11.0 2020-01-23 17:18:39 -05:00
Jonathan Lamothe
7fbeaac933 Merge pull request #66 from mtlstats/master-menu
Master menu
2020-01-22 21:53:09 -05:00
Jonathan Lamothe
de56f4f94d updated change log 2020-01-22 21:43:09 -05:00
Jonathan Lamothe
04ba17324e centre menus horizontally 2020-01-22 21:23:32 -05:00
Jonathan Lamothe
d6ae171dc8 pad menu selections to same width 2020-01-22 21:10:21 -05:00
Jonathan Lamothe
72b6f05700 changed menu style
...to be closer to the original program's menu style
2020-01-22 20:59:09 -05:00
Jonathan Lamothe
4c7a756c5e updated change log 2020-01-22 16:30:19 -05:00
Jonathan Lamothe
ea3ca4e578 Merge pull request #65 from mtlstats/title-screen
Title screen
2020-01-22 13:58:12 -05:00
Jonathan Lamothe
179a864cfa added header to title page 2020-01-22 13:48:34 -05:00
Jonathan Lamothe
f2b2ff3fef centred title screen 2020-01-22 13:43:58 -05:00
Jonathan Lamothe
9c2e2291c8 draw box around title 2020-01-22 08:49:13 -05:00
Jonathan Lamothe
abad72ce01 built basic title screen 2020-01-22 00:39:06 -05:00
Jonathan Lamothe
a9d4d3351f implemented title screen controller 2020-01-21 22:55:22 -05:00
Jonathan Lamothe
45aea607b2 added title screen logic branch 2020-01-21 22:20:01 -05:00
Jonathan Lamothe
be9d7d80bb updated change log 2020-01-16 22:16:20 -05:00
Jonathan Lamothe
683c36e2b6 Merge pull request #64 from mtlstats/edit-standings
Edit standings
2020-01-16 21:52:41 -05:00
Jonathan Lamothe
83c408cea2 implemented editing prompts 2020-01-16 21:46:35 -05:00
Jonathan Lamothe
dcbd68cdda implemented editHomeStandingsC and editAwayStandingsC 2020-01-16 21:10:14 -05:00
Jonathan Lamothe
717f2d5932 made standings table prettier 2020-01-16 19:58:07 -05:00
Jonathan Lamothe
d5de834510 implemented edit functions in Mtlstats.Actions.EditState module 2020-01-16 19:47:12 -05:00
Jonathan Lamothe
75a47ca852 implemented Mtlstats.Menu.EditStandings.subMenu 2020-01-16 17:54:05 -05:00
Jonathan Lamothe
d4de7c6f8b implemented editHomeStandings and editAwayStandings 2020-01-16 17:43:53 -05:00
Jonathan Lamothe
d50d055b0b implemented editHomeStandings and editAwayStandings 2020-01-16 17:17:24 -05:00
Jonathan Lamothe
9c7c295a4b implemented editAwayStandings 2020-01-16 15:00:08 -05:00
Jonathan Lamothe
49963277be implemented editHomeStandings 2020-01-16 12:42:33 -05:00
Jonathan Lamothe
264d9f81e2 moved editStandings to Mtlstats.Actions.EditStandings module 2020-01-16 00:03:31 -05:00
Jonathan Lamothe
6a0d1f7203 implemented editStandingsMenu 2020-01-15 23:21:37 -05:00
Jonathan Lamothe
18683c1c6e implemented Mtlstats.Control.EditStandings.valsFor 2020-01-15 01:05:45 -05:00
Jonathan Lamothe
107ed507e2 implemented Mtlstats.Control.EditStandings.header 2020-01-15 01:00:26 -05:00
Jonathan Lamothe
baf040deea implemented editStandingsC 2020-01-15 00:43:48 -05:00
Jonathan Lamothe
c3bac5e624 created Mtlstats.Control.EditStandings module 2020-01-15 00:34:45 -05:00
Jonathan Lamothe
119cb873eb implemented editStandings 2020-01-15 00:26:46 -05:00
Jonathan Lamothe
82603ba504 added "Edit Standings" to edit menu 2020-01-15 00:15:58 -05:00
Jonathan Lamothe
a909b9ba7a added EditStandings mode 2020-01-15 00:08:04 -05:00
Jonathan Lamothe
802bf7314e fixed formatting of change log 2020-01-14 23:33:39 -05:00
Jonathan Lamothe
a3124aca58 Merge pull request #63 from mtlstats/save-db
save a copy of the database on new season
2020-01-14 03:29:52 -05:00
Jonathan Lamothe
f113e46564 updated change log 2020-01-14 03:23:39 -05:00
Jonathan Lamothe
39646f3fa7 save a copy of the database on start of new season 2020-01-14 03:21:40 -05:00
Jonathan Lamothe
2bf8d15bd4 logic branch for database saving on new season 2020-01-14 02:42:30 -05:00
Jonathan Lamothe
3009a8f60c Merge pull request #62 from mtlstats/clear-rookies
clear rookies on new (regular) season
2020-01-11 02:39:41 -05:00
Jonathan Lamothe
3b4ce50ae8 clear rookies on new (regular) season 2020-01-11 02:30:09 -05:00
Jonathan Lamothe
fcfbcea72f Merge pull request #61 from mtlstats/active-col
Added active field to players/goalies
2020-01-11 01:59:51 -05:00
Jonathan Lamothe
d132ebd502 updated change log 2020-01-11 01:52:40 -05:00
Jonathan Lamothe
75cd253f3f allow user to toggle active flag for Player/Goalie 2020-01-11 01:49:27 -05:00
Jonathan Lamothe
063bebfbb5 test active field in JSON for Player/Goalie 2020-01-11 01:49:27 -05:00
Jonathan Lamothe
7923827d22 flag inactive goalies in goalieName 2020-01-11 01:49:27 -05:00
Jonathan Lamothe
461fb5d942 mark inactive players in playerName 2020-01-11 01:27:01 -05:00
Jonathan Lamothe
e38275aefe added active field to Player and Goalie 2020-01-11 01:21:16 -05:00
Jonathan Lamothe
dd6f604cd7 version 0.10.0 2020-01-11 00:30:51 -05:00
Jonathan Lamothe
1763f142f1 updated copyright 2020-01-11 00:29:45 -05:00
Jonathan Lamothe
b442b6a360 updated change log 2020-01-09 01:55:57 -05:00
Jonathan Lamothe
119c28ef18 Merge pull request #60 from mtlstats/rookie-col
Add rookie flag to players/goalies
2020-01-09 01:54:48 -05:00
Jonathan Lamothe
b69b3fce7a fixed editSelectedGoalie test labels 2020-01-09 01:43:35 -05:00
Jonathan Lamothe
59026de077 use editSelectedGoalie for all goalie editing 2020-01-09 01:35:37 -05:00
Jonathan Lamothe
52f1e34d49 implemented rookie flag toggling for goalies 2020-01-09 01:31:24 -05:00
Jonathan Lamothe
2c561e9807 use editSelectedPlayer for all player edits 2020-01-09 01:23:20 -05:00
Jonathan Lamothe
e2aeb5bfa4 enable toggling of rookie flag for players 2020-01-09 01:23:20 -05:00
Jonathan Lamothe
5b40a5942b mark rookies in reports 2020-01-09 00:00:05 -05:00
Jonathan Lamothe
ee3cea5643 mark rookies in goalieSummary 2020-01-08 23:54:16 -05:00
Jonathan Lamothe
5209c4a296 mark rookies in playerSummary 2020-01-04 12:10:19 -05:00
Jonathan Lamothe
e077c32956 implemented goalieName 2020-01-04 11:02:58 -05:00
Jonathan Lamothe
8dcef502be implemented playerName 2020-01-03 22:01:09 -05:00
Jonathan Lamothe
3ee97406f1 make database less brittle when something's wrong with the JSON file 2020-01-03 21:37:33 -05:00
Jonathan Lamothe
2768934c7c added rookie field to Player and Goalie values 2020-01-03 21:33:39 -05:00
Jonathan Lamothe
6c8ec21ffe Merge pull request #59 from mtlstats/line-numbers
add line numbers to lifetime player/goalie reports
2020-01-02 23:57:52 -05:00
Jonathan Lamothe
ba3f8a5a6c updated change log 2020-01-02 23:51:36 -05:00
Jonathan Lamothe
3a71dc1e62 add line numbers to lifetime goalie report 2020-01-02 23:50:21 -05:00
Jonathan Lamothe
d14f2ba527 line numbers on lifetime player report 2020-01-02 23:43:44 -05:00
Jonathan Lamothe
acd45229e7 Merge pull request #58 from mtlstats/edit-shutouts
allow user to edit goalie shutouts
2020-01-02 00:48:05 -05:00
Jonathan Lamothe
aff1d5c255 allow user to edit goalie shutouts 2020-01-02 00:42:04 -05:00
Jonathan Lamothe
0448a4beee updated change log 2020-01-02 00:20:26 -05:00
Jonathan Lamothe
ddb9394ab7 Merge pull request #57 from mtlstats/batch-edit
Allow editing of player/goalie YTD/lifetime stats at once
2020-01-02 00:16:39 -05:00
Jonathan Lamothe
071aa3bd8e allow batch editing of goalie YTD/lifetime stats 2020-01-02 00:07:29 -05:00
Jonathan Lamothe
ac95601609 removed (redundant) Mtlstats.Actions.EditGoalie module 2020-01-01 23:40:24 -05:00
Jonathan Lamothe
9606436e9e don't edit goalie stats when no input entered 2020-01-01 23:36:37 -05:00
Jonathan Lamothe
30807b7e2e implemented batch editing of all player ytd/lifetime stats 2020-01-01 23:09:07 -05:00
Jonathan Lamothe
34b743a55b don't edit player values when no new value entered 2020-01-01 23:09:07 -05:00
Jonathan Lamothe
63bd9a6de4 implemented numPromptWithFallback 2019-12-31 22:44:37 -05:00
Jonathan Lamothe
1f3ff5912c Merge pull request #56 from mtlstats/edit-return
make player edit prompts return to the appropriate menus
2019-12-28 21:58:35 -05:00
Jonathan Lamothe
7bb0981ed6 make player edit prompts return to the appropriate menus 2019-12-28 21:53:23 -05:00
Jonathan Lamothe
eb4107365c Merge pull request #55 from mtlstats/fix-case
force player/goalie names to correct case when editing
2019-12-28 21:36:24 -05:00
Jonathan Lamothe
6238e39f69 force player/goalie names to correct case when editing 2019-12-28 21:31:42 -05:00
Jonathan Lamothe
1adf6de990 Merge pull request #54 from mtlstats/player-zero
don't show player zero in reports
2019-12-28 21:05:23 -05:00
Jonathan Lamothe
2840298467 don't show player zero in reports 2019-12-28 20:59:04 -05:00
Jonathan Lamothe
89fe646d0e version 0.9.0 2019-12-27 00:54:08 -05:00
Jonathan Lamothe
b35136944c Merge pull request #53 from mtlstats/edit-menu
implement edit menu
2019-12-17 22:57:42 -05:00
Jonathan Lamothe
4d41c454a1 updated change log 2019-12-17 22:52:21 -05:00
Jonathan Lamothe
18ba758c0c changed return wording on player/goalie edit menus 2019-12-17 22:50:39 -05:00
Jonathan Lamothe
3aedd01b08 make player/goalie edit return to edit menu on completion 2019-12-17 22:47:17 -05:00
Jonathan Lamothe
235dd4e611 return to edit menu after player/goalie creation 2019-12-17 12:30:55 -05:00
Jonathan Lamothe
adf09c2cc4 moved player/goalie creation to edit menu 2019-12-17 12:23:53 -05:00
Jonathan Lamothe
a44ecc5e24 implemented edit 2019-12-17 12:16:26 -05:00
Jonathan Lamothe
9980a095ed added edit menu to main menu 2019-12-17 12:05:10 -05:00
Jonathan Lamothe
1d6a4aa7f3 implemented editMenu 2019-12-17 12:05:10 -05:00
Jonathan Lamothe
8988ad9146 implemented Mtlstats.Control.editMenuC 2019-12-17 11:38:35 -05:00
Jonathan Lamothe
59d48ec154 added EditMenu mode 2019-12-17 11:32:32 -05:00
Jonathan Lamothe
be990538bc Merge pull request #52 from mtlstats/hlint
hlint suggestions
2019-12-17 11:27:41 -05:00
Jonathan Lamothe
55c8806186 hlint suggestions
hlint didn't like reverse, and suggested using Data.Ord Down instead
2019-12-17 11:19:38 -05:00
Jonathan Lamothe
0ecf899b56 Merge pull request #51 from mtlstats/sort-players
sort players in YTD/lifetime reports by points
2019-12-15 13:30:47 -05:00
Jonathan Lamothe
2f06fd221d sort descending 2019-12-15 13:26:22 -05:00
Jonathan Lamothe
f1227da9ca sort players in YTD/lifetime reports by points 2019-12-15 13:19:12 -05:00
Jonathan Lamothe
38db3c8d8f Merge pull request #50 from mtlstats/no-totals
don't show totals in lifetime stats
2019-12-15 12:33:30 -05:00
Jonathan Lamothe
2b9a21c28b don't show totals in lifetime stats 2019-12-15 12:27:06 -05:00
Jonathan Lamothe
84c487dba5 typo in change log 2019-12-15 11:05:22 -05:00
Jonathan Lamothe
6345e3d5d8 Merge pull request #49 from mtlstats/auto-capitalize
Auto capitalize player/goalie names
2019-12-14 01:25:44 -05:00
Jonathan Lamothe
0ca03b7f21 updated change log 2019-12-14 01:19:18 -05:00
Jonathan Lamothe
482f42dca7 force proper name capitalization on player/goalie creation 2019-12-14 01:15:00 -05:00
Jonathan Lamothe
996bad94f1 force capitalization of player/goalie names in player selection 2019-12-14 01:09:40 -05:00
Jonathan Lamothe
4ca0b54de2 Merge pull request #48 from mtlstats/bugfix
Bugfix: display lifetime statistics in report instead of year-to-date
2019-12-14 00:16:55 -05:00
Jonathan Lamothe
3738088dde display lifetime stats in report 2019-12-13 11:43:22 -05:00
Jonathan Lamothe
1ec9e93f16 hlint recommenfations 2019-12-13 11:42:49 -05:00
Jonathan Lamothe
9534218797 version 0.8.0 2019-12-12 18:24:30 -05:00
Jonathan Lamothe
d7d3d1a4fd Merge pull request #47 from mtlstats/goalie-average
correctly calculate goalie average
2019-12-02 20:53:59 -05:00
Jonathan Lamothe
86c4fe316e correctly calculate goalie average 2019-12-02 20:48:09 -05:00
Jonathan Lamothe
d5ac42268f Merge pull request #46 from mtlstats/remove-extra-stats
removed unnecessary goalie stats from game report
2019-12-02 20:23:58 -05:00
Jonathan Lamothe
df26e9d265 removed unnecessary goalie stats from game report 2019-12-02 20:17:19 -05:00
Jonathan Lamothe
cb5f2d7d15 Merge pull request #45 from mtlstats/filter-game-stats
filter out players without points from game report
2019-12-02 15:20:03 -05:00
Jonathan Lamothe
152ea76bda filter out players without points from game report 2019-12-02 15:08:18 -05:00
Jonathan Lamothe
36ab31a17c Merge pull request #44 from mtlstats/bugfix-uppercase-team
bugfix: force other team name to uppercase
2019-12-02 14:54:07 -05:00
Jonathan Lamothe
768cb47fac bugfix: force other team name to uppercase 2019-12-02 14:43:08 -05:00
Jonathan Lamothe
427ad12603 Merge pull request #43 from mtlstats/bugfix-uc-hangs
bugfix: uppercase prompt hangs
2019-12-02 14:34:39 -05:00
Jonathan Lamothe
1ca2ffc378 bugfix: uppercase prompt hangs 2019-12-02 13:46:43 -05:00
Jonathan Lamothe
9e6b71c464 Merge pull request #42 from mtlstats/lower-case
allow lower case player names
2019-11-30 21:53:07 -05:00
Jonathan Lamothe
2f4e963e41 update change log 2019-11-30 21:09:24 -05:00
Jonathan Lamothe
05af939963 force player position to upper case 2019-11-30 13:02:42 -05:00
Jonathan Lamothe
8af7974c8f made playerSearch and goalieSearch case insensitive 2019-11-30 12:54:50 -05:00
Jonathan Lamothe
f7cfd5d835 allow lower case
- allow strPrompt to accept lower case letters
- implemented ucStrPrompt which forces characters to upper case
2019-11-30 11:52:06 -05:00
Jonathan Lamothe
cc495fa589 Merge pull request #41 from mtlstats/bugfix
bugfix: removed quotation makrks from goalie name in report
2019-11-29 20:20:06 -05:00
Jonathan Lamothe
9c5d166f31 bugfix: removed quotation makrks from goalie name in report 2019-11-29 20:12:45 -05:00
Jonathan Lamothe
a9e12d11a9 version 0.7.0 2019-11-28 12:09:09 -05:00
Jonathan Lamothe
08be4154b3 updated change log 2019-11-28 12:04:48 -05:00
Jonathan Lamothe
4e25db12f1 Merge pull request #40 from mtlstats/goalie-stats
Goalie stats
2019-11-28 12:00:25 -05:00
Jonathan Lamothe
50389b4f4c renamed variable 2019-11-28 11:41:47 -05:00
Jonathan Lamothe
dcbb809ae1 implemented showFloating 2019-11-28 06:20:14 -05:00
Jonathan Lamothe
be54198960 implemented gsAverage 2019-11-28 06:05:42 -05:00
Jonathan Lamothe
e3d5af5f88 implemented addGoalieStats 2019-11-28 05:59:06 -05:00
Jonathan Lamothe
de67628df0 defined the structure of a goalie report 2019-11-28 05:47:45 -05:00
Jonathan Lamothe
4848e54d81 implemented goalieIsActive 2019-11-28 05:12:59 -05:00
Jonathan Lamothe
3b6f77ba21 implemented basic logic for generating goalie reports 2019-11-28 05:05:52 -05:00
Jonathan Lamothe
e7606c8a5e removed playerNameColumnWidth (no longer necessary) 2019-11-28 04:50:19 -05:00
Jonathan Lamothe
3560aa7595 refactored standingsReport 2019-11-28 04:33:03 -05:00
Jonathan Lamothe
5979856578 refactored playerReport 2019-11-28 04:32:12 -05:00
Jonathan Lamothe
4941e0e64f award shutouts 2019-11-28 02:30:12 -05:00
Jonathan Lamothe
eedeaed8fc implemented complexTable 2019-11-26 01:33:33 -05:00
Jonathan Lamothe
d0f237e707 implemented TableCell type 2019-11-26 00:34:01 -05:00
Jonathan Lamothe
8795cb46a9 refactored game entry control flow 2019-11-25 23:58:11 -05:00
Jonathan Lamothe
f1f7077c8c added gsShutouts field to GoalieStats 2019-11-22 03:00:42 -05:00
Jonathan Lamothe
a407a01339 Merge pull request #39 from mtlstats/shorten
Shorten
2019-11-20 22:09:59 -05:00
Jonathan Lamothe
3e1218f6ff updated change log 2019-11-20 22:02:25 -05:00
Jonathan Lamothe
7ff16b8ac2 shortened goalie edit header 2019-11-20 22:00:58 -05:00
Jonathan Lamothe
d7879a92af broke YTD and lifetime menus off from player edit menu 2019-11-18 22:11:17 -05:00
Jonathan Lamothe
9b9feefa4f broke Mtlstats.Menu.EditPlayer off from Mtlstats.Menu 2019-11-18 21:52:54 -05:00
Jonathan Lamothe
26a90a5ed9 shortened describePlayer output 2019-11-18 21:43:18 -05:00
Jonathan Lamothe
e8b850c23a refactored Mtlstats.Control.EditPlayer 2019-11-16 11:37:41 -05:00
Jonathan Lamothe
0efac07a33 added year-to-date and lifetime player edit modes 2019-11-16 11:01:29 -05:00
59 changed files with 4501 additions and 2296 deletions

3
.gitignore vendored
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@@ -1,3 +1,6 @@
.stack-work/ .stack-work/
mtlstats.cabal mtlstats.cabal
.vagrant
data
*.log
*~ *~

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@@ -1,40 +0,0 @@
# This is the simple Travis configuration, which is intended for use
# on applications which do not require cross-platform and
# multiple-GHC-version support. For more information and other
# options, see:
#
# https://docs.haskellstack.org/en/stable/travis_ci/
#
# Copy these contents into the root directory of your Github project in a file
# named .travis.yml
# Choose a build environment
dist: xenial
# Do not choose a language; we provide our own build tools.
language: generic
# Caching so the next build will be fast too.
cache:
directories:
- $HOME/.stack
# Ensure necessary system libraries are present
addons:
apt:
packages:
- libgmp-dev
before_install:
# Download and unpack the stack executable
- mkdir -p ~/.local/bin
- export PATH=$HOME/.local/bin:$PATH
- travis_retry curl -L https://get.haskellstack.org/stable/linux-x86_64.tar.gz | tar xz --wildcards --strip-components=1 -C ~/.local/bin '*/stack'
install:
# Build dependencies
- stack --no-terminal --install-ghc test --only-dependencies
script:
# Build the package, its tests, and its docs and run the tests
- stack --no-terminal test --haddock --no-haddock-deps

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@@ -1,29 +1,96 @@
# Changelog for mtlstats # Changelog for mtlstats
## current
- updated code to use brick instead of ncurses
## 0.16.1
- Don't automatically start a new game on new season
## 0.16.0
- enter months by number
## 0.15.2
- allow ties
## 0.15.1
- only search for active players/goalies on game data input
## 0.15.0
- Ask for database to load on start-up
- Add page break to report file
- Implemented player/goalie deletion
## 0.14.0
- Fixed a bug that was causing shutouts to not be recorded
- Output report to a text file (report.txt)
## 0.13.0
- Added autocomplete to player position prompt
- Don't prompt for lifetime stats on rookie player/goalie creation
- Ask whether a player/goalie is active on creation
- Don't ask which goalie to assign the game to when there's only one
## 0.12.0
- Edit lifetime stats on new player/goalie creation
- Sort goalies by minutes played
- Subsort players by lifetime points
- Changed wording on edit menus
## 0.11.0
- Added active flag to players/goalies
- Clear rookie flag on new (regular) season
- Save a copy of the database on new season
- Implemented game standings editing
- Added title screen
- Changed sytling of menus
## 0.10.0
- Don't show player number zero in reports
- Fixed player/goalie name capitalisation on edit
- Return to correct edit menus after editing player stats
- Enabled batch editing of player/goalie YTD/lifetime stats
- Bugfix: allow user to edit goalie shutouts
- Added line numbers to lifetime player/goalie reports
- Implemented rookie flag
## 0.9.0
- Bugfix: Display lifetime stats in report, not YTD
- Force expected capitalization on player/goalie names
- Don't show lifetime totals in report
- Sort players in YTD and lifetime reports by points
- Moved player/goalie creation/editing to edit submenu
## 0.8.0
- Bugfix: removed quotation marks from goalie names in report
- Allow lower case player names
- Don't show players without points in game report
- Removed unnecessary goalie statistics from game report
- Fixed goalie average calculation
## 0.7.0
- Shortened views to fit within 25 lines
- Implemented goalie reports
## 0.6.0 ## 0.6.0
- Generate lifetime statistics report - Generate lifetime statistics report
- Implemented goalie editing - Implemented goalie editing
- Reset game standings on new season - Reset game standings on new season
## 0.5.0 ## 0.5.0
- Fixed player creation bug - Fixed player creation bug
- Prompt for goalie informaiton on game data entry - Prompt for goalie informaiton on game data entry
- Implemented player editing - Implemented player editing
## v0.4.0 ## v0.4.0
- Record penalty minutes - Record penalty minutes
- Calculate total game statistics - Calculate total game statistics
- Generate year-to-date statistics report - Generate year-to-date statistics report
## v0.3.0 ## v0.3.0
- Record goals and assists - Record goals and assists
- Track goals for and goals against - Track goals for and goals against
## v0.2.0 ## v0.2.0
- Overtime losses don't count in the loss column - Overtime losses don't count in the loss column
- Confirm game data with user before updating stats - Confirm game data with user before updating stats
- Implemented player creation - Implemented player creation

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@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -21,10 +21,11 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Main where module Main where
import Control.Monad.Trans.State (evalStateT) import Brick.Main (defaultMain)
import UI.NCurses (runCurses) import Control.Monad (void)
import Mtlstats import Mtlstats
import Mtlstats.Types
main :: IO () main :: IO ()
main = runCurses $ initState >>= evalStateT mainLoop main = void $ defaultMain app newProgState

View File

@@ -1,10 +1,9 @@
name: mtlstats name: mtlstats
version: 0.6.0 version: 0.16.1
github: "mtlstats/mtlstats" license: GPL-3.0-or-later
license: GPL-3
author: "Jonathan Lamothe" author: "Jonathan Lamothe"
maintainer: "jlamothe1980@gmail.com" maintainer: "jlamothe1980@gmail.com"
copyright: "Rhéal Lamothe" copyright: "1984, 1985, 2019-2021, 2023 Rhéal Lamothe"
extra-source-files: extra-source-files:
- README.md - README.md
@@ -21,17 +20,20 @@ description: Please see the README on GitHub at <https://github.com/mtls
dependencies: dependencies:
- base >= 4.7 && < 5 - base >= 4.7 && < 5
- aeson >= 1.4.4.0 && < 1.5 - aeson >= 2.0.3.0 && < 2.1
- bytestring >= 0.11.4.0 && < 0.12
- brick >= 1.4 && < 1.5
- containers >= 0.6.0.1 && < 0.7 - containers >= 0.6.0.1 && < 0.7
- easy-file >= 0.2.2 && < 0.3 - easy-file >= 0.2.2 && < 0.3
- extra >= 1.6.17 && < 1.7 - extra >= 1.7.13 && < 1.8
- microlens >= 0.4.12.0 && < 0.5
- microlens-mtl >= 0.2.0.3 && < 0.3
- microlens-th >= 0.4.2.3 && < 0.5 - microlens-th >= 0.4.2.3 && < 0.5
- ncurses >= 0.2.16 && < 0.3 - mtl >= 2.2.2 && < 2.3
- random >= 1.1 && < 1.2 - random >= 1.2.1.1 && < 1.3
- time >= 1.8.0.2 && < 1.9 - text-zipper >= 0.12 && < 0.13
- transformers >= 0.5.6.2 && < 0.6 - time >= 1.11.1.1 && < 1.12
- bytestring - vty >= 5.37 && < 5.38
- microlens
ghc-options: ghc-options:
- -Wall - -Wall
@@ -61,5 +63,5 @@ tests:
- -with-rtsopts=-N - -with-rtsopts=-N
dependencies: dependencies:
- mtlstats - mtlstats
- hspec >= 2.7.1 && < 2.8 - hspec >= 2.9.7 && < 2.10
- unordered-containers - unordered-containers

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -19,56 +19,45 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-} -}
{-# LANGUAGE ScopedTypeVariables #-} module Mtlstats (app) where
module Mtlstats (initState, mainLoop) where import Brick.AttrMap (AttrMap, forceAttrMap)
import Brick.Main (App (..), halt, showFirstCursor)
import Brick.Types (BrickEvent (VtyEvent), Widget)
import Brick.Util (on)
import Brick.Widgets.Core (fill)
import Control.Monad.State.Class (gets)
import Graphics.Vty.Attributes.Color (blue, white)
import Graphics.Vty.Input.Events
( Event (EvKey)
, Modifier (MCtrl)
, Key (KChar)
)
import Control.Exception (IOException, catch)
import Control.Monad (void)
import Control.Monad.Extra (whenM)
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.Class (lift)
import Control.Monad.Trans.State (get, gets)
import Data.Aeson (decodeFileStrict)
import Data.Maybe (fromJust, fromMaybe)
import Lens.Micro ((&), (.~))
import System.EasyFile (getAppUserDataDirectory, (</>))
import qualified UI.NCurses as C
import Mtlstats.Config
import Mtlstats.Control import Mtlstats.Control
import Mtlstats.Types import Mtlstats.Types
-- | Initializes the progran -- | The main application
initState :: C.Curses ProgState app :: App ProgState () ()
initState = do app = App
C.setEcho False { appDraw = draw
void $ C.setCursorMode C.CursorInvisible , appChooseCursor = showFirstCursor
db <- liftIO $ do , appHandleEvent = handler
dir <- getAppUserDataDirectory appName , appStartEvent = return ()
let dbFile = dir </> dbFname , appAttrMap = const myAttrMap
fromMaybe newDatabase <$> catch }
(decodeFileStrict dbFile)
(\(_ :: IOException) -> return Nothing)
return
$ newProgState
& database .~ db
-- | Main program loop draw :: ProgState -> [Widget ()]
mainLoop :: Action () draw s =
mainLoop = do [ drawController (dispatch s) s
, fill ' '
]
handler :: Handler ()
handler (VtyEvent (EvKey (KChar 'c') [MCtrl])) = halt
handler e = do
c <- gets dispatch c <- gets dispatch
get >>= lift . draw . drawController c handleController c e
w <- lift C.defaultWindow
whenM (lift (fromJust <$> C.getEvent w Nothing) >>= handleController c)
mainLoop
draw :: C.Update C.CursorMode -> C.Curses () myAttrMap :: AttrMap
draw u = do myAttrMap = forceAttrMap (white `on` blue)
void $ C.setCursorMode C.CursorInvisible
w <- C.defaultWindow
cm <- C.updateWindow w $ do
C.clear
u
C.render
void $ C.setCursorMode cm

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@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -19,37 +19,56 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-} -}
{-# LANGUAGE LambdaCase #-} {-# LANGUAGE ScopedTypeVariables #-}
module Mtlstats.Actions module Mtlstats.Actions
( startNewSeason ( startNewSeason
, resetYtd , resetYtd
, clearRookies
, resetStandings , resetStandings
, startNewGame , startNewGame
, addChar
, removeChar
, createPlayer , createPlayer
, createGoalie , createGoalie
, edit
, editPlayer , editPlayer
, editSelectedPlayer
, editGoalie , editGoalie
, editSelectedGoalie
, addPlayer , addPlayer
, addGoalie , addGoalie
, resetCreatePlayerState , resetCreatePlayerState
, resetCreateGoalieState , resetCreateGoalieState
, backHome , backHome
, scrollUp , clearEditor
, scrollDown , loadDatabase
, saveDatabase
) where ) where
import Control.Monad.Trans.State (modify) import Brick.Main (viewportScroll)
import Brick.Widgets.Edit (Editor, applyEdit)
import Control.Exception (IOException, catch)
import Control.Monad.IO.Class (liftIO)
import Control.Monad.State.Class (modify)
import Data.Aeson (decodeFileStrict, encodeFile)
import Data.Maybe (fromMaybe) import Data.Maybe (fromMaybe)
import Data.Text.Zipper (gotoBOF, killToEOF)
import Lens.Micro ((^.), (&), (.~), (%~)) import Lens.Micro ((^.), (&), (.~), (%~))
import Lens.Micro.Mtl ((.=), use)
import System.EasyFile
( createDirectoryIfMissing
, getAppUserDataDirectory
, (</>)
)
import Mtlstats.Config
import Mtlstats.Types import Mtlstats.Types
import Mtlstats.Util
-- | Starts a new season -- | Starts a new season
startNewSeason :: ProgState -> ProgState startNewSeason :: ProgState -> ProgState
startNewSeason = (progMode .~ NewSeason) . (database . dbGames .~ 0) startNewSeason
= (progMode .~ NewSeason False)
. (database.dbGames .~ 0)
-- | Resets all players year-to-date stats -- | Resets all players year-to-date stats
resetYtd :: ProgState -> ProgState resetYtd :: ProgState -> ProgState
@@ -57,6 +76,12 @@ resetYtd
= (database . dbPlayers %~ map (pYtd .~ newPlayerStats)) = (database . dbPlayers %~ map (pYtd .~ newPlayerStats))
. (database . dbGoalies %~ map (gYtd .~ newGoalieStats)) . (database . dbGoalies %~ map (gYtd .~ newGoalieStats))
-- | Clears the rookie flag from all players/goalies
clearRookies :: ProgState -> ProgState
clearRookies = database
%~ (dbPlayers %~ map (pRookie .~ False))
. (dbGoalies %~ map (gRookie .~ False))
-- | Resets game standings -- | Resets game standings
resetStandings :: ProgState -> ProgState resetStandings :: ProgState -> ProgState
resetStandings = database resetStandings = database
@@ -69,20 +94,10 @@ startNewGame
= (progMode .~ NewGame newGameState) = (progMode .~ NewGame newGameState)
. (database . dbGames %~ succ) . (database . dbGames %~ succ)
-- | Adds a character to the input buffer
addChar :: Char -> ProgState -> ProgState
addChar c = inputBuffer %~ (++[c])
-- | Removes a character from the input buffer (if possible)
removeChar :: ProgState -> ProgState
removeChar = inputBuffer %~ \case
"" -> ""
str -> init str
-- | Starts player creation mode -- | Starts player creation mode
createPlayer :: ProgState -> ProgState createPlayer :: ProgState -> ProgState
createPlayer = let createPlayer = let
callback = modify $ progMode .~ MainMenu callback = modify edit
cps = newCreatePlayerState cps = newCreatePlayerState
& cpsSuccessCallback .~ callback & cpsSuccessCallback .~ callback
& cpsFailureCallback .~ callback & cpsFailureCallback .~ callback
@@ -91,29 +106,63 @@ createPlayer = let
-- | Starts goalie creation mode -- | Starts goalie creation mode
createGoalie :: ProgState -> ProgState createGoalie :: ProgState -> ProgState
createGoalie = let createGoalie = let
callback = modify $ progMode .~ MainMenu callback = modify edit
cgs = newCreateGoalieState cgs = newCreateGoalieState
& cgsSuccessCallback .~ callback & cgsSuccessCallback .~ callback
& cgsFailureCallback .~ callback & cgsFailureCallback .~ callback
in progMode .~ CreateGoalie cgs in progMode .~ CreateGoalie cgs
-- | Launches the edit menu
edit :: ProgState -> ProgState
edit = progMode .~ EditMenu
-- | Starts the player editing process -- | Starts the player editing process
editPlayer :: ProgState -> ProgState editPlayer :: ProgState -> ProgState
editPlayer = progMode .~ EditPlayer newEditPlayerState editPlayer = progMode .~ EditPlayer newEditPlayerState
-- | Edits the selected 'Player'
editSelectedPlayer
:: (Player -> Player)
-- ^ The modification to be made to the 'Player'
-> ProgState
-> ProgState
editSelectedPlayer f s = fromMaybe s $ do
n <- s^.progMode.editPlayerStateL.epsSelectedPlayer
let
players = s^.database.dbPlayers
players' = modifyNth n f players
Just $ s & database.dbPlayers .~ players'
-- | Starts the 'Goalie' editing process -- | Starts the 'Goalie' editing process
editGoalie :: ProgState -> ProgState editGoalie :: ProgState -> ProgState
editGoalie = progMode .~ EditGoalie newEditGoalieState editGoalie = progMode .~ EditGoalie newEditGoalieState
-- | Edits the selected 'Goalie'
editSelectedGoalie
:: (Goalie -> Goalie)
-- ^ The modification to be made to the 'Goalie'
-> ProgState
-> ProgState
editSelectedGoalie f s = fromMaybe s $ do
n <- s^.progMode.editGoalieStateL.egsSelectedGoalie
let
goalies = s^.database.dbGoalies
goalies' = modifyNth n f goalies
Just $ s & database.dbGoalies .~ goalies'
-- | Adds the entered player to the roster -- | Adds the entered player to the roster
addPlayer :: ProgState -> ProgState addPlayer :: ProgState -> ProgState
addPlayer s = fromMaybe s $ do addPlayer s = fromMaybe s $ do
let cps = s^.progMode.createPlayerStateL let cps = s^.progMode.createPlayerStateL
num <- cps^.cpsNumber num <- cps^.cpsNumber
rFlag <- cps^.cpsRookieFlag
aFlag <- cps^.cpsActiveFlag
let let
name = cps^.cpsName name = cps^.cpsName
pos = cps^.cpsPosition pos = cps^.cpsPosition
player = newPlayer num name pos player = newPlayer num name pos
& pRookie .~ rFlag
& pActive .~ aFlag
Just $ s & database.dbPlayers Just $ s & database.dbPlayers
%~ (++[player]) %~ (++[player])
@@ -122,9 +171,13 @@ addGoalie :: ProgState -> ProgState
addGoalie s = fromMaybe s $ do addGoalie s = fromMaybe s $ do
let cgs = s^.progMode.createGoalieStateL let cgs = s^.progMode.createGoalieStateL
num <- cgs^.cgsNumber num <- cgs^.cgsNumber
rFlag <- cgs^.cgsRookieFlag
aFlag <- cgs^.cgsActiveFlag
let let
name = cgs^.cgsName name = cgs^.cgsName
goalie = newGoalie num name goalie = newGoalie num name
& gRookie .~ rFlag
& gActive .~ aFlag
Just $ s & database.dbGoalies Just $ s & database.dbGoalies
%~ (++[goalie]) %~ (++[goalie])
@@ -145,13 +198,34 @@ resetCreateGoalieState = progMode.createGoalieStateL
backHome :: ProgState -> ProgState backHome :: ProgState -> ProgState
backHome backHome
= (progMode .~ MainMenu) = (progMode .~ MainMenu)
. (inputBuffer .~ "") . (editorW %~ clearEditor)
. (scrollOffset .~ 0) . (scroller .~ viewportScroll ())
-- | Scrolls the display up -- | Clears an editor
scrollUp :: ProgState -> ProgState clearEditor :: Editor String () -> Editor String ()
scrollUp = scrollOffset %~ max 0 . pred clearEditor = applyEdit $ killToEOF . gotoBOF
-- | Scrolls the display down -- | Loads the database
scrollDown :: ProgState -> ProgState loadDatabase :: Action ()
scrollDown = scrollOffset %~ succ loadDatabase = do
dbFile <- dbSetup
liftIO
(catch
(decodeFileStrict dbFile)
(\(_ :: IOException) -> return Nothing))
>>= mapM_ (database .=)
-- | Saves the database
saveDatabase :: Action ()
saveDatabase = do
db <- use database
dbFile <- dbSetup
liftIO $ encodeFile dbFile db
dbSetup :: Action String
dbSetup = do
fn <- use dbName
liftIO $ do
dir <- getAppUserDataDirectory appName
createDirectoryIfMissing True dir
return $ dir </> fn ++ ".json"

View File

@@ -1,164 +0,0 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Actions.EditGoalie
( editGoalieNumber
, editGoalieName
, editGoalieYtdGames
, editGoalieYtdMins
, editGoalieYtdGoals
, editGoalieYtdWins
, editGoalieYtdLosses
, editGoalieYtdTies
, editGoalieLtGames
, editGoalieLtMins
, editGoalieLtGoals
, editGoalieLtWins
, editGoalieLtLosses
, editGoalieLtTies
) where
import Control.Monad (void)
import Data.Maybe (fromMaybe)
import Lens.Micro ((^.), (&), (.~), (%~))
import Mtlstats.Types
import Mtlstats.Util
-- | Edits a goalie's number
editGoalieNumber
:: Int
-- ^ New goalie number
-> ProgState
-> ProgState
editGoalieNumber num = editGoalie (gNumber .~ num) EGMenu
-- | Edits a goalie's name
editGoalieName
:: String
-- ^ The new name
-> ProgState
-> ProgState
editGoalieName name = editGoalie (gName .~ name) EGMenu
-- | Edits a goalie's YTD games
editGoalieYtdGames
:: Int
-- ^ The number of games played
-> ProgState
-> ProgState
editGoalieYtdGames games = editGoalie (gYtd.gsGames .~ games) EGYtd
-- | Edits a goalie's YTD minutes
editGoalieYtdMins
:: Int
-- ^ The number of minutes played
-> ProgState
-> ProgState
editGoalieYtdMins mins = editGoalie (gYtd.gsMinsPlayed .~ mins) EGYtd
-- | Edits a goalie's YTD goals allowed
editGoalieYtdGoals
:: Int
-- ^ The number of goals
-> ProgState
-> ProgState
editGoalieYtdGoals goals = editGoalie (gYtd.gsGoalsAllowed .~ goals) EGYtd
-- | Edits a goalie's YTD wins
editGoalieYtdWins
:: Int
-- ^ The number of wins
-> ProgState
-> ProgState
editGoalieYtdWins wins = editGoalie (gYtd.gsWins .~ wins) EGYtd
-- | Edits a goalie's YTD losses
editGoalieYtdLosses
:: Int
-- ^ The number of losses
-> ProgState
-> ProgState
editGoalieYtdLosses losses = editGoalie (gYtd.gsLosses .~ losses) EGYtd
-- | Edits a goalie's YTD ties
editGoalieYtdTies
:: Int
-- ^ The number of ties
-> ProgState
-> ProgState
editGoalieYtdTies ties = editGoalie (gYtd.gsTies .~ ties) EGYtd
-- | Edits a goalie's lifetime games played
editGoalieLtGames
:: Int
-- ^ The number of games
-> ProgState
-> ProgState
editGoalieLtGames games = editGoalie (gLifetime.gsGames .~ games) EGLifetime
-- | Edits a goalie's lifetime minutes played
editGoalieLtMins
:: Int
-- ^ The number of minutes
-> ProgState
-> ProgState
editGoalieLtMins mins = editGoalie (gLifetime.gsMinsPlayed .~ mins) EGLifetime
-- | Edits a goalie's lifetime goals allowed
editGoalieLtGoals
:: Int
-- ^ The number of goals
-> ProgState
-> ProgState
editGoalieLtGoals goals = editGoalie (gLifetime.gsGoalsAllowed .~ goals) EGLifetime
-- | Edits a goalie's lifetime wins
editGoalieLtWins
:: Int
-- ^ The number of wins
-> ProgState
-> ProgState
editGoalieLtWins wins = editGoalie (gLifetime.gsWins .~ wins) EGLifetime
-- | Edits a goalie's lifetime losses
editGoalieLtLosses
:: Int
-- ^ The number of losses
-> ProgState
-> ProgState
editGoalieLtLosses losses = editGoalie (gLifetime.gsLosses .~ losses) EGLifetime
-- | Edits a goalie's lifetime ties
editGoalieLtTies
:: Int
-- ^ The number of ties
-> ProgState
-> ProgState
editGoalieLtTies ties = editGoalie (gLifetime.gsTies .~ ties) EGLifetime
editGoalie :: (Goalie -> Goalie) -> EditGoalieMode -> ProgState -> ProgState
editGoalie f mode s = fromMaybe s $ do
gid <- s^.progMode.editGoalieStateL.egsSelectedGoalie
void $ nth gid $ s^.database.dbGoalies
Just $ s
& database.dbGoalies %~ modifyNth gid f
& progMode.editGoalieStateL.egsMode .~ mode

View File

@@ -0,0 +1,70 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Actions.EditStandings
( editStandings
, editHomeStandings
, editAwayStandings
, editWins
, editLosses
, editOvertime
, editGoalsFor
, editGoalsAgainst
) where
import Lens.Micro ((.~))
import Mtlstats.Types
-- | Enters edit standings mode
editStandings :: ProgState -> ProgState
editStandings = progMode .~ EditStandings ESMMenu
-- | Edits the home standings
editHomeStandings :: ProgState -> ProgState
editHomeStandings = progMode .~ EditStandings (ESMHome ESMSubMenu)
-- | Edits the road standings
editAwayStandings :: ProgState -> ProgState
editAwayStandings = progMode .~ EditStandings (ESMAway ESMSubMenu)
-- | Changes to edit wins mode
editWins :: ProgState -> ProgState
editWins = doEdit ESMEditWins
-- | Changes to edit losses mode
editLosses :: ProgState -> ProgState
editLosses = doEdit ESMEditLosses
-- | Changes to edit overtime mode
editOvertime :: ProgState -> ProgState
editOvertime = doEdit ESMEditOvertime
-- | Changes to edit goals for mode
editGoalsFor :: ProgState -> ProgState
editGoalsFor = doEdit ESMEditGoalsFor
-- | Changes to edit goals against mode
editGoalsAgainst :: ProgState -> ProgState
editGoalsAgainst = doEdit ESMEditGoalsAgainst
doEdit :: ESMSubMode -> ProgState -> ProgState
doEdit = (progMode.editStandingsModeL.esmSubModeL .~)

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -28,6 +28,7 @@ module Mtlstats.Actions.NewGame
, awardAssist , awardAssist
, resetGoalData , resetGoalData
, assignPMins , assignPMins
, awardShutouts
) where ) where
import qualified Data.Map as M import qualified Data.Map as M
@@ -42,9 +43,7 @@ import Mtlstats.Util
overtimeCheck :: ProgState -> ProgState overtimeCheck :: ProgState -> ProgState
overtimeCheck s overtimeCheck s
| fromMaybe False $ gameTied $ s^.progMode.gameStateL = | fromMaybe False $ gameTied $ s^.progMode.gameStateL =
s & progMode.gameStateL s & progMode.gameStateL.overtimeFlag ?~ True
%~ (homeScore .~ Nothing)
. (awayScore .~ Nothing)
| fromMaybe False $ gameWon $ s^.progMode.gameStateL = | fromMaybe False $ gameWon $ s^.progMode.gameStateL =
s & progMode.gameStateL.overtimeFlag ?~ False s & progMode.gameStateL.overtimeFlag ?~ False
| otherwise = s | otherwise = s
@@ -123,12 +122,13 @@ awardGoal n ps = ps
(\m -> let (\m -> let
stats = M.findWithDefault newPlayerStats n m stats = M.findWithDefault newPlayerStats n m
in M.insert n (stats & psGoals %~ succ) m) in M.insert n (stats & psGoals %~ succ) m)
& database.dbPlayers %~ map & database.dbPlayers %~ zipWith
(\(i, p) -> if i == n (\i p -> if i == n
then p then p
& pYtd.psGoals %~ succ & pYtd.psGoals %~ succ
& pLifetime.psGoals %~ succ & pLifetime.psGoals %~ succ
else p) . zip [0..] else p)
[0..]
-- | Awards an assist to a player -- | Awards an assist to a player
awardAssist awardAssist
@@ -141,12 +141,13 @@ awardAssist n ps = ps
(\m -> let (\m -> let
stats = M.findWithDefault newPlayerStats n m stats = M.findWithDefault newPlayerStats n m
in M.insert n (stats & psAssists %~ succ) m) in M.insert n (stats & psAssists %~ succ) m)
& database.dbPlayers %~ map & database.dbPlayers %~ zipWith
(\(i, p) -> if i == n (\i p -> if i == n
then p then p
& pYtd.psAssists %~ succ & pYtd.psAssists %~ succ
& pLifetime.psAssists %~ succ & pLifetime.psAssists %~ succ
else p) . zip [0..] else p)
[0..]
-- | Resets the entered data for the current goal -- | Resets the entered data for the current goal
resetGoalData :: ProgState -> ProgState resetGoalData :: ProgState -> ProgState
@@ -171,3 +172,20 @@ assignPMins mins s = fromMaybe s $ do
(psPMin +~ mins) (psPMin +~ mins)
) )
. (gameSelectedPlayer .~ Nothing) . (gameSelectedPlayer .~ Nothing)
-- | Awards a shutout to any 'Goalie' who played and didn't allow any
-- goals
awardShutouts :: ProgState -> ProgState
awardShutouts s = foldl
(\s' (gid, stats) -> if stats^.gsGoalsAllowed == 0
then s'
& database.dbGoalies %~ modifyNth gid
( ( gYtd.gsShutouts %~ succ )
. ( gLifetime.gsShutouts %~ succ )
)
& progMode.gameStateL.gameGoalieStats %~ M.adjust
(gsShutouts %~ succ)
gid
else s')
s
(M.toList $ s^.progMode.gameStateL.gameGoalieStats)

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -36,8 +36,12 @@ import Mtlstats.Util
-- | Attempts to finish game goalie entry -- | Attempts to finish game goalie entry
finishGoalieEntry :: ProgState -> ProgState finishGoalieEntry :: ProgState -> ProgState
finishGoalieEntry s = s & progMode.gameStateL.gameGoaliesRecorded finishGoalieEntry s = case M.toList $ s^.progMode.gameStateL.gameGoalieStats of
.~ not (null $ s^.progMode.gameStateL.gameGoalieStats) [] -> s
[(gid, _)] -> setGameGoalie gid s'
_ -> s'
where
s' = s & progMode.gameStateL.gameGoaliesRecorded .~ True
-- | Records the goalie's game stats -- | Records the goalie's game stats
recordGoalieStats :: ProgState -> ProgState recordGoalieStats :: ProgState -> ProgState
@@ -86,15 +90,19 @@ setGameGoalie gid s = fromMaybe s $ do
won <- gameWon gs won <- gameWon gs
lost <- gameLost gs lost <- gameLost gs
tied <- gs^.overtimeFlag tied <- gs^.overtimeFlag
shutout <- (==0) <$> otherScore gs
let let
w = if won then 1 else 0 w = if won then 1 else 0
l = if lost then 1 else 0 l = if lost then 1 else 0
t = if tied then 1 else 0 t = if tied then 1 else 0
so = if shutout then 1 else 0
updateStats updateStats
= (gsWins +~ w) = (gsWins +~ w)
. (gsLosses +~ l) . (gsLosses +~ l)
. (gsTies +~ t) . (gsTies +~ t)
. (gsShutouts +~ so)
updateGoalie updateGoalie
= (gYtd %~ updateStats) = (gYtd %~ updateStats)

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -33,10 +33,6 @@ maxFunKeys = 9
appName :: String appName :: String
appName = "mtlstats" appName = "mtlstats"
-- | The database filename
dbFname :: String
dbFname = "database.json"
-- | The maximum number of assists -- | The maximum number of assists
maxAssists :: Int maxAssists :: Int
maxAssists = 2 maxAssists = 2
@@ -44,3 +40,11 @@ maxAssists = 2
-- | The length of a typical game (in minutes) -- | The length of a typical game (in minutes)
gameLength :: Int gameLength :: Int
gameLength = 60 gameLength = 60
-- | Report output filename
reportFilename :: FilePath
reportFilename = "report.txt"
-- | Number of columns in report file
reportCols :: Int
reportCols = 79

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -21,18 +21,15 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control (dispatch) where module Mtlstats.Control (dispatch) where
import Control.Monad (join)
import Control.Monad.Trans.State (gets, modify)
import Data.Maybe (fromJust)
import Lens.Micro ((^.)) import Lens.Micro ((^.))
import Lens.Micro.Extras (view)
import qualified UI.NCurses as C
import Mtlstats.Actions import Mtlstats.Control.CreateGoalie
import Mtlstats.Control.CreatePlayer
import Mtlstats.Control.EditGoalie import Mtlstats.Control.EditGoalie
import Mtlstats.Control.EditPlayer import Mtlstats.Control.EditPlayer
import Mtlstats.Control.EditStandings
import Mtlstats.Control.NewGame import Mtlstats.Control.NewGame
import Mtlstats.Handlers import Mtlstats.Control.TitleScreen
import Mtlstats.Menu import Mtlstats.Menu
import Mtlstats.Prompt import Mtlstats.Prompt
import Mtlstats.Types import Mtlstats.Types
@@ -41,113 +38,28 @@ import Mtlstats.Types
-- run -- run
dispatch :: ProgState -> Controller dispatch :: ProgState -> Controller
dispatch s = case s^.progMode of dispatch s = case s^.progMode of
MainMenu -> mainMenuC TitleScreen -> titleScreenC
NewSeason -> newSeasonC MainMenu -> mainMenuC s
NewGame _ -> newGameC s NewSeason flag -> newSeasonC flag
CreatePlayer cps NewGame gs -> newGameC gs
| null $ cps^.cpsNumber -> getPlayerNumC EditMenu -> editMenuC
| null $ cps^.cpsName -> getPlayerNameC CreatePlayer cps -> createPlayerC cps
| null $ cps^.cpsPosition -> getPlayerPosC CreateGoalie cgs -> createGoalieC cgs
| otherwise -> confirmCreatePlayerC
CreateGoalie cgs
| null $ cgs^.cgsNumber -> getGoalieNumC
| null $ cgs^.cgsName -> getGoalieNameC
| otherwise -> confirmCreateGoalieC
EditPlayer eps -> editPlayerC eps EditPlayer eps -> editPlayerC eps
EditGoalie egs -> editGoalieC egs EditGoalie egs -> editGoalieC egs
(EditStandings esm) -> editStandingsC esm
mainMenuC :: Controller mainMenuC :: ProgState -> Controller
mainMenuC = Controller mainMenuC s = if null $ s^.dbName
then promptController getDBPrompt
else Controller
{ drawController = const $ drawMenu mainMenu { drawController = const $ drawMenu mainMenu
, handleController = menuHandler mainMenu , handleController = menuHandler mainMenu
} }
newSeasonC :: Controller newSeasonC :: Bool -> Controller
newSeasonC = Controller newSeasonC False = promptController newSeasonPrompt
{ drawController = const $ drawMenu newSeasonMenu newSeasonC True = menuController newSeasonMenu
, handleController = \e -> do
menuHandler newSeasonMenu e
return True
}
getPlayerNumC :: Controller editMenuC :: Controller
getPlayerNumC = Controller editMenuC = menuController editMenu
{ drawController = drawPrompt playerNumPrompt
, handleController = \e -> do
promptHandler playerNumPrompt e
return True
}
getPlayerNameC :: Controller
getPlayerNameC = Controller
{ drawController = drawPrompt playerNamePrompt
, handleController = \e -> do
promptHandler playerNamePrompt e
return True
}
getPlayerPosC :: Controller
getPlayerPosC = Controller
{ drawController = drawPrompt playerPosPrompt
, handleController = \e -> do
promptHandler playerPosPrompt e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ " Player number: " ++ show (fromJust $ cps^.cpsNumber) ++ "\n"
C.drawString $ " Player name: " ++ cps^.cpsName ++ "\n"
C.drawString $ "Player position: " ++ cps^.cpsPosition ++ "\n\n"
C.drawString "Create player: are you sure? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addPlayer
join $ gets $ view $ progMode.createPlayerStateL.cpsSuccessCallback
Just False ->
join $ gets $ view $ progMode.createPlayerStateL.cpsFailureCallback
Nothing -> return ()
return True
}
getGoalieNumC :: Controller
getGoalieNumC = Controller
{ drawController = drawPrompt goalieNumPrompt
, handleController = \e -> do
promptHandler goalieNumPrompt e
return True
}
getGoalieNameC :: Controller
getGoalieNameC = Controller
{ drawController = drawPrompt goalieNamePrompt
, handleController = \e -> do
promptHandler goalieNamePrompt e
return True
}
confirmCreateGoalieC :: Controller
confirmCreateGoalieC = Controller
{ drawController = \s -> do
let cgs = s^.progMode.createGoalieStateL
C.drawString $ unlines
[ "Goalie number: " ++ show (fromJust $ cgs^.cgsNumber)
, " Goalie name: " ++ cgs^.cgsName
, ""
, "Create goalie: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addGoalie
join $ gets (^.progMode.createGoalieStateL.cgsSuccessCallback)
Just False ->
join $ gets (^.progMode.createGoalieStateL.cgsFailureCallback)
Nothing -> return ()
return True
}

View File

@@ -0,0 +1,102 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreateGoalie (createGoalieC) where
import Brick.Widgets.Core (str)
import Control.Monad.State.Class (gets, modify)
import Lens.Micro ((^.), (.~), (?~), (%~), to)
import Lens.Micro.Mtl ((.=))
import Mtlstats.Actions
import Mtlstats.Format
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
import Mtlstats.Util
-- | Handles goalie creation
createGoalieC :: CreateGoalieState -> Controller
createGoalieC cgs
| null $ cgs^.cgsNumber = getGoalieNumC
| null $ cgs^.cgsName = getGoalieNameC
| null $ cgs^.cgsRookieFlag = getRookieFlagC
| null $ cgs^.cgsActiveFlag = getActiveFlagC
| otherwise = confirmCreateGoalieC
getGoalieNumC :: Controller
getGoalieNumC = promptController goalieNumPrompt
getGoalieNameC :: Controller
getGoalieNameC = promptController goalieNamePrompt
getRookieFlagC :: Controller
getRookieFlagC = Controller
{ drawController = const $
str "Is this goalie a rookie? (Y/N)"
, handleController = \e ->
modify $ case ynHandler e of
Just True -> progMode.createGoalieStateL
%~ (cgsRookieFlag ?~ True)
. (cgsActiveFlag ?~ True)
rf -> progMode.createGoalieStateL.cgsRookieFlag .~ rf
}
getActiveFlagC :: Controller
getActiveFlagC = Controller
{ drawController = const $ str "Is this goalie active? (Y/N)"
, handleController = \e ->
progMode.createGoalieStateL.cgsActiveFlag .= ynHandler e
}
confirmCreateGoalieC :: Controller
confirmCreateGoalieC = Controller
{ drawController = \s -> let
cgs = s^.progMode.createGoalieStateL
in linesToWidget
$ labelTable
[ ( "Goalie number", maybe "?" show $ cgs^.cgsNumber )
, ( "Goalie name", cgs^.cgsName )
, ( "Rookie", maybe "?" show $ cgs^.cgsRookieFlag )
, ( "Active", maybe "?" show $ cgs^.cgsActiveFlag )
]
++ [ ""
, "Create goalie: are you sure? (Y/N)"
]
, handleController = \e -> do
cgs <- gets (^.progMode.createGoalieStateL)
let
success = cgs^.cgsSuccessCallback
failure = cgs^.cgsFailureCallback
case ynHandler e of
Just True -> do
gid <- gets (^.database.dbGoalies.to length)
let rookie = cgs^.cgsRookieFlag == Just True
modify addGoalie
if rookie
then success
else modify $ progMode.editGoalieStateL
%~ (egsSelectedGoalie ?~ gid)
. (egsMode .~ EGLtGames True)
. (egsCallback .~ success)
Just False -> failure
Nothing -> return ()
}

View File

@@ -0,0 +1,105 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreatePlayer (createPlayerC) where
import Brick.Widgets.Core (str)
import Control.Monad.State.Class (gets, modify)
import Lens.Micro ((^.), (.~), (?~), (%~), to)
import Lens.Micro.Mtl ((.=), use)
import Mtlstats.Actions
import Mtlstats.Format
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
import Mtlstats.Util
-- | Handles player creation
createPlayerC :: CreatePlayerState -> Controller
createPlayerC cps
| null $ cps^.cpsNumber = getPlayerNumC
| null $ cps^.cpsName = getPlayerNameC
| null $ cps^.cpsPosition = getPlayerPosC
| null $ cps^.cpsRookieFlag = getRookieFlagC
| null $ cps^.cpsActiveFlag = getActiveFlagC
| otherwise = confirmCreatePlayerC
getPlayerNumC :: Controller
getPlayerNumC = promptController playerNumPrompt
getPlayerNameC :: Controller
getPlayerNameC = promptController playerNamePrompt
getPlayerPosC :: Controller
getPlayerPosC = promptController playerPosPrompt
getRookieFlagC :: Controller
getRookieFlagC = Controller
{ drawController = const $ str "Is this player a rookie? (Y/N)"
, handleController = \e ->
modify $ case ynHandler e of
Just True -> progMode.createPlayerStateL
%~ (cpsRookieFlag ?~ True)
. (cpsActiveFlag ?~ True)
rf -> progMode.createPlayerStateL.cpsRookieFlag .~ rf
}
getActiveFlagC :: Controller
getActiveFlagC = Controller
{ drawController = const $ str "Is the player active? (Y/N)"
, handleController = \e ->
progMode.createPlayerStateL.cpsActiveFlag .= ynHandler e
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> let cps = s^.progMode.createPlayerStateL
in linesToWidget
$ labelTable
[ ( "Player number", maybe "?" show $ cps^.cpsNumber )
, ( "Player name", cps^.cpsName )
, ( "Player position", cps^.cpsPosition )
, ( "Rookie", maybe "?" show $ cps^.cpsRookieFlag )
, ( "Active", maybe "?" show $ cps^.cpsActiveFlag )
]
++ [ ""
, "Create player: are you sure? (Y/N)"
]
, handleController = \e -> do
cps <- use $ progMode.createPlayerStateL
let
success = cps^.cpsSuccessCallback
failure = cps^.cpsFailureCallback
case ynHandler e of
Just True -> do
pid <- gets (^.database.dbPlayers.to length)
let rookie = cps^.cpsRookieFlag == Just True
modify addPlayer
if rookie
then success
else modify $ progMode.editPlayerStateL
%~ (epsSelectedPlayer ?~ pid)
. (epsMode .~ EPLtGoals True)
. (epsCallback .~ success)
Just False -> failure
Nothing -> return ()
}

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -23,10 +23,16 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control.EditGoalie (editGoalieC) where module Mtlstats.Control.EditGoalie (editGoalieC) where
import Brick.Types (Widget)
import Brick.Widgets.Core (str, vBox)
import Control.Monad.State.Class (modify)
import Data.Maybe (fromMaybe) import Data.Maybe (fromMaybe)
import Lens.Micro ((^.)) import Lens.Micro ((^.))
import UI.NCurses as C import Lens.Micro.Mtl ((.=), (%=), use)
import Mtlstats.Actions
import Mtlstats.Handlers
import Mtlstats.Helpers.Goalie
import Mtlstats.Menu import Mtlstats.Menu
import Mtlstats.Menu.EditGoalie import Mtlstats.Menu.EditGoalie
import Mtlstats.Prompt import Mtlstats.Prompt
@@ -38,100 +44,128 @@ import Mtlstats.Util
editGoalieC :: EditGoalieState -> Controller editGoalieC :: EditGoalieState -> Controller
editGoalieC egs editGoalieC egs
| null $ egs^.egsSelectedGoalie = selectC | null $ egs^.egsSelectedGoalie = selectC
| otherwise = editC $ egs^.egsMode | otherwise = editC (egs^.egsCallback) (egs^.egsMode)
selectC :: Controller selectC :: Controller
selectC = promptController goalieToEditPrompt selectC = promptController goalieToEditPrompt
editC :: EditGoalieMode -> Controller editC :: Action () -> EditGoalieMode -> Controller
editC = \case editC cb =
( \case
EGMenu -> menuC EGMenu -> menuC
EGNumber -> numberC EGNumber -> numberC
EGName -> nameC EGName -> nameC
EGYtd -> ytdMenuC EGYtd -> ytdMenuC
EGLifetime -> lifetimeMenuC EGLifetime -> lifetimeMenuC
EGYtdGames -> ytdGamesC EGDelete -> deleteC
EGYtdMins -> ytdMinsC EGYtdGames b -> ytdGamesC b
EGYtdGoals -> ytdGoalsC EGYtdMins b -> ytdMinsC b
EGYtdWins -> ytdWinsC EGYtdGoals b -> ytdGoalsC b
EGYtdLosses -> ytdLossesC EGYtdShutouts b -> ytdShutoutsC b
EGYtdWins b -> ytdWinsC b
EGYtdLosses b -> ytdLossesC b
EGYtdTies -> ytdTiesC EGYtdTies -> ytdTiesC
EGLtGames -> ltGamesC EGLtGames b -> ltGamesC b
EGLtMins -> ltMinsC EGLtMins b -> ltMinsC b
EGLtGoals -> ltGoalsC EGLtGoals b -> ltGoalsC b
EGLtWins -> ltWinsC EGLtShutouts b -> ltShutoutsC b
EGLtLosses -> ltLossesC EGLtWins b -> ltWinsC b
EGLtLosses b -> ltLossesC b
EGLtTies -> ltTiesC EGLtTies -> ltTiesC
) <*> return cb
menuC :: Controller menuC :: Action () -> Controller
menuC = menuControllerWith header editGoalieMenu menuC _ = menuControllerWith header editGoalieMenu
numberC :: Controller numberC :: Action () -> Controller
numberC = promptController editGoalieNumberPrompt numberC = promptController . editGoalieNumberPrompt
nameC :: Controller nameC :: Action () -> Controller
nameC = promptController editGoalieNamePrompt nameC = promptController . editGoalieNamePrompt
ytdMenuC :: Controller ytdMenuC :: Action () -> Controller
ytdMenuC = menuControllerWith header editGoalieYtdMenu ytdMenuC _ = menuControllerWith header editGoalieYtdMenu
lifetimeMenuC :: Controller lifetimeMenuC :: Action () -> Controller
lifetimeMenuC = menuControllerWith header editGoalieLtMenu lifetimeMenuC _ = menuControllerWith header editGoalieLtMenu
ytdGamesC :: Controller deleteC :: Action () -> Controller
ytdGamesC = promptController editGoalieYtdGamesPrompt deleteC _ = Controller
ytdMinsC :: Controller { drawController = \s -> let
ytdMinsC = promptController editGoalieYtdMinsPrompt hdr = fromMaybe "" $ do
gid <- s^.progMode.editGoalieStateL.egsSelectedGoalie
goalie <- nth gid $ s^.database.dbGoalies
Just $ "Goalie: " ++ goalieDetails goalie ++ "\n\n"
in str $ hdr ++ "Are you sure you want to delete this goalie? (Y/N)"
, handleController = \e -> case ynHandler e of
Just True -> do
use (progMode.editGoalieStateL.egsSelectedGoalie) >>= mapM_
(\gid -> database.dbGoalies %= dropNth gid)
modify edit
Just False -> progMode.editGoalieStateL.egsMode .= EGMenu
Nothing -> return ()
}
ytdGoalsC :: Controller ytdGamesC :: Bool -> Action () -> Controller
ytdGoalsC = promptController editGoalieYtdGoalsPrompt ytdGamesC = curry $ promptController .
uncurry editGoalieYtdGamesPrompt
ytdWinsC :: Controller ytdMinsC :: Bool -> Action () -> Controller
ytdWinsC = promptController editGoalieYtdWinsPrompt ytdMinsC = curry $ promptController .
uncurry editGoalieYtdMinsPrompt
ytdLossesC :: Controller ytdGoalsC :: Bool -> Action () -> Controller
ytdLossesC = promptController editGoalieYtdLossesPrompt ytdGoalsC = curry $ promptController .
uncurry editGoalieYtdGoalsPrompt
ytdTiesC :: Controller ytdShutoutsC :: Bool -> Action () -> Controller
ytdTiesC = promptController editGoalieYtdTiesPrompt ytdShutoutsC = curry $ promptController .
uncurry editGoalieYtdShutoutsPrompt
ltGamesC :: Controller ytdWinsC :: Bool -> Action () -> Controller
ltGamesC = promptController editGoalieLtGamesPrompt ytdWinsC = curry $ promptController .
uncurry editGoalieYtdWinsPrompt
ltMinsC :: Controller ytdLossesC :: Bool -> Action () -> Controller
ltMinsC = promptController editGoalieLtMinsPrompt ytdLossesC = curry $ promptController .
uncurry editGoalieYtdLossesPrompt
ltGoalsC :: Controller ytdTiesC :: Action () -> Controller
ltGoalsC = promptController editGoalieLtGoalsPrompt ytdTiesC = promptController . editGoalieYtdTiesPrompt
ltWinsC :: Controller ltGamesC :: Bool -> Action () -> Controller
ltWinsC = promptController editGoalieLtWinsPrompt ltGamesC = curry $ promptController .
uncurry editGoalieLtGamesPrompt
ltLossesC :: Controller ltMinsC :: Bool -> Action () -> Controller
ltLossesC = promptController editGoalieLtLossesPrompt ltMinsC = curry $ promptController .
uncurry editGoalieLtMinsPrompt
ltTiesC :: Controller ltGoalsC :: Bool -> Action() -> Controller
ltTiesC = promptController editGoalieLtTiesPrompt ltGoalsC = curry $ promptController .
uncurry editGoalieLtGoalsPrompt
header :: ProgState -> C.Update () ltShutoutsC :: Bool -> Action () -> Controller
header s = C.drawString $ fromMaybe "" $ do ltShutoutsC = curry $ promptController .
uncurry editGoalieLtShutoutsPrompt
ltWinsC :: Bool -> Action () -> Controller
ltWinsC = curry $ promptController .
uncurry editGoalieLtWinsPrompt
ltLossesC :: Bool -> Action () -> Controller
ltLossesC = curry $ promptController .
uncurry editGoalieLtLossesPrompt
ltTiesC :: Action () -> Controller
ltTiesC = promptController . editGoalieLtTiesPrompt
header :: ProgState -> Widget () -> Widget ()
header s w = vBox
[ str $ fromMaybe "" $ do
gid <- s^.progMode.editGoalieStateL.egsSelectedGoalie gid <- s^.progMode.editGoalieStateL.egsSelectedGoalie
g <- nth gid $ s^.database.dbGoalies g <- nth gid $ s^.database.dbGoalies
Just $ unlines Just $ goalieDetails g
[ " Goalie number: " ++ show (g^.gNumber) , w
, " Goalie name: " ++ g^.gName
, " YTD games played: " ++ show (g^.gYtd.gsGames)
, " YTD mins played: " ++ show (g^.gYtd.gsMinsPlayed)
, " YTD goals allowed: " ++ show (g^.gYtd.gsGoalsAllowed)
, " YTD wins: " ++ show (g^.gYtd.gsWins)
, " YTD losses: " ++ show (g^.gYtd.gsLosses)
, " YTD ties: " ++ show (g^.gYtd.gsTies)
, " Lifetime games played: " ++ show (g^.gLifetime.gsGames)
, " Lifetime mins played: " ++ show (g^.gLifetime.gsMinsPlayed)
, "Lifetime goals allowed: " ++ show (g^.gLifetime.gsGoalsAllowed)
, " Lifetime wins: " ++ show (g^.gLifetime.gsWins)
, " Lifetime losses: " ++ show (g^.gLifetime.gsLosses)
, " Lifetime ties: " ++ show (g^.gLifetime.gsTies)
, ""
] ]

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -21,11 +21,18 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control.EditPlayer (editPlayerC) where module Mtlstats.Control.EditPlayer (editPlayerC) where
import Brick.Types (Widget)
import Brick.Widgets.Core (emptyWidget, str, vBox)
import Control.Monad.State.Class (modify)
import Data.Maybe (fromMaybe) import Data.Maybe (fromMaybe)
import Lens.Micro ((^.)) import Lens.Micro ((^.))
import qualified UI.NCurses as C import Lens.Micro.Mtl ((.=), (%=), use)
import Mtlstats.Actions
import Mtlstats.Handlers
import Mtlstats.Helpers.Player
import Mtlstats.Menu import Mtlstats.Menu
import Mtlstats.Menu.EditPlayer
import Mtlstats.Prompt import Mtlstats.Prompt
import Mtlstats.Prompt.EditPlayer import Mtlstats.Prompt.EditPlayer
import Mtlstats.Types import Mtlstats.Types
@@ -35,109 +42,89 @@ import Mtlstats.Util
editPlayerC :: EditPlayerState -> Controller editPlayerC :: EditPlayerState -> Controller
editPlayerC eps editPlayerC eps
| null $ eps^.epsSelectedPlayer = selectPlayerC | null $ eps^.epsSelectedPlayer = selectPlayerC
| otherwise = case eps^.epsMode of | otherwise =
( case eps^.epsMode of
EPMenu -> menuC EPMenu -> menuC
EPNumber -> numberC EPNumber -> numberC
EPName -> nameC EPName -> nameC
EPPosition -> positionC EPPosition -> positionC
EPYtdGoals -> ytdGoalsC EPYtd -> ytdC
EPYtdAssists -> ytdAssistsC EPLifetime -> lifetimeC
EPDelete -> deleteC
EPYtdGoals b -> ytdGoalsC b
EPYtdAssists b -> ytdAssistsC b
EPYtdPMin -> ytdPMinC EPYtdPMin -> ytdPMinC
EPLtGoals -> ltGoalsC EPLtGoals b -> ltGoalsC b
EPLtAssists -> ltAssistsC EPLtAssists b -> ltAssistsC b
EPLtPMin -> ltPMinC EPLtPMin -> ltPMinC
) $ eps^.epsCallback
selectPlayerC :: Controller selectPlayerC :: Controller
selectPlayerC = Controller selectPlayerC = promptController playerToEditPrompt
{ drawController = drawPrompt playerToEditPrompt
, handleController = \e -> do
promptHandler playerToEditPrompt e
return True
}
menuC :: Controller menuC :: Action () -> Controller
menuC = Controller menuC _ = menuControllerWith header editPlayerMenu
{ drawController = \s -> do
let numberC :: Action () -> Controller
header = fromMaybe "" $ do numberC = promptController . editPlayerNumPrompt
nameC :: Action () -> Controller
nameC = promptController . editPlayerNamePrompt
positionC :: Action () -> Controller
positionC = promptController . editPlayerPosPrompt
ytdC :: Action () -> Controller
ytdC _ = menuControllerWith header editPlayerYtdMenu
lifetimeC :: Action () -> Controller
lifetimeC _ = menuControllerWith header editPlayerLtMenu
deleteC :: Action () -> Controller
deleteC _ = Controller
{ drawController = \s -> let
hdr = fromMaybe [] $ do
pid <- s^.progMode.editPlayerStateL.epsSelectedPlayer pid <- s^.progMode.editPlayerStateL.epsSelectedPlayer
p <- nth pid $ s^.database.dbPlayers player <- nth pid $ s^.database.dbPlayers
Just $ playerDetails p ++ "\n" Just $ "Player: " ++ playerDetails player ++ "\n"
C.drawString header in str $ hdr ++ "Are you sure you want to delete this player? (Y/N)"
drawMenu editPlayerMenu , handleController = \e -> case ynHandler e of
, handleController = \e -> do Just True -> do
menuHandler editPlayerMenu e use (progMode.editPlayerStateL.epsSelectedPlayer) >>= mapM_
return True (\pid -> database.dbPlayers %= dropNth pid)
modify edit
Just False -> progMode.editPlayerStateL.epsMode .= EPMenu
Nothing -> return ()
} }
numberC :: Controller ytdGoalsC :: Bool -> Action () -> Controller
numberC = Controller ytdGoalsC batchMode callback = promptController $
{ drawController = drawPrompt editPlayerNumPrompt editPlayerYtdGoalsPrompt batchMode callback
, handleController = \e -> do
promptHandler editPlayerNumPrompt e
return True
}
nameC :: Controller ytdAssistsC :: Bool -> Action () -> Controller
nameC = Controller ytdAssistsC batchMode callback = promptController $
{ drawController = drawPrompt editPlayerNamePrompt editPlayerYtdAssistsPrompt batchMode callback
, handleController = \e -> do
promptHandler editPlayerNamePrompt e
return True
}
positionC :: Controller ytdPMinC :: Action () -> Controller
positionC = Controller ytdPMinC = promptController . editPlayerYtdPMinPrompt
{ drawController = drawPrompt editPlayerPosPrompt
, handleController = \e -> do
promptHandler editPlayerPosPrompt e
return True
}
ytdGoalsC :: Controller ltGoalsC :: Bool -> Action () -> Controller
ytdGoalsC = Controller ltGoalsC batchMode callback = promptController $
{ drawController = drawPrompt editPlayerYtdGoalsPrompt editPlayerLtGoalsPrompt batchMode callback
, handleController = \e -> do
promptHandler editPlayerYtdGoalsPrompt e
return True
}
ytdAssistsC :: Controller ltAssistsC :: Bool -> Action () -> Controller
ytdAssistsC = Controller ltAssistsC batchMode callback = promptController $
{ drawController = drawPrompt editPlayerYtdAssistsPrompt editPlayerLtAssistsPrompt batchMode callback
, handleController = \e -> do
promptHandler editPlayerYtdAssistsPrompt e
return True
}
ytdPMinC :: Controller ltPMinC :: Action () -> Controller
ytdPMinC = Controller ltPMinC = promptController . editPlayerLtPMinPrompt
{ drawController = drawPrompt editPlayerYtdPMinPrompt
, handleController = \e -> do
promptHandler editPlayerYtdPMinPrompt e
return True
}
ltGoalsC :: Controller header :: ProgState -> Widget () -> Widget ()
ltGoalsC = Controller header s w = vBox
{ drawController = drawPrompt editPlayerLtGoalsPrompt [ fromMaybe emptyWidget $ do
, handleController = \e -> do pid <- s^.progMode.editPlayerStateL.epsSelectedPlayer
promptHandler editPlayerLtGoalsPrompt e player <- nth pid $ s^.database.dbPlayers
return True Just $ str $ playerDetails player
} , w
]
ltAssistsC :: Controller
ltAssistsC = Controller
{ drawController = drawPrompt editPlayerLtAssistsPrompt
, handleController = \e -> do
promptHandler editPlayerLtAssistsPrompt e
return True
}
ltPMinC :: Controller
ltPMinC = Controller
{ drawController = drawPrompt editPlayerLtPMinPrompt
, handleController = \e -> do
promptHandler editPlayerLtPMinPrompt e
return True
}

View File

@@ -0,0 +1,91 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Control.EditStandings (editStandingsC) where
import Brick.Types (Widget)
import Brick.Widgets.Core (vBox)
import Lens.Micro ((^.))
import Mtlstats.Format
import Mtlstats.Menu
import Mtlstats.Menu.EditStandings
import Mtlstats.Prompt
import Mtlstats.Prompt.EditStandings
import Mtlstats.Types
import Mtlstats.Types.Menu
import Mtlstats.Util
-- | Controller for the edit standings menu
editStandingsC :: EditStandingsMode -> Controller
editStandingsC = \case
ESMMenu -> menuControllerWith header editStandingsMenu
ESMHome m -> editHomeStandingsC m
ESMAway m -> editAwayStandingsC m
editHomeStandingsC :: ESMSubMode -> Controller
editHomeStandingsC = \case
ESMSubMenu -> menuC editHomeStandingsMenu
ESMEditWins -> promptC editHomeWinsPrompt
ESMEditLosses -> promptC editHomeLossesPrompt
ESMEditOvertime -> promptC editHomeOvertimePrompt
ESMEditGoalsFor -> promptC editHomeGoalsForPrompt
ESMEditGoalsAgainst -> promptC editHomeGoalsAgainstPrompt
editAwayStandingsC :: ESMSubMode -> Controller
editAwayStandingsC = \case
ESMSubMenu -> menuC editAwayStandingsMenu
ESMEditWins -> promptC editAwayWinsPrompt
ESMEditLosses -> promptC editAwayLossesPrompt
ESMEditOvertime -> promptC editAwayOvertimePrompt
ESMEditGoalsFor -> promptC editAwayGoalsForPrompt
ESMEditGoalsAgainst -> promptC editAwayGoalsAgainstPrompt
menuC :: Menu () -> Controller
menuC = menuControllerWith header
promptC :: Prompt -> Controller
promptC = promptControllerWith header
header :: ProgState -> Widget () -> Widget ()
header s w = let
db = s^.database
home = db^.dbHomeGameStats
away = db^.dbAwayGameStats
table = numTable [" W", " L", " OT", " GF", " GA"]
[ ( "HOME", valsFor home )
, ( "ROAD", valsFor away )
]
in vBox
[ linesToWidget $ table ++ [""]
, w
]
valsFor :: GameStats -> [Int]
valsFor gs =
[ gs^.gmsWins
, gs^.gmsLosses
, gs^.gmsOvertime
, gs^.gmsGoalsFor
, gs^.gmsGoalsAgainst
]

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -21,13 +21,27 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control.NewGame (newGameC) where module Mtlstats.Control.NewGame (newGameC) where
import Control.Monad.Trans.State (gets, modify) import Brick.Main (vScrollBy, vScrollToBeginning)
import Brick.Types
( BrickEvent (VtyEvent)
, ViewportType (Vertical)
, Widget
)
import Brick.Widgets.Center (hCenter)
import Brick.Widgets.Core (str, vBox, viewport)
import Control.Monad.IO.Class (liftIO)
import Control.Monad.State.Class (get, gets, modify)
import Data.Maybe (fromJust, fromMaybe, isJust) import Data.Maybe (fromJust, fromMaybe, isJust)
import Graphics.Vty.Input.Events
( Event (EvKey)
, Key (KDown, KHome, KEnter, KUp)
)
import Lens.Micro ((^.), (.~)) import Lens.Micro ((^.), (.~))
import qualified UI.NCurses as C import Lens.Micro.Mtl ((.=), use)
import Mtlstats.Actions import Mtlstats.Actions
import Mtlstats.Actions.NewGame import Mtlstats.Actions.NewGame
import Mtlstats.Config
import Mtlstats.Control.NewGame.GoalieInput import Mtlstats.Control.NewGame.GoalieInput
import Mtlstats.Format import Mtlstats.Format
import Mtlstats.Handlers import Mtlstats.Handlers
@@ -39,129 +53,77 @@ import Mtlstats.Types
import Mtlstats.Util import Mtlstats.Util
-- | Dispatcher for a new game -- | Dispatcher for a new game
newGameC :: ProgState -> Controller newGameC :: GameState -> Controller
newGameC s = let newGameC gs
gs = s^.progMode.gameStateL | null $ gs^.gameYear = gameYearC
in if null $ gs^.gameYear then gameYearC | null $ gs^.gameMonth = gameMonthC
else if null $ gs^.gameMonth then gameMonthC | null $ gs^.gameDay = gameDayC
else if null $ gs^.gameDay then gameDayC | null $ gs^.gameType = gameTypeC
else if null $ gs^.gameType then gameTypeC | null $ gs^.otherTeam = otherTeamC
else if null $ gs^.otherTeam then otherTeamC | null $ gs^.homeScore = homeScoreC
else if null $ gs^.homeScore then homeScoreC | null $ gs^.awayScore = awayScoreC
else if null $ gs^.awayScore then awayScoreC | null $ gs^.overtimeFlag = overtimeFlagC
else if null $ gs^.overtimeFlag then overtimeFlagC | not $ gs^.dataVerified = verifyDataC
else if not $ gs^.dataVerified then verifyDataC | fromJust (unaccountedPoints gs) = goalInput gs
else if fromJust (unaccountedPoints gs) then goalInput gs | isJust $ gs^.gameSelectedPlayer = getPMinsC
else if isJust $ gs^.gameSelectedPlayer then getPMinsC | not $ gs^.gamePMinsRecorded = pMinPlayerC
else if not $ gs^.gamePMinsRecorded then pMinPlayerC | not $ gs^.gameGoalieAssigned = goalieInputC gs
else if not $ gs^.gameGoalieAssigned then goalieInputC s | otherwise = reportC
else reportC
gameYearC :: Controller gameYearC :: Controller
gameYearC = Controller gameYearC = promptControllerWith header gameYearPrompt
{ drawController = \s -> do
header s
drawPrompt gameYearPrompt s
, handleController = \e -> do
promptHandler gameYearPrompt e
return True
}
gameMonthC :: Controller gameMonthC :: Controller
gameMonthC = Controller gameMonthC = promptControllerWith monthHeader gameMonthPrompt
{ drawController = \s -> do
header s
drawMenu gameMonthMenu
, handleController = \e -> do
menuHandler gameMonthMenu e
return True
}
gameDayC :: Controller gameDayC :: Controller
gameDayC = Controller gameDayC = promptControllerWith header gameDayPrompt
{ drawController = \s -> do
header s
drawPrompt gameDayPrompt s
, handleController = \e -> do
promptHandler gameDayPrompt e
modify validateGameDate
return True
}
gameTypeC :: Controller gameTypeC :: Controller
gameTypeC = Controller gameTypeC = menuControllerWith header gameTypeMenu
{ drawController = \s -> do
header s
drawMenu gameTypeMenu
, handleController = \e -> do
menuHandler gameTypeMenu e
return True
}
otherTeamC :: Controller otherTeamC :: Controller
otherTeamC = Controller otherTeamC = promptControllerWith header otherTeamPrompt
{ drawController = \s -> do
header s
drawPrompt otherTeamPrompt s
, handleController = \e -> do
promptHandler otherTeamPrompt e
return True
}
homeScoreC :: Controller homeScoreC :: Controller
homeScoreC = Controller homeScoreC = promptControllerWith header homeScorePrompt
{ drawController = \s -> do
header s
drawPrompt homeScorePrompt s
, handleController = \e -> do
promptHandler homeScorePrompt e
return True
}
awayScoreC :: Controller awayScoreC :: Controller
awayScoreC = Controller awayScoreC = promptControllerWith header awayScorePrompt
{ drawController = \s -> do
header s
drawPrompt awayScorePrompt s
, handleController = \e -> do
promptHandler awayScorePrompt e
modify overtimeCheck
return True
}
overtimeFlagC :: Controller overtimeFlagC :: Controller
overtimeFlagC = Controller overtimeFlagC = Controller
{ drawController = \s -> do { drawController = \s -> header s $
header s str "Did the game go into overtime? (Y/N)"
C.drawString "Did the game go into overtime? (Y/N)" , handleController = \e ->
return C.CursorInvisible progMode.gameStateL.overtimeFlag .= ynHandler e
, handleController = \e -> do
modify $ progMode.gameStateL.overtimeFlag .~ ynHandler e
return True
} }
verifyDataC :: Controller verifyDataC :: Controller
verifyDataC = Controller verifyDataC = Controller
{ drawController = \s -> do { drawController = \s -> let
let gs = s^.progMode.gameStateL gs = s^.progMode.gameStateL
header s in header s $ linesToWidget $
C.drawString "\n" [""] ++
C.drawString $ " Date: " ++ gameDate gs ++ "\n" labelTable
C.drawString $ " Game type: " ++ show (fromJust $ gs^.gameType) ++ "\n" [ ( "Date", gameDate gs )
C.drawString $ "Other team: " ++ gs^.otherTeam ++ "\n" , ( "Game type", show $ fromJust $ gs^.gameType )
C.drawString $ "Home score: " ++ show (fromJust $ gs^.homeScore) ++ "\n" , ( "Other team", gs^.otherTeam )
C.drawString $ "Away score: " ++ show (fromJust $ gs^.awayScore) ++ "\n" , ( "Home score", show $ fromJust $ gs^.homeScore )
C.drawString $ " Overtime: " ++ show (fromJust $ gs^.overtimeFlag) ++ "\n\n" , ( "Away score", show $ fromJust $ gs^.awayScore )
C.drawString "Is the above information correct? (Y/N)" , ( "Overtime", show $ fromJust $ gs^.overtimeFlag )
return C.CursorInvisible ] ++
, handleController = \e -> do [ ""
, "Is the above information correct? (Y/N)"
]
, handleController = \e ->
case ynHandler e of case ynHandler e of
Just True -> do Just True -> modify
modify $ progMode.gameStateL.dataVerified .~ True $ (progMode.gameStateL.dataVerified .~ True)
modify updateGameStats . updateGameStats
. awardShutouts
Just False -> modify $ progMode.gameStateL .~ newGameState Just False -> modify $ progMode.gameStateL .~ newGameState
Nothing -> return () Nothing -> return ()
return True
} }
goalInput :: GameState -> Controller goalInput :: GameState -> Controller
@@ -178,7 +140,6 @@ recordGoalC = Controller
, handleController = \e -> do , handleController = \e -> do
(game, goal) <- gets gameGoal (game, goal) <- gets gameGoal
promptHandler (recordGoalPrompt game goal) e promptHandler (recordGoalPrompt game goal) e
return True
} }
recordAssistC :: Controller recordAssistC :: Controller
@@ -189,17 +150,15 @@ recordAssistC = Controller
, handleController = \e -> do , handleController = \e -> do
(game, goal, assist) <- gets gameGoalAssist (game, goal, assist) <- gets gameGoalAssist
promptHandler (recordAssistPrompt game goal assist) e promptHandler (recordAssistPrompt game goal assist) e
return True
} }
confirmGoalDataC :: Controller confirmGoalDataC :: Controller
confirmGoalDataC = Controller confirmGoalDataC = Controller
{ drawController = \s -> do { drawController = \s -> let
let
(game, goal) = gameGoal s (game, goal) = gameGoal s
gs = s^.progMode.gameStateL gs = s^.progMode.gameStateL
players = s^.database.dbPlayers players = s^.database.dbPlayers
msg = unlines $ msg =
[ " Game: " ++ padNum 2 game [ " Game: " ++ padNum 2 game
, " Goal: " ++ show goal , " Goal: " ++ show goal
, "Goal scored by: " ++ , "Goal scored by: " ++
@@ -207,68 +166,84 @@ confirmGoalDataC = Controller
] ++ ] ++
map map
( \pid -> " Assisted by: " ++ ( \pid -> " Assisted by: " ++
playerSummary (fromJust $ nth pid players)) playerSummary (fromJust $ nth pid players)
)
(gs^.assistsBy) ++ (gs^.assistsBy) ++
[ "" [ ""
, "Is the above information correct? (Y/N)" , "Is the above information correct? (Y/N)"
] ]
C.drawString msg in linesToWidget msg
return C.CursorInvisible
, handleController = \e -> do , handleController = \e -> do
case ynHandler e of case ynHandler e of
Just True -> modify recordGoalAssists Just True -> modify recordGoalAssists
Just False -> modify resetGoalData Just False -> modify resetGoalData
Nothing -> return () Nothing -> return ()
return True
} }
pMinPlayerC :: Controller pMinPlayerC :: Controller
pMinPlayerC = Controller pMinPlayerC = Controller
{ drawController = \s -> do { drawController = \s -> header s $
header s
drawPrompt pMinPlayerPrompt s drawPrompt pMinPlayerPrompt s
, handleController = \e -> do , handleController = promptHandler pMinPlayerPrompt
promptHandler pMinPlayerPrompt e
return True
} }
getPMinsC :: Controller getPMinsC :: Controller
getPMinsC = Controller getPMinsC = Controller
{ drawController = \s -> do { drawController = \s -> header s $ vBox
header s [ str $ fromMaybe "" $ do
C.drawString $ fromMaybe "" $ do
pid <- s^.progMode.gameStateL.gameSelectedPlayer pid <- s^.progMode.gameStateL.gameSelectedPlayer
player <- nth pid $ s^.database.dbPlayers player <- nth pid $ s^.database.dbPlayers
Just $ playerSummary player ++ "\n" Just $ playerSummary player
drawPrompt assignPMinsPrompt s , drawPrompt assignPMinsPrompt s
, handleController = \e -> do ]
promptHandler assignPMinsPrompt e , handleController = promptHandler assignPMinsPrompt
return True
} }
reportC :: Controller reportC :: Controller
reportC = Controller reportC = Controller
{ drawController = \s -> do { drawController = viewport () Vertical . hCenter . linesToWidget .
(rows, cols) <- C.windowSize displayReport reportCols
C.drawString $ unlines $ slice
(s^.scrollOffset)
(fromInteger $ pred rows)
(report (fromInteger $ pred cols) s)
return C.CursorInvisible
, handleController = \e -> do , handleController = \e -> do
scr <- use scroller
case e of case e of
C.EventSpecialKey C.KeyUpArrow -> modify scrollUp VtyEvent (EvKey k []) -> case k of
C.EventSpecialKey C.KeyDownArrow -> modify scrollDown KUp -> vScrollBy scr (-1)
C.EventSpecialKey C.KeyHome -> modify $ scrollOffset .~ 0 KDown -> vScrollBy scr 1
C.EventSpecialKey _ -> modify backHome KHome -> vScrollToBeginning scr
C.EventCharacter _ -> modify backHome KEnter -> do
get >>= liftIO . writeFile reportFilename . exportReport reportCols
modify backHome
_ -> return ()
_ -> return () _ -> return ()
return True
} }
header :: ProgState -> C.Update () header :: ProgState -> Widget () -> Widget ()
header s = C.drawString $ header s w = vBox
"*** GAME " ++ padNum 2 (s^.database.dbGames) ++ " ***\n" [ str $ "*** GAME " ++ padNum 2 (s^.database.dbGames) ++ " ***\n"
, w
]
monthHeader :: ProgState -> Widget () -> Widget ()
monthHeader s w = let
table = labelTable $ zip (map show ([1..] :: [Int]))
[ "JANUARY"
, "FEBRUARY"
, "MARCH"
, "APRIL"
, "MAY"
, "JUNE"
, "JULY"
, "AUGUST"
, "SEPTEMBER"
, "OCTOBER"
, "NOVEMBER"
, "DECEMBER"
]
in header s $ vBox
[ linesToWidgetC $
["MONTH:", ""] ++ table ++ [""]
, w
]
gameGoal :: ProgState -> (Int, Int) gameGoal :: ProgState -> (Int, Int)
gameGoal s = gameGoal s =

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -21,9 +21,10 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control.NewGame.GoalieInput (goalieInputC) where module Mtlstats.Control.NewGame.GoalieInput (goalieInputC) where
import Brick.Types (Widget)
import Brick.Widgets.Core (str, vBox)
import Data.Maybe (fromMaybe) import Data.Maybe (fromMaybe)
import Lens.Micro ((^.)) import Lens.Micro ((^.))
import qualified UI.NCurses as C
import Mtlstats.Format import Mtlstats.Format
import Mtlstats.Menu import Mtlstats.Menu
@@ -33,16 +34,12 @@ import Mtlstats.Types
import Mtlstats.Util import Mtlstats.Util
-- | The dispatcher for handling goalie input -- | The dispatcher for handling goalie input
goalieInputC :: ProgState -> Controller goalieInputC :: GameState -> Controller
goalieInputC s = let goalieInputC gs
gs = s^.progMode.gameStateL | gs^.gameGoaliesRecorded = selectGameGoalieC
in if gs^.gameGoaliesRecorded | null $ gs^.gameSelectedGoalie = selectGoalieC
then selectGameGoalieC s | null $ gs^.gameGoalieMinsPlayed = minsPlayedC
else if null $ gs^.gameSelectedGoalie | otherwise = goalsAllowedC
then selectGoalieC
else if null $ gs^.gameGoalieMinsPlayed
then minsPlayedC
else goalsAllowedC
selectGoalieC :: Controller selectGoalieC :: Controller
selectGoalieC = promptController selectGameGoaliePrompt selectGoalieC = promptController selectGameGoaliePrompt
@@ -53,14 +50,14 @@ minsPlayedC = promptControllerWith header goalieMinsPlayedPrompt
goalsAllowedC :: Controller goalsAllowedC :: Controller
goalsAllowedC = promptControllerWith header goalsAllowedPrompt goalsAllowedC = promptControllerWith header goalsAllowedPrompt
selectGameGoalieC :: ProgState -> Controller selectGameGoalieC :: Controller
selectGameGoalieC = menuController . gameGoalieMenu selectGameGoalieC = menuStateController gameGoalieMenu
header :: ProgState -> C.Update () header :: ProgState -> Widget () -> Widget ()
header s = C.drawString $ unlines header s w = vBox $ map str
[ "*** GAME " ++ padNum 2 (s^.database.dbGames) ++ " ***" [ "*** GAME " ++ padNum 2 (s^.database.dbGames) ++ " ***"
, fromMaybe "" $ do , fromMaybe "" $ do
n <- s^.progMode.gameStateL.gameSelectedGoalie n <- s^.progMode.gameStateL.gameSelectedGoalie
g <- nth n $ s^.database.dbGoalies g <- nth n $ s^.database.dbGoalies
Just $ goalieSummary g Just $ goalieSummary g
] ] ++ [w]

View File

@@ -0,0 +1,139 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Control.TitleScreen (titleScreenC) where
import Brick.Types (BrickEvent (VtyEvent))
import Control.Monad.State.Class (modify)
import Data.Char (chr)
import Graphics.Vty.Input.Events (Event (EvKey))
import Mtlstats.Actions
import Mtlstats.Types
import Mtlstats.Util
titleScreenC :: Controller
titleScreenC = Controller
{ drawController = const $ linesToWidgetC
$ [ ""
, "MONTREAL CANADIENS STATISTICS"
]
++ titleText
++ [ ""
, "Copyright (C) 1984, 1985, 2019-2021, 2023 Rhéal Lamothe"
, "<rheal.lamothe@gmail.com>"
, ""
, "Press any key to continue..."
]
, handleController = \case
VtyEvent (EvKey _ _) -> modify backHome
_ -> return ()
}
titleText :: [String]
titleText = box $ map (map blockify) $ foldl joinBlocks (repeat "")
[chM, chT, chL, chS, chT, chA, chT, chS]
box :: [String] -> [String]
box strs
= [[tl] ++ replicate width horiz ++ [tr]]
++ map (\s -> [vert] ++ s ++ [vert]) strs
++ [[bl] ++ replicate width horiz ++ [br]]
where
width = length $ head strs
tl = chr 0x2554
tr = chr 0x2557
bl = chr 0x255a
br = chr 0x255d
horiz = chr 0x2550
vert = chr 0x2551
blockify :: Char -> Char
blockify = \case
'#' -> chr 0x2588
'>' -> chr 0x2590
'<' -> chr 0x258c
ch -> ch
joinBlocks :: [String] -> [String] -> [String]
joinBlocks = zipWith (++)
chM :: [String]
chM =
[ "##< >##"
, ">## ##<"
, ">##< >##<"
, ">### ###<"
, ">#######<"
, ">#<###>#<"
, ">#<>#<>#<"
, "##< >##"
]
chT :: [String]
chT =
[ ">########<"
, ">## ## ##<"
, ">#< ## >#<"
, " ## "
, " ## "
, " ## "
, " ## "
, " >##< "
]
chL :: [String]
chL =
[ "### "
, ">#< "
, ">#< "
, ">#< "
, ">#< "
, ">#< ##"
, ">#< >##"
, "#######"
]
chS :: [String]
chS =
[ " #####< "
, ">#< ## "
, "## "
, " #####< "
, " >#<"
, " ##"
, ">#< >#<"
, " ###### "
]
chA :: [String]
chA =
[ " >##< "
, " ## "
, " >##< "
, " #### "
, " >#<>#< "
, " ###### "
, ">#< >#<"
, "### ###"
]

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -19,15 +19,28 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-} -}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Format module Mtlstats.Format
( padNum ( padNum
, left , left
, right , right
, centre , centre
, padRight
, overlay , overlay
, month , month
, labelTable
, numTable
, tableWith
, complexTable
, overlayLast
, showFloating
) where ) where
import Data.List (transpose)
import Mtlstats.Types
-- | Pad an 'Int' with leading zeroes to fit a certain character width -- | Pad an 'Int' with leading zeroes to fit a certain character width
padNum padNum
:: Int :: Int
@@ -75,6 +88,16 @@ centre n str = let
pad = replicate pLen ' ' pad = replicate pLen ' '
in take n $ pad ++ str ++ repeat ' ' in take n $ pad ++ str ++ repeat ' '
-- | Pads text on the right with spaces to fit a minimum width
padRight
:: Int
-- ^ The width to pad to
-> String
-- ^ The text to pad
-> String
padRight width str =
overlay str $ replicate width ' '
-- | Overlays one string on top of another -- | Overlays one string on top of another
overlay overlay
:: String :: String
@@ -101,3 +124,89 @@ month 10 = "OCT"
month 11 = "NOV" month 11 = "NOV"
month 12 = "DEC" month 12 = "DEC"
month _ = "" month _ = ""
-- | Creates a two-column table with labels
labelTable :: [(String, String)] -> [String]
labelTable xs = let
labelWidth = maximum $ map (length . fst) xs
valWidth = maximum $ map (length . snd) xs
in map
( \(label, val)
-> right labelWidth label
++ ": "
++ left valWidth val
) xs
-- | Creates a variable column table of numbers with two axes
numTable
:: [String]
-- ^ The top column labels
-> [(String, [Int])]
-- ^ The rows with their labels
-> [String]
numTable headers rows = tableWith right $ header : body
where
header = "" : headers
body = map
(\(label, row) ->
label : map show row)
rows
-- | Creates a table from a two-dimensional list with a specified
-- padding function
tableWith
:: (Int -> String -> String)
-- ^ The padding function
-> [[String]]
-- ^ The cells
-> [String]
tableWith pFunc tData = complexTable
(repeat pFunc)
(map (map CellText) tData)
-- | Creates a complex table
complexTable
:: [Int -> String -> String]
-- ^ The padding function for each column
-> [[TableCell]]
-- ^ The table cells (an array of rows)
-> [String]
complexTable pFuncs tData = let
widths = map
(map $ \case
CellText str -> length str
CellFill _ -> 0)
tData
colWidths = map maximum $ transpose widths
bFunc = \case
[] -> ""
[(f, len, CellText str)] -> f len str
[(_, len, CellFill ch)] -> replicate len ch
(f, len, CellText str) : cells -> f len str ++ " " ++ bFunc cells
(_, len, CellFill ch) : cells -> replicate (succ len) ch ++ bFunc cells
in map
(bFunc . zip3 pFuncs colWidths)
tData
-- | Places an overlay on the last line of an report
overlayLast
:: String
-- ^ The text to overlay
-> [String]
-- ^ The report to modify
-> [String]
-- ^ The resulting report
overlayLast _ [] = []
overlayLast str [l] = [overlay str l]
overlayLast str (l:ls) = l : overlayLast str ls
-- | Converts a non-integer into a string
showFloating :: RealFrac n => n -> String
showFloating n = let
i = round $ n * 100
whole = i `div` 100
fraction = i `mod` 100
in show whole ++ "." ++ padNum 2 fraction

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -21,12 +21,13 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Handlers (ynHandler) where module Mtlstats.Handlers (ynHandler) where
import Brick.Types (BrickEvent (VtyEvent))
import Data.Char (toUpper) import Data.Char (toUpper)
import qualified UI.NCurses as C import Graphics.Vty.Input.Events (Event (EvKey), Key (KChar))
-- | Handler for a yes/no prompt -- | Handler for a yes/no prompt
ynHandler :: C.Event -> Maybe Bool ynHandler :: BrickEvent () () -> Maybe Bool
ynHandler (C.EventCharacter c) = case toUpper c of ynHandler (VtyEvent (EvKey (KChar c) [])) = case toUpper c of
'Y' -> Just True 'Y' -> Just True
'N' -> Just False 'N' -> Just False
_ -> Nothing _ -> Nothing

View File

@@ -0,0 +1,62 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Helpers.Goalie (goalieDetails, goalieName) where
import Lens.Micro ((^.))
import Mtlstats.Format
import Mtlstats.Types
-- | Provides a detailed 'String' describing a 'Goalie'
goalieDetails :: Goalie -> String
goalieDetails g = let
header = unlines $ labelTable
[ ( "Number", show $ g^.gNumber )
, ( "Name", goalieName g )
]
body = unlines $ numTable ["YTD", "Lifetime"] $ map
(\(label, lens) -> (label, [g^.gYtd.lens, g^.gLifetime.lens]))
[ ( "Games played", gsGames )
, ( "Mins played", gsMinsPlayed )
, ( "Goals allowed", gsGoalsAllowed )
, ( "Shutouts", gsShutouts )
, ( "Wins", gsWins )
, ( "Losses", gsLosses )
, ( "Ties", gsTies )
]
in header ++ "\n" ++ body
-- | Returns the goalie name, modified if they are a rookie
goalieName :: Goalie -> String
goalieName g = let
prefix = if g^.gActive
then ""
else "*"
suffix = if g^.gRookie
then "*"
else ""
in prefix ++ g^.gName ++ suffix

View File

@@ -0,0 +1,60 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Helpers.Player (playerDetails, playerName) where
import Lens.Micro ((^.))
import Mtlstats.Format
import Mtlstats.Types
-- | Provides a detailed string describing a 'Player'
playerDetails :: Player -> String
playerDetails p = unlines $ top ++ [""] ++ table
where
top = labelTable
[ ( "Number", show $ p^.pNumber )
, ( "Name", playerName p )
, ( "Position", p^.pPosition )
]
table = numTable ["YTD", "Lifetime"] $ map
(\(label, lens) ->
(label, [p^.pYtd.lens, p^.pLifetime.lens]))
[ ( "Goals", psGoals )
, ( "Assists", psAssists )
, ( "Penalty mins", psPMin )
]
-- | Presents a modified version of the player's name indicating
-- whether or not they're a rookie
playerName :: Player -> String
playerName p = let
prefix = if p^.pActive
then ""
else "*"
suffix = if p^.pRookie
then "*"
else ""
in prefix ++ p^.pName ++ suffix

View File

@@ -0,0 +1,89 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Helpers.Position
( posSearch
, posSearchExact
, posCallback
, getPositions
) where
import Data.Char (toUpper)
import Data.List (isInfixOf)
import Data.Maybe (fromMaybe)
import qualified Data.Set as S
import Lens.Micro ((^.), to)
import Lens.Micro.Mtl (use)
import Mtlstats.Types
import Mtlstats.Util
-- | Searches the 'Database' for all the positions used
posSearch
:: String
-- ^ The search string
-> Database
-- ^ The database
-> [(Int, String)]
-- ^ A list of result indices and their values
posSearch sStr db = filter sFunc $ zip [0..] ps
where
sFunc (_, pos) = map toUpper sStr `isInfixOf` map toUpper pos
ps = getPositions db
-- | Searches the 'Database' for an exact position
posSearchExact
:: String
-- ^ The search string
-> Database
-- ^ The database
-> Maybe Int
-- ^ The index of the result (or 'Nothing' if not found)
posSearchExact sStr db = case filter sFunc $ zip [0..] ps of
[] -> Nothing
(n,_):_ -> Just n
where
sFunc (_, pos) = sStr == pos
ps = getPositions db
-- | Builds a callback function for when a 'Player' position is
-- selected
posCallback
:: (String -> Action ())
-- ^ The raw callback function
-> Maybe Int
-- ^ The index number of the position selected or 'Nothing' if blank
-> Action ()
-- ^ The action to perform
posCallback callback = \case
Nothing -> callback ""
Just n -> do
ps <- use (database.to getPositions)
let pos = fromMaybe "" $ nth n ps
callback pos
-- | Extracts a list of positions from a 'Database'
getPositions :: Database -> [String]
getPositions = do
raw <- map (^.pPosition) . (^.dbPlayers)
return $ S.toList $ S.fromList raw

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -23,158 +23,113 @@ module Mtlstats.Menu (
-- * Menu Functions -- * Menu Functions
menuController, menuController,
menuControllerWith, menuControllerWith,
menuStateController,
drawMenu, drawMenu,
menuHandler, menuHandler,
-- * Menus -- * Menus
mainMenu, mainMenu,
newSeasonMenu, newSeasonMenu,
gameMonthMenu,
gameTypeMenu, gameTypeMenu,
editPlayerMenu, gameGoalieMenu,
gameGoalieMenu editMenu
) where ) where
import Control.Monad.IO.Class (liftIO) import Brick.Main (halt)
import Control.Monad.Trans.State (gets, modify) import Brick.Types (BrickEvent (VtyEvent), Widget)
import Data.Aeson (encodeFile) import Control.Monad.State.Class (gets, modify)
import Data.Char (toUpper) import Data.Char (toUpper)
import qualified Data.Map as M import qualified Data.Map as M
import Data.Maybe (mapMaybe) import Data.Maybe (mapMaybe)
import Lens.Micro ((^.), (.~), (?~)) import Graphics.Vty.Input.Events (Event (EvKey), Key (KChar))
import Lens.Micro.Extras (view) import Lens.Micro ((^.), (?~))
import System.EasyFile
( createDirectoryIfMissing
, getAppUserDataDirectory
, (</>)
)
import qualified UI.NCurses as C
import Mtlstats.Actions import Mtlstats.Actions
import qualified Mtlstats.Actions.NewGame.GoalieInput as GI import qualified Mtlstats.Actions.NewGame.GoalieInput as GI
import Mtlstats.Config import Mtlstats.Actions.EditStandings
import Mtlstats.Types import Mtlstats.Types
import Mtlstats.Types.Menu import Mtlstats.Types.Menu
import Mtlstats.Util import Mtlstats.Util
-- | Generates a simple 'Controller' for a Menu -- | Generates a simple 'Controller' for a Menu
menuController :: Menu () -> Controller menuController :: Menu () -> Controller
menuController = menuControllerWith $ const $ return () menuController = menuControllerWith $ const id
-- | Generate a simple 'Controller' for a 'Menu' with a header -- | Generate a simple 'Controller' for a 'Menu' with a header
menuControllerWith menuControllerWith
:: (ProgState -> C.Update ()) :: (ProgState -> Widget () -> Widget())
-- ^ Generates the header -- ^ Function to attach the header
-> Menu () -> Menu ()
-- ^ The menu -- ^ The menu
-> Controller -> Controller
-- ^ The resulting controller -- ^ The resulting controller
menuControllerWith header menu = Controller menuControllerWith header menu = Controller
{ drawController = \s -> do { drawController = \s -> header s $ drawMenu menu
header s , handleController = menuHandler menu
drawMenu menu }
-- | Generate and create a controller for a menu based on the current
-- 'ProgState'
menuStateController
:: (ProgState -> Menu ())
-- ^ The function to generate the menu
-> Controller
-- ^ The resulting controller
menuStateController menuFunc = Controller
{ drawController = drawMenu . menuFunc
, handleController = \e -> do , handleController = \e -> do
menu <- gets menuFunc
menuHandler menu e menuHandler menu e
return True
} }
-- | The draw function for a 'Menu' -- | The draw function for a 'Menu'
drawMenu :: Menu a -> C.Update C.CursorMode drawMenu :: Menu a -> Widget ()
drawMenu m = do drawMenu m = let
C.drawString $ show m menuLines = lines $ show m
return C.CursorInvisible in linesToWidgetC menuLines
-- | The event handler for a 'Menu' -- | The event handler for a 'Menu'
menuHandler :: Menu a -> C.Event -> Action a menuHandler :: Menu a -> Handler a
menuHandler m (C.EventCharacter c) = menuHandler m (VtyEvent (EvKey (KChar c) [])) =
case filter (\i -> i^.miKey == toUpper c) $ m^.menuItems of case filter (\i -> i^.miKey == toUpper c) $ m^.menuItems of
i:_ -> i^.miAction i:_ -> i^.miAction
[] -> return $ m^.menuDefault [] -> return $ m^.menuDefault
menuHandler m _ = return $ m^.menuDefault menuHandler m _ = return $ m^.menuDefault
-- | The main menu -- | The main menu
mainMenu :: Menu Bool mainMenu :: Menu ()
mainMenu = Menu "*** MAIN MENU ***" True mainMenu = Menu "MASTER MENU" ()
[ MenuItem '1' "New Season" $ [ MenuItem 'A' "NEW SEASON" $
modify startNewSeason >> return True modify startNewSeason
, MenuItem '2' "New Game" $ , MenuItem 'B' "NEW GAME" $
modify startNewGame >> return True modify startNewGame
, MenuItem '3' "Create Player" $ , MenuItem 'C' "EDIT MENU" $
modify createPlayer >> return True modify edit
, MenuItem '4' "Create Goalie" $ , MenuItem 'E' "EXIT" $
modify createGoalie >> return True saveDatabase >> halt
, MenuItem '5' "Edit Player" $
modify editPlayer >> return True
, MenuItem '6' "Edit Goalie" $
modify editGoalie >> return True
, MenuItem 'X' "Exit" $ do
db <- gets $ view database
liftIO $ do
dir <- getAppUserDataDirectory appName
let dbFile = dir </> dbFname
createDirectoryIfMissing True dir
encodeFile dbFile db
return False
] ]
-- | The new season menu -- | The new season menu
newSeasonMenu :: Menu () newSeasonMenu :: Menu ()
newSeasonMenu = Menu "*** SEASON TYPE ***" () newSeasonMenu = Menu "SEASON TYPE" ()
[ MenuItem 'R' "Regular Season" $ modify [ MenuItem 'R' "REGULAR SEASON" $ modify
$ resetYtd $ resetYtd
. clearRookies
. resetStandings . resetStandings
. startNewGame . backHome
, MenuItem 'P' "Playoffs" $ modify , MenuItem 'P' "PLAYOFFS" $ modify
$ resetStandings $ resetStandings
. startNewGame . backHome
]
-- | Requests the month in which the game took place
gameMonthMenu :: Menu ()
gameMonthMenu = Menu "Month:" () $ map
(\(ch, name, val) ->
MenuItem ch name $
modify $ progMode.gameStateL.gameMonth ?~ val)
[ ( 'A', "January", 1 )
, ( 'B', "February", 2 )
, ( 'C', "March", 3 )
, ( 'D', "April", 4 )
, ( 'E', "May", 5 )
, ( 'F', "June", 6 )
, ( 'G', "July", 7 )
, ( 'H', "August", 8 )
, ( 'I', "September", 9 )
, ( 'J', "October", 10 )
, ( 'K', "November", 11 )
, ( 'L', "December", 12 )
] ]
-- | The game type menu (home/away) -- | The game type menu (home/away)
gameTypeMenu :: Menu () gameTypeMenu :: Menu ()
gameTypeMenu = Menu "Game type:" () gameTypeMenu = Menu "GAME TYPE:" ()
[ MenuItem '1' "Home Game" $ [ MenuItem 'H' "HOME GAME" $
modify $ progMode.gameStateL.gameType ?~ HomeGame modify $ progMode.gameStateL.gameType ?~ HomeGame
, MenuItem '2' "Away Game" $ , MenuItem 'A' "AWAY GAME" $
modify $ progMode.gameStateL.gameType ?~ AwayGame modify $ progMode.gameStateL.gameType ?~ AwayGame
] ]
-- | The player edit menu
editPlayerMenu :: Menu ()
editPlayerMenu = Menu "*** EDIT PLAYER ***" () $ map
(\(ch, label, mode) -> MenuItem ch label $ case mode of
Nothing -> modify $ progMode .~ MainMenu
Just m -> modify $ progMode.editPlayerStateL.epsMode .~ m)
[ ( '1', "Change number", Just EPNumber )
, ( '2', "Change name", Just EPName )
, ( '3', "Change position", Just EPPosition )
, ( '4', "YTD goals", Just EPYtdGoals )
, ( '5', "YTD assists", Just EPYtdAssists )
, ( '6', "YTD penalty mins", Just EPYtdPMin )
, ( '7', "Lifetime goals", Just EPLtGoals )
, ( '8', "Lifetime assists", Just EPLtAssists )
, ( '9', "Lifetime penalty mins", Just EPLtPMin )
, ( '0', "Finished editing", Nothing )
]
-- | Game goalie selection menu -- | Game goalie selection menu
gameGoalieMenu :: ProgState -> Menu () gameGoalieMenu :: ProgState -> Menu ()
gameGoalieMenu s = let gameGoalieMenu s = let
@@ -185,7 +140,25 @@ gameGoalieMenu s = let
goalie <- nth n $ s^.database.dbGoalies goalie <- nth n $ s^.database.dbGoalies
Just (n, goalie)) Just (n, goalie))
gids gids
in Menu title () $ map in Menu title () $ zipWith
(\(ch, (gid, goalie)) -> MenuItem ch (goalieSummary goalie) $ (\ch (gid, goalie) -> MenuItem ch (goalieSummary goalie) $
modify $ GI.setGameGoalie gid) $ modify $ GI.setGameGoalie gid)
zip ['1'..] goalies ['1'..]
goalies
-- | The edit menu
editMenu :: Menu ()
editMenu = Menu "EDIT MENU" ()
[ MenuItem 'A' "CREATE PLAYER" $
modify createPlayer
, MenuItem 'B' "CREATE GOALIE" $
modify createGoalie
, MenuItem 'C' "EDIT PLAYER" $
modify editPlayer
, MenuItem 'D' "EDIT GOALIE" $
modify editGoalie
, MenuItem 'E' "EDIT STANDINGS" $
modify editStandings
, MenuItem 'R' "RETURN TO MAIN MENU" $
modify backHome
]

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -25,53 +25,63 @@ module Mtlstats.Menu.EditGoalie
, editGoalieLtMenu , editGoalieLtMenu
) where ) where
import Control.Monad.Trans.State (modify) import Control.Monad.State.Class (modify)
import Data.Maybe (maybe) import Lens.Micro ((.~), (%~))
import Lens.Micro ((.~))
import Mtlstats.Actions
import Mtlstats.Types import Mtlstats.Types
import Mtlstats.Types.Menu import Mtlstats.Types.Menu
-- | The 'Goalie' edit menu -- | The 'Goalie' edit menu
editGoalieMenu :: Menu () editGoalieMenu :: Menu ()
editGoalieMenu = Menu "*** EDIT GOALTENDER ***" () $ map editGoalieMenu = Menu "EDIT GOALTENDER" () $ map
(\(key, label, val) -> MenuItem key label $ modify $ maybe (\(ch, label, action) -> MenuItem ch label $ modify action)
(progMode .~ MainMenu)
(progMode.editGoalieStateL.egsMode .~)
val)
-- key, label, value -- key, label, value
[ ( '1', "Edit number", Just EGNumber ) [ ( 'A', "NUMBER", set EGNumber )
, ( '2', "Edit name", Just EGName ) , ( 'B', "NAME", set EGName )
, ( '3', "Edit YTD stats", Just EGYtd ) , ( 'C', "ROOKIE FLAG", toggleRookie )
, ( '4', "Edit Lifetime stats", Just EGLifetime ) , ( 'D', "ACTIVE FLAG", toggleActive )
, ( 'R', "Return to Main Menu", Nothing ) , ( 'E', "YTD STATS", set EGYtd )
, ( 'F', "LIFETIME STATS", set EGLifetime )
, ( 'G', "DELETE RECORD", set EGDelete )
, ( 'R', "RETURN TO EDIT MENU", edit )
] ]
where
set mode = progMode.editGoalieStateL.egsMode .~ mode
toggleRookie = editSelectedGoalie (gRookie %~ not)
toggleActive = editSelectedGoalie (gActive %~ not)
-- | The 'Goalie' YTD edit menu -- | The 'Goalie' YTD edit menu
editGoalieYtdMenu :: Menu () editGoalieYtdMenu :: Menu ()
editGoalieYtdMenu = editMenu "*** EDIT GOALTENDER YEAR-TO-DATE ***" editGoalieYtdMenu = editMenu "EDIT GOALTENDER YEAR-TO-DATE"
-- key, label, value -- key, label, value
[ ( '1', "Edit YTD games", EGYtdGames ) [ ( 'A', "ALL YTD STATS", EGYtdGames True )
, ( '2', "Edit YTD minutes", EGYtdMins ) , ( 'B', "YTD GAMES", EGYtdGames False )
, ( '3', "Edit YTD goals", EGYtdGoals ) , ( 'C', "YTD MINUTES", EGYtdMins False )
, ( '4', "Edit YTD wins", EGYtdWins ) , ( 'D', "YTD GOALS", EGYtdGoals False )
, ( '5', "Edit YTD losses", EGYtdLosses ) , ( 'E', "YTD SHUTOUTS", EGYtdShutouts False )
, ( '6', "Edit YTD ties", EGYtdTies ) , ( 'F', "YTD WINS", EGYtdWins False )
, ( 'R', "Return to edit menu", EGMenu ) , ( 'G', "YTD LOSSES", EGYtdLosses False )
, ( 'H', "YTD TIES", EGYtdTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
] ]
-- | The 'Goalie' lifetime edit menu -- | The 'Goalie' lifetime edit menu
editGoalieLtMenu :: Menu () editGoalieLtMenu :: Menu ()
editGoalieLtMenu = editMenu editGoalieLtMenu = editMenu
"*** EDIT GOALTENDER LIFETIME ***" "EDIT GOALTENDER LIFETIME"
-- key, label, value -- key, label, value
[ ( '1', "Edit lifetime games", EGLtGames ) [ ( 'A', "ALL LIFETIME STATS", EGLtGames True )
, ( '2', "Edit lifetime minutes", EGLtMins ) , ( 'B', "LIFETIME GAMES", EGLtGames False )
, ( '3', "Edit lifetime goals", EGLtGoals ) , ( 'C', "LIFETIME MINUTES", EGLtMins False )
, ( '4', "Edit lifetime wins", EGLtWins ) , ( 'D', "LIFETIME GOALS", EGLtGoals False )
, ( '5', "Edit lifetime losses", EGLtLosses ) , ( 'E', "LIFETIME SHUTOUTS", EGLtShutouts False )
, ( '6', "Edit lifetime ties", EGLtTies ) , ( 'F', "LIFETIME WINS", EGLtWins False )
, ( 'R', "Return to edit menu", EGMenu ) , ( 'G', "LIFETIME LOSSES", EGLtLosses False )
, ( 'H', "LIFETIME TIES", EGLtTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
] ]
editMenu :: String -> [(Char, String, EditGoalieMode)] -> Menu () editMenu :: String -> [(Char, String, EditGoalieMode)] -> Menu ()

View File

@@ -0,0 +1,84 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Menu.EditPlayer
( editPlayerMenu
, editPlayerYtdMenu
, editPlayerLtMenu
) where
import Control.Monad.State.Class (modify)
import Lens.Micro ((.~), (%~))
import Mtlstats.Actions
import Mtlstats.Types
import Mtlstats.Types.Menu
-- | The 'Player' edit menu
editPlayerMenu :: Menu ()
editPlayerMenu = Menu "EDIT PLAYER" () $ map
(\(ch, label, action) -> MenuItem ch label $ modify action)
-- key, label, value
[ ( 'A', "NUMBER", set EPNumber )
, ( 'B', "NAME", set EPName )
, ( 'C', "POSITION", set EPPosition )
, ( 'D', "ROOKIE FLAG", toggleRookie )
, ( 'E', "ACTIVE FLAG", toggleActive )
, ( 'F', "YTD STATS", set EPYtd )
, ( 'G', "LIFETIME STATS", set EPLifetime )
, ( 'H', "DELETE RECORD", set EPDelete )
, ( 'R', "RETURN TO EDIT MENU", edit )
]
where
set mode = progMode.editPlayerStateL.epsMode .~ mode
toggleRookie = editSelectedPlayer $ pRookie %~ not
toggleActive = editSelectedPlayer $ pActive %~ not
-- | The 'Player' YTD stats edit menu
editPlayerYtdMenu :: Menu ()
editPlayerYtdMenu = editMenu
"EDIT PLAYER YEAR-TO-DATE"
-- key, label, value
[ ( 'A', "ALL YTD STATS", EPYtdGoals True )
, ( 'B', "YTD GOALS", EPYtdGoals False )
, ( 'C', "YTD ASSISTS", EPYtdAssists False )
, ( 'D', "YTD PENALTY MINS", EPYtdPMin )
, ( 'R', "RETURN TO PLAYER EDIT MENU", EPMenu )
]
-- | The 'Player' lifetime stats edit menu
editPlayerLtMenu :: Menu ()
editPlayerLtMenu = editMenu
"EDIT PLAYER LIFETIME"
-- key, label, value
[ ( 'A', "ALL LIFETIME STATS", EPLtGoals True )
, ( 'B', "LIFETIME GOALS", EPLtGoals False )
, ( 'C', "LIFETIME ASSITS", EPLtAssists False )
, ( 'D', "LIFETIME PENALTY MINS", EPLtPMin )
, ( 'R', "RETURN TO EDIT PLAYER MENU", EPMenu )
]
editMenu :: String -> [(Char, String, EditPlayerMode)] -> Menu ()
editMenu title = Menu title () . map
(\(key, label, val) -> MenuItem key label $
modify $ progMode.editPlayerStateL.epsMode .~ val)

View File

@@ -0,0 +1,64 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Menu.EditStandings
( editStandingsMenu
, editHomeStandingsMenu
, editAwayStandingsMenu
) where
import Control.Monad.State.Class (modify)
import Mtlstats.Actions
import Mtlstats.Actions.EditStandings
import Mtlstats.Types.Menu
editStandingsMenu :: Menu ()
editStandingsMenu = Menu "EDIT STANDINGS" ()
[ MenuItem 'A' "EDIT HOME STANDINGS" $
modify editHomeStandings
, MenuItem 'B' "EDIT ROAD STANDINGS" $
modify editAwayStandings
, MenuItem 'R' "RETURN TO MAIN MENU" $
modify backHome
]
editHomeStandingsMenu :: Menu ()
editHomeStandingsMenu = subMenu "HOME"
editAwayStandingsMenu :: Menu ()
editAwayStandingsMenu = subMenu "ROAD"
subMenu :: String -> Menu ()
subMenu str = Menu (str ++ " STANDINGS") ()
[ MenuItem 'W' "EDIT WINS" $
modify editWins
, MenuItem 'L' "EDIT LOSSES" $
modify editLosses
, MenuItem 'O' "EDIT OVERTIME GAMES" $
modify editOvertime
, MenuItem 'F' "EDIT GOALS FOR" $
modify editGoalsFor
, MenuItem 'A' "EDIT GOALS AGAINST" $
modify editGoalsAgainst
, MenuItem 'R' "RETURN TO EDIT STANDINGS MENU" $
modify editStandings
]

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -19,80 +19,82 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-} -}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Prompt ( module Mtlstats.Prompt (
-- * Prompt Functions -- * Prompt Functions
drawPrompt,
promptHandler, promptHandler,
promptControllerWith, promptControllerWith,
promptController, promptController,
strPrompt, strPrompt,
ucStrPrompt,
namePrompt,
numPrompt, numPrompt,
numPromptRange,
numPromptWithFallback,
dbNamePrompt,
selectPrompt, selectPrompt,
-- * Individual prompts -- * Individual prompts
getDBPrompt,
newSeasonPrompt,
playerNumPrompt, playerNumPrompt,
playerNamePrompt, playerNamePrompt,
playerPosPrompt, playerPosPrompt,
goalieNumPrompt, goalieNumPrompt,
goalieNamePrompt, goalieNamePrompt,
selectPlayerPrompt, selectPlayerPrompt,
selectActivePlayerPrompt,
selectGoaliePrompt, selectGoaliePrompt,
selectActiveGoaliePrompt,
selectPositionPrompt,
playerToEditPrompt playerToEditPrompt
) where ) where
import Brick.Types (BrickEvent (VtyEvent), Widget)
import Brick.Widgets.Core (hBox, str, vBox)
import Brick.Widgets.Edit (editContentsL, renderEditor)
import Control.Monad (when) import Control.Monad (when)
import Control.Monad.Extra (whenJust) import Control.Monad.Extra (whenJust)
import Control.Monad.Trans.State (gets, modify) import Control.Monad.State.Class (gets, modify)
import Data.Char (isDigit, toUpper) import Data.Char (isAlphaNum, isDigit, toUpper)
import Data.Foldable (forM_) import Data.Text.Zipper (deletePrevChar, insertChar)
import Lens.Micro ((^.), (&), (.~), (?~)) import Graphics.Vty.Input.Events
import Lens.Micro.Extras (view) ( Event (EvKey)
, Key (KBS, KChar, KEnter, KFun)
)
import Lens.Micro ((^.), (&), (.~), (?~), (%~), to)
import Lens.Micro.Mtl ((%=), use)
import Text.Read (readMaybe) import Text.Read (readMaybe)
import qualified UI.NCurses as C
import Mtlstats.Actions import Mtlstats.Actions
import Mtlstats.Config import Mtlstats.Config
import Mtlstats.Helpers.Position
import Mtlstats.Types import Mtlstats.Types
import Mtlstats.Util import Mtlstats.Util
-- | Draws the prompt to the screen
drawPrompt :: Prompt -> ProgState -> C.Update C.CursorMode
drawPrompt p s = do
promptDrawer p s
return C.CursorVisible
-- | Event handler for a prompt -- | Event handler for a prompt
promptHandler :: Prompt -> C.Event -> Action () promptHandler :: Prompt -> Handler ()
promptHandler p (C.EventCharacter '\n') = do promptHandler p (VtyEvent (EvKey KEnter [])) = do
val <- gets $ view inputBuffer val <- use $ editorW.to userText
modify $ inputBuffer .~ "" editorW %= clearEditor
promptAction p val promptAction p val
promptHandler p (C.EventCharacter c) = let promptHandler p (VtyEvent (EvKey (KChar c) [])) =
c' = toUpper c editorW %= promptProcessChar p c
in when (promptCharCheck p c') $ promptHandler _ (VtyEvent (EvKey KBS [])) =
modify $ addChar c' editorW.editContentsL %= deletePrevChar
promptHandler _ (C.EventSpecialKey C.KeyBackspace) = promptHandler p (VtyEvent (EvKey k m)) =
modify removeChar promptSpecialKey p k m
promptHandler p (C.EventSpecialKey k) =
promptSpecialKey p k
promptHandler _ _ = return () promptHandler _ _ = return ()
-- | Builds a controller out of a prompt with a header -- | Builds a controller out of a prompt with a header
promptControllerWith promptControllerWith
:: (ProgState -> C.Update ()) :: (ProgState -> Widget () -> Widget ())
-- ^ The header -- ^ The header
-> Prompt -> Prompt
-- ^ The prompt to use -- ^ The prompt to use
-> Controller -> Controller
-- ^ The resulting controller -- ^ The resulting controller
promptControllerWith header prompt = Controller promptControllerWith header prompt = Controller
{ drawController = \s -> do { drawController = \s -> header s $ drawPrompt prompt s
header s , handleController = promptHandler prompt
drawPrompt prompt s
, handleController = \e -> do
promptHandler prompt e
return True
} }
-- | Builds a controller out of a prompt -- | Builds a controller out of a prompt
@@ -101,7 +103,7 @@ promptController
-- ^ The prompt to use -- ^ The prompt to use
-> Controller -> Controller
-- ^ The resulting controller -- ^ The resulting controller
promptController = promptControllerWith (const $ return ()) promptController = promptControllerWith $ const id
-- | Builds a string prompt -- | Builds a string prompt
strPrompt strPrompt
@@ -111,12 +113,33 @@ strPrompt
-- ^ The callback function for the result -- ^ The callback function for the result
-> Prompt -> Prompt
strPrompt pStr act = Prompt strPrompt pStr act = Prompt
{ promptDrawer = drawSimplePrompt pStr { drawPrompt = drawSimplePrompt pStr
, promptCharCheck = const True , promptProcessChar = \ch -> editContentsL %~ insertChar ch
, promptAction = act , promptAction = act
, promptSpecialKey = const $ return () , promptSpecialKey = \_ _ -> return ()
} }
-- | Creates an upper case string prompt
ucStrPrompt
:: String
-- ^ The prompt string
-> (String -> Action ())
-- ^ The callback function for the result
-> Prompt
ucStrPrompt pStr act = (strPrompt pStr act)
{ promptProcessChar = \ch -> editContentsL %~ insertChar ch }
-- | Creates a prompt which forces capitalization of input to
-- accomodate a player or goalie name
namePrompt
:: String
-- ^ The prompt string
-> (String -> Action ())
-- ^ The callback function for the result
-> Prompt
namePrompt pStr act = (strPrompt pStr act)
{ promptProcessChar = capitalizeName }
-- | Builds a numeric prompt -- | Builds a numeric prompt
numPrompt numPrompt
:: String :: String
@@ -124,29 +147,86 @@ numPrompt
-> (Int -> Action ()) -> (Int -> Action ())
-- ^ The callback function for the result -- ^ The callback function for the result
-> Prompt -> Prompt
numPrompt pStr act = Prompt numPrompt pStr = numPromptWithFallback pStr $ return ()
{ promptDrawer = drawSimplePrompt pStr
, promptCharCheck = isDigit -- | Builds a numberic prompt with a range
, promptAction = \inStr -> forM_ (readMaybe inStr) act numPromptRange
, promptSpecialKey = const $ return () :: Int
-- ^ The minimum value
-> Int
-- ^ The maximum value
-> String
-- ^ The prompt string
-> (Int -> Action ())
-- ^ The callback function for the result
-> Prompt
numPromptRange nMin nMax pStr callback = numPrompt pStr $ \n ->
when (n >= nMin && n <= nMax) $ callback n
-- | Builds a numeric prompt with a fallback action
numPromptWithFallback
:: String
-- ^ The prompt string
-> Action ()
-- ^ The action to call on invalid (or blank) input
-> (Int -> Action ())
-- ^ The callback function for the result
-> Prompt
numPromptWithFallback pStr fallback act = Prompt
{ drawPrompt = drawSimplePrompt pStr
, promptProcessChar = \ch existing -> if isDigit ch
then existing & editContentsL %~ insertChar ch
else existing
, promptAction = maybe fallback act . readMaybe
, promptSpecialKey = \_ _ -> return ()
} }
-- | Prompts for a database name
dbNamePrompt
:: String
-- ^ The prompt string
-> (String -> Action ())
-- ^ The callback to pass the result to
-> Prompt
dbNamePrompt pStr act = (strPrompt pStr act)
{ promptProcessChar = \ch -> if isAlphaNum ch || ch == '-'
then editContentsL %~ insertChar (toUpper ch)
else id
}
-- | Prompts the user for a filename to save a backup of the database
-- to
newSeasonPrompt :: Prompt
newSeasonPrompt = dbNamePrompt "Filename for new season: " $ \fn ->
if null fn
then modify backHome
else do
saveDatabase
modify
$ (dbName .~ fn)
. (progMode .~ NewSeason True)
-- | Builds a selection prompt -- | Builds a selection prompt
selectPrompt :: SelectParams a -> Prompt selectPrompt :: SelectParams a -> Prompt
selectPrompt params = Prompt selectPrompt params = Prompt
{ promptDrawer = \s -> do { drawPrompt = \s -> let
let sStr = s^.inputBuffer sStr = s^.editorW.to userText
C.drawString $ spPrompt params ++ sStr pStr = spPrompt params
(row, col) <- C.cursorPosition results = zip [1..maxFunKeys] $ spSearch params sStr (s^.database)
C.drawString $ "\n\n" ++ spSearchHeader params ++ "\n" fmtRes = map
let results = zip [1..maxFunKeys] $ spSearch params sStr (s^.database)
C.drawString $ unlines $ map
(\(n, (_, x)) -> let (\(n, (_, x)) -> let
desc = spElemDesc params x desc = spElemDesc params x
in "F" ++ show n ++ ") " ++ desc) in str $ "F" ++ show n ++ ") " ++ desc)
results results
C.moveCursor row col in vBox $
, promptCharCheck = const True [ hBox
[ str pStr
, renderEditor linesToWidget True (s^.editorW)
]
, str " "
, str $ spSearchHeader params
] ++ fmtRes
, promptProcessChar = spProcessChar params
, promptAction = \sStr -> if null sStr , promptAction = \sStr -> if null sStr
then spCallback params Nothing then spCallback params Nothing
else do else do
@@ -154,20 +234,26 @@ selectPrompt params = Prompt
case spSearchExact params sStr db of case spSearchExact params sStr db of
Nothing -> spNotFound params sStr Nothing -> spNotFound params sStr
Just n -> spCallback params $ Just n Just n -> spCallback params $ Just n
, promptSpecialKey = \case , promptSpecialKey = \key _ -> case key of
C.KeyFunction rawK -> do KFun rawK -> do
sStr <- gets (^.inputBuffer) sStr <- use $ editorW . to userText
db <- gets (^.database) db <- use database
let let
n = pred $ fromInteger rawK n = pred rawK
results = spSearch params sStr db results = spSearch params sStr db
when (n < maxFunKeys) $ when (n < maxFunKeys) $
whenJust (nth n results) $ \(sel, _) -> do whenJust (nth n results) $ \(sel, _) -> do
modify $ inputBuffer .~ "" editorW %= clearEditor
spCallback params $ Just sel spCallback params $ Just sel
_ -> return () _ -> return ()
} }
-- | Prompts for the database to load
getDBPrompt :: Prompt
getDBPrompt = dbNamePrompt "Season database to load: " $ \fn -> do
modify $ dbName .~ fn
loadDatabase
-- | Prompts for a new player's number -- | Prompts for a new player's number
playerNumPrompt :: Prompt playerNumPrompt :: Prompt
playerNumPrompt = numPrompt "Player number: " $ playerNumPrompt = numPrompt "Player number: " $
@@ -175,12 +261,12 @@ playerNumPrompt = numPrompt "Player number: " $
-- | Prompts for a new player's name -- | Prompts for a new player's name
playerNamePrompt :: Prompt playerNamePrompt :: Prompt
playerNamePrompt = strPrompt "Player name: " $ playerNamePrompt = namePrompt "Player name: " $
modify . (progMode.createPlayerStateL.cpsName .~) modify . (progMode.createPlayerStateL.cpsName .~)
-- | Prompts for a new player's position -- | Prompts for a new player's position
playerPosPrompt :: Prompt playerPosPrompt :: Prompt
playerPosPrompt = strPrompt "Player position: " $ playerPosPrompt = selectPositionPrompt "Player position: " $
modify . (progMode.createPlayerStateL.cpsPosition .~) modify . (progMode.createPlayerStateL.cpsPosition .~)
-- | Prompts tor the goalie's number -- | Prompts tor the goalie's number
@@ -190,23 +276,27 @@ goalieNumPrompt = numPrompt "Goalie number: " $
-- | Prompts for the goalie's name -- | Prompts for the goalie's name
goalieNamePrompt :: Prompt goalieNamePrompt :: Prompt
goalieNamePrompt = strPrompt "Goalie name: " $ goalieNamePrompt = namePrompt "Goalie name: " $
modify . (progMode.createGoalieStateL.cgsName .~) modify . (progMode.createGoalieStateL.cgsName .~)
-- | Selects a player (creating one if necessary) -- | Selects a player using a specified search function (creating the
selectPlayerPrompt -- player if necessary)
:: String selectPlayerPromptWith
:: (String -> [Player] -> [(Int, Player)])
-- ^ The search function
-> String
-- ^ The prompt string -- ^ The prompt string
-> (Maybe Int -> Action ()) -> (Maybe Int -> Action ())
-- ^ The callback to run (takes the index number of the payer as -- ^ The callback to run (takes the index number of the payer as
-- input) -- input)
-> Prompt -> Prompt
selectPlayerPrompt pStr callback = selectPrompt SelectParams selectPlayerPromptWith sFunc pStr callback = selectPrompt SelectParams
{ spPrompt = pStr { spPrompt = pStr
, spSearchHeader = "Player select:" , spSearchHeader = "Player select:"
, spSearch = \sStr db -> playerSearch sStr (db^.dbPlayers) , spSearch = \sStr db -> sFunc sStr (db^.dbPlayers)
, spSearchExact = \sStr db -> fst <$> playerSearchExact sStr (db^.dbPlayers) , spSearchExact = \sStr db -> fst <$> playerSearchExact sStr (db^.dbPlayers)
, spElemDesc = playerSummary , spElemDesc = playerSummary
, spProcessChar = capitalizeName
, spCallback = callback , spCallback = callback
, spNotFound = \sStr -> do , spNotFound = \sStr -> do
mode <- gets (^.progMode) mode <- gets (^.progMode)
@@ -221,20 +311,44 @@ selectPlayerPrompt pStr callback = selectPrompt SelectParams
modify $ progMode .~ CreatePlayer cps modify $ progMode .~ CreatePlayer cps
} }
-- | Selects a goalie (creating one if necessary) -- | Selects a player (creating one if necessary)
selectGoaliePrompt selectPlayerPrompt
:: String :: String
-- ^ The prompt string -- ^ The prompt string
-> (Maybe Int -> Action ()) -> (Maybe Int -> Action ())
-- ^ The callback to run (takes the index number of the payer as
-- input)
-> Prompt
selectPlayerPrompt = selectPlayerPromptWith playerSearch
-- | Selects an active player (creating one if necessary)
selectActivePlayerPrompt
:: String
-- ^ The prompt string
-> (Maybe Int -> Action ())
-- ^ The callback to run (takes the index number of the payer as
-- input)
-> Prompt
selectActivePlayerPrompt = selectPlayerPromptWith activePlayerSearch
-- | Selects a goalie with a specified search criteria (creating the
-- goalie if necessary)
selectGoaliePromptWith
:: (String -> [Goalie] -> [(Int, Goalie)])
-- ^ The search criteria
-> String
-- ^ The prompt string
-> (Maybe Int -> Action ())
-- ^ The callback to run (takes the index number of the goalie as -- ^ The callback to run (takes the index number of the goalie as
-- input) -- input)
-> Prompt -> Prompt
selectGoaliePrompt pStr callback = selectPrompt SelectParams selectGoaliePromptWith criteria pStr callback = selectPrompt SelectParams
{ spPrompt = pStr { spPrompt = pStr
, spSearchHeader = "Goalie select:" , spSearchHeader = "Goalie select:"
, spSearch = \sStr db -> goalieSearch sStr (db^.dbGoalies) , spSearch = \sStr db -> criteria sStr (db^.dbGoalies)
, spSearchExact = \sStr db -> fst <$> goalieSearchExact sStr (db^.dbGoalies) , spSearchExact = \sStr db -> fst <$> goalieSearchExact sStr (db^.dbGoalies)
, spElemDesc = goalieSummary , spElemDesc = goalieSummary
, spProcessChar = capitalizeName
, spCallback = callback , spCallback = callback
, spNotFound = \sStr -> do , spNotFound = \sStr -> do
mode <- gets (^.progMode) mode <- gets (^.progMode)
@@ -249,9 +363,50 @@ selectGoaliePrompt pStr callback = selectPrompt SelectParams
modify $ progMode .~ CreateGoalie cgs modify $ progMode .~ CreateGoalie cgs
} }
-- | Selects a goalie (creating one if necessary)
selectGoaliePrompt
:: String
-- ^ The prompt string
-> (Maybe Int -> Action ())
-- ^ The callback to run (takes the index number of the goalie as
-- input)
-> Prompt
selectGoaliePrompt = selectGoaliePromptWith goalieSearch
-- | Selects an active goalie (creating one if necessary)
selectActiveGoaliePrompt
:: String
-- ^ The prompt string
-> (Maybe Int -> Action ())
-- ^ The callback to run (takes the index number of the goalie as
-- input)
-> Prompt
selectActiveGoaliePrompt = selectGoaliePromptWith activeGoalieSearch
-- | Selects (or creates) a player position
selectPositionPrompt
:: String
-- ^ The 'Prompt' string
-> (String -> Action ())
-- ^ The action to perform when a value is entered
-> Prompt
selectPositionPrompt pStr callback = selectPrompt SelectParams
{ spPrompt = pStr
, spSearchHeader = "Positions:"
, spSearch = posSearch
, spSearchExact = posSearchExact
, spElemDesc = id
, spProcessChar = \c -> editContentsL %~ insertChar (toUpper c)
, spCallback = posCallback callback
, spNotFound = callback
}
playerToEditPrompt :: Prompt playerToEditPrompt :: Prompt
playerToEditPrompt = selectPlayerPrompt "Player to edit: " $ playerToEditPrompt = selectPlayerPrompt "Player to edit: " $
modify . (progMode.editPlayerStateL.epsSelectedPlayer .~) modify . (progMode.editPlayerStateL.epsSelectedPlayer .~)
drawSimplePrompt :: String -> ProgState -> C.Update () drawSimplePrompt :: String -> Renderer
drawSimplePrompt pStr s = C.drawString $ pStr ++ s^.inputBuffer drawSimplePrompt pStr s = hBox
[ str pStr
, renderEditor linesToWidget True (s^.editorW)
]

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -26,21 +26,23 @@ module Mtlstats.Prompt.EditGoalie
, editGoalieYtdGamesPrompt , editGoalieYtdGamesPrompt
, editGoalieYtdMinsPrompt , editGoalieYtdMinsPrompt
, editGoalieYtdGoalsPrompt , editGoalieYtdGoalsPrompt
, editGoalieYtdShutoutsPrompt
, editGoalieYtdWinsPrompt , editGoalieYtdWinsPrompt
, editGoalieYtdLossesPrompt , editGoalieYtdLossesPrompt
, editGoalieYtdTiesPrompt , editGoalieYtdTiesPrompt
, editGoalieLtGamesPrompt , editGoalieLtGamesPrompt
, editGoalieLtMinsPrompt , editGoalieLtMinsPrompt
, editGoalieLtGoalsPrompt , editGoalieLtGoalsPrompt
, editGoalieLtShutoutsPrompt
, editGoalieLtWinsPrompt , editGoalieLtWinsPrompt
, editGoalieLtLossesPrompt , editGoalieLtLossesPrompt
, editGoalieLtTiesPrompt , editGoalieLtTiesPrompt
) where ) where
import Control.Monad.Trans.State (modify) import Control.Monad.State.Class (modify)
import Lens.Micro ((.~)) import Lens.Micro ((.~))
import Mtlstats.Actions.EditGoalie import Mtlstats.Actions
import Mtlstats.Prompt import Mtlstats.Prompt
import Mtlstats.Types import Mtlstats.Types
@@ -50,71 +52,236 @@ goalieToEditPrompt = selectGoaliePrompt "Goalie to edit: " $
modify . (progMode.editGoalieStateL.egsSelectedGoalie .~) modify . (progMode.editGoalieStateL.egsSelectedGoalie .~)
-- | Prompt to edit a goalie's number -- | Prompt to edit a goalie's number
editGoalieNumberPrompt :: Prompt editGoalieNumberPrompt
editGoalieNumberPrompt = numPrompt "Goalie number: " $ :: Action ()
modify . editGoalieNumber -- ^ Action to perform on completion
-> Prompt
editGoalieNumberPrompt = editNum "Goalie number: " EGMenu
(gNumber .~)
-- | Prompt to edit a goalie's name -- | Prompt to edit a goalie's name
editGoalieNamePrompt :: Prompt editGoalieNamePrompt
editGoalieNamePrompt = strPrompt "Goalie name: " $ :: Action ()
modify . editGoalieName -- ^ Action to perform on completion
-> Prompt
editGoalieNamePrompt cb = namePrompt "Goalie name: " $ \name -> do
if null name
then goto EGMenu
else doEdit EGMenu $ gName .~ name
cb
-- | Prompt to edit a goalie's YTD games played -- | Prompt to edit a goalie's YTD games played
editGoalieYtdGamesPrompt :: Prompt editGoalieYtdGamesPrompt
editGoalieYtdGamesPrompt = numPrompt "Year-to-date games played: " $ :: Bool
modify . editGoalieYtdGames -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGamesPrompt batchMode cb =
editNum "Year-to-date games played: " mode
(gYtd.gsGames .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdMins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD minutes played -- | Prompt to edit a goalie's YTD minutes played
editGoalieYtdMinsPrompt :: Prompt editGoalieYtdMinsPrompt
editGoalieYtdMinsPrompt = numPrompt "Year-to-date minutes played: " $ :: Bool
modify . editGoalieYtdMins -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdMinsPrompt batchMode cb =
editNum "Year-to-date minutes played: " mode
(gYtd.gsMinsPlayed .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdGoals True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD goales allowed -- | Prompt to edit a goalie's YTD goales allowed
editGoalieYtdGoalsPrompt :: Prompt editGoalieYtdGoalsPrompt
editGoalieYtdGoalsPrompt = numPrompt "Year-to-date goals allowed: " $ :: Bool
modify . editGoalieYtdGoals -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGoalsPrompt batchMode cb =
editNum "Year-to-date goals allowed: " mode
(gYtd.gsGoalsAllowed .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdShutouts True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD shutouts
editGoalieYtdShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdShutoutsPrompt batchMode cb =
editNum "Year-to-date shutouts: " mode
(gYtd.gsShutouts .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdWins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD wins -- | Prompt to edit a goalie's YTD wins
editGoalieYtdWinsPrompt :: Prompt editGoalieYtdWinsPrompt
editGoalieYtdWinsPrompt = numPrompt "Year-to-date wins: " $ :: Bool
modify . editGoalieYtdWins -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdWinsPrompt batchMode cb =
editNum "Year-to-date wins: " mode
(gYtd.gsWins .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdLosses True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD losses -- | Prompt to edit a goalie's YTD losses
editGoalieYtdLossesPrompt :: Prompt editGoalieYtdLossesPrompt
editGoalieYtdLossesPrompt = numPrompt "Year-to-date losses: " $ :: Bool
modify . editGoalieYtdLosses -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdLossesPrompt batchMode cb =
editNum "Year-to-date losses: " mode
(gYtd.gsLosses .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdTies, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD ties -- | Prompt to edit a goalie's YTD ties
editGoalieYtdTiesPrompt :: Prompt editGoalieYtdTiesPrompt
editGoalieYtdTiesPrompt = numPrompt "Year-to-date ties: " $ :: Action ()
modify . editGoalieYtdTies -- ^ Action to perform on completion
-> Prompt
editGoalieYtdTiesPrompt = editNum "Year-to-date ties: " EGYtd
(gYtd.gsTies .~)
-- | Prompt to edit a goalie's lifetime games played -- | Prompt to edit a goalie's lifetime games played
editGoalieLtGamesPrompt :: Prompt editGoalieLtGamesPrompt
editGoalieLtGamesPrompt = numPrompt "Lifetime games played: " $ :: Bool
modify . editGoalieLtGames -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGamesPrompt batchMode cb =
editNum "Lifetime games played: " mode
(gLifetime.gsGames .~) cb'
where
(mode, cb') = if batchMode
then (EGLtMins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime minutes played -- | Prompt to edit a goalie's lifetime minutes played
editGoalieLtMinsPrompt :: Prompt editGoalieLtMinsPrompt
editGoalieLtMinsPrompt = numPrompt "Lifetime minutes played: " $ :: Bool
modify . editGoalieLtMins -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtMinsPrompt batchMode cb =
editNum "Lifetime minutes played: " mode
(gLifetime.gsMinsPlayed .~) cb'
where
(mode, cb') = if batchMode
then (EGLtGoals True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime goals allowed -- | Prompt to edit a goalie's lifetime goals allowed
editGoalieLtGoalsPrompt :: Prompt editGoalieLtGoalsPrompt
editGoalieLtGoalsPrompt = numPrompt "Lifetime goals allowed: " $ :: Bool
modify . editGoalieLtGoals -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGoalsPrompt batchMode cb =
editNum "Lifetime goals allowed: " mode
(gLifetime.gsGoalsAllowed .~) cb'
where
(mode, cb') = if batchMode
then (EGLtShutouts True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime shutouts
editGoalieLtShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtShutoutsPrompt batchMode cb =
editNum "Lifetime shutouts: " mode
(gLifetime.gsShutouts .~) cb'
where
(mode, cb') = if batchMode
then (EGLtWins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime wins -- | Prompt to edit a goalie's lifetime wins
editGoalieLtWinsPrompt :: Prompt editGoalieLtWinsPrompt
editGoalieLtWinsPrompt = numPrompt "Lifetime wins: " $ :: Bool
modify . editGoalieLtWins -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtWinsPrompt batchMode cb =
editNum "Lifetime wins: " mode
(gLifetime.gsWins .~) cb'
where
(mode, cb') = if batchMode
then (EGLtLosses True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime losses -- | Prompt to edit a goalie's lifetime losses
editGoalieLtLossesPrompt :: Prompt editGoalieLtLossesPrompt
editGoalieLtLossesPrompt = numPrompt "Lifetime losses: " $ :: Bool
modify . editGoalieLtLosses -- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtLossesPrompt batchMode cb =
editNum "Lifetime losses: " mode
(gLifetime.gsLosses .~) cb'
where
(mode, cb') = if batchMode
then (EGLtTies, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime ties -- | Prompt to edit a goalie's lifetime ties
editGoalieLtTiesPrompt :: Prompt editGoalieLtTiesPrompt
editGoalieLtTiesPrompt = numPrompt "Lifetime ties: " $ :: Action ()
modify . editGoalieLtTies -- ^ Action to perform on completion
-> Prompt
editGoalieLtTiesPrompt = editNum "Lifetime ties: " EGLifetime
(gLifetime.gsTies .~)
editNum
:: String
-> EditGoalieMode
-> (Int -> Goalie -> Goalie)
-> Action ()
-> Prompt
editNum pStr mode f cb = numPromptWithFallback pStr
(goto mode >> cb)
(\num -> do
doEdit mode $ f num
cb)
doEdit :: EditGoalieMode -> (Goalie -> Goalie) -> Action ()
doEdit mode f = do
modify $ editSelectedGoalie f
goto mode
goto :: EditGoalieMode -> Action ()
goto = modify . (progMode.editGoalieStateL.egsMode .~)

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -31,62 +31,131 @@ module Mtlstats.Prompt.EditPlayer
, editPlayerLtPMinPrompt , editPlayerLtPMinPrompt
) where ) where
import Control.Monad.Extra (whenJustM) import Control.Monad.State.Class (modify)
import Control.Monad.Trans.State (gets, modify) import Lens.Micro ((.~))
import Lens.Micro ((^.), (.~), (%~))
import Mtlstats.Actions
import Mtlstats.Prompt import Mtlstats.Prompt
import Mtlstats.Types import Mtlstats.Types
import Mtlstats.Util
-- | Prompt to edit a player's number -- | Prompt to edit a player's number
editPlayerNumPrompt :: Prompt editPlayerNumPrompt
editPlayerNumPrompt = numPrompt "Player number: " $ :: Action ()
editPlayer . (pNumber .~) -- ^ The action to be performed upon completion
-> Prompt
editPlayerNumPrompt = editNum "Player number: " EPMenu
(pNumber .~)
-- | Prompt to edit a player's name -- | Prompt to edit a player's name
editPlayerNamePrompt :: Prompt editPlayerNamePrompt
editPlayerNamePrompt = strPrompt "Player name: " $ :: Action ()
editPlayer . (pName .~) -- ^ The action to be performed upon completion
-> Prompt
editPlayerNamePrompt callback = namePrompt "Player name: " $ \name -> do
if null name
then goto EPMenu
else doEdit EPMenu $ pName .~ name
callback
-- | Prompt to edit a player's position -- | Prompt to edit a player's position
editPlayerPosPrompt :: Prompt editPlayerPosPrompt
editPlayerPosPrompt = strPrompt "Player position: " $ :: Action ()
editPlayer . (pPosition .~) -- ^ The action to be performed upon completion
-> Prompt
editPlayerPosPrompt callback = selectPositionPrompt "Player position: " $ \pos -> do
if null pos
then goto EPMenu
else doEdit EPMenu $ pPosition .~ pos
callback
-- | Prompt to edit a player's year-to-date goals -- | Prompt to edit a player's year-to-date goals
editPlayerYtdGoalsPrompt :: Prompt editPlayerYtdGoalsPrompt
editPlayerYtdGoalsPrompt = numPrompt "Year-to-date goals: " $ :: Bool
editPlayer . (pYtd.psGoals .~) -- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdGoalsPrompt batchMode callback = editNum "Year-to-date goals: " mode
(pYtd.psGoals .~) callback'
where
(mode, callback') = if batchMode
then (EPYtdAssists True, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date assists -- | Prompt to edit a player's year-to-date assists
editPlayerYtdAssistsPrompt :: Prompt editPlayerYtdAssistsPrompt
editPlayerYtdAssistsPrompt = numPrompt "Year-to-date assists: " $ :: Bool
editPlayer . (pYtd.psAssists .~) -- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdAssistsPrompt batchMode callback = editNum "Year-to-date assists: " mode
(pYtd.psAssists .~) callback'
where
(mode, callback') = if batchMode
then (EPYtdPMin, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date penalty minutes -- | Prompt to edit a player's year-to-date penalty minutes
editPlayerYtdPMinPrompt :: Prompt editPlayerYtdPMinPrompt
editPlayerYtdPMinPrompt = numPrompt "Year-to-date penalty minutes: " $ :: Action ()
editPlayer . (pYtd.psPMin .~) -- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdPMinPrompt = editNum "Year-to-date penalty minutes: " EPYtd
(pYtd.psPMin .~)
-- | Prompt to edit a player's lifetime goals -- | Prompt to edit a player's lifetime goals
editPlayerLtGoalsPrompt :: Prompt editPlayerLtGoalsPrompt
editPlayerLtGoalsPrompt = numPrompt "Lifetime goals: " $ :: Bool
editPlayer . (pLifetime.psGoals .~) -- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtGoalsPrompt batchMode callback = editNum "Lifetime goals: " mode
(pLifetime.psGoals .~) callback'
where
(mode, callback') = if batchMode
then (EPLtAssists True, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime assists -- | Prompt to edit a player's lifetime assists
editPlayerLtAssistsPrompt :: Prompt editPlayerLtAssistsPrompt
editPlayerLtAssistsPrompt = numPrompt "Lifetime assists: " $ :: Bool
editPlayer . (pLifetime.psAssists .~) -- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtAssistsPrompt batchMode callback = editNum "Lifetime assists: " mode
(pLifetime.psAssists .~) callback'
where
(mode, callback') = if batchMode
then (EPLtPMin, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime penalty minutes -- | Prompt to edit a player's lifetime penalty minutes
editPlayerLtPMinPrompt :: Prompt editPlayerLtPMinPrompt
editPlayerLtPMinPrompt = numPrompt "Lifetime penalty minutes: " $ :: Action ()
editPlayer . (pLifetime.psPMin .~) -- ^ The action to be performed upon completion
-> Prompt
editPlayerLtPMinPrompt = editNum "Lifetime penalty minutes: " EPLifetime
(pLifetime.psPMin .~)
editPlayer :: (Player -> Player) -> Action () editNum
editPlayer f = :: String
whenJustM (gets (^.progMode.editPlayerStateL.epsSelectedPlayer)) $ \pid -> -> EditPlayerMode
modify -> (Int -> Player -> Player)
$ (database.dbPlayers %~ modifyNth pid f) -> Action ()
. (progMode.editPlayerStateL.epsMode .~ EPMenu) -> Prompt
editNum pStr mode f callback = numPromptWithFallback pStr
(goto mode >> callback)
(\num -> do
doEdit mode $ f num
callback)
doEdit :: EditPlayerMode -> (Player -> Player) -> Action ()
doEdit mode f = do
modify $ editSelectedPlayer f
goto mode
goto :: EditPlayerMode -> Action ()
goto = modify . (progMode.editPlayerStateL.epsMode .~)

View File

@@ -0,0 +1,89 @@
{- |
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Prompt.EditStandings
( editHomeWinsPrompt
, editHomeLossesPrompt
, editHomeOvertimePrompt
, editHomeGoalsForPrompt
, editHomeGoalsAgainstPrompt
, editAwayWinsPrompt
, editAwayLossesPrompt
, editAwayOvertimePrompt
, editAwayGoalsForPrompt
, editAwayGoalsAgainstPrompt
) where
import Control.Monad.State.Class (modify)
import Lens.Micro ((.~), (%~))
import Mtlstats.Prompt
import Mtlstats.Types
editHomeWinsPrompt :: Prompt
editHomeWinsPrompt =
mkPrompt "Home wins: " (dbHomeGameStats.gmsWins .~)
editHomeLossesPrompt :: Prompt
editHomeLossesPrompt =
mkPrompt "Home losses: " (dbHomeGameStats.gmsLosses .~)
editHomeOvertimePrompt :: Prompt
editHomeOvertimePrompt =
mkPrompt "Home overtime games: " (dbHomeGameStats.gmsOvertime .~)
editHomeGoalsForPrompt :: Prompt
editHomeGoalsForPrompt =
mkPrompt "Home goals for: " (dbHomeGameStats.gmsGoalsFor .~)
editHomeGoalsAgainstPrompt :: Prompt
editHomeGoalsAgainstPrompt =
mkPrompt "Home goals against: " (dbHomeGameStats.gmsGoalsAgainst .~)
editAwayWinsPrompt :: Prompt
editAwayWinsPrompt =
mkPrompt "Road wins: " (dbAwayGameStats.gmsWins .~)
editAwayLossesPrompt :: Prompt
editAwayLossesPrompt =
mkPrompt "Road losses: " (dbAwayGameStats.gmsLosses .~)
editAwayOvertimePrompt :: Prompt
editAwayOvertimePrompt =
mkPrompt "Road overtime games: " (dbAwayGameStats.gmsOvertime .~)
editAwayGoalsForPrompt :: Prompt
editAwayGoalsForPrompt =
mkPrompt "Road goals for: " (dbAwayGameStats.gmsGoalsFor .~)
editAwayGoalsAgainstPrompt :: Prompt
editAwayGoalsAgainstPrompt =
mkPrompt "Road goals against: " (dbAwayGameStats.gmsGoalsAgainst .~)
mkPrompt :: String -> (Int -> Database -> Database) -> Prompt
mkPrompt pStr f = numPromptWithFallback pStr
(modify subMenu)
(\n -> modify
$ (database %~ f n)
. subMenu)
subMenu :: ProgState -> ProgState
subMenu = progMode.editStandingsModeL.esmSubModeL .~ ESMSubMenu

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -23,6 +23,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Prompt.NewGame module Mtlstats.Prompt.NewGame
( gameYearPrompt ( gameYearPrompt
, gameMonthPrompt
, gameDayPrompt , gameDayPrompt
, otherTeamPrompt , otherTeamPrompt
, homeScorePrompt , homeScorePrompt
@@ -34,7 +35,7 @@ module Mtlstats.Prompt.NewGame
) where ) where
import Control.Monad (when) import Control.Monad (when)
import Control.Monad.Trans.State (gets, modify) import Control.Monad.State.Class (gets, modify)
import Lens.Micro ((^.), (.~), (?~), (%~)) import Lens.Micro ((^.), (.~), (?~), (%~))
import Mtlstats.Actions.NewGame import Mtlstats.Actions.NewGame
@@ -48,6 +49,11 @@ gameYearPrompt :: Prompt
gameYearPrompt = numPrompt "Game year: " $ gameYearPrompt = numPrompt "Game year: " $
modify . (progMode.gameStateL.gameYear ?~) modify . (progMode.gameStateL.gameYear ?~)
-- | Prompts for the game month
gameMonthPrompt :: Prompt
gameMonthPrompt = numPromptRange 1 12 "Game month: " $
modify . (progMode.gameStateL.gameMonth ?~)
-- | Prompts for the day of the month the game took place -- | Prompts for the day of the month the game took place
gameDayPrompt :: Prompt gameDayPrompt :: Prompt
gameDayPrompt = numPrompt "Day of month: " $ gameDayPrompt = numPrompt "Day of month: " $
@@ -55,7 +61,7 @@ gameDayPrompt = numPrompt "Day of month: " $
-- | Prompts for the other team name -- | Prompts for the other team name
otherTeamPrompt :: Prompt otherTeamPrompt :: Prompt
otherTeamPrompt = strPrompt "Other team: " $ otherTeamPrompt = ucStrPrompt "Other team: " $
modify . (progMode.gameStateL.otherTeam .~) modify . (progMode.gameStateL.otherTeam .~)
-- | Prompts for the home score -- | Prompts for the home score
@@ -65,8 +71,9 @@ homeScorePrompt = numPrompt "Home score: " $
-- | Prompts for the away score -- | Prompts for the away score
awayScorePrompt :: Prompt awayScorePrompt :: Prompt
awayScorePrompt = numPrompt "Away score: " $ awayScorePrompt = numPrompt "Away score: " $ \score -> modify
modify . (progMode.gameStateL.awayScore ?~) $ overtimeCheck
. (progMode.gameStateL.awayScore ?~ score)
-- | Prompts for the player who scored the goal -- | Prompts for the player who scored the goal
recordGoalPrompt recordGoalPrompt
@@ -75,7 +82,7 @@ recordGoalPrompt
-> Int -> Int
-- ^ The goal number -- ^ The goal number
-> Prompt -> Prompt
recordGoalPrompt game goal = selectPlayerPrompt recordGoalPrompt game goal = selectActivePlayerPrompt
( "*** GAME " ++ padNum 2 game ++ " ***\n" ( "*** GAME " ++ padNum 2 game ++ " ***\n"
++ "Who scored goal number " ++ show goal ++ "? " ++ "Who scored goal number " ++ show goal ++ "? "
) $ modify . (progMode.gameStateL.goalBy .~) ) $ modify . (progMode.gameStateL.goalBy .~)
@@ -89,7 +96,7 @@ recordAssistPrompt
-> Int -> Int
-- ^ The assist number -- ^ The assist number
-> Prompt -> Prompt
recordAssistPrompt game goal assist = selectPlayerPrompt recordAssistPrompt game goal assist = selectActivePlayerPrompt
( "*** GAME " ++ padNum 2 game ++ " ***\n" ( "*** GAME " ++ padNum 2 game ++ " ***\n"
++ "Goal: " ++ show goal ++ "\n" ++ "Goal: " ++ show goal ++ "\n"
++ "Assist #" ++ show assist ++ ": " ++ "Assist #" ++ show assist ++ ": "
@@ -103,7 +110,7 @@ recordAssistPrompt game goal assist = selectPlayerPrompt
-- | Prompts for the player to assign penalty minutes to -- | Prompts for the player to assign penalty minutes to
pMinPlayerPrompt :: Prompt pMinPlayerPrompt :: Prompt
pMinPlayerPrompt = selectPlayerPrompt pMinPlayerPrompt = selectActivePlayerPrompt
"Assign penalty minutes to: " $ "Assign penalty minutes to: " $
\case \case
Nothing -> modify $ progMode.gameStateL.gamePMinsRecorded .~ True Nothing -> modify $ progMode.gameStateL.gamePMinsRecorded .~ True

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -27,7 +27,7 @@ module Mtlstats.Prompt.NewGame.GoalieInput
, goalsAllowedPrompt , goalsAllowedPrompt
) where ) where
import Control.Monad.Trans.State (modify) import Control.Monad.State.Class (modify)
import Lens.Micro ((?~)) import Lens.Micro ((?~))
import Mtlstats.Actions.NewGame.GoalieInput import Mtlstats.Actions.NewGame.GoalieInput
@@ -36,7 +36,8 @@ import Mtlstats.Types
-- | Prompts for a goalie who played in the game -- | Prompts for a goalie who played in the game
selectGameGoaliePrompt :: Prompt selectGameGoaliePrompt :: Prompt
selectGameGoaliePrompt = selectGoaliePrompt "Which goalie played this game: " $ selectGameGoaliePrompt = selectActiveGoaliePrompt
"Which goalie played this game: " $
\case \case
Nothing -> modify finishGoalieEntry Nothing -> modify finishGoalieEntry
Just n -> modify $ progMode.gameStateL.gameSelectedGoalie ?~ n Just n -> modify $ progMode.gameStateL.gameSelectedGoalie ?~ n

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -19,32 +19,52 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-} -}
module Mtlstats.Report (report, gameDate, playerNameColWidth) where module Mtlstats.Report (displayReport, exportReport, gameDate) where
import Data.List (sortOn)
import qualified Data.Map as M import qualified Data.Map as M
import Data.Maybe (fromMaybe) import Data.Maybe (fromMaybe, mapMaybe)
import Data.Ord (Down (Down))
import Lens.Micro ((^.)) import Lens.Micro ((^.))
import Mtlstats.Config import Mtlstats.Config
import Mtlstats.Format import Mtlstats.Format
import Mtlstats.Helpers.Goalie
import Mtlstats.Helpers.Player
import Mtlstats.Types import Mtlstats.Types
import Mtlstats.Util import Mtlstats.Util
-- | Generates the report -- | Generates the report displayed on screen
report displayReport
:: Int :: Int
-- ^ The number of columns for the report -- ^ The number of columns for the report
-> ProgState -> ProgState
-- ^ The program state -- ^ The program state
-> [String] -> [String]
displayReport width s
= report width s
++ [""]
++ lifetimeStatsReport width s
-- | Generates the report to be exported to file
exportReport
:: Int
-- ^ The number of columns in the report
-> ProgState
-- ^ The program state
-> String
exportReport width s
= unlines (report width s)
++ "\f"
++ unlines (lifetimeStatsReport width s)
report :: Int -> ProgState -> [String]
report width s report width s
= standingsReport width s = standingsReport width s
++ [""] ++ [""]
++ gameStatsReport width s ++ gameStatsReport width s
++ [""] ++ [""]
++ yearToDateStatsReport width s ++ yearToDateStatsReport width s
++ [""]
++ lifetimeStatsReport width s
standingsReport :: Int -> ProgState -> [String] standingsReport :: Int -> ProgState -> [String]
standingsReport width s = fromMaybe [] $ do standingsReport width s = fromMaybe [] $ do
@@ -60,7 +80,8 @@ standingsReport width s = fromMaybe [] $ do
tStats = addGameStats hStats aStats tStats = addGameStats hStats aStats
hScore <- gs^.homeScore hScore <- gs^.homeScore
aScore <- gs^.awayScore aScore <- gs^.awayScore
Just let
rHeader =
[ overlay [ overlay
("GAME NUMBER " ++ padNum 2 gNum) ("GAME NUMBER " ++ padNum 2 gNum)
(centre width (centre width
@@ -69,45 +90,98 @@ standingsReport width s = fromMaybe [] $ do
, date , date
, centre width "STANDINGS" , centre width "STANDINGS"
, "" , ""
, centre width
$ left 11 myTeam
++ right 2 "G"
++ right 4 "W"
++ right 4 "L"
++ right 4 "OT"
++ right 4 "GF"
++ right 4 "GA"
++ right 4 "P"
, centre width
$ left 11 "HOME"
++ showStats hStats
, centre width
$ left 11 "ROAD"
++ showStats aStats
, centre width
$ replicate 11 ' '
++ replicate (2 + 4 * 6) '-'
, centre width
$ left 11 "TOTALS"
++ showStats tStats
] ]
tHeader =
[ CellText myTeam
, CellText " G"
, CellText " W"
, CellText " L"
, CellText " OT"
, CellText " GF"
, CellText " GA"
, CellText " P"
]
rowCells stats =
[ CellText $ show $ gmsGames stats
, CellText $ show $ stats^.gmsWins
, CellText $ show $ stats^.gmsLosses
, CellText $ show $ stats^.gmsOvertime
, CellText $ show $ stats^.gmsGoalsFor
, CellText $ show $ stats^.gmsGoalsAgainst
, CellText $ show $ gmsPoints stats
]
body =
[ CellText "HOME" : rowCells hStats
, CellText "ROAD" : rowCells aStats
]
separator = CellText "" : replicate 7 (CellFill '-')
totals = CellText "TOTALS" : rowCells tStats
table = map (centre width) $
complexTable
(left : repeat right)
(tHeader : body ++ [separator, totals])
Just $ rHeader ++ table
gameStatsReport :: Int -> ProgState -> [String] gameStatsReport :: Int -> ProgState -> [String]
gameStatsReport width s = playerReport width "GAME" $ gameStatsReport width s = let
fromMaybe [] $ mapM gs = s^.progMode.gameStateL
db = s^.database
playerStats = sortPlayers $ mapMaybe
(\(pid, stats) -> do (\(pid, stats) -> do
p <- nth pid $ s^.database.dbPlayers p <- nth pid $ db^.dbPlayers
Just (p, stats)) Just (p, stats))
(M.toList $ s^.progMode.gameStateL.gamePlayerStats) (M.toList $ gs^.gamePlayerStats)
goalieStats = mapMaybe
(\(gid, stats) -> do
g <- nth gid $ db^.dbGoalies
Just (g, stats))
(M.toList $ gs^.gameGoalieStats)
criteria (_, ps) = psPoints ps > 0
in filteredPlayerReport width "GAME" criteria True False playerStats
++ [""]
++ gameGoalieReport width goalieStats
yearToDateStatsReport :: Int -> ProgState -> [String] yearToDateStatsReport :: Int -> ProgState -> [String]
yearToDateStatsReport width s = playerReport width "YEAR TO DATE" $ yearToDateStatsReport width s = let
map (\p -> (p, p^.pYtd)) $ db = s^.database
filter playerIsActive $ s^.database.dbPlayers
playerStats = sortPlayers
$ map (\p -> (p, p^.pYtd))
$ filter playerIsActive
$ db^.dbPlayers
goalieStats = map (\g -> (g, g^.gYtd))
$ filter goalieIsActive
$ db^.dbGoalies
in playerReport width "YEAR TO DATE" True False playerStats
++ [""]
++ goalieReport width True False goalieStats
lifetimeStatsReport :: Int -> ProgState -> [String] lifetimeStatsReport :: Int -> ProgState -> [String]
lifetimeStatsReport width s = playerReport width "LIFETIME" $ lifetimeStatsReport width s = let
map (\p -> (p, p^.pLifetime)) $ s^.database.dbPlayers db = s^.database
playerStats = sortPlayers
$ map (\p -> (p, p^.pLifetime))
$ db^.dbPlayers
goalieStats = map (\g -> (g, g^.gLifetime))
$ db^.dbGoalies
in playerReport width "LIFETIME" False True playerStats
++ [""]
++ goalieReport width False True goalieStats
gameDate :: GameState -> String gameDate :: GameState -> String
gameDate gs = fromMaybe "" $ do gameDate gs = fromMaybe "" $ do
@@ -116,55 +190,169 @@ gameDate gs = fromMaybe "" $ do
d <- padNum 2 <$> gs^.gameDay d <- padNum 2 <$> gs^.gameDay
Just $ m ++ " " ++ d ++ " " ++ y Just $ m ++ " " ++ d ++ " " ++ y
playerReport :: Int -> String -> [(Player, PlayerStats)] -> [String] playerReport
playerReport width label ps = let :: Int
nameWidth = playerNameColWidth $ map fst ps -> String
tStats = foldr (addPlayerStats . snd) newPlayerStats ps -> Bool
in -> Bool
-> [(Player, PlayerStats)]
-> [String]
playerReport width label =
filteredPlayerReport width label (const True)
filteredPlayerReport
:: Int
-> String
-> ((Player, PlayerStats) -> Bool)
-> Bool
-> Bool
-> [(Player, PlayerStats)]
-> [String]
filteredPlayerReport width label criteria showTotals lineNumbers ps = let
tStats = foldl addPlayerStats newPlayerStats $ map snd ps
criteria' = (&&) <$> criteria <*> \(p, _) -> p^.pNumber /= 0
fps = filter criteria' ps
rHeader =
[ centre width (label ++ " STATISTICS") [ centre width (label ++ " STATISTICS")
, "" , ""
, centre width
$ "NO. "
++ left nameWidth "PLAYER"
++ right 3 "G"
++ right 6 "A"
++ right 6 "P"
++ right 6 "PM"
] ++ map
(\(p, stats) -> centre width
$ right 2 (show $ p^.pNumber)
++ " "
++ left nameWidth (p^.pName)
++ right 3 (show $ stats^.psGoals)
++ right 6 (show $ stats^.psAssists)
++ right 6 (show $ psPoints stats)
++ right 6 (show $ stats^.psPMin))
ps ++
[ centre width
$ replicate (4 + nameWidth) ' '
++ replicate (3 + 3 * 6) '-'
, overlay
(label ++ " TOTALS")
( centre width
$ replicate (4 + nameWidth) ' '
++ right 3 (show $ tStats^.psGoals)
++ right 6 (show $ tStats^.psAssists)
++ right 6 (show $ psPoints tStats)
++ right 6 (show $ tStats^.psPMin)
)
] ]
playerNameColWidth :: [Player] -> Int tHeader =
playerNameColWidth = foldr [ CellText "NO."
(\player current -> max current $ succ $ length $ player^.pName) , CellText "Player"
10 , CellText " G"
, CellText " A"
, CellText " P"
, CellText " PM"
]
showStats :: GameStats -> String statsCells stats =
showStats gs [ CellText $ show $ stats^.psGoals
= right 2 (show $ gmsGames gs) , CellText $ show $ stats^.psAssists
++ right 4 (show $ gs^.gmsWins) , CellText $ show $ psPoints stats
++ right 4 (show $ gs^.gmsLosses) , CellText $ show $ stats^.psPMin
++ right 4 (show $ gs^.gmsOvertime) ]
++ right 4 (show $ gs^.gmsGoalsFor)
++ right 4 (show $ gs^.gmsGoalsAgainst) body = map
++ right 4 (show $ gmsPoints gs) (\(p, stats) ->
[ CellText $ show (p^.pNumber) ++ " "
, CellText $ playerName p
] ++ statsCells stats)
fps
separator = replicate 2 (CellText "") ++ replicate 4 (CellFill '-')
totals =
[ CellText ""
, CellText ""
] ++ statsCells tStats
olayText = if showTotals
then label ++ " TOTALS"
else ""
lnOverlay = if lineNumbers
then "" : [right 2 $ show x | x <- [(1 :: Int)..]]
else repeat ""
table = overlayLast olayText
$ zipWith (\ln line -> overlay ln $ centre width line) lnOverlay
$ complexTable ([right, left] ++ repeat right)
$ tHeader : body ++ if showTotals
then [separator, totals]
else []
in rHeader ++ table
goalieReport
:: Int
-> Bool
-> Bool
-> [(Goalie, GoalieStats)]
-> [String]
goalieReport width showTotals lineNumbers goalieData = let
olayText = if showTotals
then "GOALTENDING TOTALS"
else ""
goalieData' = sortGoalies goalieData
tData = foldl addGoalieStats newGoalieStats
$ map snd goalieData'
header =
[ CellText "NO."
, CellText $ padRight (length olayText) "GOALTENDER"
, CellText "GP"
, CellText " MIN"
, CellText " GA"
, CellText " SO"
, CellText "AVE"
]
rowCells stats =
[ CellText $ show $ stats^.gsGames
, CellText $ show $ stats^.gsMinsPlayed
, CellText $ show $ stats^.gsGoalsAllowed
, CellText $ show $ stats^.gsShutouts
, CellText $ showFloating $ gsAverage stats
]
body = map
(\(goalie, stats) ->
[ CellText $ show (goalie^.gNumber) ++ " "
, CellText $ goalieName goalie
] ++ rowCells stats)
goalieData'
separator
= replicate 2 (CellText "")
++ replicate 5 (CellFill '-')
summary = replicate 2 (CellText "") ++ rowCells tData
lnOverlay = if lineNumbers
then "" : [right 2 $ show x | x <- [(1 :: Int)..]]
else repeat ""
in zipWith (\ln line -> overlay ln $ centre width line) lnOverlay
$ overlayLast olayText
$ complexTable ([right, left] ++ repeat right)
$ header : body ++ if showTotals
then [separator, summary]
else []
gameGoalieReport :: Int -> [(Goalie, GoalieStats)] -> [String]
gameGoalieReport width goalieData = let
goalieData' = sortGoalies goalieData
header =
[ CellText "NO."
, CellText "GOALTENDER"
, CellText " MIN"
, CellText " GA"
, CellText " AVE"
]
body = map
(\(goalie, stats) ->
[ CellText $ show (goalie^.gNumber) ++ " "
, CellText $ goalieName goalie
, CellText $ show $ stats^.gsMinsPlayed
, CellText $ show $ stats^.gsGoalsAllowed
, CellText $ showFloating $ gsAverage stats
])
goalieData'
in map (centre width)
$ complexTable ([right, left] ++ repeat right)
$ header : body
sortPlayers :: [(Player, PlayerStats)] -> [(Player, PlayerStats)]
sortPlayers = sortOn $ Down . \(p, ps) ->
(psPoints ps, psPoints $ p^.pLifetime)
sortGoalies :: [(Goalie, GoalieStats)] -> [(Goalie, GoalieStats)]
sortGoalies = sortOn $ Down . \(g, gs) ->
(gs^.gsMinsPlayed, g^.gLifetime.gsMinsPlayed)

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -24,7 +24,9 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Types ( module Mtlstats.Types (
-- * Types -- * Types
Controller (..), Controller (..),
Renderer,
Action, Action,
Handler,
ProgState (..), ProgState (..),
ProgMode (..), ProgMode (..),
GameState (..), GameState (..),
@@ -35,6 +37,8 @@ module Mtlstats.Types (
EditPlayerMode (..), EditPlayerMode (..),
EditGoalieState (..), EditGoalieState (..),
EditGoalieMode (..), EditGoalieMode (..),
EditStandingsMode (..),
ESMSubMode (..),
Database (..), Database (..),
Player (..), Player (..),
PlayerStats (..), PlayerStats (..),
@@ -43,18 +47,23 @@ module Mtlstats.Types (
GameStats (..), GameStats (..),
Prompt (..), Prompt (..),
SelectParams (..), SelectParams (..),
TableCell (..),
-- * Lenses -- * Lenses
-- ** ProgState Lenses -- ** ProgState Lenses
database, database,
progMode, progMode,
inputBuffer, dbName,
scrollOffset, editorW,
scroller,
-- ** ProgMode Lenses -- ** ProgMode Lenses
gameStateL, gameStateL,
createPlayerStateL, createPlayerStateL,
createGoalieStateL, createGoalieStateL,
editPlayerStateL, editPlayerStateL,
editGoalieStateL, editGoalieStateL,
editStandingsModeL,
-- ** EditStandingsMode Lenses
esmSubModeL,
-- ** GameState Lenses -- ** GameState Lenses
gameYear, gameYear,
gameMonth, gameMonth,
@@ -82,19 +91,25 @@ module Mtlstats.Types (
cpsNumber, cpsNumber,
cpsName, cpsName,
cpsPosition, cpsPosition,
cpsRookieFlag,
cpsActiveFlag,
cpsSuccessCallback, cpsSuccessCallback,
cpsFailureCallback, cpsFailureCallback,
-- ** CreateGoalieState Lenses -- ** CreateGoalieState Lenses
cgsNumber, cgsNumber,
cgsName, cgsName,
cgsRookieFlag,
cgsActiveFlag,
cgsSuccessCallback, cgsSuccessCallback,
cgsFailureCallback, cgsFailureCallback,
-- ** EditPlayerState Lenses -- ** EditPlayerState Lenses
epsSelectedPlayer, epsSelectedPlayer,
epsMode, epsMode,
epsCallback,
-- ** EditGoalieState Lenses -- ** EditGoalieState Lenses
egsSelectedGoalie, egsSelectedGoalie,
egsMode, egsMode,
egsCallback,
-- ** Database Lenses -- ** Database Lenses
dbPlayers, dbPlayers,
dbGoalies, dbGoalies,
@@ -105,6 +120,8 @@ module Mtlstats.Types (
pNumber, pNumber,
pName, pName,
pPosition, pPosition,
pRookie,
pActive,
pYtd, pYtd,
pLifetime, pLifetime,
-- ** PlayerStats Lenses -- ** PlayerStats Lenses
@@ -114,12 +131,15 @@ module Mtlstats.Types (
-- ** Goalie Lenses -- ** Goalie Lenses
gNumber, gNumber,
gName, gName,
gRookie,
gActive,
gYtd, gYtd,
gLifetime, gLifetime,
-- ** GoalieStats Lenses -- ** GoalieStats Lenses
gsGames, gsGames,
gsMinsPlayed, gsMinsPlayed,
gsGoalsAllowed, gsGoalsAllowed,
gsShutouts,
gsWins, gsWins,
gsLosses, gsLosses,
gsTies, gsTies,
@@ -158,21 +178,28 @@ module Mtlstats.Types (
addGameStats, addGameStats,
-- ** Player Helpers -- ** Player Helpers
playerSearch, playerSearch,
activePlayerSearch,
playerSearchExact, playerSearchExact,
modifyPlayer, modifyPlayer,
playerSummary, playerSummary,
playerDetails,
playerIsActive, playerIsActive,
-- ** PlayerStats Helpers -- ** PlayerStats Helpers
psPoints, psPoints,
addPlayerStats, addPlayerStats,
-- ** Goalie Helpers -- ** Goalie Helpers
goalieSearch, goalieSearch,
activeGoalieSearch,
goalieSearchExact, goalieSearchExact,
goalieSummary goalieSummary,
goalieIsActive,
-- ** GoalieStats Helpers
addGoalieStats,
gsAverage
) where ) where
import Control.Monad.Trans.State (StateT) import Brick.Main (ViewportScroll, viewportScroll)
import Brick.Types (BrickEvent, EventM, Widget)
import Brick.Widgets.Edit (Editor, editor)
import Data.Aeson import Data.Aeson
( FromJSON ( FromJSON
, ToJSON , ToJSON
@@ -183,27 +210,35 @@ import Data.Aeson
, toJSON , toJSON
, withObject , withObject
, (.:) , (.:)
, (.:?)
, (.!=)
, (.=) , (.=)
) )
import Data.List (isInfixOf) import Data.Char (toUpper)
import Data.List (find, isInfixOf)
import qualified Data.Map as M import qualified Data.Map as M
import Data.Maybe (listToMaybe) import Graphics.Vty.Input.Events (Key, Modifier)
import Lens.Micro (Lens', lens, (&), (^.), (.~)) import Lens.Micro (Lens', lens, (&), (^.), (.~))
import Lens.Micro.TH (makeLenses) import Lens.Micro.TH (makeLenses)
import qualified UI.NCurses as C
import Mtlstats.Config import Mtlstats.Config
-- | Controls the program flow -- | Controls the program flow
data Controller = Controller data Controller = Controller
{ drawController :: ProgState -> C.Update C.CursorMode { drawController :: Renderer
-- ^ The drawing phase -- ^ The drawing routine
, handleController :: C.Event -> Action Bool , handleController :: Handler ()
-- ^ The event handler -- ^ The event handler
} }
-- | Renders a view based on a "ProgState"
type Renderer = ProgState -> Widget ()
-- | Action which maintains program state -- | Action which maintains program state
type Action a = StateT ProgState C.Curses a type Action a = EventM () ProgState a
-- | Handles an event
type Handler a = BrickEvent () () -> Action a
-- | Represents the program state -- | Represents the program state
data ProgState = ProgState data ProgState = ProgState
@@ -211,30 +246,38 @@ data ProgState = ProgState
-- ^ The data to be saved -- ^ The data to be saved
, _progMode :: ProgMode , _progMode :: ProgMode
-- ^ The program's mode -- ^ The program's mode
, _inputBuffer :: String , _dbName :: String
-- ^ Buffer for user input -- ^ The name of the database file
, _scrollOffset :: Int , _editorW :: Editor String ()
-- ^ The scrolling offset for the display -- ^ Editor widget
, _scroller :: ViewportScroll ()
-- ^ Scroller for the reports
} }
-- | The program mode -- | The program mode
data ProgMode data ProgMode
= MainMenu = TitleScreen
| NewSeason | MainMenu
| NewSeason Bool
| NewGame GameState | NewGame GameState
| EditMenu
| CreatePlayer CreatePlayerState | CreatePlayer CreatePlayerState
| CreateGoalie CreateGoalieState | CreateGoalie CreateGoalieState
| EditPlayer EditPlayerState | EditPlayer EditPlayerState
| EditGoalie EditGoalieState | EditGoalie EditGoalieState
| EditStandings EditStandingsMode
instance Show ProgMode where instance Show ProgMode where
show TitleScreen = "TitleScreen"
show MainMenu = "MainMenu" show MainMenu = "MainMenu"
show NewSeason = "NewSeason" show (NewSeason _) = "NewSeason"
show (NewGame _) = "NewGame" show (NewGame _) = "NewGame"
show EditMenu = "EditMenu"
show (CreatePlayer _) = "CreatePlayer" show (CreatePlayer _) = "CreatePlayer"
show (CreateGoalie _) = "CreateGoalie" show (CreateGoalie _) = "CreateGoalie"
show (EditPlayer _) = "EditPlayer" show (EditPlayer _) = "EditPlayer"
show (EditGoalie _) = "EditGoalie" show (EditGoalie _) = "EditGoalie"
show (EditStandings _) = "EditStandings"
-- | The game state -- | The game state
data GameState = GameState data GameState = GameState
@@ -303,6 +346,10 @@ data CreatePlayerState = CreatePlayerState
-- ^ The player's name -- ^ The player's name
, _cpsPosition :: String , _cpsPosition :: String
-- ^ The player's position -- ^ The player's position
, _cpsRookieFlag :: Maybe Bool
-- ^ Indicates whether or not the player is a rookie
, _cpsActiveFlag :: Maybe Bool
-- ^ Indicates whether or not the plauer is active
, _cpsSuccessCallback :: Action () , _cpsSuccessCallback :: Action ()
-- ^ The function to call on success -- ^ The function to call on success
, _cpsFailureCallback :: Action () , _cpsFailureCallback :: Action ()
@@ -315,6 +362,10 @@ data CreateGoalieState = CreateGoalieState
-- ^ The goalie's number -- ^ The goalie's number
, _cgsName :: String , _cgsName :: String
-- ^ The goalie's name -- ^ The goalie's name
, _cgsRookieFlag :: Maybe Bool
-- ^ Indicates whether or not the goalie is a rookie
, _cgsActiveFlag :: Maybe Bool
-- ^ Indicates whether or not the goalie is active
, _cgsSuccessCallback :: Action () , _cgsSuccessCallback :: Action ()
-- ^ The function to call on success -- ^ The function to call on success
, _cgsFailureCallback :: Action () , _cgsFailureCallback :: Action ()
@@ -327,6 +378,8 @@ data EditPlayerState = EditPlayerState
-- ^ The index number of the player being edited -- ^ The index number of the player being edited
, _epsMode :: EditPlayerMode , _epsMode :: EditPlayerMode
-- ^ The editing mode -- ^ The editing mode
, _epsCallback :: Action ()
-- ^ The action to perform when the edit is complete
} }
-- | Player editing mode -- | Player editing mode
@@ -335,11 +388,14 @@ data EditPlayerMode
| EPNumber | EPNumber
| EPName | EPName
| EPPosition | EPPosition
| EPYtdGoals | EPYtd
| EPYtdAssists | EPLifetime
| EPDelete
| EPYtdGoals Bool
| EPYtdAssists Bool
| EPYtdPMin | EPYtdPMin
| EPLtGoals | EPLtGoals Bool
| EPLtAssists | EPLtAssists Bool
| EPLtPMin | EPLtPMin
deriving (Eq, Show) deriving (Eq, Show)
@@ -348,6 +404,9 @@ data EditGoalieState = EditGoalieState
{ _egsSelectedGoalie :: Maybe Int { _egsSelectedGoalie :: Maybe Int
-- ^ The index number of the 'Goalie' being edited -- ^ The index number of the 'Goalie' being edited
, _egsMode :: EditGoalieMode , _egsMode :: EditGoalieMode
-- ^ The editing mode
, _egsCallback :: Action ()
-- ^ The action to perform when the edit is complete
} }
-- | 'Goalie' editing mode -- | 'Goalie' editing mode
@@ -357,20 +416,40 @@ data EditGoalieMode
| EGName | EGName
| EGYtd | EGYtd
| EGLifetime | EGLifetime
| EGYtdGames | EGDelete
| EGYtdMins | EGYtdGames Bool
| EGYtdGoals | EGYtdMins Bool
| EGYtdWins | EGYtdGoals Bool
| EGYtdLosses | EGYtdShutouts Bool
| EGYtdWins Bool
| EGYtdLosses Bool
| EGYtdTies | EGYtdTies
| EGLtGames | EGLtGames Bool
| EGLtMins | EGLtMins Bool
| EGLtGoals | EGLtGoals Bool
| EGLtWins | EGLtShutouts Bool
| EGLtLosses | EGLtWins Bool
| EGLtLosses Bool
| EGLtTies | EGLtTies
deriving (Eq, Show) deriving (Eq, Show)
-- | Represents the standings edit mode
data EditStandingsMode
= ESMMenu
| ESMHome ESMSubMode
| ESMAway ESMSubMode
deriving (Eq, Show)
-- | Represents the standings edit sub-mode
data ESMSubMode
= ESMSubMenu
| ESMEditWins
| ESMEditLosses
| ESMEditOvertime
| ESMEditGoalsFor
| ESMEditGoalsAgainst
deriving (Eq, Show)
-- | Represents the database -- | Represents the database
data Database = Database data Database = Database
{ _dbPlayers :: [Player] { _dbPlayers :: [Player]
@@ -385,13 +464,142 @@ data Database = Database
-- ^ Statistics for away games -- ^ Statistics for away games
} deriving (Eq, Show) } deriving (Eq, Show)
-- | Represents a (non-goalie) player
data Player = Player
{ _pNumber :: Int
-- ^ The player's number
, _pName :: String
-- ^ The player's name
, _pPosition :: String
-- ^ The player's position
, _pRookie :: Bool
-- ^ Indicates that the player is a rookie
, _pActive :: Bool
-- ^ Indicates that the player is active
, _pYtd :: PlayerStats
-- ^ The Player's year-to-date stats
, _pLifetime :: PlayerStats
-- ^ The player's lifetime stats
} deriving (Eq, Show)
-- | Represents a (non-goalie) player's stats
data PlayerStats = PlayerStats
{ _psGoals :: Int
-- ^ The number of goals
, _psAssists :: Int
-- ^ The number of assists
, _psPMin :: Int
-- ^ The number of penalty minutes
} deriving (Eq, Show)
-- | Represents a goalie
data Goalie = Goalie
{ _gNumber :: Int
-- ^ The goalie's number
, _gName :: String
-- ^ The goalie's name
, _gRookie :: Bool
-- ^ Indicates that the goalie is a rookie
, _gActive :: Bool
-- ^ Indicates that the goalie is active
, _gYtd :: GoalieStats
-- ^ The goalie's year-to-date stats
, _gLifetime :: GoalieStats
-- ^ The goalie's lifetime stats
} deriving (Eq, Show)
-- | Represents a goalie's stats
data GoalieStats = GoalieStats
{ _gsGames :: Int
-- ^ The number of games played
, _gsMinsPlayed :: Int
-- ^ The number of minutes played
, _gsGoalsAllowed :: Int
-- ^ The number of goals allowed
, _gsShutouts :: Int
-- ^ The number of shutouts the goalie has accumulated
, _gsWins :: Int
-- ^ The number of wins
, _gsLosses :: Int
-- ^ The number of losses
, _gsTies :: Int
-- ^ The number of ties
} deriving (Eq, Show)
-- | Game statistics
data GameStats = GameStats
{ _gmsWins :: Int
-- ^ Games won
, _gmsLosses :: Int
-- ^ Games lost
, _gmsOvertime :: Int
-- ^ Games lost in overtime
, _gmsGoalsFor :: Int
-- ^ Goals for the team
, _gmsGoalsAgainst :: Int
-- ^ Goals against the team
} deriving (Eq, Show)
-- | Defines a user prompt
data Prompt = Prompt
{ drawPrompt :: ProgState -> Widget ()
-- ^ Draws the prompt to the screen
, promptProcessChar :: Char -> Editor String () -> Editor String ()
-- ^ Modifies an editor based on the character entered
, promptAction :: String -> Action ()
-- ^ Action to perform when the value is entered
, promptSpecialKey :: Key -> [Modifier] -> Action ()
-- ^ Action to perform when a special key is pressed
}
-- | Parameters for a search prompt
data SelectParams a = SelectParams
{ spPrompt :: String
-- ^ The search prompt
, spSearchHeader :: String
-- ^ The header to display at the top of the search list
, spSearch :: String -> Database -> [(Int, a)]
-- ^ The search function
, spSearchExact :: String -> Database -> Maybe Int
-- ^ Search function looking for an exact match
, spElemDesc :: a -> String
-- ^ Provides a string description of an element
, spProcessChar :: Char -> Editor String () -> Editor String ()
-- ^ Processes a character entered by the user
, spCallback :: Maybe Int -> Action ()
-- ^ The function when the selection is made
, spNotFound :: String -> Action ()
-- ^ The function to call when the selection doesn't exist
}
-- | Describes a table cell
data TableCell
= CellText String
-- ^ A cell with text
| CellFill Char
-- ^ A cell filled with the given character
deriving (Eq, Show)
makeLenses ''ProgState
makeLenses ''GameState
makeLenses ''CreatePlayerState
makeLenses ''CreateGoalieState
makeLenses ''EditPlayerState
makeLenses ''EditGoalieState
makeLenses ''Database
makeLenses ''Player
makeLenses ''PlayerStats
makeLenses ''Goalie
makeLenses ''GoalieStats
makeLenses ''GameStats
instance FromJSON Database where instance FromJSON Database where
parseJSON = withObject "Database" $ \v -> Database parseJSON = withObject "Database" $ \v -> Database
<$> v .: "players" <$> v .:? "players" .!= []
<*> v .: "goalies" <*> v .:? "goalies" .!= []
<*> v .: "games" <*> v .:? "games" .!= 0
<*> v .: "home_game_stats" <*> v .:? "home_game_stats" .!= newGameStats
<*> v .: "away_game_stats" <*> v .:? "away_game_stats" .!= newGameStats
instance ToJSON Database where instance ToJSON Database where
toJSON (Database players goalies games hgs ags) = object toJSON (Database players goalies games hgs ags) = object
@@ -408,58 +616,40 @@ instance ToJSON Database where
"home_game_stats" .= hgs <> "home_game_stats" .= hgs <>
"away_game_stats" .= ags "away_game_stats" .= ags
-- | Represents a (non-goalie) player
data Player = Player
{ _pNumber :: Int
-- ^ The player's number
, _pName :: String
-- ^ The player's name
, _pPosition :: String
-- ^ The player's position
, _pYtd :: PlayerStats
-- ^ The Player's year-to-date stats
, _pLifetime :: PlayerStats
-- ^ The player's lifetime stats
} deriving (Eq, Show)
instance FromJSON Player where instance FromJSON Player where
parseJSON = withObject "Player" $ \v -> Player parseJSON = withObject "Player" $ \v -> Player
<$> v .: "number" <$> v .: "number"
<*> v .: "name" <*> v .: "name"
<*> v .: "position" <*> v .: "position"
<*> v .: "ytd" <*> v .:? "rookie" .!= False
<*> v .: "lifetime" <*> v .:? "active" .!= True
<*> v .:? "ytd" .!= newPlayerStats
<*> v .:? "lifetime" .!= newPlayerStats
instance ToJSON Player where instance ToJSON Player where
toJSON (Player num name pos ytd lt) = object toJSON (Player num name pos rk act ytd lt) = object
[ "number" .= num [ "number" .= num
, "name" .= name , "name" .= name
, "position" .= pos , "position" .= pos
, "rookie" .= rk
, "active" .= act
, "ytd" .= ytd , "ytd" .= ytd
, "lifetime" .= lt , "lifetime" .= lt
] ]
toEncoding (Player num name pos ytd lt) = pairs $ toEncoding (Player num name pos rk act ytd lt) = pairs $
"number" .= num <> "number" .= num <>
"name" .= name <> "name" .= name <>
"position" .= pos <> "position" .= pos <>
"rookie" .= rk <>
"active" .= act <>
"ytd" .= ytd <> "ytd" .= ytd <>
"lifetime" .= lt "lifetime" .= lt
-- | Represents a (non-goalie) player's stats
data PlayerStats = PlayerStats
{ _psGoals :: Int
-- ^ The number of goals
, _psAssists :: Int
-- ^ The number of assists
, _psPMin :: Int
-- ^ The number of penalty minutes
} deriving (Eq, Show)
instance FromJSON PlayerStats where instance FromJSON PlayerStats where
parseJSON = withObject "PlayerStats" $ \v -> PlayerStats parseJSON = withObject "PlayerStats" $ \v -> PlayerStats
<$> v .: "goals" <$> v .:? "goals" .!= 0
<*> v .: "assists" <*> v .:? "assists" .!= 0
<*> v .: "penalty_mins" <*> v .:? "penalty_mins" .!= 0
instance ToJSON PlayerStats where instance ToJSON PlayerStats where
toJSON (PlayerStats g a pm) = object toJSON (PlayerStats g a pm) = object
@@ -472,94 +662,61 @@ instance ToJSON PlayerStats where
"assists" .= a <> "assists" .= a <>
"penalty_mins" .= pm "penalty_mins" .= pm
-- | Represents a goalie
data Goalie = Goalie
{ _gNumber :: Int
-- ^ The goalie's number
, _gName :: String
-- ^ The goalie's name
, _gYtd :: GoalieStats
-- ^ The goalie's year-to-date stats
, _gLifetime :: GoalieStats
-- ^ The goalie's lifetime stats
} deriving (Eq, Show)
instance FromJSON Goalie where instance FromJSON Goalie where
parseJSON = withObject "Goalie" $ \v -> Goalie parseJSON = withObject "Goalie" $ \v -> Goalie
<$> v .: "number" <$> v .: "number"
<*> v .: "name" <*> v .: "name"
<*> v .: "ytd" <*> v .:? "rookie" .!= False
<*> v .: "lifetime" <*> v .:? "active" .!= True
<*> v .:? "ytd" .!= newGoalieStats
<*> v .:? "lifetime" .!= newGoalieStats
instance ToJSON Goalie where instance ToJSON Goalie where
toJSON (Goalie num name ytd lt) = object toJSON (Goalie num name rk act ytd lt) = object
[ "number" .= num [ "number" .= num
, "name" .= name , "name" .= name
, "ytd" .= ytd , "ytd" .= ytd
, "rookie" .= rk
, "active" .= act
, "lifetime" .= lt , "lifetime" .= lt
] ]
toEncoding (Goalie num name ytd lt) = pairs $ toEncoding (Goalie num name rk act ytd lt) = pairs $
"number" .= num <> "number" .= num <>
"name" .= name <> "name" .= name <>
"rookie" .= rk <>
"active" .= act <>
"ytd" .= ytd <> "ytd" .= ytd <>
"lifetime" .= lt "lifetime" .= lt
-- | Represents a goalie's stats
data GoalieStats = GoalieStats
{ _gsGames :: Int
-- ^ The number of games played
, _gsMinsPlayed :: Int
-- ^ The number of minutes played
, _gsGoalsAllowed :: Int
-- ^ The number of goals allowed
, _gsWins :: Int
-- ^ The number of wins
, _gsLosses :: Int
-- ^ The number of losses
, _gsTies :: Int
-- ^ The number of ties
} deriving (Eq, Show)
instance FromJSON GoalieStats where instance FromJSON GoalieStats where
parseJSON = withObject "GoalieStats" $ \v -> GoalieStats parseJSON = withObject "GoalieStats" $ \v -> GoalieStats
<$> v .: "games" <$> v .:? "games" .!= 0
<*> v .: "mins_played" <*> v .:? "mins_played" .!= 0
<*> v .: "goals_allowed" <*> v .:? "goals_allowed" .!= 0
<*> v .: "wins" <*> v .:? "shutouts" .!= 0
<*> v .: "losses" <*> v .:? "wins" .!= 0
<*> v .: "ties" <*> v .:? "losses" .!= 0
<*> v .:? "ties" .!= 0
instance ToJSON GoalieStats where instance ToJSON GoalieStats where
toJSON (GoalieStats g m a w l t) = object toJSON (GoalieStats g m a s w l t) = object
[ "games" .= g [ "games" .= g
, "mins_played" .= m , "mins_played" .= m
, "goals_allowed" .= a , "goals_allowed" .= a
, "shutouts" .= s
, "wins" .= w , "wins" .= w
, "losses" .= l , "losses" .= l
, "ties" .= t , "ties" .= t
] ]
toEncoding (GoalieStats g m a w l t) = pairs $ toEncoding (GoalieStats g m a s w l t) = pairs $
"games" .= g <> "games" .= g <>
"mins_played" .= m <> "mins_played" .= m <>
"goals_allowed" .= a <> "goals_allowed" .= a <>
"shutouts" .= s <>
"wins" .= w <> "wins" .= w <>
"losses" .= l <> "losses" .= l <>
"ties" .= t "ties" .= t
-- | Game statistics
data GameStats = GameStats
{ _gmsWins :: Int
-- ^ Games won
, _gmsLosses :: Int
-- ^ Games lost
, _gmsOvertime :: Int
-- ^ Games lost in overtime
, _gmsGoalsFor :: Int
-- ^ Goals for the team
, _gmsGoalsAgainst :: Int
-- ^ Goals against the team
} deriving (Eq, Show)
instance FromJSON GameStats where instance FromJSON GameStats where
parseJSON = withObject "GameStats" $ \v -> GameStats parseJSON = withObject "GameStats" $ \v -> GameStats
<$> v .: "wins" <$> v .: "wins"
@@ -583,49 +740,6 @@ instance ToJSON GameStats where
"goals_for" .= gf <> "goals_for" .= gf <>
"goals_against" .= ga "goals_against" .= ga
-- | Defines a user prompt
data Prompt = Prompt
{ promptDrawer :: ProgState -> C.Update ()
-- ^ Draws the prompt to the screen
, promptCharCheck :: Char -> Bool
-- ^ Determines whether or not the character is valid
, promptAction :: String -> Action ()
-- ^ Action to perform when the value is entered
, promptSpecialKey :: C.Key -> Action ()
-- ^ Action to perform when a special key is pressed
}
-- | Parameters for a search prompt
data SelectParams a = SelectParams
{ spPrompt :: String
-- ^ The search prompt
, spSearchHeader :: String
-- ^ The header to display at the top of the search list
, spSearch :: String -> Database -> [(Int, a)]
-- ^ The search function
, spSearchExact :: String -> Database -> Maybe Int
-- ^ Search function looking for an exact match
, spElemDesc :: a -> String
-- ^ Provides a string description of an element
, spCallback :: Maybe Int -> Action ()
-- ^ The function when the selection is made
, spNotFound :: String -> Action ()
-- ^ The function to call when the selection doesn't exist
}
makeLenses ''ProgState
makeLenses ''GameState
makeLenses ''CreatePlayerState
makeLenses ''CreateGoalieState
makeLenses ''EditPlayerState
makeLenses ''EditGoalieState
makeLenses ''Database
makeLenses ''Player
makeLenses ''PlayerStats
makeLenses ''Goalie
makeLenses ''GoalieStats
makeLenses ''GameStats
gameStateL :: Lens' ProgMode GameState gameStateL :: Lens' ProgMode GameState
gameStateL = lens gameStateL = lens
(\case (\case
@@ -661,13 +775,32 @@ editGoalieStateL = lens
_ -> newEditGoalieState) _ -> newEditGoalieState)
(\_ egs -> EditGoalie egs) (\_ egs -> EditGoalie egs)
editStandingsModeL :: Lens' ProgMode EditStandingsMode
editStandingsModeL = lens
(\case
EditStandings esm -> esm
_ -> ESMMenu)
(\_ esm -> EditStandings esm)
esmSubModeL :: Lens' EditStandingsMode ESMSubMode
esmSubModeL = lens
(\case
ESMMenu -> ESMSubMenu
ESMHome m -> m
ESMAway m -> m)
(\mode subMode -> case mode of
ESMMenu -> ESMMenu
ESMHome _ -> ESMHome subMode
ESMAway _ -> ESMAway subMode)
-- | Constructor for a 'ProgState' -- | Constructor for a 'ProgState'
newProgState :: ProgState newProgState :: ProgState
newProgState = ProgState newProgState = ProgState
{ _database = newDatabase { _database = newDatabase
, _progMode = MainMenu , _progMode = TitleScreen
, _inputBuffer = "" , _dbName = ""
, _scrollOffset = 0 , _editorW = editor () (Just 1) ""
, _scroller = viewportScroll ()
} }
-- | Constructor for a 'GameState' -- | Constructor for a 'GameState'
@@ -703,6 +836,8 @@ newCreatePlayerState = CreatePlayerState
{ _cpsNumber = Nothing { _cpsNumber = Nothing
, _cpsName = "" , _cpsName = ""
, _cpsPosition = "" , _cpsPosition = ""
, _cpsRookieFlag = Nothing
, _cpsActiveFlag = Nothing
, _cpsSuccessCallback = return () , _cpsSuccessCallback = return ()
, _cpsFailureCallback = return () , _cpsFailureCallback = return ()
} }
@@ -712,6 +847,8 @@ newCreateGoalieState :: CreateGoalieState
newCreateGoalieState = CreateGoalieState newCreateGoalieState = CreateGoalieState
{ _cgsNumber = Nothing { _cgsNumber = Nothing
, _cgsName = "" , _cgsName = ""
, _cgsRookieFlag = Nothing
, _cgsActiveFlag = Nothing
, _cgsSuccessCallback = return () , _cgsSuccessCallback = return ()
, _cgsFailureCallback = return () , _cgsFailureCallback = return ()
} }
@@ -721,6 +858,7 @@ newEditPlayerState :: EditPlayerState
newEditPlayerState = EditPlayerState newEditPlayerState = EditPlayerState
{ _epsSelectedPlayer = Nothing { _epsSelectedPlayer = Nothing
, _epsMode = EPMenu , _epsMode = EPMenu
, _epsCallback = return ()
} }
-- | Constructor for an 'EditGoalieState' value -- | Constructor for an 'EditGoalieState' value
@@ -728,6 +866,7 @@ newEditGoalieState :: EditGoalieState
newEditGoalieState = EditGoalieState newEditGoalieState = EditGoalieState
{ _egsSelectedGoalie = Nothing { _egsSelectedGoalie = Nothing
, _egsMode = EGMenu , _egsMode = EGMenu
, _egsCallback = return ()
} }
-- | Constructor for a 'Database' -- | Constructor for a 'Database'
@@ -753,6 +892,8 @@ newPlayer num name pos = Player
{ _pNumber = num { _pNumber = num
, _pName = name , _pName = name
, _pPosition = pos , _pPosition = pos
, _pRookie = True
, _pActive = True
, _pYtd = newPlayerStats , _pYtd = newPlayerStats
, _pLifetime = newPlayerStats , _pLifetime = newPlayerStats
} }
@@ -775,6 +916,8 @@ newGoalie
newGoalie num name = Goalie newGoalie num name = Goalie
{ _gNumber = num { _gNumber = num
, _gName = name , _gName = name
, _gRookie = True
, _gActive = True
, _gYtd = newGoalieStats , _gYtd = newGoalieStats
, _gLifetime = newGoalieStats , _gLifetime = newGoalieStats
} }
@@ -785,6 +928,7 @@ newGoalieStats = GoalieStats
{ _gsGames = 0 { _gsGames = 0
, _gsMinsPlayed = 0 , _gsMinsPlayed = 0
, _gsGoalsAllowed = 0 , _gsGoalsAllowed = 0
, _gsShutouts = 0
, _gsWins = 0 , _gsWins = 0
, _gsLosses = 0 , _gsLosses = 0
, _gsTies = 0 , _gsTies = 0
@@ -871,6 +1015,23 @@ addGameStats s1 s2 = GameStats
, _gmsGoalsAgainst = s1^.gmsGoalsAgainst + s2^.gmsGoalsAgainst , _gmsGoalsAgainst = s1^.gmsGoalsAgainst + s2^.gmsGoalsAgainst
} }
-- | Searches through a list of players with a specified criteria
playerSearchWith
:: (Player -> Bool)
-- ^ The search criteria
-> String
-- ^ The search string
-> [Player]
-- ^ The list of players to search
-> [(Int, Player)]
-- ^ The matching players with their index numbers
playerSearchWith criteria sStr =
filter match . zip [0..]
where
match (_, p)
= map toUpper sStr `isInfixOf` map toUpper (p^.pName)
&& criteria p
-- | Searches through a list of players -- | Searches through a list of players
playerSearch playerSearch
:: String :: String
@@ -879,9 +1040,17 @@ playerSearch
-- ^ The list of players to search -- ^ The list of players to search
-> [(Int, Player)] -> [(Int, Player)]
-- ^ The matching players with their index numbers -- ^ The matching players with their index numbers
playerSearch sStr = playerSearch = playerSearchWith $ const True
filter match . zip [0..]
where match (_, p) = sStr `isInfixOf` (p^.pName) -- | Searches through a list of players for an active player
activePlayerSearch
:: String
-- ^ The search string
-> [Player]
-- ^ The list of players to search
-> [(Int, Player)]
-- ^ The matching players with their index numbers
activePlayerSearch = playerSearchWith (^.pActive)
-- | Searches for a player by exact match on name -- | Searches for a player by exact match on name
playerSearchExact playerSearchExact
@@ -892,7 +1061,7 @@ playerSearchExact
-> Maybe (Int, Player) -> Maybe (Int, Player)
-- ^ The player's index and value -- ^ The player's index and value
playerSearchExact sStr = playerSearchExact sStr =
listToMaybe . filter match . zip [0..] find match . zip [0..]
where match (_, p) = p^.pName == sStr where match (_, p) = p^.pName == sStr
-- | Modifies a player with a given name -- | Modifies a player with a given name
@@ -915,20 +1084,6 @@ playerSummary :: Player -> String
playerSummary p = playerSummary p =
p^.pName ++ " (" ++ show (p^.pNumber) ++ ") " ++ p^.pPosition p^.pName ++ " (" ++ show (p^.pNumber) ++ ") " ++ p^.pPosition
-- | Provides a detailed string describing a 'Player'
playerDetails :: Player -> String
playerDetails p = unlines
[ " Number: " ++ show (p^.pNumber)
, " Name: " ++ p^.pName
, " Position: " ++ p^.pPosition
, " YTD goals: " ++ show (p^.pYtd.psGoals)
, " YTD assists: " ++ show (p^.pYtd.psAssists)
, " YTD penalty mins: " ++ show (p^.pYtd.psPMin)
, " Lifetime goals: " ++ show (p^.pLifetime.psGoals)
, " Lifetime assists: " ++ show (p^.pLifetime.psAssists)
, "Lifetime penalty mins: " ++ show (p^.pLifetime.psPMin)
]
-- | Determines whether or not a player has been active in the current -- | Determines whether or not a player has been active in the current
-- season/year -- season/year
playerIsActive :: Player -> Bool playerIsActive :: Player -> Bool
@@ -950,6 +1105,23 @@ addPlayerStats s1 s2 = newPlayerStats
& psAssists .~ s1^.psAssists + s2^.psAssists & psAssists .~ s1^.psAssists + s2^.psAssists
& psPMin .~ s1^.psPMin + s2^.psPMin & psPMin .~ s1^.psPMin + s2^.psPMin
-- | Searches a list of goalies with a search criteria
goalieSearchWith
:: (Goalie -> Bool)
-- ^ The search criteria
-> String
-- ^ The search string
-> [Goalie]
-- ^ The list to search
-> [(Int, Goalie)]
-- ^ The search results with their corresponding index numbers
goalieSearchWith criteria sStr =
filter match . zip [0..]
where
match (_, g)
= map toUpper sStr `isInfixOf` map toUpper (g^.gName)
&& criteria g
-- | Searches a list of goalies -- | Searches a list of goalies
goalieSearch goalieSearch
:: String :: String
@@ -958,8 +1130,17 @@ goalieSearch
-- ^ The list to search -- ^ The list to search
-> [(Int, Goalie)] -> [(Int, Goalie)]
-- ^ The search results with their corresponding index numbers -- ^ The search results with their corresponding index numbers
goalieSearch sStr = filter (\(_, goalie) -> sStr `isInfixOf` (goalie^.gName)) . goalieSearch = goalieSearchWith $ const True
zip [0..]
-- | Searches a list of goalies for an active goalie
activeGoalieSearch
:: String
-- ^ The search string
-> [Goalie]
-- ^ The list to search
-> [(Int, Goalie)]
-- ^ The search results with their corresponding index numbers
activeGoalieSearch = goalieSearchWith (^.gActive)
-- | Searches a list of goalies for an exact match -- | Searches a list of goalies for an exact match
goalieSearchExact goalieSearchExact
@@ -979,3 +1160,30 @@ goalieSearchExact sStr goalies = let
-- | Provides a description string for a 'Goalie' -- | Provides a description string for a 'Goalie'
goalieSummary :: Goalie -> String goalieSummary :: Goalie -> String
goalieSummary g = g^.gName ++ " (" ++ show (g^.gNumber) ++ ")" goalieSummary g = g^.gName ++ " (" ++ show (g^.gNumber) ++ ")"
-- | Determines whether or not a goalie has been active in the current
-- season
goalieIsActive :: Goalie -> Bool
goalieIsActive g = g^.gYtd.gsMinsPlayed /= 0
-- | Adds two sets of 'GoalieStats'
addGoalieStats :: GoalieStats -> GoalieStats -> GoalieStats
addGoalieStats g1 g2 = GoalieStats
{ _gsGames = g1^.gsGames + g2^.gsGames
, _gsMinsPlayed = g1^.gsMinsPlayed + g2^.gsMinsPlayed
, _gsGoalsAllowed = g1^.gsGoalsAllowed + g2^.gsGoalsAllowed
, _gsShutouts = g1^.gsShutouts + g2^.gsShutouts
, _gsWins = g1^.gsWins + g2^.gsWins
, _gsLosses = g1^.gsLosses + g2^.gsLosses
, _gsTies = g1^.gsTies + g2^.gsTies
}
-- | Determines a goalie's average goals allowed per game.
gsAverage :: GoalieStats -> Rational
gsAverage gs = let
allowed = fromIntegral $ gs^.gsGoalsAllowed
mins = fromIntegral $ gs^.gsMinsPlayed
gLen = fromIntegral gameLength
in if mins == 0
then 0
else allowed / mins * gLen

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -39,6 +39,7 @@ module Mtlstats.Types.Menu (
import Lens.Micro ((^.)) import Lens.Micro ((^.))
import Lens.Micro.TH (makeLenses) import Lens.Micro.TH (makeLenses)
import Mtlstats.Format
import Mtlstats.Types import Mtlstats.Types
-- | Defines a menu -- | Defines a menu
@@ -65,8 +66,15 @@ makeLenses ''Menu
makeLenses ''MenuItem makeLenses ''MenuItem
instance Show (Menu a) where instance Show (Menu a) where
show m = m ^. menuTitle ++ "\n" ++ items show m = unlines
where items = unlines $ map show $ m ^. menuItems $ [ m^.menuTitle
, ""
]
++ body
where
body = map (left width) items
width = maximum $ map length items
items = map show $ m^.menuItems
instance Show (MenuItem a) where instance Show (MenuItem a) where
show i = [i ^. miKey] ++ ") " ++ i ^. miDescription show i = [i ^. miKey] ++ ": " ++ i ^. miDescription

View File

@@ -1,7 +1,7 @@
{- | {- |
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -19,9 +19,26 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-} -}
module Mtlstats.Util (nth, modifyNth, updateMap, slice) where module Mtlstats.Util
( nth
, modifyNth
, dropNth
, updateMap
, slice
, capitalizeName
, linesToWidget
, linesToWidgetC
, userText
) where
import Brick.Types (Widget)
import Brick.Widgets.Center (hCenter)
import Brick.Widgets.Core (str, vBox)
import Brick.Widgets.Edit (Editor, editContentsL, getEditContents)
import Data.Char (isSpace, toUpper)
import qualified Data.Map as M import qualified Data.Map as M
import Data.Text.Zipper (insertChar)
import Lens.Micro ((^.), (&), (%~), to)
-- | Attempt to select the element from a list at a given index -- | Attempt to select the element from a list at a given index
nth nth
@@ -45,8 +62,21 @@ modifyNth
-> [a] -> [a]
-- ^ The list -- ^ The list
-> [a] -> [a]
modifyNth n f = map (\(i, x) -> if i == n then f x else x) modifyNth n f = zipWith
. zip [0..] (\i x -> if i == n then f x else x)
[0..]
-- | Attempt to drop the nth element from a list
dropNth
:: Int
-- ^ The index of the element to drop
-> [a]
-- ^ The list to be modified
-> [a]
-- ^ The modified list
dropNth n = foldr
(\(i, x) acc -> if i == n then acc else x : acc)
[] . zip [0..]
-- | Modify a value indexed by a given key in a map using a default -- | Modify a value indexed by a given key in a map using a default
-- initial value if not present -- initial value if not present
@@ -75,3 +105,45 @@ slice
-- ^ The list to take a subset of -- ^ The list to take a subset of
-> [a] -> [a]
slice offset len = take len . drop offset slice offset len = take len . drop offset
-- | Name capitalization function for a player
capitalizeName
:: Char
-- ^ The character being input
-> Editor String ()
-- ^ The current string
-> Editor String ()
-- ^ The resulting string
capitalizeName ch e = e & editContentsL %~ insertChar ch'
where
s = e^.to userText
ch' = if lockFlag s
then toUpper ch
else ch
lockFlag "" = True
lockFlag (c:cs)
| c == ',' = lockFlag' cs
| otherwise = lockFlag cs
lockFlag' "" = True
lockFlag' (c:cs)
| isSpace c = lockFlag' cs
| otherwise = False
-- | Converts a list of lines to a widget
linesToWidget :: [String] -> Widget ()
linesToWidget = vBox . map (str . keepBlank)
-- | Converts a list of lines to a widget with each line horizontally
-- centered
linesToWidgetC :: [String] -> Widget ()
linesToWidgetC = vBox . map (hCenter . str . keepBlank)
-- | Fetches the text from an editor widget
userText :: Editor String () -> String
userText w = case getEditContents w of
(x:_) -> x
[] -> ""
keepBlank :: String -> String
keepBlank "" = " "
keepBlank s = s

View File

@@ -17,7 +17,7 @@
# #
# resolver: ./custom-snapshot.yaml # resolver: ./custom-snapshot.yaml
# resolver: https://example.com/snapshots/2018-01-01.yaml # resolver: https://example.com/snapshots/2018-01-01.yaml
resolver: lts-14.0 resolver: lts-20.22
# User packages to be built. # User packages to be built.
# Various formats can be used as shown in the example below. # Various formats can be used as shown in the example below.

View File

@@ -7,13 +7,13 @@ packages:
- completed: - completed:
hackage: ncurses-0.2.16@sha256:8ad9fe6562a80d28166d76adbac1eb4d40c6511fe4e9272ed6e1166dc2f1cdf1,3575 hackage: ncurses-0.2.16@sha256:8ad9fe6562a80d28166d76adbac1eb4d40c6511fe4e9272ed6e1166dc2f1cdf1,3575
pantry-tree: pantry-tree:
size: 674
sha256: 093bdc85ed518c81724f5b6b81c24ab4ebdd231551861f4feaa43361136f70b7 sha256: 093bdc85ed518c81724f5b6b81c24ab4ebdd231551861f4feaa43361136f70b7
size: 674
original: original:
hackage: ncurses-0.2.16@sha256:8ad9fe6562a80d28166d76adbac1eb4d40c6511fe4e9272ed6e1166dc2f1cdf1,3575 hackage: ncurses-0.2.16@sha256:8ad9fe6562a80d28166d76adbac1eb4d40c6511fe4e9272ed6e1166dc2f1cdf1,3575
snapshots: snapshots:
- completed: - completed:
size: 523443 sha256: dcf4fc28f12d805480ddbe8eb8c370e11db12f0461d0110a4240af27ac88d725
url: https://raw.githubusercontent.com/commercialhaskell/stackage-snapshots/master/lts/14/0.yaml size: 650255
sha256: 283773e7120f5446d961eab35ea95c9af9c24187cc178537bd29273200a05171 url: https://raw.githubusercontent.com/commercialhaskell/stackage-snapshots/master/lts/20/22.yaml
original: lts-14.0 original: lts-20.22

View File

@@ -1,537 +0,0 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Actions.EditGoalieSpec (spec) where
import Data.Maybe (fromJust)
import Lens.Micro ((^.), (&), (.~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Actions.EditGoalie
import Mtlstats.Types
import Mtlstats.Util
spec :: Spec
spec = describe "EditGoalie" $ do
editGoalieNumberSpec
editGoalieNameSpec
editGoalieYtdGamesSpec
editGoalieYtdMinsSpec
editGoalieYtdGoalsSpec
editGoalieYtdWinsSpec
editGoalieYtdLossesSpec
editGoalieYtdTiesSpec
editGoalieLtGamesSpec
editGoalieLtMinsSpec
editGoalieLtGoalsSpec
editGoalieLtWinsSpec
editGoalieLtLossesSpec
editGoalieLtTiesSpec
editGoalieNumberSpec :: Spec
editGoalieNumberSpec = describe "editGoalieNumber" $ editTest
(editGoalieNumber 5)
EGNumber
(uncurry newGoalie)
[ ( "set Joe"
, Just 0
, (5, "Joe")
, (3, "Bob")
, EGMenu
)
, ( "set Bob"
, Just 1
, (2, "Joe")
, (5, "Bob")
, EGMenu
)
, ( "out of bounds"
, Just 2
, (2, "Joe")
, (3, "Bob")
, EGNumber
)
, ( "no goalie selected"
, Nothing
, (2, "Joe")
, (3, "Bob")
, EGNumber
)
]
editGoalieNameSpec :: Spec
editGoalieNameSpec = describe "editGoalieName" $ editTest
(editGoalieName "foo")
EGName
(uncurry newGoalie)
[ ( "set Joe"
, Just 0
, ( 2, "foo" )
, ( 3, "Bob" )
, EGMenu
)
, ( "set Bob"
, Just 1
, ( 2, "Joe" )
, ( 3, "foo" )
, EGMenu
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe" )
, ( 3, "Bob" )
, EGName
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe" )
, ( 3, "Bob" )
, EGName
)
]
editGoalieYtdGamesSpec :: Spec
editGoalieYtdGamesSpec = describe "editGoalieYtdGames" $ editTest
(editGoalieYtdGames 1)
EGYtdGames
(\(num, name, games) -> newGoalie num name & gYtd.gsGames .~ games)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdGames
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdGames
)
]
editGoalieYtdMinsSpec :: Spec
editGoalieYtdMinsSpec = describe "editGoalieYtdMins" $ editTest
(editGoalieYtdMins 1)
EGYtdMins
(\(num, name, mins) -> newGoalie num name & gYtd.gsMinsPlayed .~ mins)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, (2, "Joe", 0 )
, (3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdMins
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdMins
)
]
editGoalieYtdGoalsSpec :: Spec
editGoalieYtdGoalsSpec = describe "editGoalieYtdGoals" $ editTest
(editGoalieYtdGoals 1)
EGYtdGoals
(\(num, name, goals) -> newGoalie num name & gYtd.gsGoalsAllowed .~ goals)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdGoals
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdGoals
)
]
editGoalieYtdWinsSpec :: Spec
editGoalieYtdWinsSpec = describe "editGoalieYtdWins" $ editTest
(editGoalieYtdWins 1)
EGYtdWins
(\(num, name, wins) -> newGoalie num name & gYtd.gsWins .~ wins)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdWins
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdWins
)
]
editGoalieYtdLossesSpec :: Spec
editGoalieYtdLossesSpec = describe "editGoalieYtdLosses" $ editTest
(editGoalieYtdLosses 1)
EGYtdLosses
(\(num, name, losses) -> newGoalie num name & gYtd.gsLosses .~ losses)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdLosses
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdLosses
)
]
editGoalieYtdTiesSpec :: Spec
editGoalieYtdTiesSpec = describe "editGoalieYtdTies" $ editTest
(editGoalieYtdTies 1)
EGYtdTies
(\(num, name, ties) -> newGoalie num name & gYtd.gsTies .~ ties)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdTies
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdTies
)
]
editGoalieLtGamesSpec :: Spec
editGoalieLtGamesSpec = describe "editGoalieLtGames" $ editTest
(editGoalieLtGames 1)
EGLtGames
(\(num, name, games) -> newGoalie num name & gLifetime.gsGames .~ games)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtGames
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtGames
)
]
editGoalieLtMinsSpec :: Spec
editGoalieLtMinsSpec = describe "editGoalieLtMins" $ editTest
(editGoalieLtMins 1)
EGLtMins
(\(num, name, mins) -> newGoalie num name & gLifetime.gsMinsPlayed .~ mins)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtMins
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtMins
)
]
editGoalieLtGoalsSpec :: Spec
editGoalieLtGoalsSpec = describe "editGoalieLtGoals" $ editTest
(editGoalieLtGoals 1)
EGLtGoals
(\(num, name, goals) -> newGoalie num name & gLifetime.gsGoalsAllowed .~ goals)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtGoals
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtGoals
)
]
editGoalieLtWinsSpec :: Spec
editGoalieLtWinsSpec = describe "editGoalieLtWins" $ editTest
(editGoalieLtWins 1)
EGLtWins
(\(num, name, wins) -> newGoalie num name & gLifetime.gsWins .~ wins)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtWins
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtWins
)
]
editGoalieLtLossesSpec :: Spec
editGoalieLtLossesSpec = describe "editGoalieLtLosses" $ editTest
(editGoalieLtLosses 1)
EGLtLosses
(\(num, name, losses) -> newGoalie num name & gLifetime.gsLosses .~ losses)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtLosses
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtLosses
)
]
editGoalieLtTiesSpec :: Spec
editGoalieLtTiesSpec = describe "editGoalieLtTies" $ editTest
(editGoalieLtTies 1)
EGLtTies
(\(num, name, ties) -> newGoalie num name & gLifetime.gsTies .~ ties)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtTies
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtTies
)
]
editTest
:: (ProgState -> ProgState)
-> EditGoalieMode
-> (a -> Goalie)
-> [(String, Maybe Int, a, a, EditGoalieMode)]
-> Spec
editTest func setMode mkGoalie params = do
mapM_
(\(setLabel, setGid, joeData, bobData, expectMode) -> context setLabel $ do
let
egs = newEditGoalieState
& egsSelectedGoalie .~ setGid
& egsMode .~ setMode
ps = func $ progState $ EditGoalie egs
mapM_
(\(chkLabel, chkGid, goalieData) -> context chkLabel $ let
actual = fromJust $ nth chkGid $ ps^.database.dbGoalies
expected = mkGoalie goalieData
in it ("should be " ++ show expected) $
actual `shouldBe` expected)
-- label, goalie ID, goalie data
[ ( "check Joe", 0, joeData )
, ( "check Bob", 1, bobData )
]
context "check mode" $
it ("should be " ++ show expectMode) $
ps^.progMode.editGoalieStateL.egsMode `shouldBe` expectMode)
params
context "wrong progMode" $ do
let ps = func $ progState MainMenu
it "should not change the database" $
ps^.database `shouldBe` db
it "should not change the progMode" $
show (ps^.progMode) `shouldBe` "MainMenu"
joe :: Goalie
joe = newGoalie 2 "Joe"
bob :: Goalie
bob = newGoalie 3 "Bob"
db :: Database
db = newDatabase & dbGoalies .~ [joe, bob]
progState :: ProgMode -> ProgState
progState mode = newProgState
& progMode .~ mode
& database .~ db

View File

@@ -0,0 +1,83 @@
{-
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Actions.EditStandingsSpec (spec) where
import Lens.Micro ((^.), (&), (.~))
import Test.Hspec
( Spec
, context
, describe
, it
, shouldBe
, shouldSatisfy
)
import Mtlstats.Actions.EditStandings
import Mtlstats.Types
spec :: Spec
spec = describe "EditStandings" $ do
mapM_
(\(label, f, expected) -> describe label $ do
let
ps = newProgState
ps' = f ps
it "should set progMode to EditStandings" $
ps'^.progMode `shouldSatisfy` \case
(EditStandings _) -> True
_ -> False
it ("should set editStandingsMode to " ++ show expected) $
ps'^.progMode.editStandingsModeL `shouldBe` expected)
-- label, function, expected mode
[ ( "editStandings", editStandings, ESMMenu )
, ( "editHomeStandings", editHomeStandings, ESMHome ESMSubMenu )
, ( "editAwayStandings", editAwayStandings, ESMAway ESMSubMenu )
]
mapM_
(\(label, f, expected) -> describe label $ do
mapM_
(\prefix -> context ("mode: " ++ show (prefix ESMSubMenu)) $ let
ps = newProgState & progMode.editStandingsModeL .~ prefix ESMSubMenu
ps' = f ps
in it ("should set the mode to " ++ show expected) $
ps'^.progMode.editStandingsModeL `shouldBe` prefix expected)
[ESMHome, ESMAway]
context "mode: ESMMenu" $ let
ps = newProgState & progMode.editStandingsModeL .~ ESMMenu
ps' = f ps
in it "should not change the mode" $
ps'^.progMode.editStandingsModeL `shouldBe` ESMMenu)
-- label, function, expected
[ ( "editWins", editWins, ESMEditWins )
, ( "editLosses", editLosses, ESMEditLosses )
, ( "editOvertime", editOvertime, ESMEditOvertime )
, ( "editGoalsFor", editGoalsFor, ESMEditGoalsFor )
, ( "editGoalsAgainst", editGoalsAgainst, ESMEditGoalsAgainst )
]

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -23,7 +23,7 @@ module Actions.NewGame.GoalieInputSpec (spec) where
import qualified Data.Map as M import qualified Data.Map as M
import Data.Maybe (fromJust) import Data.Maybe (fromJust)
import Lens.Micro ((^.), (&), (.~), (?~)) import Lens.Micro ((^.), (&), (.~), (?~), (%~))
import Test.Hspec (Spec, context, describe, it, shouldBe) import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Actions.NewGame.GoalieInput import Mtlstats.Actions.NewGame.GoalieInput
@@ -33,27 +33,50 @@ import Mtlstats.Util
import qualified TypesSpec as TS import qualified TypesSpec as TS
spec :: Spec spec :: Spec
spec = describe "Mtlstats.Actions.GoalieInput" $ do spec = describe "GoalieInput" $ do
finishGoalieEntrySpec finishGoalieEntrySpec
recordGoalieStatsSpec recordGoalieStatsSpec
setGameGoalieSpec setGameGoalieSpec
finishGoalieEntrySpec :: Spec finishGoalieEntrySpec :: Spec
finishGoalieEntrySpec = describe "finishGoalieEntry" $ do finishGoalieEntrySpec = describe "finishGoalieEntry" $ mapM_
(\(label, stats, grFlag, gaFlag) -> context label $ do
let let
progState stats = newProgState ps = newProgState
& progMode.gameStateL.gameGoalieStats .~ stats & progMode.gameStateL
& finishGoalieEntry %~ (gameGoalieStats .~ stats)
. (gameType ?~ HomeGame)
. (homeScore ?~ 1)
. (awayScore ?~ 0)
. (overtimeFlag ?~ False)
& database.dbGoalies .~ goalies
context "no goalie data" $ ps' = finishGoalieEntry ps
it "should not set goaliesRecorded" $ let gs = ps'^.progMode.gameStateL
s = progState M.empty
in s^.progMode.gameStateL.gameGoaliesRecorded `shouldBe` False
context "goalie data" $ describe "gameGoaliesRecorded" $
it "should set goaliesRecorded" $ let it ("should be " ++ show grFlag) $
s = progState $ M.fromList [(1, newGoalieStats)] gs^.gameGoaliesRecorded `shouldBe` grFlag
in s^.progMode.gameStateL.gameGoaliesRecorded `shouldBe` True
describe "gameGoalieAssigned" $
it ("should be " ++ show gaFlag) $
gs^.gameGoalieAssigned `shouldBe` gaFlag)
-- label, initial stats, goalies recorded, goalie assigned
[ ( "no goalies", noGoalies, False, False )
, ( "one goalie", oneGoalie, True, True )
, ( "two goalies", twoGoalies, True, False )
]
where
goalies = [joe, bob]
joe = newGoalie 2 "Joe"
bob = newGoalie 3 "Bob"
noGoalies = M.empty
oneGoalie = M.fromList [joeStats]
twoGoalies = M.fromList [joeStats, bobStats]
joeStats = (0, newGoalieStats)
bobStats = (1, newGoalieStats)
recordGoalieStatsSpec :: Spec recordGoalieStatsSpec :: Spec
recordGoalieStatsSpec = describe "recordGoalieStats" $ let recordGoalieStatsSpec = describe "recordGoalieStats" $ let
@@ -185,107 +208,179 @@ recordGoalieStatsSpec = describe "recordGoalieStats" $ let
] ]
setGameGoalieSpec :: Spec setGameGoalieSpec :: Spec
setGameGoalieSpec = describe "setGameGoalie" $ let setGameGoalieSpec = describe "setGameGoalie" $ mapM_
goalieStats w l t = newGoalieStats (\(label, goalieId, ps, expectedJoe, expectedBob, expectedGStats) ->
& gsWins .~ w context label $ do
& gsLosses .~ l
& gsTies .~ t
bob = newGoalie 2 "Bob"
& gYtd .~ goalieStats 10 11 12
& gLifetime .~ goalieStats 20 21 22
joe = newGoalie 3 "Joe"
& gYtd .~ goalieStats 30 31 32
& gLifetime .~ goalieStats 40 41 42
gameState h a ot = newGameState
& gameType ?~ HomeGame
& homeScore ?~ h
& awayScore ?~ a
& overtimeFlag ?~ ot
winningGame = gameState 1 0 False
losingGame = gameState 0 1 False
tiedGame = gameState 0 1 True
in mapM_
(\(setLabel, gs, setGid, bobData, joeData) -> context setLabel $ let
progState = newProgState
& database.dbGoalies .~ [bob, joe]
& progMode.gameStateL .~ gs
& setGameGoalie setGid
in mapM_
(\( chkLabel
, chkGid
, ( gWins
, gLosses
, gTies
, ytdWins
, ytdLosses
, ytdTies
, ltWins
, ltLosses
, ltTies
)
) -> context chkLabel $ do
let let
goalie = (progState^.database.dbGoalies) !! chkGid ps' = setGameGoalie goalieId ps
gameStats = progState^.progMode.gameStateL.gameGoalieStats (joe', bob') = getFirstTwo $ ps'^.database.dbGoalies
game = M.findWithDefault newGoalieStats chkGid gameStats gStats' = ps'^.progMode.gameStateL.gameGoalieStats
ytd = goalie^.gYtd
lifetime = goalie^.gLifetime
mapM_ context "Joe" $ joe' `TS.compareTest` expectedJoe
(\(label', expected, actual) -> context label' $ context "Bob" $ bob' `TS.compareTest` expectedBob
expected `TS.compareTest` actual) context "game stats" $ gStats' `TS.compareTest` expectedGStats)
[ ( "game stats", game, goalieStats gWins gLosses gTies )
, ( "YTD stats", ytd, goalieStats ytdWins ytdLosses ytdTies )
, ( "lifetime stats", lifetime, goalieStats ltWins ltLosses ltTies )
]
it "should set the gameGoalieAssigned flag" $ [ ( "Joe wins - no shutout"
progState^.progMode.gameStateL.gameGoalieAssigned `shouldBe` True)
[ ( "checking Bob", 0, bobData )
, ( "checking Joe", 1, joeData )
])
[ ( "Bob wins"
, winningGame
, 0 , 0
, ( 1, 0, 0, 11, 11, 12, 21, 21, 22 ) , psWin
, ( 0, 0, 0, 30, 31, 32, 40, 41, 42 ) , joeWin
, bob
, gsJoeWin
) )
, ( "Bob loses"
, losingGame , ( "Bob wins - no shutout"
, 0
, ( 0, 1, 0, 10, 12, 12, 20, 22, 22 )
, ( 0, 0, 0, 30, 31, 32, 40, 41, 42 )
)
, ( "Bob ties"
, tiedGame
, 0
, ( 0, 0, 1, 10, 11, 13, 20, 21, 23 )
, ( 0, 0, 0, 30, 31, 32, 40, 41, 42 )
)
, ( "Joe wins"
, winningGame
, 1 , 1
, ( 0, 0, 0, 10, 11, 12, 20, 21, 22 ) , psWin
, ( 1, 0, 0, 31, 31, 32, 41, 41, 42 ) , joe
, bobWin
, gsBobWin
) )
, ( "Joe wins - shutout"
, 0
, psWinSO
, joeWinSO
, bob
, gsJoeWinSO
)
, ( "Bob wins - shutout"
, 1
, psWinSO
, joe
, bobWinSO
, gsBobWinSO
)
, ( "Joe loses" , ( "Joe loses"
, losingGame , 0
, 1 , psLose
, ( 0, 0, 0, 10, 11, 12, 20, 21, 22 ) , joeLose
, ( 0, 1, 0, 30, 32, 32, 40, 42, 42 ) , bob
, gsJoeLose
) )
, ( "Joe ties"
, tiedGame , ( "Bob loses"
, 1 , 1
, ( 0, 0, 0, 10, 11, 12, 20, 21, 22 ) , psLose
, ( 0, 0, 1, 30, 31, 33, 40, 41, 43 ) , joe
, bobLose
, gsBobLose
)
, ( "Joe overtime"
, 0
, psOT
, joeOT
, bob
, gsJoeOT
)
, ( "Bob overtime"
, 1
, psOT
, joe
, bobOT
, gsBobOT
) )
] ]
where
joe
= newGoalie 2 "Joe"
& gYtd
%~ (gsShutouts .~ 11)
. (gsWins .~ 12)
. (gsLosses .~ 13)
. (gsTies .~ 14)
& gLifetime
%~ (gsShutouts .~ 21)
. (gsWins .~ 22)
. (gsLosses .~ 23)
. (gsTies .~ 24)
bob
= newGoalie 3 "Bob"
& gYtd
%~ (gsShutouts .~ 31)
. (gsWins .~ 32)
. (gsLosses .~ 33)
. (gsTies .~ 34)
& gLifetime
%~ (gsShutouts .~ 41)
. (gsWins .~ 42)
. (gsLosses .~ 43)
. (gsTies .~ 44)
joeWin = win joe
bobWin = win bob
joeWinSO = winSO joe
bobWinSO = winSO bob
joeLose = lose joe
bobLose = lose bob
joeOT = tie joe
bobOT = tie bob
psWin = mkProgState
$ (homeScore ?~ 2)
. (awayScore ?~ 1)
psWinSO = mkProgState
$ (homeScore ?~ 1)
. (awayScore ?~ 0)
psLose = mkProgState
$ (homeScore ?~ 0)
. (awayScore ?~ 1)
psOT = mkProgState
$ (homeScore ?~ 0)
. (awayScore ?~ 1)
. (overtimeFlag ?~ True)
mkProgState f
= newProgState
& database.dbGoalies .~ [joe, bob]
& progMode.gameStateL
%~ f
. (gameType ?~ HomeGame)
. (overtimeFlag ?~ False)
gsJoeWin = mkGameStats 0 incWin
gsBobWin = mkGameStats 1 incWin
gsJoeWinSO = mkGameStats 0 $ incWin . incSO
gsBobWinSO = mkGameStats 1 $ incWin . incSO
gsJoeLose = mkGameStats 0 incLoss
gsBobLose = mkGameStats 1 incLoss
gsJoeOT = mkGameStats 0 incOT
gsBobOT = mkGameStats 1 incOT
mkGameStats n f = M.fromList [(n, f newGoalieStats)]
win
= (gYtd %~ incWin)
. (gLifetime %~ incWin)
winSO
= (gYtd %~ (incWin . incSO))
. (gLifetime %~ (incWin . incSO))
lose
= (gYtd %~ incLoss)
. (gLifetime %~ incLoss)
tie
= (gYtd %~ incOT)
. (gLifetime %~ incOT)
incWin = gsWins %~ succ
incSO = gsShutouts %~ succ
incLoss = gsLosses %~ succ
incOT = gsTies %~ succ
getFirstTwo :: [a] -> (a, a)
getFirstTwo (x:y:_) = (x, y)
getFirstTwo _ = error "insufficient members of list"

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -44,64 +44,35 @@ spec = describe "NewGame" $ do
awardAssistSpec awardAssistSpec
resetGoalDataSpec resetGoalDataSpec
assignPMinsSpec assignPMinsSpec
awardShutoutsSpec
GoalieInput.spec GoalieInput.spec
overtimeCheckSpec :: Spec overtimeCheckSpec :: Spec
overtimeCheckSpec = describe "overtimeCheck" $ do overtimeCheckSpec = describe "overtimeCheck" $ mapM_
(\(label, expectation, gt, home, away, otf) ->
context label $
it expectation $ let
ps = newProgState & progMode.gameStateL
%~ (gameType ?~ gt)
. (homeScore ?~ home)
. (awayScore ?~ away)
context "tie game" $ do ps' = overtimeCheck ps
let in ps'^.progMode.gameStateL.overtimeFlag `shouldBe` otf)
s = newProgState
& progMode.gameStateL
%~ (gameType ?~ HomeGame)
. (homeScore ?~ 1)
. (awayScore ?~ 1)
& overtimeCheck
it "should clear the home score" $ -- label, expectation, type, home, away, ot flag
s^.progMode.gameStateL.homeScore `shouldBe` Nothing [ ( "home win", clearFlag, HomeGame, 2, 1, Just False )
, ( "home loss", leaveFlag, HomeGame, 1, 2, Nothing )
, ( "home tie", setFlag, HomeGame, 1, 1, Just True )
, ( "away win", clearFlag, AwayGame, 1, 2, Just False )
, ( "away loss", leaveFlag, AwayGame, 2, 1, Nothing )
, ( "away tie", setFlag, AwayGame, 1, 1, Just True )
]
it "should clear the away score" $ where
s^.progMode.gameStateL.awayScore `shouldBe` Nothing clearFlag = "should set the overtimeFlag to True"
setFlag = "should set the overtimeFlag to False"
it "should leave the overtimeFlag blank" $ leaveFlag = "should leave the overtimeFlag as Nothing"
s^.progMode.gameStateL.overtimeFlag `shouldBe` Nothing
context "game won" $ do
let
s = newProgState
& progMode.gameStateL
%~ (gameType ?~ HomeGame)
. (homeScore ?~ 2)
. (awayScore ?~ 1)
& overtimeCheck
it "should not change the home score" $
s^.progMode.gameStateL.homeScore `shouldBe` Just 2
it "should not change the away score" $
s^.progMode.gameStateL.awayScore `shouldBe` Just 1
it "should set the overtimeCheck flag to False" $
s^.progMode.gameStateL.overtimeFlag `shouldBe` Just False
context "game lost" $ do
let
s = newProgState
& progMode.gameStateL
%~ (gameType ?~ HomeGame)
. (homeScore ?~ 1)
. (awayScore ?~ 2)
& overtimeCheck
it "should not change the home score" $
s^.progMode.gameStateL.homeScore `shouldBe` Just 1
it "should not change the away score" $
s^.progMode.gameStateL.awayScore `shouldBe` Just 2
it "should leave the overtimeCheck flag blank" $
s^.progMode.gameStateL.overtimeFlag `shouldBe` Nothing
updateGameStatsSpec :: Spec updateGameStatsSpec :: Spec
updateGameStatsSpec = describe "updateGameStats" $ do updateGameStatsSpec = describe "updateGameStats" $ do
@@ -481,3 +452,45 @@ assignPMinsSpec = describe "assignPMins" $ let
, ( Just 2, 4, 3, 2, 6, 5, 0 ) , ( Just 2, 4, 3, 2, 6, 5, 0 )
, ( Nothing, 4, 3, 2, 6, 5, 0 ) , ( Nothing, 4, 3, 2, 6, 5, 0 )
] ]
awardShutoutsSpec :: Spec
awardShutoutsSpec = describe "awardShutouts" $ let
joe = newGoalie 2 "Joe"
& gYtd.gsShutouts .~ 1
& gLifetime.gsShutouts .~ 2
bob = newGoalie 3 "Bob"
& gYtd.gsShutouts .~ 3
& gLifetime.gsShutouts .~ 4
steve = newGoalie 5 "Steve"
& gYtd.gsShutouts .~ 5
& gLifetime.gsShutouts .~ 6
ps = newProgState
& database.dbGoalies .~ [joe, bob, steve]
& progMode.gameStateL.gameGoalieStats .~ M.fromList
[ ( 0, newGoalieStats & gsGoalsAllowed .~ 1 )
, ( 1, newGoalieStats )
]
& awardShutouts
in mapM_
(\(name, gid, expectedGame, expectedYtd, expectedLt) -> context name $ let
game = M.findWithDefault newGoalieStats gid $
ps^.progMode.gameStateL.gameGoalieStats
goalie = (ps^.database.dbGoalies) !! gid
in mapM_
(\(label, actual, expected) -> context label $
it ("should be " ++ show actual) $
actual `shouldBe` expected)
-- label, actual, expected
[ ( "Game", game^.gsShutouts, expectedGame )
, ( "YTD", goalie^.gYtd.gsShutouts, expectedYtd )
, ( "lifetime", goalie^.gLifetime.gsShutouts, expectedLt )
])
-- goalie, goalie ID, Game, YTD, lifetime
[ ( "Joe", 0, 0, 1, 2 )
, ( "Bob", 1, 1, 4, 5 )
, ( "Steve", 2, 0, 5, 6 )
]

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -24,7 +24,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module ActionsSpec (spec) where module ActionsSpec (spec) where
import Control.Monad (replicateM) import Control.Monad (replicateM)
import Lens.Micro ((^.), (&), (.~), (?~)) import Lens.Micro ((^.), (&), (.~), (?~), (%~), to)
import Test.Hspec import Test.Hspec
( Spec ( Spec
, context , context
@@ -37,9 +37,11 @@ import Test.Hspec
import Mtlstats.Actions import Mtlstats.Actions
import Mtlstats.Types import Mtlstats.Types
import Mtlstats.Util
import qualified Actions.EditGoalieSpec as EditGoalie
import qualified Actions.NewGameSpec as NewGame import qualified Actions.NewGameSpec as NewGame
import qualified Actions.EditStandingsSpec as EditStandings
import SpecHelpers
import qualified TypesSpec as TS import qualified TypesSpec as TS
spec :: Spec spec :: Spec
@@ -47,22 +49,22 @@ spec = describe "Mtlstats.Actions" $ do
startNewSeasonSpec startNewSeasonSpec
startNewGameSpec startNewGameSpec
resetYtdSpec resetYtdSpec
clearRookiesSpec
resetStandingsSpec resetStandingsSpec
addCharSpec
removeCharSpec
createPlayerSpec createPlayerSpec
createGoalieSpec createGoalieSpec
editSpec
editPlayerSpec editPlayerSpec
editSelectedPlayerSpec
editGoalieSpec editGoalieSpec
editSelectedGoalieSpec
addPlayerSpec addPlayerSpec
addGoalieSpec addGoalieSpec
resetCreatePlayerStateSpec resetCreatePlayerStateSpec
resetCreateGoalieStateSpec resetCreateGoalieStateSpec
backHomeSpec backHomeSpec
scrollUpSpec
scrollDownSpec
NewGame.spec NewGame.spec
EditGoalie.spec EditStandings.spec
startNewSeasonSpec :: Spec startNewSeasonSpec :: Spec
startNewSeasonSpec = describe "startNewSeason" $ do startNewSeasonSpec = describe "startNewSeason" $ do
@@ -128,6 +130,45 @@ resetYtdSpec = describe "resetYtd" $
lt ^. gsTies `shouldNotBe` 0) $ lt ^. gsTies `shouldNotBe` 0) $
s ^. database . dbGoalies s ^. database . dbGoalies
clearRookiesSpec :: Spec
clearRookiesSpec = describe "clearRookies" $ do
let
players =
[ newPlayer 1 "Joe" "centre" & pRookie .~ True
, newPlayer 2 "Bob" "centre" & pRookie .~ False
]
goalies =
[ newGoalie 3 "Bill" & gRookie .~ True
, newGoalie 4 "Doug" & gRookie .~ False
]
ps = newProgState
& database
%~ (dbPlayers .~ players)
. (dbGoalies .~ goalies)
ps' = clearRookies ps
context "Players" $ mapM_
(\p -> let
name = p^.pName
rFlag = p^.pRookie
in context name $
it "should not be a rookie" $
rFlag `shouldBe` False)
(ps'^.database.dbPlayers)
context "Goalies" $ mapM_
(\g -> let
name = g^.gName
rFlag = g^.gRookie
in context name $
it "should not be a rookie" $
rFlag `shouldBe` False)
(ps'^.database.dbGoalies)
resetStandingsSpec :: Spec resetStandingsSpec :: Spec
resetStandingsSpec = describe "resetStandings" $ do resetStandingsSpec = describe "resetStandings" $ do
let let
@@ -163,29 +204,6 @@ resetStandingsSpec = describe "resetStandings" $ do
it "should be reset" $ it "should be reset" $
ps^.database.dbAwayGameStats `shouldBe` newGameStats ps^.database.dbAwayGameStats `shouldBe` newGameStats
addCharSpec :: Spec
addCharSpec = describe "addChar" $
it "should add the character to the input buffer" $ let
s = newProgState
& inputBuffer .~ "foo"
& addChar 'd'
in s ^. inputBuffer `shouldBe` "food"
removeCharSpec :: Spec
removeCharSpec = describe "removeChar" $ do
context "empty" $
it "should remove the character from the input buffer" $ let
s = removeChar newProgState
in s ^. inputBuffer `shouldBe` ""
context "not empty" $
it "should remove the character from the input buffer" $ let
s = newProgState
& inputBuffer .~ "foo"
& removeChar
in s ^. inputBuffer `shouldBe` "fo"
createPlayerSpec :: Spec createPlayerSpec :: Spec
createPlayerSpec = describe "createPlayer" $ createPlayerSpec = describe "createPlayer" $
it "should change the mode appropriately" $ let it "should change the mode appropriately" $ let
@@ -198,64 +216,164 @@ createGoalieSpec = describe "createGoalie" $
s = createGoalie newProgState s = createGoalie newProgState
in show (s^.progMode) `shouldBe` "CreateGoalie" in show (s^.progMode) `shouldBe` "CreateGoalie"
editSpec :: Spec
editSpec = describe "edit" $
it "should change the mode to EditMenu" $ let
ps = edit newProgState
in show (ps^.progMode) `shouldBe` "EditMenu"
editPlayerSpec :: Spec editPlayerSpec :: Spec
editPlayerSpec = describe "editPlayer" $ editPlayerSpec = describe "editPlayer" $
it "should change the mode appropriately" $ let it "should change the mode appropriately" $ let
s = editPlayer newProgState s = editPlayer newProgState
in show (s^.progMode) `shouldBe` "EditPlayer" in show (s^.progMode) `shouldBe` "EditPlayer"
editSelectedPlayerSpec :: Spec
editSelectedPlayerSpec = describe "editSelectedPlayer" $ mapM_
(\(label, pState, expected) -> context label $
it "should edit the players appropriately" $ let
pState' = editSelectedPlayer (pName .~ "foo") pState
players' = pState'^.database.dbPlayers
in players' `shouldBe` expected)
-- label, initial state, expected
[ ( "wrong mode", baseState, players )
, ( "not selected", changePlayer Nothing, players )
, ( "player 0", changePlayer $ Just 0, changed0 )
, ( "player 1", changePlayer $ Just 1, changed1 )
, ( "out of bounds", changePlayer $ Just 2, players )
]
where
baseState = newProgState & database.dbPlayers .~ players
changePlayer n = baseState
& (progMode.editPlayerStateL.epsSelectedPlayer .~ n)
players = [ player 0, player 1 ]
changed0 = [ player' 0, player 1 ]
changed1 = [ player 0, player' 1 ]
player n = newPlayer n ("Player " ++ show n) "pos"
player' n = newPlayer n "foo" "pos"
editGoalieSpec :: Spec editGoalieSpec :: Spec
editGoalieSpec = describe "editGoalie" $ editGoalieSpec = describe "editGoalie" $
it "should change the mode appropriately" $ let it "should change the mode appropriately" $ let
s = editGoalie newProgState s = editGoalie newProgState
in show (s^.progMode) `shouldBe` "EditGoalie" in show (s^.progMode) `shouldBe` "EditGoalie"
addPlayerSpec :: Spec editSelectedGoalieSpec :: Spec
addPlayerSpec = describe "addPlayer" $ do editSelectedGoalieSpec = describe "editSelectedGoalie" $ mapM_
let (\(label, pState, expected) -> context label $
p1 = newPlayer 1 "Joe" "centre" it "should edit the goalies appropriately" $ let
p2 = newPlayer 2 "Bob" "defense" pState' = editSelectedGoalie (gName .~ "foo") pState
db = newDatabase goalies' = pState'^.database.dbGoalies
& dbPlayers .~ [p1] in goalies' `shouldBe` expected)
s pm = newProgState
& progMode .~ pm
& database .~ db
context "data available" $ -- label, initial state, expected
it "should create the player" $ let [ ( "wrong mode", baseState, goalies )
s' = addPlayer $ s $ CreatePlayer $ newCreatePlayerState , ( "not selected", changeGoalie Nothing, goalies )
& cpsNumber ?~ 2 , ( "goalie 0", changeGoalie $ Just 0, changed0 )
, ( "goalie 1", changeGoalie $ Just 1, changed1 )
, ( "out of bounds", changeGoalie $ Just 2, goalies )
]
where
baseState = newProgState & database.dbGoalies .~ goalies
changeGoalie n = baseState
& (progMode.editGoalieStateL.egsSelectedGoalie .~ n)
goalies = [ goalie 0, goalie 1 ]
changed0 = [ goalie' 0, goalie 1 ]
changed1 = [ goalie 0, goalie' 1 ]
goalie n = newGoalie n ("Player " ++ show n)
goalie' n = newGoalie n "foo"
addPlayerSpec :: Spec
addPlayerSpec = describe "addPlayer" $ mapM_
(\(label, expectation, pm, players) -> context label $
it expectation $ let
ps = newProgState
& progMode .~ pm
& database.dbPlayers .~ [joe]
ps' = addPlayer ps
in ps'^.database.dbPlayers `shouldBe` players)
-- label, expectation, progMode, players
[ ( "wrong mode", failure, MainMenu, [joe] )
, ( "missing number", failure, noNum, [joe] )
, ( "missing rookie flag", failure, noRookie, [joe] )
, ( "missing active flag", failure, noActive, [joe] )
, ( "rookie", success, mkRookie, [joe, rookie] )
, ( "retired", success, mkRetired, [joe, retired] )
, ( "normal player", success, mkNormal, [joe, normal] )
]
where
failure = "should not create the player"
success = "should create the player"
noNum = mkpm Nothing (Just False) (Just True)
noRookie = mkpm (Just 3) Nothing (Just True)
noActive = mkpm (Just 3) (Just False) Nothing
mkRookie = mkpm (Just 3) (Just True) (Just True)
mkRetired = mkpm (Just 3) (Just False) (Just False)
mkNormal = mkpm (Just 3) (Just False) (Just True)
joe = newPlayer 2 "Joe" "centre"
rookie = player True True
retired = player False False
normal = player False True
player r a = newPlayer 3 "Bob" "defense"
& pRookie .~ r
& pActive .~ a
mkpm n r a = CreatePlayer $ newCreatePlayerState
& cpsNumber .~ n
& cpsName .~ "Bob" & cpsName .~ "Bob"
& cpsPosition .~ "defense" & cpsPosition .~ "defense"
in s'^.database.dbPlayers `shouldBe` [p1, p2] & cpsRookieFlag .~ r
& cpsActiveFlag .~ a
context "data unavailable" $
it "should not create the player" $ let
s' = addPlayer $ s MainMenu
in s'^.database.dbPlayers `shouldBe` [p1]
addGoalieSpec :: Spec addGoalieSpec :: Spec
addGoalieSpec = describe "addGoalie" $ do addGoalieSpec = describe "addGoalie" $ mapM_
let (\(label, expectation, pm, goalies) -> context label $
g1 = newGoalie 2 "Joe" it expectation $ let
g2 = newGoalie 3 "Bob" ps = newProgState
db = newDatabase
& dbGoalies .~ [g1]
s pm = newProgState
& database .~ db
& progMode .~ pm & progMode .~ pm
& database.dbGoalies .~ [joe]
ps' = addGoalie ps
in ps'^.database.dbGoalies `shouldBe` goalies)
context "data available" $ -- label, expectation, progMode, expected goalies
it "should create the goalie" $ let [ ( "wrong mode", failure, MainMenu, [joe] )
s' = addGoalie $ s $ CreateGoalie $ newCreateGoalieState , ( "no number", failure, noNum, [joe] )
& cgsNumber ?~ 3 , ( "no rookie flag", failure, noRookie, [joe] )
, ( "no active flag", failure, noActive, [joe] )
, ( "rookie", success, mkRookie, [joe, rookie] )
, ( "retired", success, mkRetired, [joe, retired] )
, ( "normal goalie", success, mkNormal, [joe, normal] )
]
where
failure = "should not create the goalie"
success = "should create the goalie"
noNum = cgs Nothing (Just False) (Just True)
noRookie = cgs (Just 3) Nothing (Just True)
noActive = cgs (Just 3) (Just False) Nothing
mkRookie = cgs (Just 3) (Just True) (Just True)
mkRetired = cgs (Just 3) (Just False) (Just False)
mkNormal = cgs (Just 3) (Just False) (Just True)
joe = newGoalie 2 "Joe"
rookie = goalie True True
retired = goalie False False
normal = goalie False True
goalie r a = newGoalie 3 "Bob"
& gRookie .~ r
& gActive .~ a
cgs n r a = CreateGoalie $ newCreateGoalieState
& cgsNumber .~ n
& cgsName .~ "Bob" & cgsName .~ "Bob"
in s'^.database.dbGoalies `shouldBe` [g1, g2] & cgsRookieFlag .~ r
& cgsActiveFlag .~ a
context "data unavailable" $
it "should not create the goalie" $ let
s' = addGoalie $ s MainMenu
in s'^.database.dbGoalies `shouldBe` [g1]
resetCreatePlayerStateSpec :: Spec resetCreatePlayerStateSpec :: Spec
resetCreatePlayerStateSpec = describe "resetCreatePlayerState" $ let resetCreatePlayerStateSpec = describe "resetCreatePlayerState" $ let
@@ -281,8 +399,7 @@ backHomeSpec = describe "backHome" $ do
let let
input = newProgState input = newProgState
& progMode.gameStateL .~ newGameState & progMode.gameStateL .~ newGameState
& inputBuffer .~ "foo" & editorW .~ mkEditor "foo"
& scrollOffset .~ 123
result = backHome input result = backHome input
it "should set the program mode back to MainMenu" $ it "should set the program mode back to MainMenu" $
@@ -291,34 +408,4 @@ backHomeSpec = describe "backHome" $ do
_ -> False _ -> False
it "should clear the input buffer" $ it "should clear the input buffer" $
result^.inputBuffer `shouldBe` "" result^.editorW.to userText `shouldBe` ""
it "should reset the scroll offset" $
result^.scrollOffset `shouldBe` 0
scrollUpSpec :: Spec
scrollUpSpec = describe "scrollUp" $ do
context "scrolled down" $
it "should decrease the scroll offset by one" $ let
ps = newProgState & scrollOffset .~ 10
ps' = scrollUp ps
in ps'^.scrollOffset `shouldBe` 9
context "at top" $
it "should keep the scroll offset at zero" $ let
ps = scrollUp newProgState
in ps^.scrollOffset `shouldBe` 0
context "above top" $
it "should return the scroll offset to zero" $ let
ps = newProgState & scrollOffset .~ (-10)
ps' = scrollUp ps
in ps'^.scrollOffset `shouldBe` 0
scrollDownSpec :: Spec
scrollDownSpec = describe "scrollDown" $
it "should increase the scroll offset" $ let
ps = newProgState & scrollOffset .~ 10
ps' = scrollDown ps
in ps'^.scrollOffset `shouldBe` 11

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -21,9 +21,11 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module FormatSpec (spec) where module FormatSpec (spec) where
import Data.Ratio ((%))
import Test.Hspec (Spec, context, describe, it, shouldBe) import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Format import Mtlstats.Format
import Mtlstats.Types
spec :: Spec spec :: Spec
spec = describe "Mtlstats.Format" $ do spec = describe "Mtlstats.Format" $ do
@@ -31,8 +33,15 @@ spec = describe "Mtlstats.Format" $ do
leftSpec leftSpec
rightSpec rightSpec
centreSpec centreSpec
padRightSpec
overlaySpec overlaySpec
monthSpec monthSpec
labelTableSpec
numTableSpec
tableWithSpec
complexTableSpec
overlayLastSpec
showFloatingSpec
padNumSpec :: Spec padNumSpec :: Spec
padNumSpec = describe "padNum" $ do padNumSpec = describe "padNum" $ do
@@ -90,6 +99,16 @@ centreSpec = describe "centre" $ do
it "should truncate the text" $ it "should truncate the text" $
centre 2 "foo" `shouldBe` "fo" centre 2 "foo" `shouldBe` "fo"
padRightSpec :: Spec
padRightSpec = describe "padRight" $ mapM_
(\(label, width, str, expected) -> context label $
it ("should be " ++ show expected) $
padRight width str `shouldBe` expected)
-- label, width, input string, expected
[ ( "text shorter", 5, "foo", "foo " )
, ( "text longer", 3, "foobar", "foobar" )
]
overlaySpec :: Spec overlaySpec :: Spec
overlaySpec = describe "overlay" $ do overlaySpec = describe "overlay" $ do
@@ -111,3 +130,120 @@ monthSpec = describe "month" $ do
context "invalid" $ context "invalid" $
it "should return an empty string" $ it "should return an empty string" $
month 0 `shouldBe` "" month 0 `shouldBe` ""
labelTableSpec :: Spec
labelTableSpec = describe "labelTable" $
it "should format the table" $ let
input =
[ ( "foo", "bar" )
, ( "baz", "quux" )
, ( "longer", "x" )
]
expected =
[ " foo: bar "
, " baz: quux"
, "longer: x "
]
in labelTable input `shouldBe` expected
numTableSpec :: Spec
numTableSpec = describe "numTable" $
it "should format the table" $ let
headers = ["foo", "bar", "baz"]
rows =
[ ( "quux", [ 1, 2, 3 ] )
, ( "xyzzy", [ 9, 99, 999 ] )
]
expected =
[ " foo bar baz"
, " quux 1 2 3"
, "xyzzy 9 99 999"
]
in numTable headers rows `shouldBe` expected
tableWithSpec :: Spec
tableWithSpec = describe "tableWith" $ let
vals =
[ [ "foo", "bar", "baz" ]
, [ "quux", "xyzzy", "x" ]
]
in mapM_
(\(label, func, expected) -> context label $
it "should format the table" $
tableWith func vals `shouldBe` expected)
[ ( "align left"
, left
, [ "foo bar baz"
, "quux xyzzy x "
]
)
, ( "align right"
, right
, [ " foo bar baz"
, "quux xyzzy x"
]
)
]
complexTableSpec :: Spec
complexTableSpec = describe "complexTable" $ mapM_
(\(label, pFuncs, cells, expected) -> context label $
it "should format correctly" $
complexTable pFuncs cells `shouldBe` expected)
[ ( "no fill"
, [left, right]
, [ [ CellText "foo", CellText "bar" ]
, [ CellText "baaz", CellText "quux" ]
]
, [ "foo bar"
, "baaz quux"
]
)
, ( "with fill"
, [left, left, left]
, [ [ CellText "foo", CellText "bar", CellText "baz" ]
, [ CellText "quux", CellFill '-', CellFill '@' ]
]
, [ "foo bar baz"
, "quux ----@@@"
]
)
]
overlayLastSpec :: Spec
overlayLastSpec = describe "overlayLast" $ let
text = "foo"
sample =
[ "line 1"
, "line 2"
]
edited =
[ "line 1"
, "fooe 2"
]
in mapM_
(\(label, input, expected) -> context label $
it ("should be " ++ show expected) $
overlayLast text input `shouldBe` expected)
-- label, input, expected
[ ( "empty list", [], [] )
, ( "non-empty list", sample, edited )
]
showFloatingSpec :: Spec
showFloatingSpec = describe "showFloating" $ let
input = 3 % 2 :: Rational
expected = "1.50"
in it ("should be " ++ expected) $
showFloating input `shouldBe` expected

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -22,7 +22,9 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module HandlersSpec (spec) where module HandlersSpec (spec) where
import Test.Hspec (Spec, context, describe, it, shouldBe) import Test.Hspec (Spec, context, describe, it, shouldBe)
import qualified UI.NCurses as C
import Brick.Types (BrickEvent (VtyEvent))
import Graphics.Vty.Input.Events (Event (EvKey, EvResize), Key (KChar))
import Mtlstats.Handlers import Mtlstats.Handlers
@@ -37,10 +39,18 @@ ynHandlerSpec = describe "ynHandler" $ mapM_
it ("should be " ++ show expected) $ it ("should be " ++ show expected) $
ynHandler event `shouldBe` expected) ynHandler event `shouldBe` expected)
-- description, event, expected -- description, event, expected
[ ( "Y pressed", C.EventCharacter 'Y', Just True ) [ ( "Y pressed", capitalY, Just True )
, ( "y pressed", C.EventCharacter 'y', Just True ) , ( "y pressed", lowerY, Just True )
, ( "N pressed", C.EventCharacter 'N', Just False ) , ( "N pressed", capitalN, Just False )
, ( "n pressed", C.EventCharacter 'n', Just False ) , ( "n pressed", lowerN, Just False )
, ( "x pressed", C.EventCharacter 'x', Nothing ) , ( "x pressed", lowerX, Nothing )
, ( "other event", C.EventResized, Nothing ) , ( "other event", otherEvent, Nothing )
] ]
where
capitalY = chE 'Y'
lowerY = chE 'y'
capitalN = chE 'N'
lowerN = chE 'n'
lowerX = chE 'x'
otherEvent = VtyEvent $ EvResize 0 0
chE c = VtyEvent $ EvKey (KChar c) []

View File

@@ -0,0 +1,91 @@
{-
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Helpers.GoalieSpec (spec) where
import Lens.Micro ((&), (.~), (%~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Helpers.Goalie
import Mtlstats.Types
spec :: Spec
spec = describe "Goalie" $ do
goalieDetailsSpec
goalieNameSpec
goalieDetailsSpec :: Spec
goalieDetailsSpec = describe "goalieDetails" $ let
input = newGoalie 1 "Joe"
& gRookie .~ True
& gYtd
%~ ( gsGames .~ 2 )
. ( gsMinsPlayed .~ 3 )
. ( gsGoalsAllowed .~ 4 )
. ( gsShutouts .~ 5 )
. ( gsWins .~ 6 )
. ( gsLosses .~ 7 )
. ( gsTies .~ 8 )
& gLifetime
%~ ( gsGames .~ 9 )
. ( gsMinsPlayed .~ 10 )
. ( gsGoalsAllowed .~ 11 )
. ( gsShutouts .~ 12 )
. ( gsWins .~ 13 )
. ( gsLosses .~ 14 )
. ( gsTies .~ 15 )
expected = unlines
[ "Number: 1 "
, " Name: Joe*"
, ""
, " YTD Lifetime"
, " Games played 2 9"
, " Mins played 3 10"
, "Goals allowed 4 11"
, " Shutouts 5 12"
, " Wins 6 13"
, " Losses 7 14"
, " Ties 8 15"
]
in it "should format the output correctly" $
goalieDetails input `shouldBe` expected
goalieNameSpec :: Spec
goalieNameSpec = describe "goalieName" $ mapM_
(\(label, g, expected) -> context label $
it ("should be " ++ expected) $
goalieName g `shouldBe` expected)
-- label, goalie, expected
[ ( "rookie", rookie, "foo*" )
, ( "non-rookie", active, "foo" )
, ( "retired", retired, "*foo" )
]
where
rookie = goalie True True
active = goalie False True
retired = goalie False False
goalie r a = newGoalie 1 "foo"
& gRookie .~ r
& gActive .~ a

View File

@@ -0,0 +1,83 @@
{-
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Helpers.PlayerSpec (spec) where
import Lens.Micro ((&), (.~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Helpers.Player
import Mtlstats.Types
spec :: Spec
spec = describe "Player" $ do
playerDetailsSpec
playerNameSpec
playerDetailsSpec :: Spec
playerDetailsSpec = describe "playerDetails" $
it "should give a detailed description" $ let
p = newPlayer 1 "Joe" "centre"
& pRookie .~ True
& pYtd .~ PlayerStats
{ _psGoals = 2
, _psAssists = 3
, _psPMin = 4
}
& pLifetime .~ PlayerStats
{ _psGoals = 5
, _psAssists = 6
, _psPMin = 7
}
expected = unlines
[ " Number: 1 "
, " Name: Joe* "
, "Position: centre"
, ""
, " YTD Lifetime"
, " Goals 2 5"
, " Assists 3 6"
, "Penalty mins 4 7"
]
in playerDetails p `shouldBe` expected
playerNameSpec :: Spec
playerNameSpec = describe "playerName" $ mapM_
(\(label, p, expected) -> context label $
it ("should be " ++ expected) $
playerName p `shouldBe` expected)
-- label, player, expected
[ ( "rookie", rookie, "foo*" )
, ( "non-rookie", nonRookie, "foo" )
, ( "retired", retired, "*foo" )
]
where
rookie = player True True
nonRookie = player False True
retired = player False False
player r a = newPlayer 1 "foo" "centre"
& pRookie .~ r
& pActive .~ a

View File

@@ -0,0 +1,79 @@
{-
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Helpers.PositionSpec (spec) where
import Lens.Micro ((&), (.~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Helpers.Position
import Mtlstats.Types
spec :: Spec
spec = describe "Position" $ do
posSearchSpec
posSearchExactSpec
getPositionsSpec
posSearchSpec :: Spec
posSearchSpec = describe "posSearch" $ mapM_
(\(sStr, expected) -> context ("search string: " ++ show sStr) $
it ("should be " ++ show expected) $
posSearch sStr db `shouldBe` expected)
[ ( "fOo"
, [ ( 2, "foo" )
]
)
, ( "A"
, [ ( 0, "bar" )
, ( 1, "baz" )
]
)
]
posSearchExactSpec :: Spec
posSearchExactSpec = describe "posSearchExact" $ mapM_
(\(input, expected) -> context ("input: " ++ show input) $
it ("should be " ++ show expected) $
posSearchExact input db `shouldBe` expected)
-- input, expected
[ ( "foo", Just 2 )
, ( "FOO", Nothing )
, ( "bar", Just 0 )
, ( "baz", Just 1 )
, ( "a", Nothing )
, ( "quux", Nothing )
]
getPositionsSpec :: Spec
getPositionsSpec = describe "getPositions" $ let
expected = ["bar", "baz", "foo"]
in it ("should be " ++ show expected) $
getPositions db `shouldBe` expected
db :: Database
db = newDatabase & dbPlayers .~
[ newPlayer 2 "Joe" "foo"
, newPlayer 3 "Bob" "bar"
, newPlayer 5 "Bill" "foo"
, newPlayer 8 "Ed" "baz"
]

34
test/HelpersSpec.hs Normal file
View File

@@ -0,0 +1,34 @@
{-
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module HelpersSpec (spec) where
import Test.Hspec (Spec, describe)
import qualified Helpers.GoalieSpec as Goalie
import qualified Helpers.PlayerSpec as Player
import qualified Helpers.PositionSpec as Position
spec :: Spec
spec = describe "Helper" $ do
Player.spec
Goalie.spec
Position.spec

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -28,9 +28,8 @@ import Mtlstats.Report
import Mtlstats.Types import Mtlstats.Types
spec :: Spec spec :: Spec
spec = describe "Mtlstats.Report" $ do spec = describe "Mtlstats.Report"
gameDateSpec gameDateSpec
playerNameColWidthSpec
gameDateSpec :: Spec gameDateSpec :: Spec
gameDateSpec = describe "gameDate" $ do gameDateSpec = describe "gameDate" $ do
@@ -46,20 +45,3 @@ gameDateSpec = describe "gameDate" $ do
context "invalid date" $ context "invalid date" $
it "should return an empty string" $ it "should return an empty string" $
gameDate newGameState `shouldBe` "" gameDate newGameState `shouldBe` ""
playerNameColWidthSpec :: Spec
playerNameColWidthSpec = describe "playerNameColWidth" $ do
let
short1 = newPlayer 1 "short" "foo"
short2 = newPlayer 2 "shorty" "bar"
long = newPlayer 3 "123456789012345" "baz"
mapM_
(\(label, players, expected) -> context label $
it ("should be " ++ show expected) $
playerNameColWidth players `shouldBe` expected)
-- label, players, expected
[ ( "empty list", [], 10 )
, ( "short names", [short1, short2], 10 )
, ( "long name", [short1, long], 16 )
]

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -24,6 +24,7 @@ import Test.Hspec (hspec)
import qualified ActionsSpec as Actions import qualified ActionsSpec as Actions
import qualified FormatSpec as Format import qualified FormatSpec as Format
import qualified HandlersSpec as Handlers import qualified HandlersSpec as Handlers
import qualified HelpersSpec as Helpers
import qualified ReportSpec as Report import qualified ReportSpec as Report
import qualified TypesSpec as Types import qualified TypesSpec as Types
import qualified UtilSpec as Util import qualified UtilSpec as Util
@@ -31,6 +32,7 @@ import qualified UtilSpec as Util
main :: IO () main :: IO ()
main = hspec $ do main = hspec $ do
Types.spec Types.spec
Helpers.spec
Actions.spec Actions.spec
Format.spec Format.spec
Handlers.spec Handlers.spec

29
test/SpecHelpers.hs Normal file
View File

@@ -0,0 +1,29 @@
{-
mtlstats
Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module SpecHelpers where
import Brick.Widgets.Edit (Editor, editContentsL, editor)
import Data.Text.Zipper (gotoEOL)
import Lens.Micro ((&), (%~))
mkEditor :: String -> Editor String ()
mkEditor str = editor () (Just 1) str & editContentsL %~ gotoEOL

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -37,11 +37,11 @@ showSpec :: Spec
showSpec = describe "show" $ showSpec = describe "show" $
it "should display correctly" $ let it "should display correctly" $ let
menu = Menu "Foo" () menu = Menu "Foo" ()
[ MenuItem '1' "Item 1" $ return () [ MenuItem '1' "foo" $ return ()
, MenuItem '2' "Item 2" $ return () , MenuItem '2' "bar baz" $ return ()
] ]
expected = expected =
"Foo\n\ "Foo\n\n\
\1) Item 1\n\ \1: foo \n\
\2) Item 2\n" \2: bar baz\n"
in show menu `shouldBe` expected in show menu `shouldBe` expected

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -19,7 +19,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-} -}
{-# LANGUAGE OverloadedStrings, RankNTypes #-} {-# LANGUAGE FlexibleInstances, OverloadedStrings, RankNTypes #-}
module TypesSpec module TypesSpec
( Comparable (..) ( Comparable (..)
@@ -33,9 +33,11 @@ module TypesSpec
import Control.Monad (replicateM) import Control.Monad (replicateM)
import Data.Aeson (FromJSON, ToJSON, decode, encode, toJSON) import Data.Aeson (FromJSON, ToJSON, decode, encode, toJSON)
import Data.Aeson.Types (Value (Object)) import Data.Aeson.Types (Value (Object))
import qualified Data.HashMap.Strict as HM import qualified Data.Map.Lazy as M
import Data.Ratio ((%))
import qualified GHC.Exts as HM
import Lens.Micro (Lens', (&), (^.), (.~), (?~)) import Lens.Micro (Lens', (&), (^.), (.~), (?~))
import System.Random (randomRIO) import System.Random (randomIO, randomRIO)
import Test.Hspec (Spec, context, describe, it, shouldBe) import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Config import Mtlstats.Config
@@ -57,6 +59,8 @@ spec = describe "Mtlstats.Types" $ do
createGoalieStateLSpec createGoalieStateLSpec
editPlayerStateLSpec editPlayerStateLSpec
editGoalieStateLSpec editGoalieStateLSpec
editStandingsModeLSpec
esmSubModeLSpec
teamScoreSpec teamScoreSpec
otherScoreSpec otherScoreSpec
homeTeamSpec homeTeamSpec
@@ -69,16 +73,20 @@ spec = describe "Mtlstats.Types" $ do
gmsPointsSpec gmsPointsSpec
addGameStatsSpec addGameStatsSpec
playerSearchSpec playerSearchSpec
activePlayerSearchSpec
playerSearchExactSpec playerSearchExactSpec
modifyPlayerSpec modifyPlayerSpec
playerSummarySpec playerSummarySpec
playerDetailsSpec
playerIsActiveSpec playerIsActiveSpec
psPointsSpec psPointsSpec
addPlayerStatsSpec addPlayerStatsSpec
goalieSearchSpec goalieSearchSpec
activeGoalieSearchSpec
goalieSearchExactSpec goalieSearchExactSpec
goalieSummarySpec goalieSummarySpec
goalieIsActiveSpec
addGoalieStatsSpec
gsAverageSpec
Menu.spec Menu.spec
playerSpec :: Spec playerSpec :: Spec
@@ -188,6 +196,47 @@ editGoalieStateLSpec = describe "editGoalieStateL" $
egs2 = newEditGoalieState egs2 = newEditGoalieState
& egsSelectedGoalie ?~ 2 & egsSelectedGoalie ?~ 2
editStandingsModeLSpec :: Spec
editStandingsModeLSpec = describe "editStandingsModeL" $
lensSpec editStandingsModeL
-- getters
[ ( "missing mode", MainMenu, menu )
, ( "with mode", EditStandings home, home )
]
-- setters
[ ( "set mode", MainMenu, home )
, ( "change mode", EditStandings home, away )
]
where
menu = ESMMenu
home = ESMHome ESMSubMenu
away = ESMAway ESMSubMenu
esmSubModeLSpec :: Spec
esmSubModeLSpec = describe "esmSubModeL" $ do
context "getters" $ mapM_
(\(label, mode, expected) -> context label $
it ("should be " ++ show expected) $
mode^.esmSubModeL `shouldBe` expected)
-- label, mode, expected
[ ( "no state", ESMMenu, ESMSubMenu )
, ( "with state", ESMHome ESMEditWins, ESMEditWins )
]
context "setters" $ mapM_
(\(label, mode, expected) -> context label $
it ("should be " ++ show expected) $ let
mode' = mode & esmSubModeL .~ ESMEditWins
in mode' `shouldBe` expected)
-- label, mode, expected
[ ( "no state", ESMMenu, ESMMenu )
, ( "home mode", ESMHome ESMSubMenu, ESMHome ESMEditWins )
, ( "away mode", ESMAway ESMSubMenu, ESMAway ESMEditWins )
]
teamScoreSpec :: Spec teamScoreSpec :: Spec
teamScoreSpec = describe "teamScore" $ do teamScoreSpec = describe "teamScore" $ do
let let
@@ -268,6 +317,7 @@ lensSpec lens getters setters = do
player :: Player player :: Player
player = newPlayer 1 "Joe" "centre" player = newPlayer 1 "Joe" "centre"
& pRookie .~ False
& pYtd .~ playerStats 1 & pYtd .~ playerStats 1
& pLifetime .~ playerStats 2 & pLifetime .~ playerStats 2
@@ -276,6 +326,8 @@ playerJSON = Object $ HM.fromList
[ ( "number", toJSON (1 :: Int) ) [ ( "number", toJSON (1 :: Int) )
, ( "name", toJSON ("Joe" :: String) ) , ( "name", toJSON ("Joe" :: String) )
, ( "position", toJSON ("centre" :: String) ) , ( "position", toJSON ("centre" :: String) )
, ( "rookie", toJSON False )
, ( "active", toJSON True )
, ( "ytd", playerStatsJSON 1 ) , ( "ytd", playerStatsJSON 1 )
, ( "lifetime", playerStatsJSON 2 ) , ( "lifetime", playerStatsJSON 2 )
] ]
@@ -295,6 +347,7 @@ playerStatsJSON n = Object $ HM.fromList
goalie :: Goalie goalie :: Goalie
goalie = newGoalie 1 "Joe" goalie = newGoalie 1 "Joe"
& gRookie .~ False
& gYtd .~ goalieStats 1 & gYtd .~ goalieStats 1
& gLifetime .~ goalieStats 2 & gLifetime .~ goalieStats 2
@@ -302,6 +355,8 @@ goalieJSON :: Value
goalieJSON = Object $ HM.fromList goalieJSON = Object $ HM.fromList
[ ( "number", toJSON (1 :: Int) ) [ ( "number", toJSON (1 :: Int) )
, ( "name", toJSON ("Joe" :: String ) ) , ( "name", toJSON ("Joe" :: String ) )
, ( "rookie", toJSON False )
, ( "active", toJSON True )
, ( "ytd", goalieStatsJSON 1 ) , ( "ytd", goalieStatsJSON 1 )
, ( "lifetime", goalieStatsJSON 2 ) , ( "lifetime", goalieStatsJSON 2 )
] ]
@@ -311,18 +366,20 @@ goalieStats n = newGoalieStats
& gsGames .~ n & gsGames .~ n
& gsMinsPlayed .~ n + 1 & gsMinsPlayed .~ n + 1
& gsGoalsAllowed .~ n + 2 & gsGoalsAllowed .~ n + 2
& gsWins .~ n + 3 & gsShutouts .~ n + 3
& gsLosses .~ n + 4 & gsWins .~ n + 4
& gsTies .~ n + 5 & gsLosses .~ n + 5
& gsTies .~ n + 6
goalieStatsJSON :: Int -> Value goalieStatsJSON :: Int -> Value
goalieStatsJSON n = Object $ HM.fromList goalieStatsJSON n = Object $ HM.fromList
[ ( "games", toJSON n ) [ ( "games", toJSON n )
, ( "mins_played", toJSON $ n + 1 ) , ( "mins_played", toJSON $ n + 1 )
, ( "goals_allowed", toJSON $ n + 2 ) , ( "goals_allowed", toJSON $ n + 2 )
, ( "wins", toJSON $ n + 3 ) , ( "shutouts", toJSON $ n + 3 )
, ( "losses", toJSON $ n + 4 ) , ( "wins", toJSON $ n + 4 )
, ( "ties", toJSON $ n + 5 ) , ( "losses", toJSON $ n + 5 )
, ( "ties", toJSON $ n + 6 )
] ]
gameStats :: Int -> GameStats gameStats :: Int -> GameStats
@@ -586,12 +643,25 @@ playerSearchSpec = describe "playerSearch" $ mapM_
ps = [joe, bob, steve] ps = [joe, bob, steve]
in playerSearch sStr ps `shouldBe` expected) in playerSearch sStr ps `shouldBe` expected)
-- search, result -- search, result
[ ( "Joe", [(0, joe)] ) [ ( "joe", [(0, joe)] )
, ( "o", [(0, joe), (1, bob)] ) , ( "o", [(0, joe), (1, bob)] )
, ( "e", [(0, joe), (2, steve)] ) , ( "e", [(0, joe), (2, steve)] )
, ( "x", [] ) , ( "x", [] )
] ]
activePlayerSearchSpec :: Spec
activePlayerSearchSpec = describe "activePlayerSearch" $ mapM_
(\(sStr, expected) -> context sStr $
it ("should return " ++ show expected) $ let
ps = [joe, bob, steve & pActive .~ False]
in activePlayerSearch sStr ps `shouldBe` expected)
-- search, result
[ ( "joe", [(0, joe)] )
, ( "o", [(0, joe), (1, bob)] )
, ( "e", [(0, joe)] )
, ( "x", [] )
]
playerSearchExactSpec :: Spec playerSearchExactSpec :: Spec
playerSearchExactSpec = describe "playerSearchExact" $ mapM_ playerSearchExactSpec = describe "playerSearchExact" $ mapM_
(\(sStr, expected) -> context sStr $ (\(sStr, expected) -> context sStr $
@@ -636,36 +706,6 @@ playerSummarySpec = describe "playerSummary" $
it "should be \"Joe (2) center\"" $ it "should be \"Joe (2) center\"" $
playerSummary joe `shouldBe` "Joe (2) center" playerSummary joe `shouldBe` "Joe (2) center"
playerDetailsSpec :: Spec
playerDetailsSpec = describe "playerDetails" $
it "should give a detailed description" $ let
p = newPlayer 1 "Joe" "centre"
& pYtd .~ PlayerStats
{ _psGoals = 2
, _psAssists = 3
, _psPMin = 4
}
& pLifetime .~ PlayerStats
{ _psGoals = 5
, _psAssists = 6
, _psPMin = 7
}
expected = unlines
[ " Number: 1"
, " Name: Joe"
, " Position: centre"
, " YTD goals: 2"
, " YTD assists: 3"
, " YTD penalty mins: 4"
, " Lifetime goals: 5"
, " Lifetime assists: 6"
, "Lifetime penalty mins: 7"
]
in playerDetails p `shouldBe` expected
playerIsActiveSpec :: Spec playerIsActiveSpec :: Spec
playerIsActiveSpec = describe "playerIsActive" $ do playerIsActiveSpec = describe "playerIsActive" $ do
let let
@@ -750,8 +790,30 @@ goalieSearchSpec = describe "goalieSearch" $ do
goalieSearch "x" goalies `shouldBe` [] goalieSearch "x" goalies `shouldBe` []
context "exact match" $ context "exact match" $
it "should return Steve" $ it "should return Bob" $
goalieSearch "Bob" goalies `shouldBe` [result 1] goalieSearch "bob" goalies `shouldBe` [result 1]
activeGoalieSearchSpec :: Spec
activeGoalieSearchSpec = describe "activeGoalieSearch" $ do
let
goalies =
[ newGoalie 2 "Joe"
, newGoalie 3 "Bob"
, newGoalie 5 "Steve" & gActive .~ False
]
result n = (n, goalies!!n)
context "partial match" $
it "should return Joe" $
activeGoalieSearch "e" goalies `shouldBe` [result 0]
context "no match" $
it "should return an empty list" $
activeGoalieSearch "x" goalies `shouldBe` []
context "exact match" $
it "should return Bob" $
activeGoalieSearch "bob" goalies `shouldBe` [result 1]
goalieSearchExactSpec :: Spec goalieSearchExactSpec :: Spec
goalieSearchExactSpec = describe "goalieSearchExact" $ do goalieSearchExactSpec = describe "goalieSearchExact" $ do
@@ -782,6 +844,77 @@ goalieSummarySpec = describe "goalieSummary" $
it "should provide a summary string" $ it "should provide a summary string" $
goalieSummary (newGoalie 2 "Joe") `shouldBe` "Joe (2)" goalieSummary (newGoalie 2 "Joe") `shouldBe` "Joe (2)"
goalieIsActiveSpec :: Spec
goalieIsActiveSpec = describe "goalieIsActive" $ mapM_
(\(label, input, expected) -> context label $
it ("should be " ++ show expected) $
goalieIsActive input `shouldBe` expected)
-- label, input, expected
[ ( "inactive", inactive, False )
, ( "active", active, True )
]
where
inactive = newGoalie 1 "Joe"
& gLifetime.gsMinsPlayed .~ 1
active = inactive
& gYtd.gsMinsPlayed .~ 1
addGoalieStatsSpec :: Spec
addGoalieStatsSpec = describe "addGoalieStats" $ let
g1 = GoalieStats
{ _gsGames = 1
, _gsMinsPlayed = 2
, _gsGoalsAllowed = 3
, _gsShutouts = 4
, _gsWins = 5
, _gsLosses = 6
, _gsTies = 7
}
g2 = GoalieStats
{ _gsGames = 8
, _gsMinsPlayed = 9
, _gsGoalsAllowed = 10
, _gsShutouts = 11
, _gsWins = 12
, _gsLosses = 13
, _gsTies = 14
}
expected = GoalieStats
{ _gsGames = 9
, _gsMinsPlayed = 11
, _gsGoalsAllowed = 13
, _gsShutouts = 15
, _gsWins = 17
, _gsLosses = 19
, _gsTies = 21
}
actual = g1 `addGoalieStats` g2
in it ("should be " ++ show expected) $
actual `shouldBe` expected
gsAverageSpec :: Spec
gsAverageSpec = describe "gsAverage" $ mapM_
(\(label, stats, expected) -> context label $
it ("should be " ++ show expected) $
gsAverage stats `shouldBe` expected)
-- label, stats, expected
[ ( "with minutes", gs, 3 % 2 )
, ( "no minutes", newGoalieStats , 0 )
]
where
gs = newGoalieStats
& gsMinsPlayed .~ 2 * gameLength
& gsGoalsAllowed .~ 3
joe :: Player joe :: Player
joe = newPlayer 2 "Joe" "center" joe = newPlayer 2 "Joe" "center"
@@ -797,6 +930,8 @@ makePlayer = Player
<$> makeNum <$> makeNum
<*> makeName <*> makeName
<*> makeName <*> makeName
<*> makeBool
<*> makeBool
<*> makePlayerStats <*> makePlayerStats
<*> makePlayerStats <*> makePlayerStats
@@ -805,6 +940,8 @@ makeGoalie :: IO Goalie
makeGoalie = Goalie makeGoalie = Goalie
<$> makeNum <$> makeNum
<*> makeName <*> makeName
<*> makeBool
<*> makeBool
<*> makeGoalieStats <*> makeGoalieStats
<*> makeGoalieStats <*> makeGoalieStats
@@ -824,11 +961,14 @@ makeGoalieStats = GoalieStats
<*> makeNum <*> makeNum
<*> makeNum <*> makeNum
<*> makeNum <*> makeNum
<*> makeNum
makeNum :: IO Int makeNum :: IO Int
makeNum = randomRIO (1, 10) makeNum = randomRIO (1, 10)
makeBool :: IO Bool
makeBool = randomIO
makeName :: IO String makeName :: IO String
makeName = replicateM 10 $ randomRIO ('A', 'Z') makeName = replicateM 10 $ randomRIO ('A', 'Z')
@@ -898,3 +1038,53 @@ instance Comparable CreateGoalieState where
describe "cgsName" $ describe "cgsName" $
it ("should be " ++ expected^.cgsName) $ it ("should be " ++ expected^.cgsName) $
actual^.cgsName `shouldBe` expected^.cgsName actual^.cgsName `shouldBe` expected^.cgsName
instance Comparable EditStandingsMode where
compareTest actual expected =
it ("should be " ++ show expected) $
actual `shouldBe` expected
instance Comparable Goalie where
compareTest actual expected = do
describe "gNumber" $
it ("should be " ++ show (expected^.gNumber)) $
actual^.gNumber `shouldBe` expected^.gNumber
describe "gName" $
it ("should be " ++ show (expected^.gName)) $
actual^.gName `shouldBe` expected^.gName
describe "gRookie" $
it ("should be " ++ show (expected^.gRookie)) $
actual^.gRookie `shouldBe` expected^.gRookie
describe "gActive" $
it ("should be " ++ show (expected^.gActive)) $
actual^.gActive `shouldBe` expected^.gActive
describe "gYtd" $
(actual^.gYtd) `compareTest` (expected^.gYtd)
describe "gLifetime" $
(actual^.gLifetime) `compareTest` (expected^.gLifetime)
instance Comparable (M.Map Int GoalieStats) where
compareTest actual expected = do
let
aList = M.toList actual
eList = M.toList expected
it "should have the correct number of elements" $
length aList `shouldBe` length eList
mapM_
(\(n, (ka, va), (ke, ve)) -> context ("element " ++ show n) $ do
context "key" $
it ("should be " ++ show ke) $
ka `shouldBe` ke
context "value" $ va `compareTest` ve)
(zip3 ([0..] :: [Int]) aList eList)

View File

@@ -1,7 +1,7 @@
{- {-
mtlstats mtlstats
Copyright (C) 2019 Rhéal Lamothe Copyright (C) Rhéal Lamothe
<rheal.lamothe@gmail.com> <rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -26,12 +26,16 @@ import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Util import Mtlstats.Util
import SpecHelpers
spec :: Spec spec :: Spec
spec = describe "Mtlstats.Util" $ do spec = describe "Mtlstats.Util" $ do
nthSpec nthSpec
modifyNthSpec modifyNthSpec
dropNthSpec
updateMapSpec updateMapSpec
sliceSpec sliceSpec
capitalizeNameSpec
nthSpec :: Spec nthSpec :: Spec
nthSpec = describe "nth" $ mapM_ nthSpec = describe "nth" $ mapM_
@@ -63,6 +67,20 @@ modifyNthSpec = describe "modifyNth" $ do
it "should not modify the value" $ it "should not modify the value" $
modifyNth (-1) succ list `shouldBe` [1, 2, 3] modifyNth (-1) succ list `shouldBe` [1, 2, 3]
dropNthSpec :: Spec
dropNthSpec = describe "dropNth" $ mapM_
(\(label, n, expected) ->
context label $
it ("should be " ++ show expected) $
dropNth n list `shouldBe` expected)
[ ( "out of bounds", 1, ["foo", "baz"] )
, ( "in bounds", 3, list )
]
where list = ["foo", "bar", "baz"]
updateMapSpec :: Spec updateMapSpec :: Spec
updateMapSpec = describe "updateMap" $ do updateMapSpec = describe "updateMap" $ do
let let
@@ -93,3 +111,23 @@ sliceSpec = describe "slice" $ do
context "negative offset" $ context "negative offset" $
it "should return the correct number of elements from the beginning" $ it "should return the correct number of elements from the beginning" $
slice (-10) 2 list `shouldBe` [2, 4] slice (-10) 2 list `shouldBe` [2, 4]
capitalizeNameSpec :: Spec
capitalizeNameSpec = describe "capitalizeName" $ mapM_
(\(label, ch, str, expected) -> context label $
it ("should be " ++ expected) $
userText (capitalizeName ch $ mkEditor str) `shouldBe` expected)
-- label, character, string, expected
[ ( "initial lower", 'a', "", "A" )
, ( "initial upper", 'A', "", "A" )
, ( "initial non-alpha", '0', "", "0" )
, ( "pre-comma lower", 'a', "A", "AA" )
, ( "pre-comma upper", 'A', "A", "AA" )
, ( "pre-comma non-alpha", '0', "A", "A0" )
, ( "post-comma first lower", 'a', "FOO, ", "FOO, A" )
, ( "post-comma first upper", 'A', "FOO, ", "FOO, A" )
, ( "post-comma first non-alpha", '0', "FOO, ", "FOO, 0" )
, ( "unrestricted upper", 'A', "FOO, A", "FOO, AA" )
, ( "unrestricted lower", 'a', "FOO, A", "FOO, Aa" )
, ( "unrestricted non-alpha", '0', "FOO, A", "FOO, A0" )
]