perform action on completion of goalie edit

This commit is contained in:
Jonathan Lamothe 2020-01-31 21:14:56 -05:00
parent 835cb9582b
commit 13a1949446
2 changed files with 184 additions and 106 deletions

View File

@ -39,89 +39,103 @@ import Mtlstats.Util
editGoalieC :: EditGoalieState -> Controller
editGoalieC egs
| null $ egs^.egsSelectedGoalie = selectC
| otherwise = editC $ egs^.egsMode
| otherwise = editC (egs^.egsCallback) (egs^.egsMode)
selectC :: Controller
selectC = promptController goalieToEditPrompt
editC :: EditGoalieMode -> Controller
editC = \case
EGMenu -> menuC
EGNumber -> numberC
EGName -> nameC
EGYtd -> ytdMenuC
EGLifetime -> lifetimeMenuC
EGYtdGames b -> ytdGamesC b
EGYtdMins b -> ytdMinsC b
EGYtdGoals b -> ytdGoalsC b
EGYtdShutouts b -> ytdShutoutsC b
EGYtdWins b -> ytdWinsC b
EGYtdLosses b -> ytdLossesC b
EGYtdTies -> ytdTiesC
EGLtGames b -> ltGamesC b
EGLtMins b -> ltMinsC b
EGLtGoals b -> ltGoalsC b
EGLtShutouts b -> ltShutoutsC b
EGLtWins b -> ltWinsC b
EGLtLosses b -> ltLossesC b
EGLtTies -> ltTiesC
editC :: Action () -> EditGoalieMode -> Controller
editC cb =
( \case
EGMenu -> menuC
EGNumber -> numberC
EGName -> nameC
EGYtd -> ytdMenuC
EGLifetime -> lifetimeMenuC
EGYtdGames b -> ytdGamesC b
EGYtdMins b -> ytdMinsC b
EGYtdGoals b -> ytdGoalsC b
EGYtdShutouts b -> ytdShutoutsC b
EGYtdWins b -> ytdWinsC b
EGYtdLosses b -> ytdLossesC b
EGYtdTies -> ytdTiesC
EGLtGames b -> ltGamesC b
EGLtMins b -> ltMinsC b
EGLtGoals b -> ltGoalsC b
EGLtShutouts b -> ltShutoutsC b
EGLtWins b -> ltWinsC b
EGLtLosses b -> ltLossesC b
EGLtTies -> ltTiesC
) <*> return cb
menuC :: Controller
menuC = menuControllerWith header editGoalieMenu
menuC :: Action () -> Controller
menuC _ = menuControllerWith header editGoalieMenu
numberC :: Controller
numberC = promptController editGoalieNumberPrompt
numberC :: Action () -> Controller
numberC = promptController . editGoalieNumberPrompt
nameC :: Controller
nameC = promptController editGoalieNamePrompt
nameC :: Action () -> Controller
nameC = promptController . editGoalieNamePrompt
ytdMenuC :: Controller
ytdMenuC = menuControllerWith header editGoalieYtdMenu
ytdMenuC :: Action () -> Controller
ytdMenuC _ = menuControllerWith header editGoalieYtdMenu
lifetimeMenuC :: Controller
lifetimeMenuC = menuControllerWith header editGoalieLtMenu
lifetimeMenuC :: Action () -> Controller
lifetimeMenuC _ = menuControllerWith header editGoalieLtMenu
ytdGamesC :: Bool -> Controller
ytdGamesC = promptController . editGoalieYtdGamesPrompt
ytdGamesC :: Bool -> Action () -> Controller
ytdGamesC = curry $ promptController .
uncurry editGoalieYtdGamesPrompt
ytdMinsC :: Bool -> Controller
ytdMinsC = promptController . editGoalieYtdMinsPrompt
ytdMinsC :: Bool -> Action () -> Controller
ytdMinsC = curry $ promptController .
uncurry editGoalieYtdMinsPrompt
ytdGoalsC :: Bool -> Controller
ytdGoalsC = promptController . editGoalieYtdGoalsPrompt
ytdGoalsC :: Bool -> Action () -> Controller
ytdGoalsC = curry $ promptController .
uncurry editGoalieYtdGoalsPrompt
ytdShutoutsC :: Bool -> Controller
ytdShutoutsC = promptController . editGoalieYtdShutoutsPrompt
ytdShutoutsC :: Bool -> Action () -> Controller
ytdShutoutsC = curry $ promptController .
uncurry editGoalieYtdShutoutsPrompt
ytdWinsC :: Bool -> Controller
ytdWinsC = promptController . editGoalieYtdWinsPrompt
ytdWinsC :: Bool -> Action () -> Controller
ytdWinsC = curry $ promptController .
uncurry editGoalieYtdWinsPrompt
ytdLossesC :: Bool -> Controller
ytdLossesC = promptController . editGoalieYtdLossesPrompt
ytdLossesC :: Bool -> Action () -> Controller
ytdLossesC = curry $ promptController .
uncurry editGoalieYtdLossesPrompt
ytdTiesC :: Controller
ytdTiesC = promptController editGoalieYtdTiesPrompt
ytdTiesC :: Action () -> Controller
ytdTiesC = promptController . editGoalieYtdTiesPrompt
ltGamesC :: Bool -> Controller
ltGamesC = promptController . editGoalieLtGamesPrompt
ltGamesC :: Bool -> Action () -> Controller
ltGamesC = curry $ promptController .
uncurry editGoalieLtGamesPrompt
ltMinsC :: Bool -> Controller
ltMinsC = promptController . editGoalieLtMinsPrompt
ltMinsC :: Bool -> Action () -> Controller
ltMinsC = curry $ promptController .
uncurry editGoalieLtMinsPrompt
ltGoalsC :: Bool -> Controller
ltGoalsC = promptController . editGoalieLtGoalsPrompt
ltGoalsC :: Bool -> Action() -> Controller
ltGoalsC = curry $ promptController .
uncurry editGoalieLtGoalsPrompt
ltShutoutsC :: Bool -> Controller
ltShutoutsC = promptController . editGoalieLtShutoutsPrompt
ltShutoutsC :: Bool -> Action () -> Controller
ltShutoutsC = curry $ promptController .
uncurry editGoalieLtShutoutsPrompt
ltWinsC :: Bool -> Controller
ltWinsC = promptController . editGoalieLtWinsPrompt
ltWinsC :: Bool -> Action () -> Controller
ltWinsC = curry $ promptController .
uncurry editGoalieLtWinsPrompt
ltLossesC :: Bool -> Controller
ltLossesC = promptController . editGoalieLtLossesPrompt
ltLossesC :: Bool -> Action () -> Controller
ltLossesC = curry $ promptController .
uncurry editGoalieLtLossesPrompt
ltTiesC :: Controller
ltTiesC = promptController editGoalieLtTiesPrompt
ltTiesC :: Action () -> Controller
ltTiesC = promptController . editGoalieLtTiesPrompt
header :: ProgState -> C.Update ()
header s = C.drawString $ fromMaybe "" $ do

View File

@ -52,85 +52,119 @@ goalieToEditPrompt = selectGoaliePrompt "Goalie to edit: " $
modify . (progMode.editGoalieStateL.egsSelectedGoalie .~)
-- | Prompt to edit a goalie's number
editGoalieNumberPrompt :: Prompt
editGoalieNumberPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieNumberPrompt = editNum "Goalie number: " EGMenu
(gNumber .~)
-- | Prompt to edit a goalie's name
editGoalieNamePrompt :: Prompt
editGoalieNamePrompt = namePrompt "Goalie name: " $ \name ->
editGoalieNamePrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieNamePrompt cb = namePrompt "Goalie name: " $ \name -> do
if null name
then goto EGMenu
else doEdit EGMenu $ gName .~ name
then goto EGMenu
else doEdit EGMenu $ gName .~ name
cb
-- | Prompt to edit a goalie's YTD games played
editGoalieYtdGamesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGamesPrompt batchMode =
editGoalieYtdGamesPrompt batchMode cb =
editNum "Year-to-date games played: " mode
(gYtd.gsGames .~)
(gYtd.gsGames .~) cb'
where
mode = if batchMode then EGYtdMins True else EGYtd
(mode, cb') = if batchMode
then (EGYtdMins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD minutes played
editGoalieYtdMinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdMinsPrompt batchMode =
editGoalieYtdMinsPrompt batchMode cb =
editNum "Year-to-date minutes played: " mode
(gYtd.gsMinsPlayed .~)
(gYtd.gsMinsPlayed .~) cb'
where
mode = if batchMode then EGYtdGoals True else EGYtd
(mode, cb') = if batchMode
then (EGYtdGoals True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD goales allowed
editGoalieYtdGoalsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGoalsPrompt batchMode =
editGoalieYtdGoalsPrompt batchMode cb =
editNum "Year-to-date goals allowed: " mode
(gYtd.gsGoalsAllowed .~)
(gYtd.gsGoalsAllowed .~) cb'
where
mode = if batchMode then EGYtdShutouts True else EGYtd
(mode, cb') = if batchMode
then (EGYtdShutouts True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD shutouts
editGoalieYtdShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdShutoutsPrompt batchMode =
editGoalieYtdShutoutsPrompt batchMode cb =
editNum "Year-to-date shutouts: " mode
(gYtd.gsShutouts .~)
(gYtd.gsShutouts .~) cb'
where
mode = if batchMode then EGYtdWins True else EGYtd
(mode, cb') = if batchMode
then (EGYtdWins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD wins
editGoalieYtdWinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdWinsPrompt batchMode =
editGoalieYtdWinsPrompt batchMode cb =
editNum "Year-to-date wins: " mode
(gYtd.gsWins .~)
(gYtd.gsWins .~) cb'
where
mode = if batchMode then EGYtdLosses True else EGYtd
(mode, cb') = if batchMode
then (EGYtdLosses True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD losses
editGoalieYtdLossesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdLossesPrompt batchMode =
editGoalieYtdLossesPrompt batchMode cb =
editNum "Year-to-date losses: " mode
(gYtd.gsLosses .~)
(gYtd.gsLosses .~) cb'
where
mode = if batchMode then EGYtdTies else EGYtd
(mode, cb') = if batchMode
then (EGYtdTies, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD ties
editGoalieYtdTiesPrompt :: Prompt
editGoalieYtdTiesPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdTiesPrompt = editNum "Year-to-date ties: " EGYtd
(gYtd.gsTies .~)
@ -138,70 +172,97 @@ editGoalieYtdTiesPrompt = editNum "Year-to-date ties: " EGYtd
editGoalieLtGamesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGamesPrompt batchMode =
editGoalieLtGamesPrompt batchMode cb =
editNum "Lifetime games played: " mode
(gLifetime.gsGames .~)
(gLifetime.gsGames .~) cb'
where
mode = if batchMode then EGLtMins True else EGLifetime
(mode, cb') = if batchMode
then (EGLtMins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime minutes played
editGoalieLtMinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtMinsPrompt batchMode =
editGoalieLtMinsPrompt batchMode cb =
editNum "Lifetime minutes played: " mode
(gLifetime.gsMinsPlayed .~)
(gLifetime.gsMinsPlayed .~) cb'
where
mode = if batchMode then EGLtGoals True else EGLifetime
(mode, cb') = if batchMode
then (EGLtGoals True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime goals allowed
editGoalieLtGoalsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGoalsPrompt batchMode =
editGoalieLtGoalsPrompt batchMode cb =
editNum "Lifetime goals allowed: " mode
(gLifetime.gsGoalsAllowed .~)
(gLifetime.gsGoalsAllowed .~) cb'
where
mode = if batchMode then EGLtShutouts True else EGLifetime
(mode, cb') = if batchMode
then (EGLtShutouts True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime shutouts
editGoalieLtShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtShutoutsPrompt batchMode =
editGoalieLtShutoutsPrompt batchMode cb =
editNum "Lifetime shutouts: " mode
(gLifetime.gsShutouts .~)
(gLifetime.gsShutouts .~) cb'
where
mode = if batchMode then EGLtWins True else EGLifetime
(mode, cb') = if batchMode
then (EGLtWins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime wins
editGoalieLtWinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtWinsPrompt batchMode =
editGoalieLtWinsPrompt batchMode cb =
editNum "Lifetime wins: " mode
(gLifetime.gsWins .~)
(gLifetime.gsWins .~) cb'
where
mode = if batchMode then EGLtLosses True else EGLifetime
(mode, cb') = if batchMode
then (EGLtLosses True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime losses
editGoalieLtLossesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtLossesPrompt batchMode =
editGoalieLtLossesPrompt batchMode cb =
editNum "Lifetime losses: " mode
(gLifetime.gsLosses .~)
(gLifetime.gsLosses .~) cb'
where
mode = if batchMode then EGLtTies else EGLifetime
(mode, cb') = if batchMode
then (EGLtTies, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime ties
editGoalieLtTiesPrompt :: Prompt
editGoalieLtTiesPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtTiesPrompt = editNum "Lifetime ties: " EGLifetime
(gLifetime.gsTies .~)
@ -209,10 +270,13 @@ editNum
:: String
-> EditGoalieMode
-> (Int -> Goalie -> Goalie)
-> Action ()
-> Prompt
editNum pStr mode f = numPromptWithFallback pStr
(goto mode)
(doEdit mode . f)
editNum pStr mode f cb = numPromptWithFallback pStr
(goto mode >> cb)
(\num -> do
doEdit mode $ f num
cb)
doEdit :: EditGoalieMode -> (Goalie -> Goalie) -> Action ()
doEdit mode f = do