Merge pull request #80 from mtlstats/season-select

Select season database on startup
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Jonathan Lamothe 2020-03-12 03:27:04 -04:00 committed by GitHub
commit 0eb46cacce
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7 changed files with 71 additions and 48 deletions

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@ -1,5 +1,8 @@
# Changelog for mtlstats
## current
- Ask for database to load on start-up
## 0.14.0
- Fixed a bug that was causing shutouts to not be recorded
- Output report to a text file (report.txt)

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@ -19,23 +19,15 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE ScopedTypeVariables #-}
module Mtlstats (initState, mainLoop) where
import Control.Exception (IOException, catch)
import Control.Monad (void)
import Control.Monad.Extra (whenM)
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.Class (lift)
import Control.Monad.Trans.State (get, gets)
import Data.Aeson (decodeFileStrict)
import Data.Maybe (fromJust, fromMaybe)
import Lens.Micro ((&), (.~))
import System.EasyFile (getAppUserDataDirectory, (</>))
import Data.Maybe (fromJust)
import qualified UI.NCurses as C
import Mtlstats.Config
import Mtlstats.Control
import Mtlstats.Types
@ -44,15 +36,7 @@ initState :: C.Curses ProgState
initState = do
C.setEcho False
void $ C.setCursorMode C.CursorInvisible
db <- liftIO $ do
dir <- getAppUserDataDirectory appName
let dbFile = dir </> dbFname
fromMaybe newDatabase <$> catch
(decodeFileStrict dbFile)
(\(_ :: IOException) -> return Nothing)
return
$ newProgState
& database .~ db
return newProgState
-- | Main program loop
mainLoop :: Action ()

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@ -19,7 +19,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE LambdaCase, ScopedTypeVariables #-}
module Mtlstats.Actions
( startNewSeason
@ -43,12 +43,14 @@ module Mtlstats.Actions
, backHome
, scrollUp
, scrollDown
, loadDatabase
, saveDatabase
) where
import Control.Exception (IOException, catch)
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.State (gets, modify)
import Data.Aeson (encodeFile)
import Data.Aeson (decodeFileStrict, encodeFile)
import Data.Maybe (fromMaybe)
import Lens.Micro ((^.), (&), (.~), (%~))
import System.EasyFile
@ -216,12 +218,27 @@ scrollUp = scrollOffset %~ max 0 . pred
scrollDown :: ProgState -> ProgState
scrollDown = scrollOffset %~ succ
-- | Loads the database
loadDatabase :: Action ()
loadDatabase = do
dbFile <- dbSetup
liftIO
(catch
(decodeFileStrict dbFile)
(\(_ :: IOException) -> return Nothing))
>>= mapM_ (modify . (database .~))
-- | Saves the database
saveDatabase :: String -> Action ()
saveDatabase fn = do
db <- gets (^.database)
saveDatabase :: Action ()
saveDatabase = do
db <- gets (^.database)
dbFile <- dbSetup
liftIO $ encodeFile dbFile db
dbSetup :: Action String
dbSetup = do
fn <- gets (^.dbName)
liftIO $ do
dir <- getAppUserDataDirectory appName
let dbFile = dir </> fn
createDirectoryIfMissing True dir
encodeFile dbFile db
return $ dir </> fn ++ ".json"

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@ -39,7 +39,7 @@ import Mtlstats.Types
dispatch :: ProgState -> Controller
dispatch s = case s^.progMode of
TitleScreen -> titleScreenC
MainMenu -> mainMenuC
MainMenu -> mainMenuC s
NewSeason flag -> newSeasonC flag
NewGame gs -> newGameC gs
EditMenu -> editMenuC
@ -49,11 +49,13 @@ dispatch s = case s^.progMode of
EditGoalie egs -> editGoalieC egs
(EditStandings esm) -> editStandingsC esm
mainMenuC :: Controller
mainMenuC = Controller
{ drawController = const $ drawMenu mainMenu
, handleController = menuHandler mainMenu
}
mainMenuC :: ProgState -> Controller
mainMenuC s = if null $ s^.dbName
then promptController getDBPrompt
else Controller
{ drawController = const $ drawMenu mainMenu
, handleController = menuHandler mainMenu
}
newSeasonC :: Bool -> Controller
newSeasonC False = promptController newSeasonPrompt

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@ -45,7 +45,6 @@ import qualified UI.NCurses as C
import Mtlstats.Actions
import qualified Mtlstats.Actions.NewGame.GoalieInput as GI
import Mtlstats.Actions.EditStandings
import Mtlstats.Config
import Mtlstats.Format
import Mtlstats.Types
import Mtlstats.Types.Menu
@ -115,7 +114,7 @@ mainMenu = Menu "MASTER MENU" True
, MenuItem 'C' "EDIT MENU" $
modify edit >> return True
, MenuItem 'E' "EXIT" $
saveDatabase dbFname >> return False
saveDatabase >> return False
]
-- | The new season menu

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@ -32,8 +32,10 @@ module Mtlstats.Prompt (
namePrompt,
numPrompt,
numPromptWithFallback,
dbNamePrompt,
selectPrompt,
-- * Individual prompts
getDBPrompt,
newSeasonPrompt,
playerNumPrompt,
playerNamePrompt,
@ -168,24 +170,30 @@ numPromptWithFallback pStr fallback act = Prompt
, promptSpecialKey = const $ return ()
}
-- | Prompts for a database name
dbNamePrompt
:: String
-- ^ The prompt string
-> (String -> Action ())
-- ^ The callback to pass the result to
-> Prompt
dbNamePrompt pStr act = (strPrompt pStr act)
{ promptProcessChar = \ch -> if isAlphaNum ch || ch == '-'
then (++[toUpper ch])
else id
}
-- | Prompts the user for a filename to save a backup of the database
-- to
newSeasonPrompt :: Prompt
newSeasonPrompt = prompt
{ promptProcessChar = \ch str -> if validChar ch
then str ++ [toUpper ch]
else str
}
where
prompt = strPrompt "Filename to save database: " $ \fn ->
if null fn
then modify backHome
else do
saveDatabase $ fn ++ ".json"
modify $ progMode .~ NewSeason True
validChar = (||) <$> isAlphaNum <*> (=='-')
newSeasonPrompt = dbNamePrompt "Filename for new season: " $ \fn ->
if null fn
then modify backHome
else do
saveDatabase
modify
$ (dbName .~ fn)
. (progMode .~ NewSeason True)
-- | Builds a selection prompt
selectPrompt :: SelectParams a -> Prompt
@ -224,6 +232,12 @@ selectPrompt params = Prompt
_ -> return ()
}
-- | Prompts for the database to load
getDBPrompt :: Prompt
getDBPrompt = dbNamePrompt "Season database to load: " $ \fn -> do
modify $ dbName .~ fn
loadDatabase
-- | Prompts for a new player's number
playerNumPrompt :: Prompt
playerNumPrompt = numPrompt "Player number: " $

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@ -50,6 +50,7 @@ module Mtlstats.Types (
-- ** ProgState Lenses
database,
progMode,
dbName,
inputBuffer,
scrollOffset,
-- ** ProgMode Lenses
@ -233,6 +234,8 @@ data ProgState = ProgState
-- ^ The data to be saved
, _progMode :: ProgMode
-- ^ The program's mode
, _dbName :: String
-- ^ The name of the database file
, _inputBuffer :: String
-- ^ Buffer for user input
, _scrollOffset :: Int
@ -781,6 +784,7 @@ newProgState :: ProgState
newProgState = ProgState
{ _database = newDatabase
, _progMode = TitleScreen
, _dbName = ""
, _inputBuffer = ""
, _scrollOffset = 0
}