created Mtlstats.Control.CreatePlayer module

This commit is contained in:
Jonathan Lamothe 2020-01-29 12:10:57 -05:00
parent 2f0a3a5c57
commit ffc1390755
2 changed files with 93 additions and 56 deletions

View File

@ -25,15 +25,15 @@ import Control.Monad (join)
import Control.Monad.Trans.State (gets, modify)
import Data.Maybe (fromJust)
import Lens.Micro ((^.))
import Lens.Micro.Extras (view)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Control.TitleScreen
import Mtlstats.Control.CreatePlayer
import Mtlstats.Control.EditGoalie
import Mtlstats.Control.EditPlayer
import Mtlstats.Control.EditStandings
import Mtlstats.Control.NewGame
import Mtlstats.Control.TitleScreen
import Mtlstats.Handlers
import Mtlstats.Menu
import Mtlstats.Prompt
@ -43,16 +43,12 @@ import Mtlstats.Types
-- run
dispatch :: ProgState -> Controller
dispatch s = case s^.progMode of
TitleScreen -> titleScreenC
MainMenu -> mainMenuC
NewSeason flag -> newSeasonC flag
NewGame gs -> newGameC gs
EditMenu -> editMenuC
CreatePlayer cps
| null $ cps^.cpsNumber -> getPlayerNumC
| null $ cps^.cpsName -> getPlayerNameC
| null $ cps^.cpsPosition -> getPlayerPosC
| otherwise -> confirmCreatePlayerC
TitleScreen -> titleScreenC
MainMenu -> mainMenuC
NewSeason flag -> newSeasonC flag
NewGame gs -> newGameC gs
EditMenu -> editMenuC
CreatePlayer cps -> createPlayerC cps
CreateGoalie cgs
| null $ cgs^.cgsNumber -> getGoalieNumC
| null $ cgs^.cgsName -> getGoalieNameC
@ -74,50 +70,6 @@ newSeasonC True = menuController newSeasonMenu
editMenuC :: Controller
editMenuC = menuController editMenu
getPlayerNumC :: Controller
getPlayerNumC = Controller
{ drawController = drawPrompt playerNumPrompt
, handleController = \e -> do
promptHandler playerNumPrompt e
return True
}
getPlayerNameC :: Controller
getPlayerNameC = Controller
{ drawController = drawPrompt playerNamePrompt
, handleController = \e -> do
promptHandler playerNamePrompt e
return True
}
getPlayerPosC :: Controller
getPlayerPosC = Controller
{ drawController = drawPrompt playerPosPrompt
, handleController = \e -> do
promptHandler playerPosPrompt e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ " Player number: " ++ show (fromJust $ cps^.cpsNumber) ++ "\n"
C.drawString $ " Player name: " ++ cps^.cpsName ++ "\n"
C.drawString $ "Player position: " ++ cps^.cpsPosition ++ "\n\n"
C.drawString "Create player: are you sure? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addPlayer
join $ gets $ view $ progMode.createPlayerStateL.cpsSuccessCallback
Just False ->
join $ gets $ view $ progMode.createPlayerStateL.cpsFailureCallback
Nothing -> return ()
return True
}
getGoalieNumC :: Controller
getGoalieNumC = Controller
{ drawController = drawPrompt goalieNumPrompt

View File

@ -0,0 +1,85 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreatePlayer (createPlayerC) where
import Control.Monad (join)
import Control.Monad.Trans.State (gets, modify)
import Data.Maybe (fromJust)
import Lens.Micro ((^.))
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
-- | Handles player creation
createPlayerC :: CreatePlayerState -> Controller
createPlayerC cps
| null $ cps^.cpsNumber = getPlayerNumC
| null $ cps^.cpsName = getPlayerNameC
| null $ cps^.cpsPosition = getPlayerPosC
| otherwise = confirmCreatePlayerC
getPlayerNumC :: Controller
getPlayerNumC = Controller
{ drawController = drawPrompt playerNumPrompt
, handleController = \e -> do
promptHandler playerNumPrompt e
return True
}
getPlayerNameC :: Controller
getPlayerNameC = Controller
{ drawController = drawPrompt playerNamePrompt
, handleController = \e -> do
promptHandler playerNamePrompt e
return True
}
getPlayerPosC :: Controller
getPlayerPosC = Controller
{ drawController = drawPrompt playerPosPrompt
, handleController = \e -> do
promptHandler playerPosPrompt e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ " Player number: " ++ show (fromJust $ cps^.cpsNumber) ++ "\n"
C.drawString $ " Player name: " ++ cps^.cpsName ++ "\n"
C.drawString $ "Player position: " ++ cps^.cpsPosition ++ "\n\n"
C.drawString "Create player: are you sure? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addPlayer
join $ gets (^.progMode.createPlayerStateL.cpsSuccessCallback)
Just False ->
join $ gets (^.progMode.createPlayerStateL.cpsFailureCallback)
Nothing -> return ()
return True
}