139 Commits

Author SHA1 Message Date
Jonathan Lamothe
29fae81513 version 0.13.0 2020-03-05 05:21:34 -05:00
Jonathan Lamothe
0676bf4067 Merge pull request #76 from mtlstats/single-goalie
don't ask which goalie to assign the game to when there's only one
2020-02-14 23:02:47 -05:00
Jonathan Lamothe
119032ca80 don't ask which goalie to assign the game to when there's only one 2020-02-14 22:56:35 -05:00
Jonathan Lamothe
2607fc5ce8 Merge pull request #75 from mtlstats/active-check
ask whether player/goalie is active on creation
2020-02-14 00:15:17 -05:00
Jonathan Lamothe
d18cb7dd59 updated change log 2020-02-14 00:09:34 -05:00
Jonathan Lamothe
dff11a8316 assume goalie is active on creation of rookie 2020-02-14 00:08:19 -05:00
Jonathan Lamothe
747bdf8f32 assume player is active on creation of rookie 2020-02-14 00:08:19 -05:00
Jonathan Lamothe
9b07c6d249 record active flag on goalie creation 2020-02-13 23:55:00 -05:00
Jonathan Lamothe
e28ef1ff0e record active flag on player creation 2020-02-13 23:40:43 -05:00
Jonathan Lamothe
960fbb3443 display active flags in new player/goalie creation summaries 2020-02-13 23:30:31 -05:00
Jonathan Lamothe
439aab99d3 prompt whether or not a new player/goalie is active 2020-02-13 23:28:10 -05:00
Jonathan Lamothe
8d7a7997b1 created active flag controller branches 2020-02-13 23:23:18 -05:00
Jonathan Lamothe
7e409fdbd4 added cpsActiveFlag and cgsActiveFlag 2020-02-13 23:18:53 -05:00
Jonathan Lamothe
28b1fa0e06 Merge pull request #74 from mtlstats/rookie-check
Rookie check
2020-02-13 20:20:46 -05:00
Jonathan Lamothe
7c4b7331e8 updated change log 2020-02-13 20:12:00 -05:00
Jonathan Lamothe
214710661a code cleanup 2020-02-13 20:08:10 -05:00
Jonathan Lamothe
6bb4601e6b only ask for goalie lifetime stats when not rookie 2020-02-13 20:03:27 -05:00
Jonathan Lamothe
e51953650c set rookie flag appropriately on goalie creation 2020-02-13 19:45:36 -05:00
Jonathan Lamothe
14386f9c7d display whether or not goalie is a rookie on creation confirmation 2020-02-13 15:23:40 -05:00
Jonathan Lamothe
ec10aa7998 ask if a new goalie is a rookie 2020-02-13 14:57:29 -05:00
Jonathan Lamothe
fe28e96145 use promptController in Mtlstats.Control.CreateGoalie 2020-02-13 14:45:43 -05:00
Jonathan Lamothe
2941998058 only edit player lifetime stats if rookie
...on new player creation
2020-02-13 11:08:32 -05:00
Jonathan Lamothe
c22849bb3b set rookie flag on player creation 2020-02-13 10:35:35 -05:00
Jonathan Lamothe
4315b40732 added rookie flag to player creation confirmation 2020-02-13 03:24:11 -05:00
Jonathan Lamothe
fefa217df1 implemented Mtlstats.Control.CreatePlayer.getRookieFlagC
...also refactored some other controllers to use promptController
2020-02-13 02:55:51 -05:00
Jonathan Lamothe
6d77caaa14 added cpsRookieFlag and cgsRookieFlag 2020-02-13 02:31:20 -05:00
Jonathan Lamothe
a69853858d Merge pull request #73 from mtlstats/position-shortcuts
autocompletion of player positions
2020-02-13 02:20:39 -05:00
Jonathan Lamothe
045f2915e1 updated change log 2020-02-13 02:00:52 -05:00
Jonathan Lamothe
dfd226c7bd implement position selection prompt on player creation/edit 2020-02-13 01:58:59 -05:00
Jonathan Lamothe
b9d8b263df implemented posCallback 2020-02-13 01:39:56 -05:00
Jonathan Lamothe
a2968595d8 implemented posSearchExact 2020-02-12 00:27:28 -05:00
Jonathan Lamothe
25e4929f0b implemented posSearch 2020-02-11 23:58:47 -05:00
Jonathan Lamothe
457298e565 implemented getPositions 2020-02-11 23:37:43 -05:00
Jonathan Lamothe
a80eaa2a40 implemented selectPositionPrompt 2020-02-11 23:00:13 -05:00
Jonathan Lamothe
8a6cf10ad3 version 0.12.0 2020-02-07 18:26:09 -05:00
Jonathan Lamothe
bd5bc21661 Merge pull request #72 from mtlstats/allow-dashes
allow dashes in database backup files
2020-02-04 00:25:09 -05:00
Jonathan Lamothe
accc831bc5 allow dashes in database backup files 2020-02-04 00:19:15 -05:00
Jonathan Lamothe
2c78a591ca Merge pull request #71 from mtlstats/remove-edit
removed the word "edit" from edit menus (mostly)
2020-02-04 00:07:17 -05:00
Jonathan Lamothe
77dc89c76d removed the word "edit" from edit menus (mostly) 2020-02-03 23:58:30 -05:00
Jonathan Lamothe
607a78ccea Merge pull request #70 from mtlstats/sort-players
subsort players by lifetime points
2020-01-31 22:18:58 -05:00
Jonathan Lamothe
d7c5f24c26 subsort players by lifetime points 2020-01-31 22:13:30 -05:00
Jonathan Lamothe
d94c6a588e Merge pull request #69 from mtlstats/sort-goalies
sort goalies by number of minutes played
2020-01-31 21:59:48 -05:00
Jonathan Lamothe
bdbe0131d7 sort goalies by number of minutes played 2020-01-31 21:54:32 -05:00
Jonathan Lamothe
b0638b95b8 Merge pull request #68 from mtlstats/new-goalie-lifetime
Automatically set lifetime stats on new goalie creation
2020-01-31 21:31:24 -05:00
Jonathan Lamothe
ce2d32407e updated change log 2020-01-31 21:24:05 -05:00
Jonathan Lamothe
5771091f18 edit lifetime stats on goalie creation 2020-01-31 21:23:22 -05:00
Jonathan Lamothe
13a1949446 perform action on completion of goalie edit 2020-01-31 21:14:56 -05:00
Jonathan Lamothe
835cb9582b created Mtlstats.Control.CreateGoalie module 2020-01-31 00:36:16 -05:00
Jonathan Lamothe
8bc9b48aa2 added callback to EditGoalieState 2020-01-31 00:25:20 -05:00
Jonathan Lamothe
378efea24e Merge pull request #67 from mtlstats/lifetime-new-player
Lifetime new player
2020-01-30 23:47:28 -05:00
Jonathan Lamothe
6418ab0eea update change log 2020-01-30 23:41:08 -05:00
Jonathan Lamothe
95e74accd4 edit lifetime stats on new player creation 2020-01-30 23:39:20 -05:00
Jonathan Lamothe
ffc1390755 created Mtlstats.Control.CreatePlayer module 2020-01-29 12:10:57 -05:00
Jonathan Lamothe
2f0a3a5c57 perform follow-up action on player edit 2020-01-29 01:19:25 -05:00
Jonathan Lamothe
79d527866f added callback to EditPlayerState 2020-01-29 00:26:43 -05:00
Jonathan Lamothe
994087a0e6 version 0.11.0 2020-01-23 17:18:39 -05:00
Jonathan Lamothe
7fbeaac933 Merge pull request #66 from mtlstats/master-menu
Master menu
2020-01-22 21:53:09 -05:00
Jonathan Lamothe
de56f4f94d updated change log 2020-01-22 21:43:09 -05:00
Jonathan Lamothe
04ba17324e centre menus horizontally 2020-01-22 21:23:32 -05:00
Jonathan Lamothe
d6ae171dc8 pad menu selections to same width 2020-01-22 21:10:21 -05:00
Jonathan Lamothe
72b6f05700 changed menu style
...to be closer to the original program's menu style
2020-01-22 20:59:09 -05:00
Jonathan Lamothe
4c7a756c5e updated change log 2020-01-22 16:30:19 -05:00
Jonathan Lamothe
ea3ca4e578 Merge pull request #65 from mtlstats/title-screen
Title screen
2020-01-22 13:58:12 -05:00
Jonathan Lamothe
179a864cfa added header to title page 2020-01-22 13:48:34 -05:00
Jonathan Lamothe
f2b2ff3fef centred title screen 2020-01-22 13:43:58 -05:00
Jonathan Lamothe
9c2e2291c8 draw box around title 2020-01-22 08:49:13 -05:00
Jonathan Lamothe
abad72ce01 built basic title screen 2020-01-22 00:39:06 -05:00
Jonathan Lamothe
a9d4d3351f implemented title screen controller 2020-01-21 22:55:22 -05:00
Jonathan Lamothe
45aea607b2 added title screen logic branch 2020-01-21 22:20:01 -05:00
Jonathan Lamothe
be9d7d80bb updated change log 2020-01-16 22:16:20 -05:00
Jonathan Lamothe
683c36e2b6 Merge pull request #64 from mtlstats/edit-standings
Edit standings
2020-01-16 21:52:41 -05:00
Jonathan Lamothe
83c408cea2 implemented editing prompts 2020-01-16 21:46:35 -05:00
Jonathan Lamothe
dcbd68cdda implemented editHomeStandingsC and editAwayStandingsC 2020-01-16 21:10:14 -05:00
Jonathan Lamothe
717f2d5932 made standings table prettier 2020-01-16 19:58:07 -05:00
Jonathan Lamothe
d5de834510 implemented edit functions in Mtlstats.Actions.EditState module 2020-01-16 19:47:12 -05:00
Jonathan Lamothe
75a47ca852 implemented Mtlstats.Menu.EditStandings.subMenu 2020-01-16 17:54:05 -05:00
Jonathan Lamothe
d4de7c6f8b implemented editHomeStandings and editAwayStandings 2020-01-16 17:43:53 -05:00
Jonathan Lamothe
d50d055b0b implemented editHomeStandings and editAwayStandings 2020-01-16 17:17:24 -05:00
Jonathan Lamothe
9c7c295a4b implemented editAwayStandings 2020-01-16 15:00:08 -05:00
Jonathan Lamothe
49963277be implemented editHomeStandings 2020-01-16 12:42:33 -05:00
Jonathan Lamothe
264d9f81e2 moved editStandings to Mtlstats.Actions.EditStandings module 2020-01-16 00:03:31 -05:00
Jonathan Lamothe
6a0d1f7203 implemented editStandingsMenu 2020-01-15 23:21:37 -05:00
Jonathan Lamothe
18683c1c6e implemented Mtlstats.Control.EditStandings.valsFor 2020-01-15 01:05:45 -05:00
Jonathan Lamothe
107ed507e2 implemented Mtlstats.Control.EditStandings.header 2020-01-15 01:00:26 -05:00
Jonathan Lamothe
baf040deea implemented editStandingsC 2020-01-15 00:43:48 -05:00
Jonathan Lamothe
c3bac5e624 created Mtlstats.Control.EditStandings module 2020-01-15 00:34:45 -05:00
Jonathan Lamothe
119cb873eb implemented editStandings 2020-01-15 00:26:46 -05:00
Jonathan Lamothe
82603ba504 added "Edit Standings" to edit menu 2020-01-15 00:15:58 -05:00
Jonathan Lamothe
a909b9ba7a added EditStandings mode 2020-01-15 00:08:04 -05:00
Jonathan Lamothe
802bf7314e fixed formatting of change log 2020-01-14 23:33:39 -05:00
Jonathan Lamothe
a3124aca58 Merge pull request #63 from mtlstats/save-db
save a copy of the database on new season
2020-01-14 03:29:52 -05:00
Jonathan Lamothe
f113e46564 updated change log 2020-01-14 03:23:39 -05:00
Jonathan Lamothe
39646f3fa7 save a copy of the database on start of new season 2020-01-14 03:21:40 -05:00
Jonathan Lamothe
2bf8d15bd4 logic branch for database saving on new season 2020-01-14 02:42:30 -05:00
Jonathan Lamothe
3009a8f60c Merge pull request #62 from mtlstats/clear-rookies
clear rookies on new (regular) season
2020-01-11 02:39:41 -05:00
Jonathan Lamothe
3b4ce50ae8 clear rookies on new (regular) season 2020-01-11 02:30:09 -05:00
Jonathan Lamothe
fcfbcea72f Merge pull request #61 from mtlstats/active-col
Added active field to players/goalies
2020-01-11 01:59:51 -05:00
Jonathan Lamothe
d132ebd502 updated change log 2020-01-11 01:52:40 -05:00
Jonathan Lamothe
75cd253f3f allow user to toggle active flag for Player/Goalie 2020-01-11 01:49:27 -05:00
Jonathan Lamothe
063bebfbb5 test active field in JSON for Player/Goalie 2020-01-11 01:49:27 -05:00
Jonathan Lamothe
7923827d22 flag inactive goalies in goalieName 2020-01-11 01:49:27 -05:00
Jonathan Lamothe
461fb5d942 mark inactive players in playerName 2020-01-11 01:27:01 -05:00
Jonathan Lamothe
e38275aefe added active field to Player and Goalie 2020-01-11 01:21:16 -05:00
Jonathan Lamothe
dd6f604cd7 version 0.10.0 2020-01-11 00:30:51 -05:00
Jonathan Lamothe
1763f142f1 updated copyright 2020-01-11 00:29:45 -05:00
Jonathan Lamothe
b442b6a360 updated change log 2020-01-09 01:55:57 -05:00
Jonathan Lamothe
119c28ef18 Merge pull request #60 from mtlstats/rookie-col
Add rookie flag to players/goalies
2020-01-09 01:54:48 -05:00
Jonathan Lamothe
b69b3fce7a fixed editSelectedGoalie test labels 2020-01-09 01:43:35 -05:00
Jonathan Lamothe
59026de077 use editSelectedGoalie for all goalie editing 2020-01-09 01:35:37 -05:00
Jonathan Lamothe
52f1e34d49 implemented rookie flag toggling for goalies 2020-01-09 01:31:24 -05:00
Jonathan Lamothe
2c561e9807 use editSelectedPlayer for all player edits 2020-01-09 01:23:20 -05:00
Jonathan Lamothe
e2aeb5bfa4 enable toggling of rookie flag for players 2020-01-09 01:23:20 -05:00
Jonathan Lamothe
5b40a5942b mark rookies in reports 2020-01-09 00:00:05 -05:00
Jonathan Lamothe
ee3cea5643 mark rookies in goalieSummary 2020-01-08 23:54:16 -05:00
Jonathan Lamothe
5209c4a296 mark rookies in playerSummary 2020-01-04 12:10:19 -05:00
Jonathan Lamothe
e077c32956 implemented goalieName 2020-01-04 11:02:58 -05:00
Jonathan Lamothe
8dcef502be implemented playerName 2020-01-03 22:01:09 -05:00
Jonathan Lamothe
3ee97406f1 make database less brittle when something's wrong with the JSON file 2020-01-03 21:37:33 -05:00
Jonathan Lamothe
2768934c7c added rookie field to Player and Goalie values 2020-01-03 21:33:39 -05:00
Jonathan Lamothe
6c8ec21ffe Merge pull request #59 from mtlstats/line-numbers
add line numbers to lifetime player/goalie reports
2020-01-02 23:57:52 -05:00
Jonathan Lamothe
ba3f8a5a6c updated change log 2020-01-02 23:51:36 -05:00
Jonathan Lamothe
3a71dc1e62 add line numbers to lifetime goalie report 2020-01-02 23:50:21 -05:00
Jonathan Lamothe
d14f2ba527 line numbers on lifetime player report 2020-01-02 23:43:44 -05:00
Jonathan Lamothe
acd45229e7 Merge pull request #58 from mtlstats/edit-shutouts
allow user to edit goalie shutouts
2020-01-02 00:48:05 -05:00
Jonathan Lamothe
aff1d5c255 allow user to edit goalie shutouts 2020-01-02 00:42:04 -05:00
Jonathan Lamothe
0448a4beee updated change log 2020-01-02 00:20:26 -05:00
Jonathan Lamothe
ddb9394ab7 Merge pull request #57 from mtlstats/batch-edit
Allow editing of player/goalie YTD/lifetime stats at once
2020-01-02 00:16:39 -05:00
Jonathan Lamothe
071aa3bd8e allow batch editing of goalie YTD/lifetime stats 2020-01-02 00:07:29 -05:00
Jonathan Lamothe
ac95601609 removed (redundant) Mtlstats.Actions.EditGoalie module 2020-01-01 23:40:24 -05:00
Jonathan Lamothe
9606436e9e don't edit goalie stats when no input entered 2020-01-01 23:36:37 -05:00
Jonathan Lamothe
30807b7e2e implemented batch editing of all player ytd/lifetime stats 2020-01-01 23:09:07 -05:00
Jonathan Lamothe
34b743a55b don't edit player values when no new value entered 2020-01-01 23:09:07 -05:00
Jonathan Lamothe
63bd9a6de4 implemented numPromptWithFallback 2019-12-31 22:44:37 -05:00
Jonathan Lamothe
1f3ff5912c Merge pull request #56 from mtlstats/edit-return
make player edit prompts return to the appropriate menus
2019-12-28 21:58:35 -05:00
Jonathan Lamothe
7bb0981ed6 make player edit prompts return to the appropriate menus 2019-12-28 21:53:23 -05:00
Jonathan Lamothe
eb4107365c Merge pull request #55 from mtlstats/fix-case
force player/goalie names to correct case when editing
2019-12-28 21:36:24 -05:00
Jonathan Lamothe
6238e39f69 force player/goalie names to correct case when editing 2019-12-28 21:31:42 -05:00
Jonathan Lamothe
1adf6de990 Merge pull request #54 from mtlstats/player-zero
don't show player zero in reports
2019-12-28 21:05:23 -05:00
Jonathan Lamothe
2840298467 don't show player zero in reports 2019-12-28 20:59:04 -05:00
54 changed files with 2390 additions and 1407 deletions

View File

@@ -1,5 +1,34 @@
# Changelog for mtlstats
## 0.13.0
- Added autocomplete to player position prompt
- Don't prompt for lifetime stats on rookie player/goalie creation
- Ask whether a player/goalie is active on creation
- Don't ask which goalie to assign the game to when there's only one
## 0.12.0
- Edit lifetime stats on new player/goalie creation
- Sort goalies by minutes played
- Subsort players by lifetime points
- Changed wording on edit menus
## 0.11.0
- Added active flag to players/goalies
- Clear rookie flag on new (regular) season
- Save a copy of the database on new season
- Implemented game standings editing
- Added title screen
- Changed sytling of menus
## 0.10.0
- Don't show player number zero in reports
- Fixed player/goalie name capitalisation on edit
- Return to correct edit menus after editing player stats
- Enabled batch editing of player/goalie YTD/lifetime stats
- Bugfix: allow user to edit goalie shutouts
- Added line numbers to lifetime player/goalie reports
- Implemented rookie flag
## 0.9.0
- Bugfix: Display lifetime stats in report, not YTD
- Force expected capitalization on player/goalie names
@@ -24,24 +53,20 @@
- Reset game standings on new season
## 0.5.0
- Fixed player creation bug
- Prompt for goalie informaiton on game data entry
- Implemented player editing
## v0.4.0
- Record penalty minutes
- Calculate total game statistics
- Generate year-to-date statistics report
## v0.3.0
- Record goals and assists
- Track goals for and goals against
## v0.2.0
- Overtime losses don't count in the loss column
- Confirm game data with user before updating stats
- Implemented player creation

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
name: mtlstats
version: 0.9.0
version: 0.13.0
github: "mtlstats/mtlstats"
license: GPL-3
author: "Jonathan Lamothe"

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -24,6 +24,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Actions
( startNewSeason
, resetYtd
, clearRookies
, resetStandings
, startNewGame
, addChar
@@ -32,7 +33,9 @@ module Mtlstats.Actions
, createGoalie
, edit
, editPlayer
, editSelectedPlayer
, editGoalie
, editSelectedGoalie
, addPlayer
, addGoalie
, resetCreatePlayerState
@@ -40,17 +43,29 @@ module Mtlstats.Actions
, backHome
, scrollUp
, scrollDown
, saveDatabase
) where
import Control.Monad.Trans.State (modify)
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.State (gets, modify)
import Data.Aeson (encodeFile)
import Data.Maybe (fromMaybe)
import Lens.Micro ((^.), (&), (.~), (%~))
import System.EasyFile
( createDirectoryIfMissing
, getAppUserDataDirectory
, (</>)
)
import Mtlstats.Config
import Mtlstats.Types
import Mtlstats.Util
-- | Starts a new season
startNewSeason :: ProgState -> ProgState
startNewSeason = (progMode .~ NewSeason) . (database . dbGames .~ 0)
startNewSeason
= (progMode .~ NewSeason False)
. (database.dbGames .~ 0)
-- | Resets all players year-to-date stats
resetYtd :: ProgState -> ProgState
@@ -58,6 +73,12 @@ resetYtd
= (database . dbPlayers %~ map (pYtd .~ newPlayerStats))
. (database . dbGoalies %~ map (gYtd .~ newGoalieStats))
-- | Clears the rookie flag from all players/goalies
clearRookies :: ProgState -> ProgState
clearRookies = database
%~ (dbPlayers %~ map (pRookie .~ False))
. (dbGoalies %~ map (gRookie .~ False))
-- | Resets game standings
resetStandings :: ProgState -> ProgState
resetStandings = database
@@ -106,19 +127,49 @@ edit = progMode .~ EditMenu
editPlayer :: ProgState -> ProgState
editPlayer = progMode .~ EditPlayer newEditPlayerState
-- | Edits the selected 'Player'
editSelectedPlayer
:: (Player -> Player)
-- ^ The modification to be made to the 'Player'
-> ProgState
-> ProgState
editSelectedPlayer f s = fromMaybe s $ do
n <- s^.progMode.editPlayerStateL.epsSelectedPlayer
let
players = s^.database.dbPlayers
players' = modifyNth n f players
Just $ s & database.dbPlayers .~ players'
-- | Starts the 'Goalie' editing process
editGoalie :: ProgState -> ProgState
editGoalie = progMode .~ EditGoalie newEditGoalieState
-- | Edits the selected 'Goalie'
editSelectedGoalie
:: (Goalie -> Goalie)
-- ^ The modification to be made to the 'Goalie'
-> ProgState
-> ProgState
editSelectedGoalie f s = fromMaybe s $ do
n <- s^.progMode.editGoalieStateL.egsSelectedGoalie
let
goalies = s^.database.dbGoalies
goalies' = modifyNth n f goalies
Just $ s & database.dbGoalies .~ goalies'
-- | Adds the entered player to the roster
addPlayer :: ProgState -> ProgState
addPlayer s = fromMaybe s $ do
let cps = s^.progMode.createPlayerStateL
num <- cps^.cpsNumber
num <- cps^.cpsNumber
rFlag <- cps^.cpsRookieFlag
aFlag <- cps^.cpsActiveFlag
let
name = cps^.cpsName
pos = cps^.cpsPosition
player = newPlayer num name pos
& pRookie .~ rFlag
& pActive .~ aFlag
Just $ s & database.dbPlayers
%~ (++[player])
@@ -126,10 +177,14 @@ addPlayer s = fromMaybe s $ do
addGoalie :: ProgState -> ProgState
addGoalie s = fromMaybe s $ do
let cgs = s^.progMode.createGoalieStateL
num <- cgs^.cgsNumber
num <- cgs^.cgsNumber
rFlag <- cgs^.cgsRookieFlag
aFlag <- cgs^.cgsActiveFlag
let
name = cgs^.cgsName
goalie = newGoalie num name
& gRookie .~ rFlag
& gActive .~ aFlag
Just $ s & database.dbGoalies
%~ (++[goalie])
@@ -160,3 +215,13 @@ scrollUp = scrollOffset %~ max 0 . pred
-- | Scrolls the display down
scrollDown :: ProgState -> ProgState
scrollDown = scrollOffset %~ succ
-- | Saves the database
saveDatabase :: String -> Action ()
saveDatabase fn = do
db <- gets (^.database)
liftIO $ do
dir <- getAppUserDataDirectory appName
let dbFile = dir </> fn
createDirectoryIfMissing True dir
encodeFile dbFile db

View File

@@ -1,164 +0,0 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Actions.EditGoalie
( editGoalieNumber
, editGoalieName
, editGoalieYtdGames
, editGoalieYtdMins
, editGoalieYtdGoals
, editGoalieYtdWins
, editGoalieYtdLosses
, editGoalieYtdTies
, editGoalieLtGames
, editGoalieLtMins
, editGoalieLtGoals
, editGoalieLtWins
, editGoalieLtLosses
, editGoalieLtTies
) where
import Control.Monad (void)
import Data.Maybe (fromMaybe)
import Lens.Micro ((^.), (&), (.~), (%~))
import Mtlstats.Types
import Mtlstats.Util
-- | Edits a goalie's number
editGoalieNumber
:: Int
-- ^ New goalie number
-> ProgState
-> ProgState
editGoalieNumber num = editGoalie (gNumber .~ num) EGMenu
-- | Edits a goalie's name
editGoalieName
:: String
-- ^ The new name
-> ProgState
-> ProgState
editGoalieName name = editGoalie (gName .~ name) EGMenu
-- | Edits a goalie's YTD games
editGoalieYtdGames
:: Int
-- ^ The number of games played
-> ProgState
-> ProgState
editGoalieYtdGames games = editGoalie (gYtd.gsGames .~ games) EGYtd
-- | Edits a goalie's YTD minutes
editGoalieYtdMins
:: Int
-- ^ The number of minutes played
-> ProgState
-> ProgState
editGoalieYtdMins mins = editGoalie (gYtd.gsMinsPlayed .~ mins) EGYtd
-- | Edits a goalie's YTD goals allowed
editGoalieYtdGoals
:: Int
-- ^ The number of goals
-> ProgState
-> ProgState
editGoalieYtdGoals goals = editGoalie (gYtd.gsGoalsAllowed .~ goals) EGYtd
-- | Edits a goalie's YTD wins
editGoalieYtdWins
:: Int
-- ^ The number of wins
-> ProgState
-> ProgState
editGoalieYtdWins wins = editGoalie (gYtd.gsWins .~ wins) EGYtd
-- | Edits a goalie's YTD losses
editGoalieYtdLosses
:: Int
-- ^ The number of losses
-> ProgState
-> ProgState
editGoalieYtdLosses losses = editGoalie (gYtd.gsLosses .~ losses) EGYtd
-- | Edits a goalie's YTD ties
editGoalieYtdTies
:: Int
-- ^ The number of ties
-> ProgState
-> ProgState
editGoalieYtdTies ties = editGoalie (gYtd.gsTies .~ ties) EGYtd
-- | Edits a goalie's lifetime games played
editGoalieLtGames
:: Int
-- ^ The number of games
-> ProgState
-> ProgState
editGoalieLtGames games = editGoalie (gLifetime.gsGames .~ games) EGLifetime
-- | Edits a goalie's lifetime minutes played
editGoalieLtMins
:: Int
-- ^ The number of minutes
-> ProgState
-> ProgState
editGoalieLtMins mins = editGoalie (gLifetime.gsMinsPlayed .~ mins) EGLifetime
-- | Edits a goalie's lifetime goals allowed
editGoalieLtGoals
:: Int
-- ^ The number of goals
-> ProgState
-> ProgState
editGoalieLtGoals goals = editGoalie (gLifetime.gsGoalsAllowed .~ goals) EGLifetime
-- | Edits a goalie's lifetime wins
editGoalieLtWins
:: Int
-- ^ The number of wins
-> ProgState
-> ProgState
editGoalieLtWins wins = editGoalie (gLifetime.gsWins .~ wins) EGLifetime
-- | Edits a goalie's lifetime losses
editGoalieLtLosses
:: Int
-- ^ The number of losses
-> ProgState
-> ProgState
editGoalieLtLosses losses = editGoalie (gLifetime.gsLosses .~ losses) EGLifetime
-- | Edits a goalie's lifetime ties
editGoalieLtTies
:: Int
-- ^ The number of ties
-> ProgState
-> ProgState
editGoalieLtTies ties = editGoalie (gLifetime.gsTies .~ ties) EGLifetime
editGoalie :: (Goalie -> Goalie) -> EditGoalieMode -> ProgState -> ProgState
editGoalie f mode s = fromMaybe s $ do
gid <- s^.progMode.editGoalieStateL.egsSelectedGoalie
void $ nth gid $ s^.database.dbGoalies
Just $ s
& database.dbGoalies %~ modifyNth gid f
& progMode.editGoalieStateL.egsMode .~ mode

View File

@@ -0,0 +1,70 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Actions.EditStandings
( editStandings
, editHomeStandings
, editAwayStandings
, editWins
, editLosses
, editOvertime
, editGoalsFor
, editGoalsAgainst
) where
import Lens.Micro ((.~))
import Mtlstats.Types
-- | Enters edit standings mode
editStandings :: ProgState -> ProgState
editStandings = progMode .~ EditStandings ESMMenu
-- | Edits the home standings
editHomeStandings :: ProgState -> ProgState
editHomeStandings = progMode .~ EditStandings (ESMHome ESMSubMenu)
-- | Edits the road standings
editAwayStandings :: ProgState -> ProgState
editAwayStandings = progMode .~ EditStandings (ESMAway ESMSubMenu)
-- | Changes to edit wins mode
editWins :: ProgState -> ProgState
editWins = doEdit ESMEditWins
-- | Changes to edit losses mode
editLosses :: ProgState -> ProgState
editLosses = doEdit ESMEditLosses
-- | Changes to edit overtime mode
editOvertime :: ProgState -> ProgState
editOvertime = doEdit ESMEditOvertime
-- | Changes to edit goals for mode
editGoalsFor :: ProgState -> ProgState
editGoalsFor = doEdit ESMEditGoalsFor
-- | Changes to edit goals against mode
editGoalsAgainst :: ProgState -> ProgState
editGoalsAgainst = doEdit ESMEditGoalsAgainst
doEdit :: ESMSubMode -> ProgState -> ProgState
doEdit = (progMode.editStandingsModeL.esmSubModeL .~)

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -36,8 +36,12 @@ import Mtlstats.Util
-- | Attempts to finish game goalie entry
finishGoalieEntry :: ProgState -> ProgState
finishGoalieEntry s = s & progMode.gameStateL.gameGoaliesRecorded
.~ not (null $ s^.progMode.gameStateL.gameGoalieStats)
finishGoalieEntry s = case M.toList $ s^.progMode.gameStateL.gameGoalieStats of
[] -> s
[(gid, _)] -> setGameGoalie gid s'
_ -> s'
where
s' = s & progMode.gameStateL.gameGoaliesRecorded .~ True
-- | Records the goalie's game stats
recordGoalieStats :: ProgState -> ProgState

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -21,18 +21,15 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control (dispatch) where
import Control.Monad (join)
import Control.Monad.Trans.State (gets, modify)
import Data.Maybe (fromJust)
import Lens.Micro ((^.))
import Lens.Micro.Extras (view)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Control.CreateGoalie
import Mtlstats.Control.CreatePlayer
import Mtlstats.Control.EditGoalie
import Mtlstats.Control.EditPlayer
import Mtlstats.Control.EditStandings
import Mtlstats.Control.NewGame
import Mtlstats.Handlers
import Mtlstats.Control.TitleScreen
import Mtlstats.Menu
import Mtlstats.Prompt
import Mtlstats.Types
@@ -41,21 +38,16 @@ import Mtlstats.Types
-- run
dispatch :: ProgState -> Controller
dispatch s = case s^.progMode of
MainMenu -> mainMenuC
NewSeason -> newSeasonC
NewGame gs -> newGameC gs
EditMenu -> editMenuC
CreatePlayer cps
| null $ cps^.cpsNumber -> getPlayerNumC
| null $ cps^.cpsName -> getPlayerNameC
| null $ cps^.cpsPosition -> getPlayerPosC
| otherwise -> confirmCreatePlayerC
CreateGoalie cgs
| null $ cgs^.cgsNumber -> getGoalieNumC
| null $ cgs^.cgsName -> getGoalieNameC
| otherwise -> confirmCreateGoalieC
EditPlayer eps -> editPlayerC eps
EditGoalie egs -> editGoalieC egs
TitleScreen -> titleScreenC
MainMenu -> mainMenuC
NewSeason flag -> newSeasonC flag
NewGame gs -> newGameC gs
EditMenu -> editMenuC
CreatePlayer cps -> createPlayerC cps
CreateGoalie cgs -> createGoalieC cgs
EditPlayer eps -> editPlayerC eps
EditGoalie egs -> editGoalieC egs
(EditStandings esm) -> editStandingsC esm
mainMenuC :: Controller
mainMenuC = Controller
@@ -63,95 +55,9 @@ mainMenuC = Controller
, handleController = menuHandler mainMenu
}
newSeasonC :: Controller
newSeasonC = Controller
{ drawController = const $ drawMenu newSeasonMenu
, handleController = \e -> do
menuHandler newSeasonMenu e
return True
}
newSeasonC :: Bool -> Controller
newSeasonC False = promptController newSeasonPrompt
newSeasonC True = menuController newSeasonMenu
editMenuC :: Controller
editMenuC = menuController editMenu
getPlayerNumC :: Controller
getPlayerNumC = Controller
{ drawController = drawPrompt playerNumPrompt
, handleController = \e -> do
promptHandler playerNumPrompt e
return True
}
getPlayerNameC :: Controller
getPlayerNameC = Controller
{ drawController = drawPrompt playerNamePrompt
, handleController = \e -> do
promptHandler playerNamePrompt e
return True
}
getPlayerPosC :: Controller
getPlayerPosC = Controller
{ drawController = drawPrompt playerPosPrompt
, handleController = \e -> do
promptHandler playerPosPrompt e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ " Player number: " ++ show (fromJust $ cps^.cpsNumber) ++ "\n"
C.drawString $ " Player name: " ++ cps^.cpsName ++ "\n"
C.drawString $ "Player position: " ++ cps^.cpsPosition ++ "\n\n"
C.drawString "Create player: are you sure? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addPlayer
join $ gets $ view $ progMode.createPlayerStateL.cpsSuccessCallback
Just False ->
join $ gets $ view $ progMode.createPlayerStateL.cpsFailureCallback
Nothing -> return ()
return True
}
getGoalieNumC :: Controller
getGoalieNumC = Controller
{ drawController = drawPrompt goalieNumPrompt
, handleController = \e -> do
promptHandler goalieNumPrompt e
return True
}
getGoalieNameC :: Controller
getGoalieNameC = Controller
{ drawController = drawPrompt goalieNamePrompt
, handleController = \e -> do
promptHandler goalieNamePrompt e
return True
}
confirmCreateGoalieC :: Controller
confirmCreateGoalieC = Controller
{ drawController = \s -> do
let cgs = s^.progMode.createGoalieStateL
C.drawString $ unlines
[ "Goalie number: " ++ show (fromJust $ cgs^.cgsNumber)
, " Goalie name: " ++ cgs^.cgsName
, ""
, "Create goalie: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addGoalie
join $ gets (^.progMode.createGoalieStateL.cgsSuccessCallback)
Just False ->
join $ gets (^.progMode.createGoalieStateL.cgsFailureCallback)
Nothing -> return ()
return True
}

View File

@@ -0,0 +1,107 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreateGoalie (createGoalieC) where
import Control.Monad.Trans.State (gets, modify)
import Lens.Micro ((^.), (.~), (?~), (%~), to)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Format
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
-- | Handles goalie creation
createGoalieC :: CreateGoalieState -> Controller
createGoalieC cgs
| null $ cgs^.cgsNumber = getGoalieNumC
| null $ cgs^.cgsName = getGoalieNameC
| null $ cgs^.cgsRookieFlag = getRookieFlagC
| null $ cgs^.cgsActiveFlag = getActiveFlagC
| otherwise = confirmCreateGoalieC
getGoalieNumC :: Controller
getGoalieNumC = promptController goalieNumPrompt
getGoalieNameC :: Controller
getGoalieNameC = promptController goalieNamePrompt
getRookieFlagC :: Controller
getRookieFlagC = Controller
{ drawController = const $ do
C.drawString "Is this goalie a rookie? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ case ynHandler e of
Just True -> progMode.createGoalieStateL
%~ (cgsRookieFlag ?~ True)
. (cgsActiveFlag ?~ True)
rf -> progMode.createGoalieStateL.cgsRookieFlag .~ rf
return True
}
getActiveFlagC :: Controller
getActiveFlagC = Controller
{ drawController = const $ do
C.drawString "Is this goalie active? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ progMode.createGoalieStateL.cgsActiveFlag .~ ynHandler e
return True
}
confirmCreateGoalieC :: Controller
confirmCreateGoalieC = Controller
{ drawController = \s -> do
let cgs = s^.progMode.createGoalieStateL
C.drawString $ unlines
$ labelTable
[ ( "Goalie number", maybe "?" show $ cgs^.cgsNumber )
, ( "Goalie name", cgs^.cgsName )
, ( "Rookie", maybe "?" show $ cgs^.cgsRookieFlag )
, ( "Active", maybe "?" show $ cgs^.cgsActiveFlag )
]
++ [ ""
, "Create goalie: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
cgs <- gets (^.progMode.createGoalieStateL)
let
success = cgs^.cgsSuccessCallback
failure = cgs^.cgsFailureCallback
case ynHandler e of
Just True -> do
gid <- gets (^.database.dbGoalies.to length)
let rookie = cgs^.cgsRookieFlag == Just True
modify addGoalie
if rookie
then success
else modify $ progMode.editGoalieStateL
%~ (egsSelectedGoalie ?~ gid)
. (egsMode .~ EGLtGames True)
. (egsCallback .~ success)
Just False -> failure
Nothing -> return ()
return True
}

View File

@@ -0,0 +1,112 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreatePlayer (createPlayerC) where
import Control.Monad.Trans.State (gets, modify)
import Lens.Micro ((^.), (.~), (?~), (%~), to)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Format
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
-- | Handles player creation
createPlayerC :: CreatePlayerState -> Controller
createPlayerC cps
| null $ cps^.cpsNumber = getPlayerNumC
| null $ cps^.cpsName = getPlayerNameC
| null $ cps^.cpsPosition = getPlayerPosC
| null $ cps^.cpsRookieFlag = getRookieFlagC
| null $ cps^.cpsActiveFlag = getActiveFlagC
| otherwise = confirmCreatePlayerC
getPlayerNumC :: Controller
getPlayerNumC = promptController playerNumPrompt
getPlayerNameC :: Controller
getPlayerNameC = promptController playerNamePrompt
getPlayerPosC :: Controller
getPlayerPosC = promptController playerPosPrompt
getRookieFlagC :: Controller
getRookieFlagC = Controller
{ drawController = const $ do
C.drawString "Is this player a rookie? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ case ynHandler e of
Just True -> progMode.createPlayerStateL
%~ (cpsRookieFlag ?~ True)
. (cpsActiveFlag ?~ True)
rf -> progMode.createPlayerStateL.cpsRookieFlag .~ rf
return True
}
getActiveFlagC :: Controller
getActiveFlagC = Controller
{ drawController = const $ do
C.drawString "Is the player active? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ progMode.createPlayerStateL.cpsActiveFlag .~ ynHandler e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ unlines
$ labelTable
[ ( "Player number", maybe "?" show $ cps^.cpsNumber )
, ( "Player name", cps^.cpsName )
, ( "Player position", cps^.cpsPosition )
, ( "Rookie", maybe "?" show $ cps^.cpsRookieFlag )
, ( "Active", maybe "?" show $ cps^.cpsActiveFlag )
]
++ [ ""
, "Create player: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
cps <- gets (^.progMode.createPlayerStateL)
let
success = cps^.cpsSuccessCallback
failure = cps^.cpsFailureCallback
case ynHandler e of
Just True -> do
pid <- gets (^.database.dbPlayers.to length)
let rookie = cps^.cpsRookieFlag == Just True
modify addPlayer
if rookie
then success
else modify $ progMode.editPlayerStateL
%~ (epsSelectedPlayer ?~ pid)
. (epsMode .~ EPLtGoals True)
. (epsCallback .~ success)
Just False -> failure
Nothing -> return ()
return True
}

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -39,81 +39,103 @@ import Mtlstats.Util
editGoalieC :: EditGoalieState -> Controller
editGoalieC egs
| null $ egs^.egsSelectedGoalie = selectC
| otherwise = editC $ egs^.egsMode
| otherwise = editC (egs^.egsCallback) (egs^.egsMode)
selectC :: Controller
selectC = promptController goalieToEditPrompt
editC :: EditGoalieMode -> Controller
editC = \case
EGMenu -> menuC
EGNumber -> numberC
EGName -> nameC
EGYtd -> ytdMenuC
EGLifetime -> lifetimeMenuC
EGYtdGames -> ytdGamesC
EGYtdMins -> ytdMinsC
EGYtdGoals -> ytdGoalsC
EGYtdWins -> ytdWinsC
EGYtdLosses -> ytdLossesC
EGYtdTies -> ytdTiesC
EGLtGames -> ltGamesC
EGLtMins -> ltMinsC
EGLtGoals -> ltGoalsC
EGLtWins -> ltWinsC
EGLtLosses -> ltLossesC
EGLtTies -> ltTiesC
editC :: Action () -> EditGoalieMode -> Controller
editC cb =
( \case
EGMenu -> menuC
EGNumber -> numberC
EGName -> nameC
EGYtd -> ytdMenuC
EGLifetime -> lifetimeMenuC
EGYtdGames b -> ytdGamesC b
EGYtdMins b -> ytdMinsC b
EGYtdGoals b -> ytdGoalsC b
EGYtdShutouts b -> ytdShutoutsC b
EGYtdWins b -> ytdWinsC b
EGYtdLosses b -> ytdLossesC b
EGYtdTies -> ytdTiesC
EGLtGames b -> ltGamesC b
EGLtMins b -> ltMinsC b
EGLtGoals b -> ltGoalsC b
EGLtShutouts b -> ltShutoutsC b
EGLtWins b -> ltWinsC b
EGLtLosses b -> ltLossesC b
EGLtTies -> ltTiesC
) <*> return cb
menuC :: Controller
menuC = menuControllerWith header editGoalieMenu
menuC :: Action () -> Controller
menuC _ = menuControllerWith header editGoalieMenu
numberC :: Controller
numberC = promptController editGoalieNumberPrompt
numberC :: Action () -> Controller
numberC = promptController . editGoalieNumberPrompt
nameC :: Controller
nameC = promptController editGoalieNamePrompt
nameC :: Action () -> Controller
nameC = promptController . editGoalieNamePrompt
ytdMenuC :: Controller
ytdMenuC = menuControllerWith header editGoalieYtdMenu
ytdMenuC :: Action () -> Controller
ytdMenuC _ = menuControllerWith header editGoalieYtdMenu
lifetimeMenuC :: Controller
lifetimeMenuC = menuControllerWith header editGoalieLtMenu
lifetimeMenuC :: Action () -> Controller
lifetimeMenuC _ = menuControllerWith header editGoalieLtMenu
ytdGamesC :: Controller
ytdGamesC = promptController editGoalieYtdGamesPrompt
ytdGamesC :: Bool -> Action () -> Controller
ytdGamesC = curry $ promptController .
uncurry editGoalieYtdGamesPrompt
ytdMinsC :: Controller
ytdMinsC = promptController editGoalieYtdMinsPrompt
ytdMinsC :: Bool -> Action () -> Controller
ytdMinsC = curry $ promptController .
uncurry editGoalieYtdMinsPrompt
ytdGoalsC :: Controller
ytdGoalsC = promptController editGoalieYtdGoalsPrompt
ytdGoalsC :: Bool -> Action () -> Controller
ytdGoalsC = curry $ promptController .
uncurry editGoalieYtdGoalsPrompt
ytdWinsC :: Controller
ytdWinsC = promptController editGoalieYtdWinsPrompt
ytdShutoutsC :: Bool -> Action () -> Controller
ytdShutoutsC = curry $ promptController .
uncurry editGoalieYtdShutoutsPrompt
ytdLossesC :: Controller
ytdLossesC = promptController editGoalieYtdLossesPrompt
ytdWinsC :: Bool -> Action () -> Controller
ytdWinsC = curry $ promptController .
uncurry editGoalieYtdWinsPrompt
ytdTiesC :: Controller
ytdTiesC = promptController editGoalieYtdTiesPrompt
ytdLossesC :: Bool -> Action () -> Controller
ytdLossesC = curry $ promptController .
uncurry editGoalieYtdLossesPrompt
ltGamesC :: Controller
ltGamesC = promptController editGoalieLtGamesPrompt
ytdTiesC :: Action () -> Controller
ytdTiesC = promptController . editGoalieYtdTiesPrompt
ltMinsC :: Controller
ltMinsC = promptController editGoalieLtMinsPrompt
ltGamesC :: Bool -> Action () -> Controller
ltGamesC = curry $ promptController .
uncurry editGoalieLtGamesPrompt
ltGoalsC :: Controller
ltGoalsC = promptController editGoalieLtGoalsPrompt
ltMinsC :: Bool -> Action () -> Controller
ltMinsC = curry $ promptController .
uncurry editGoalieLtMinsPrompt
ltWinsC :: Controller
ltWinsC = promptController editGoalieLtWinsPrompt
ltGoalsC :: Bool -> Action() -> Controller
ltGoalsC = curry $ promptController .
uncurry editGoalieLtGoalsPrompt
ltLossesC :: Controller
ltLossesC = promptController editGoalieLtLossesPrompt
ltShutoutsC :: Bool -> Action () -> Controller
ltShutoutsC = curry $ promptController .
uncurry editGoalieLtShutoutsPrompt
ltTiesC :: Controller
ltTiesC = promptController editGoalieLtTiesPrompt
ltWinsC :: Bool -> Action () -> Controller
ltWinsC = curry $ promptController .
uncurry editGoalieLtWinsPrompt
ltLossesC :: Bool -> Action () -> Controller
ltLossesC = curry $ promptController .
uncurry editGoalieLtLossesPrompt
ltTiesC :: Action () -> Controller
ltTiesC = promptController . editGoalieLtTiesPrompt
header :: ProgState -> C.Update ()
header s = C.drawString $ fromMaybe "" $ do

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -37,58 +37,64 @@ import Mtlstats.Util
editPlayerC :: EditPlayerState -> Controller
editPlayerC eps
| null $ eps^.epsSelectedPlayer = selectPlayerC
| otherwise = case eps^.epsMode of
EPMenu -> menuC
EPNumber -> numberC
EPName -> nameC
EPPosition -> positionC
EPYtd -> ytdC
EPLifetime -> lifetimeC
EPYtdGoals -> ytdGoalsC
EPYtdAssists -> ytdAssistsC
EPYtdPMin -> ytdPMinC
EPLtGoals -> ltGoalsC
EPLtAssists -> ltAssistsC
EPLtPMin -> ltPMinC
| otherwise =
( case eps^.epsMode of
EPMenu -> menuC
EPNumber -> numberC
EPName -> nameC
EPPosition -> positionC
EPYtd -> ytdC
EPLifetime -> lifetimeC
EPYtdGoals b -> ytdGoalsC b
EPYtdAssists b -> ytdAssistsC b
EPYtdPMin -> ytdPMinC
EPLtGoals b -> ltGoalsC b
EPLtAssists b -> ltAssistsC b
EPLtPMin -> ltPMinC
) $ eps^.epsCallback
selectPlayerC :: Controller
selectPlayerC = promptController playerToEditPrompt
menuC :: Controller
menuC = menuControllerWith header editPlayerMenu
menuC :: Action () -> Controller
menuC _ = menuControllerWith header editPlayerMenu
numberC :: Controller
numberC = promptController editPlayerNumPrompt
numberC :: Action () -> Controller
numberC = promptController . editPlayerNumPrompt
nameC :: Controller
nameC = promptController editPlayerNamePrompt
nameC :: Action () -> Controller
nameC = promptController . editPlayerNamePrompt
positionC :: Controller
positionC = promptController editPlayerPosPrompt
positionC :: Action () -> Controller
positionC = promptController . editPlayerPosPrompt
ytdC :: Controller
ytdC = menuControllerWith header editPlayerYtdMenu
ytdC :: Action () -> Controller
ytdC _ = menuControllerWith header editPlayerYtdMenu
lifetimeC :: Controller
lifetimeC = menuControllerWith header editPlayerLtMenu
lifetimeC :: Action () -> Controller
lifetimeC _ = menuControllerWith header editPlayerLtMenu
ytdGoalsC :: Controller
ytdGoalsC = promptController editPlayerYtdGoalsPrompt
ytdGoalsC :: Bool -> Action () -> Controller
ytdGoalsC batchMode callback = promptController $
editPlayerYtdGoalsPrompt batchMode callback
ytdAssistsC :: Controller
ytdAssistsC = promptController editPlayerYtdAssistsPrompt
ytdAssistsC :: Bool -> Action () -> Controller
ytdAssistsC batchMode callback = promptController $
editPlayerYtdAssistsPrompt batchMode callback
ytdPMinC :: Controller
ytdPMinC = promptController editPlayerYtdPMinPrompt
ytdPMinC :: Action () -> Controller
ytdPMinC = promptController . editPlayerYtdPMinPrompt
ltGoalsC :: Controller
ltGoalsC = promptController editPlayerLtGoalsPrompt
ltGoalsC :: Bool -> Action () -> Controller
ltGoalsC batchMode callback = promptController $
editPlayerLtGoalsPrompt batchMode callback
ltAssistsC :: Controller
ltAssistsC = promptController editPlayerLtAssistsPrompt
ltAssistsC :: Bool -> Action () -> Controller
ltAssistsC batchMode callback = promptController $
editPlayerLtAssistsPrompt batchMode callback
ltPMinC :: Controller
ltPMinC = promptController editPlayerLtPMinPrompt
ltPMinC :: Action () -> Controller
ltPMinC = promptController . editPlayerLtPMinPrompt
header :: ProgState -> C.Update ()
header s = C.drawString $ fromMaybe "" $ do

View File

@@ -0,0 +1,87 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Control.EditStandings (editStandingsC) where
import Lens.Micro ((^.))
import qualified UI.NCurses as C
import Mtlstats.Format
import Mtlstats.Menu
import Mtlstats.Menu.EditStandings
import Mtlstats.Prompt
import Mtlstats.Prompt.EditStandings
import Mtlstats.Types
import Mtlstats.Types.Menu
-- | Controller for the edit standings menu
editStandingsC :: EditStandingsMode -> Controller
editStandingsC = \case
ESMMenu -> menuControllerWith header editStandingsMenu
ESMHome m -> editHomeStandingsC m
ESMAway m -> editAwayStandingsC m
editHomeStandingsC :: ESMSubMode -> Controller
editHomeStandingsC = \case
ESMSubMenu -> menuC editHomeStandingsMenu
ESMEditWins -> promptC editHomeWinsPrompt
ESMEditLosses -> promptC editHomeLossesPrompt
ESMEditOvertime -> promptC editHomeOvertimePrompt
ESMEditGoalsFor -> promptC editHomeGoalsForPrompt
ESMEditGoalsAgainst -> promptC editHomeGoalsAgainstPrompt
editAwayStandingsC :: ESMSubMode -> Controller
editAwayStandingsC = \case
ESMSubMenu -> menuC editAwayStandingsMenu
ESMEditWins -> promptC editAwayWinsPrompt
ESMEditLosses -> promptC editAwayLossesPrompt
ESMEditOvertime -> promptC editAwayOvertimePrompt
ESMEditGoalsFor -> promptC editAwayGoalsForPrompt
ESMEditGoalsAgainst -> promptC editAwayGoalsAgainstPrompt
menuC :: Menu () -> Controller
menuC = menuControllerWith header
promptC :: Prompt -> Controller
promptC = promptControllerWith header
header :: ProgState -> C.Update ()
header = do
db <- (^.database)
let
home = db^.dbHomeGameStats
away = db^.dbAwayGameStats
table = numTable [" W", " L", " OT", " GF", " GA"]
[ ( "HOME", valsFor home )
, ( "ROAD", valsFor away )
]
return $ C.drawString $ unlines $ table ++ [""]
valsFor :: GameStats -> [Int]
valsFor gs =
[ gs^.gmsWins
, gs^.gmsLosses
, gs^.gmsOvertime
, gs^.gmsGoalsFor
, gs^.gmsGoalsAgainst
]

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -0,0 +1,142 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Control.TitleScreen (titleScreenC) where
import Control.Monad.Trans.State (modify)
import Data.Char (chr)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Format
import Mtlstats.Types
titleScreenC :: Controller
titleScreenC = Controller
{ drawController = const $ do
(_, cols) <- C.windowSize
C.drawString $ unlines $ map (centre $ fromIntegral $ pred cols)
$ [ ""
, "MONTREAL CANADIENS STATISTICS"
]
++ titleText
++ [ ""
, "Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe"
, "<rheal.lamothe@gmail.com>"
, ""
, "Press any key to continue..."
]
return C.CursorInvisible
, handleController = \case
C.EventCharacter _ -> modify backHome >> return True
C.EventSpecialKey _ -> modify backHome >> return True
_ -> return True
}
titleText :: [String]
titleText = box $ map (map blockify) $ foldl joinBlocks (repeat "")
[chM, chT, chL, chS, chT, chA, chT, chS]
box :: [String] -> [String]
box strs
= [[tl] ++ replicate width horiz ++ [tr]]
++ map (\str -> [vert] ++ str ++ [vert]) strs
++ [[bl] ++ replicate width horiz ++ [br]]
where
width = length $ head strs
tl = chr 0x2554
tr = chr 0x2557
bl = chr 0x255a
br = chr 0x255d
horiz = chr 0x2550
vert = chr 0x2551
blockify :: Char -> Char
blockify = \case
'#' -> chr 0x2588
'>' -> chr 0x2590
'<' -> chr 0x258c
ch -> ch
joinBlocks :: [String] -> [String] -> [String]
joinBlocks = zipWith (++)
chM :: [String]
chM =
[ "##< >##"
, ">## ##<"
, ">##< >##<"
, ">### ###<"
, ">#######<"
, ">#<###>#<"
, ">#<>#<>#<"
, "##< >##"
]
chT :: [String]
chT =
[ ">########<"
, ">## ## ##<"
, ">#< ## >#<"
, " ## "
, " ## "
, " ## "
, " ## "
, " >##< "
]
chL :: [String]
chL =
[ "### "
, ">#< "
, ">#< "
, ">#< "
, ">#< "
, ">#< ##"
, ">#< >##"
, "#######"
]
chS :: [String]
chS =
[ " #####< "
, ">#< ## "
, "## "
, " #####< "
, " >#<"
, " ##"
, ">#< >#<"
, " ###### "
]
chA :: [String]
chA =
[ " >##< "
, " ## "
, " >##< "
, " #### "
, " >#<>#< "
, " ###### "
, ">#< >#<"
, "### ###"
]

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -19,7 +19,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Helpers.Goalie (goalieDetails) where
module Mtlstats.Helpers.Goalie (goalieDetails, goalieName) where
import Lens.Micro ((^.))
@@ -31,7 +31,7 @@ goalieDetails :: Goalie -> String
goalieDetails g = let
header = unlines $ labelTable
[ ( "Number", show $ g^.gNumber )
, ( "Name", g^.gName )
, ( "Name", goalieName g )
]
body = unlines $ numTable ["YTD", "Lifetime"] $ map
@@ -39,9 +39,24 @@ goalieDetails g = let
[ ( "Games played", gsGames )
, ( "Mins played", gsMinsPlayed )
, ( "Goals allowed", gsGoalsAllowed )
, ( "Shutouts", gsShutouts )
, ( "Wins", gsWins )
, ( "Losses", gsLosses )
, ( "Ties", gsTies )
]
in header ++ "\n" ++ body
-- | Returns the goalie name, modified if they are a rookie
goalieName :: Goalie -> String
goalieName g = let
prefix = if g^.gActive
then ""
else "*"
suffix = if g^.gRookie
then "*"
else ""
in prefix ++ g^.gName ++ suffix

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -19,7 +19,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Helpers.Player (playerDetails) where
module Mtlstats.Helpers.Player (playerDetails, playerName) where
import Lens.Micro ((^.))
@@ -32,7 +32,7 @@ playerDetails p = unlines $ top ++ [""] ++ table
where
top = labelTable
[ ( "Number", show $ p^.pNumber )
, ( "Name", p^.pName )
, ( "Name", playerName p )
, ( "Position", p^.pPosition )
]
@@ -43,3 +43,18 @@ playerDetails p = unlines $ top ++ [""] ++ table
, ( "Assists", psAssists )
, ( "Penalty mins", psPMin )
]
-- | Presents a modified version of the player's name indicating
-- whether or not they're a rookie
playerName :: Player -> String
playerName p = let
prefix = if p^.pActive
then ""
else "*"
suffix = if p^.pRookie
then "*"
else ""
in prefix ++ p^.pName ++ suffix

View File

@@ -0,0 +1,89 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Helpers.Position
( posSearch
, posSearchExact
, posCallback
, getPositions
) where
import Control.Monad.Trans.State (gets)
import Data.Char (toUpper)
import Data.List (isInfixOf)
import Data.Maybe (fromMaybe)
import qualified Data.Set as S
import Lens.Micro ((^.), to)
import Mtlstats.Types
import Mtlstats.Util
-- | Searches the 'Database' for all the positions used
posSearch
:: String
-- ^ The search string
-> Database
-- ^ The database
-> [(Int, String)]
-- ^ A list of result indices and their values
posSearch sStr db = filter sFunc $ zip [0..] ps
where
sFunc (_, pos) = map toUpper sStr `isInfixOf` map toUpper pos
ps = getPositions db
-- | Searches the 'Database' for an exact position
posSearchExact
:: String
-- ^ The search string
-> Database
-- ^ The database
-> Maybe Int
-- ^ The index of the result (or 'Nothing' if not found)
posSearchExact sStr db = case filter sFunc $ zip [0..] ps of
[] -> Nothing
(n,_):_ -> Just n
where
sFunc (_, pos) = sStr == pos
ps = getPositions db
-- | Builds a callback function for when a 'Player' position is
-- selected
posCallback
:: (String -> Action ())
-- ^ The raw callback function
-> Maybe Int
-- ^ The index number of the position selected or 'Nothing' if blank
-> Action ()
-- ^ The action to perform
posCallback callback = \case
Nothing -> callback ""
Just n -> do
ps <- gets (^.database.to getPositions)
let pos = fromMaybe "" $ nth n ps
callback pos
-- | Extracts a list of positions from a 'Database'
getPositions :: Database -> [String]
getPositions = do
raw <- map (^.pPosition) . (^.dbPlayers)
return $ S.toList $ S.fromList raw

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -35,24 +35,18 @@ module Mtlstats.Menu (
editMenu
) where
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.State (gets, modify)
import Data.Aeson (encodeFile)
import Data.Char (toUpper)
import qualified Data.Map as M
import Data.Maybe (mapMaybe)
import Lens.Micro ((^.), (?~))
import Lens.Micro.Extras (view)
import System.EasyFile
( createDirectoryIfMissing
, getAppUserDataDirectory
, (</>)
)
import qualified UI.NCurses as C
import Mtlstats.Actions
import qualified Mtlstats.Actions.NewGame.GoalieInput as GI
import Mtlstats.Actions.EditStandings
import Mtlstats.Config
import Mtlstats.Format
import Mtlstats.Types
import Mtlstats.Types.Menu
import Mtlstats.Util
@@ -96,7 +90,11 @@ menuStateController menuFunc = Controller
-- | The draw function for a 'Menu'
drawMenu :: Menu a -> C.Update C.CursorMode
drawMenu m = do
C.drawString $ show m
(_, cols) <- C.windowSize
let
width = fromIntegral $ pred cols
menuText = map (centre width) $ lines $ show m
C.drawString $ unlines menuText
return C.CursorInvisible
-- | The event handler for a 'Menu'
@@ -109,61 +107,56 @@ menuHandler m _ = return $ m^.menuDefault
-- | The main menu
mainMenu :: Menu Bool
mainMenu = Menu "*** MAIN MENU ***" True
[ MenuItem '1' "New Season" $
mainMenu = Menu "MASTER MENU" True
[ MenuItem 'A' "NEW SEASON" $
modify startNewSeason >> return True
, MenuItem '2' "New Game" $
, MenuItem 'B' "NEW GAME" $
modify startNewGame >> return True
, MenuItem '3' "Edit" $
, MenuItem 'C' "EDIT MENU" $
modify edit >> return True
, MenuItem 'X' "Exit" $ do
db <- gets $ view database
liftIO $ do
dir <- getAppUserDataDirectory appName
let dbFile = dir </> dbFname
createDirectoryIfMissing True dir
encodeFile dbFile db
return False
, MenuItem 'E' "EXIT" $
saveDatabase dbFname >> return False
]
-- | The new season menu
newSeasonMenu :: Menu ()
newSeasonMenu = Menu "*** SEASON TYPE ***" ()
[ MenuItem 'R' "Regular Season" $ modify
newSeasonMenu = Menu "SEASON TYPE" ()
[ MenuItem 'R' "REGULAR SEASON" $ modify
$ resetYtd
. clearRookies
. resetStandings
. startNewGame
, MenuItem 'P' "Playoffs" $ modify
, MenuItem 'P' "PLAYOFFS" $ modify
$ resetStandings
. startNewGame
]
-- | Requests the month in which the game took place
gameMonthMenu :: Menu ()
gameMonthMenu = Menu "Month:" () $ map
gameMonthMenu = Menu "MONTH:" () $ map
(\(ch, name, val) ->
MenuItem ch name $
modify $ progMode.gameStateL.gameMonth ?~ val)
[ ( 'A', "January", 1 )
, ( 'B', "February", 2 )
, ( 'C', "March", 3 )
, ( 'D', "April", 4 )
, ( 'E', "May", 5 )
, ( 'F', "June", 6 )
, ( 'G', "July", 7 )
, ( 'H', "August", 8 )
, ( 'I', "September", 9 )
, ( 'J', "October", 10 )
, ( 'K', "November", 11 )
, ( 'L', "December", 12 )
[ ( 'A', "JANUARY", 1 )
, ( 'B', "FEBRUARY", 2 )
, ( 'C', "MARCH", 3 )
, ( 'D', "APRIL", 4 )
, ( 'E', "MAY", 5 )
, ( 'F', "JUNE", 6 )
, ( 'G', "JULY", 7 )
, ( 'H', "AUGUST", 8 )
, ( 'I', "SEPTEMBER", 9 )
, ( 'J', "OCTOBER", 10 )
, ( 'K', "NOVEMBER", 11 )
, ( 'L', "DECEMBER", 12 )
]
-- | The game type menu (home/away)
gameTypeMenu :: Menu ()
gameTypeMenu = Menu "Game type:" ()
[ MenuItem '1' "Home Game" $
gameTypeMenu = Menu "GAME TYPE:" ()
[ MenuItem 'H' "HOME GAME" $
modify $ progMode.gameStateL.gameType ?~ HomeGame
, MenuItem '2' "Away Game" $
, MenuItem 'A' "AWAY GAME" $
modify $ progMode.gameStateL.gameType ?~ AwayGame
]
@@ -184,15 +177,17 @@ gameGoalieMenu s = let
-- | The edit menu
editMenu :: Menu ()
editMenu = Menu "*** EDIT ***" ()
[ MenuItem '1' "Create Player" $
editMenu = Menu "EDIT MENU" ()
[ MenuItem 'A' "CREATE PLAYER" $
modify createPlayer
, MenuItem '2' "Create Goalie" $
, MenuItem 'B' "CREATE GOALIE" $
modify createGoalie
, MenuItem '3' "Edit Player" $
, MenuItem 'C' "EDIT PLAYER" $
modify editPlayer
, MenuItem '4' "Edit Goalie" $
, MenuItem 'D' "EDIT GOALIE" $
modify editGoalie
, MenuItem 'R' "Return to Main Menu" $
, MenuItem 'E' "EDIT STANDINGS" $
modify editStandings
, MenuItem 'R' "RETURN TO MAIN MENU" $
modify backHome
]

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -26,7 +26,7 @@ module Mtlstats.Menu.EditGoalie
) where
import Control.Monad.Trans.State (modify)
import Lens.Micro ((.~))
import Lens.Micro ((.~), (%~))
import Mtlstats.Actions
import Mtlstats.Types
@@ -34,44 +34,53 @@ import Mtlstats.Types.Menu
-- | The 'Goalie' edit menu
editGoalieMenu :: Menu ()
editGoalieMenu = Menu "*** EDIT GOALTENDER ***" () $ map
(\(ch, label, mode) -> MenuItem ch label $
modify $ case mode of
Nothing -> edit
Just m -> progMode.editGoalieStateL.egsMode .~ m)
editGoalieMenu = Menu "EDIT GOALTENDER" () $ map
(\(ch, label, action) -> MenuItem ch label $ modify action)
-- key, label, value
[ ( '1', "Edit number", Just EGNumber )
, ( '2', "Edit name", Just EGName )
, ( '3', "Edit YTD stats", Just EGYtd )
, ( '4', "Edit Lifetime stats", Just EGLifetime )
, ( 'R', "Return to Edit Menu", Nothing )
[ ( 'A', "NUMBER", set EGNumber )
, ( 'B', "NAME", set EGName )
, ( 'C', "ROOKIE FLAG", toggleRookie )
, ( 'D', "ACTIVE FLAG", toggleActive )
, ( 'E', "YTD STATS", set EGYtd )
, ( 'F', "LIFETIME STATS", set EGLifetime )
, ( 'R', "RETURN TO EDIT MENU", edit )
]
where
set mode = progMode.editGoalieStateL.egsMode .~ mode
toggleRookie = editSelectedGoalie (gRookie %~ not)
toggleActive = editSelectedGoalie (gActive %~ not)
-- | The 'Goalie' YTD edit menu
editGoalieYtdMenu :: Menu ()
editGoalieYtdMenu = editMenu "*** EDIT GOALTENDER YEAR-TO-DATE ***"
editGoalieYtdMenu = editMenu "EDIT GOALTENDER YEAR-TO-DATE"
-- key, label, value
[ ( '1', "Edit YTD games", EGYtdGames )
, ( '2', "Edit YTD minutes", EGYtdMins )
, ( '3', "Edit YTD goals", EGYtdGoals )
, ( '4', "Edit YTD wins", EGYtdWins )
, ( '5', "Edit YTD losses", EGYtdLosses )
, ( '6', "Edit YTD ties", EGYtdTies )
, ( 'R', "Return to edit menu", EGMenu )
[ ( 'A', "ALL YTD STATS", EGYtdGames True )
, ( 'B', "YTD GAMES", EGYtdGames False )
, ( 'C', "YTD MINUTES", EGYtdMins False )
, ( 'D', "YTD GOALS", EGYtdGoals False )
, ( 'E', "YTD SHUTOUTS", EGYtdShutouts False )
, ( 'F', "YTD WINS", EGYtdWins False )
, ( 'G', "YTD LOSSES", EGYtdLosses False )
, ( 'H', "YTD TIES", EGYtdTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
]
-- | The 'Goalie' lifetime edit menu
editGoalieLtMenu :: Menu ()
editGoalieLtMenu = editMenu
"*** EDIT GOALTENDER LIFETIME ***"
-- key, label, value
[ ( '1', "Edit lifetime games", EGLtGames )
, ( '2', "Edit lifetime minutes", EGLtMins )
, ( '3', "Edit lifetime goals", EGLtGoals )
, ( '4', "Edit lifetime wins", EGLtWins )
, ( '5', "Edit lifetime losses", EGLtLosses )
, ( '6', "Edit lifetime ties", EGLtTies )
, ( 'R', "Return to edit menu", EGMenu )
"EDIT GOALTENDER LIFETIME"
-- key, label, value
[ ( 'A', "ALL LIFETIME STATS", EGLtGames True )
, ( 'B', "LIFETIME GAMES", EGLtGames False )
, ( 'C', "LIFETIME MINUTES", EGLtMins False )
, ( 'D', "LIFETIME GOALS", EGLtGoals False )
, ( 'E', "LIFETIME SHUTOUTS", EGLtShutouts False )
, ( 'F', "LIFETIME WINS", EGLtWins False )
, ( 'G', "LIFETIME LOSSES", EGLtLosses False )
, ( 'H', "LIFETIME TIES", EGLtTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
]
editMenu :: String -> [(Char, String, EditGoalieMode)] -> Menu ()

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -26,7 +26,7 @@ module Mtlstats.Menu.EditPlayer
) where
import Control.Monad.Trans.State (modify)
import Lens.Micro ((.~))
import Lens.Micro ((.~), (%~))
import Mtlstats.Actions
import Mtlstats.Types
@@ -34,40 +34,47 @@ import Mtlstats.Types.Menu
-- | The 'Player' edit menu
editPlayerMenu :: Menu ()
editPlayerMenu = Menu "*** EDIT PLAYER ***" () $ map
(\(ch, label, mode) -> MenuItem ch label $
modify $ case mode of
Nothing -> edit
Just m -> progMode.editPlayerStateL.epsMode .~ m)
editPlayerMenu = Menu "EDIT PLAYER" () $ map
(\(ch, label, action) -> MenuItem ch label $ modify action)
-- key, label, value
[ ( '1', "Edit number", Just EPNumber )
, ( '2', "Edit name", Just EPName )
, ( '3', "Edit position", Just EPPosition )
, ( '4', "Edit YTD stats", Just EPYtd )
, ( '5', "Edit lifetime stats", Just EPLifetime )
, ( 'R', "Return to Edit Menu", Nothing )
[ ( 'A', "NUMBER", set EPNumber )
, ( 'B', "NAME", set EPName )
, ( 'C', "POSITION", set EPPosition )
, ( 'D', "ROOKIE FLAG", toggleRookie )
, ( 'E', "ACTIVE FLAG", toggleActive )
, ( 'F', "YTD STATS", set EPYtd )
, ( 'G', "LIFETIME STATS", set EPLifetime )
, ( 'R', "RETURN TO EDIT MENU", edit )
]
where
set mode = progMode.editPlayerStateL.epsMode .~ mode
toggleRookie = editSelectedPlayer $ pRookie %~ not
toggleActive = editSelectedPlayer $ pActive %~ not
-- | The 'Player' YTD stats edit menu
editPlayerYtdMenu :: Menu ()
editPlayerYtdMenu = editMenu
"*** EDIT PLAYER YEAR-TO-DATE ***"
"EDIT PLAYER YEAR-TO-DATE"
-- key, label, value
[ ( '1', "Edit YTD goals", EPYtdGoals )
, ( '2', "Edit YTD assists", EPYtdAssists )
, ( '3', "Edit YTD penalty mins", EPYtdPMin )
, ( 'R', "Return to player edit menu", EPMenu )
[ ( 'A', "ALL YTD STATS", EPYtdGoals True )
, ( 'B', "YTD GOALS", EPYtdGoals False )
, ( 'C', "YTD ASSISTS", EPYtdAssists False )
, ( 'D', "YTD PENALTY MINS", EPYtdPMin )
, ( 'R', "RETURN TO PLAYER EDIT MENU", EPMenu )
]
-- | The 'Player' lifetime stats edit menu
editPlayerLtMenu :: Menu ()
editPlayerLtMenu = editMenu
"*** EDIT PLAYER LIFETIME ***"
"EDIT PLAYER LIFETIME"
-- key, label, value
[ ( '1', "Edit lifetime goals", EPLtGoals )
, ( '2', "Edit lifetime assits", EPLtAssists )
, ( '3', "Edit lifetime penalty mins", EPLtPMin )
, ( 'R', "Return to edit player menu", EPMenu )
[ ( 'A', "ALL LIFETIME STATS", EPLtGoals True )
, ( 'B', "LIFETIME GOALS", EPLtGoals False )
, ( 'C', "LIFETIME ASSITS", EPLtAssists False )
, ( 'D', "LIFETIME PENALTY MINS", EPLtPMin )
, ( 'R', "RETURN TO EDIT PLAYER MENU", EPMenu )
]
editMenu :: String -> [(Char, String, EditPlayerMode)] -> Menu ()

View File

@@ -0,0 +1,64 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Menu.EditStandings
( editStandingsMenu
, editHomeStandingsMenu
, editAwayStandingsMenu
) where
import Control.Monad.Trans.State (modify)
import Mtlstats.Actions
import Mtlstats.Actions.EditStandings
import Mtlstats.Types.Menu
editStandingsMenu :: Menu ()
editStandingsMenu = Menu "EDIT STANDINGS" ()
[ MenuItem 'A' "EDIT HOME STANDINGS" $
modify editHomeStandings
, MenuItem 'B' "EDIT ROAD STANDINGS" $
modify editAwayStandings
, MenuItem 'R' "RETURN TO MAIN MENU" $
modify backHome
]
editHomeStandingsMenu :: Menu ()
editHomeStandingsMenu = subMenu "HOME"
editAwayStandingsMenu :: Menu ()
editAwayStandingsMenu = subMenu "ROAD"
subMenu :: String -> Menu ()
subMenu str = Menu (str ++ " STANDINGS") ()
[ MenuItem 'W' "EDIT WINS" $
modify editWins
, MenuItem 'L' "EDIT LOSSES" $
modify editLosses
, MenuItem 'O' "EDIT OVERTIME GAMES" $
modify editOvertime
, MenuItem 'F' "EDIT GOALS FOR" $
modify editGoalsFor
, MenuItem 'A' "EDIT GOALS AGAINST" $
modify editGoalsAgainst
, MenuItem 'R' "RETURN TO EDIT STANDINGS MENU" $
modify editStandings
]

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -31,8 +31,10 @@ module Mtlstats.Prompt (
ucStrPrompt,
namePrompt,
numPrompt,
numPromptWithFallback,
selectPrompt,
-- * Individual prompts
newSeasonPrompt,
playerNumPrompt,
playerNamePrompt,
playerPosPrompt,
@@ -40,14 +42,14 @@ module Mtlstats.Prompt (
goalieNamePrompt,
selectPlayerPrompt,
selectGoaliePrompt,
selectPositionPrompt,
playerToEditPrompt
) where
import Control.Monad (when)
import Control.Monad.Extra (whenJust)
import Control.Monad.Trans.State (gets, modify)
import Data.Char (isDigit, toUpper)
import Data.Foldable (forM_)
import Data.Char (isAlphaNum, isDigit, toUpper)
import Lens.Micro ((^.), (&), (.~), (?~), (%~))
import Lens.Micro.Extras (view)
import Text.Read (readMaybe)
@@ -55,6 +57,7 @@ import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Config
import Mtlstats.Helpers.Position
import Mtlstats.Types
import Mtlstats.Util
@@ -145,15 +148,47 @@ numPrompt
-> (Int -> Action ())
-- ^ The callback function for the result
-> Prompt
numPrompt pStr act = Prompt
numPrompt pStr = numPromptWithFallback pStr $ return ()
-- | Builds a numeric prompt with a fallback action
numPromptWithFallback
:: String
-- ^ The prompt string
-> Action ()
-- ^ The action to call on invalid (or blank) input
-> (Int -> Action ())
-- ^ The callback function for the result
-> Prompt
numPromptWithFallback pStr fallback act = Prompt
{ promptDrawer = drawSimplePrompt pStr
, promptProcessChar = \ch str -> if isDigit ch
then str ++ [ch]
else str
, promptAction = \inStr -> forM_ (readMaybe inStr) act
, promptAction = \inStr -> case readMaybe inStr of
Nothing -> fallback
Just n -> act n
, promptSpecialKey = const $ return ()
}
-- | Prompts the user for a filename to save a backup of the database
-- to
newSeasonPrompt :: Prompt
newSeasonPrompt = prompt
{ promptProcessChar = \ch str -> if validChar ch
then str ++ [toUpper ch]
else str
}
where
prompt = strPrompt "Filename to save database: " $ \fn ->
if null fn
then modify backHome
else do
saveDatabase $ fn ++ ".json"
modify $ progMode .~ NewSeason True
validChar = (||) <$> isAlphaNum <*> (=='-')
-- | Builds a selection prompt
selectPrompt :: SelectParams a -> Prompt
selectPrompt params = Prompt
@@ -203,7 +238,7 @@ playerNamePrompt = namePrompt "Player name: " $
-- | Prompts for a new player's position
playerPosPrompt :: Prompt
playerPosPrompt = ucStrPrompt "Player position: " $
playerPosPrompt = selectPositionPrompt "Player position: " $
modify . (progMode.createPlayerStateL.cpsPosition .~)
-- | Prompts tor the goalie's number
@@ -274,6 +309,24 @@ selectGoaliePrompt pStr callback = selectPrompt SelectParams
modify $ progMode .~ CreateGoalie cgs
}
-- | Selects (or creates) a player position
selectPositionPrompt
:: String
-- ^ The 'Prompt' string
-> (String -> Action ())
-- ^ The action to perform when a value is entered
-> Prompt
selectPositionPrompt pStr callback = selectPrompt SelectParams
{ spPrompt = pStr
, spSearchHeader = "Positions:"
, spSearch = posSearch
, spSearchExact = posSearchExact
, spElemDesc = id
, spProcessChar = \ch -> (++ [toUpper ch])
, spCallback = posCallback callback
, spNotFound = callback
}
playerToEditPrompt :: Prompt
playerToEditPrompt = selectPlayerPrompt "Player to edit: " $
modify . (progMode.editPlayerStateL.epsSelectedPlayer .~)

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -26,12 +26,14 @@ module Mtlstats.Prompt.EditGoalie
, editGoalieYtdGamesPrompt
, editGoalieYtdMinsPrompt
, editGoalieYtdGoalsPrompt
, editGoalieYtdShutoutsPrompt
, editGoalieYtdWinsPrompt
, editGoalieYtdLossesPrompt
, editGoalieYtdTiesPrompt
, editGoalieLtGamesPrompt
, editGoalieLtMinsPrompt
, editGoalieLtGoalsPrompt
, editGoalieLtShutoutsPrompt
, editGoalieLtWinsPrompt
, editGoalieLtLossesPrompt
, editGoalieLtTiesPrompt
@@ -40,7 +42,7 @@ module Mtlstats.Prompt.EditGoalie
import Control.Monad.Trans.State (modify)
import Lens.Micro ((.~))
import Mtlstats.Actions.EditGoalie
import Mtlstats.Actions
import Mtlstats.Prompt
import Mtlstats.Types
@@ -50,71 +52,236 @@ goalieToEditPrompt = selectGoaliePrompt "Goalie to edit: " $
modify . (progMode.editGoalieStateL.egsSelectedGoalie .~)
-- | Prompt to edit a goalie's number
editGoalieNumberPrompt :: Prompt
editGoalieNumberPrompt = numPrompt "Goalie number: " $
modify . editGoalieNumber
editGoalieNumberPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieNumberPrompt = editNum "Goalie number: " EGMenu
(gNumber .~)
-- | Prompt to edit a goalie's name
editGoalieNamePrompt :: Prompt
editGoalieNamePrompt = strPrompt "Goalie name: " $
modify . editGoalieName
editGoalieNamePrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieNamePrompt cb = namePrompt "Goalie name: " $ \name -> do
if null name
then goto EGMenu
else doEdit EGMenu $ gName .~ name
cb
-- | Prompt to edit a goalie's YTD games played
editGoalieYtdGamesPrompt :: Prompt
editGoalieYtdGamesPrompt = numPrompt "Year-to-date games played: " $
modify . editGoalieYtdGames
editGoalieYtdGamesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGamesPrompt batchMode cb =
editNum "Year-to-date games played: " mode
(gYtd.gsGames .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdMins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD minutes played
editGoalieYtdMinsPrompt :: Prompt
editGoalieYtdMinsPrompt = numPrompt "Year-to-date minutes played: " $
modify . editGoalieYtdMins
editGoalieYtdMinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdMinsPrompt batchMode cb =
editNum "Year-to-date minutes played: " mode
(gYtd.gsMinsPlayed .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdGoals True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD goales allowed
editGoalieYtdGoalsPrompt :: Prompt
editGoalieYtdGoalsPrompt = numPrompt "Year-to-date goals allowed: " $
modify . editGoalieYtdGoals
editGoalieYtdGoalsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGoalsPrompt batchMode cb =
editNum "Year-to-date goals allowed: " mode
(gYtd.gsGoalsAllowed .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdShutouts True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD shutouts
editGoalieYtdShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdShutoutsPrompt batchMode cb =
editNum "Year-to-date shutouts: " mode
(gYtd.gsShutouts .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdWins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD wins
editGoalieYtdWinsPrompt :: Prompt
editGoalieYtdWinsPrompt = numPrompt "Year-to-date wins: " $
modify . editGoalieYtdWins
editGoalieYtdWinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdWinsPrompt batchMode cb =
editNum "Year-to-date wins: " mode
(gYtd.gsWins .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdLosses True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD losses
editGoalieYtdLossesPrompt :: Prompt
editGoalieYtdLossesPrompt = numPrompt "Year-to-date losses: " $
modify . editGoalieYtdLosses
editGoalieYtdLossesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdLossesPrompt batchMode cb =
editNum "Year-to-date losses: " mode
(gYtd.gsLosses .~) cb'
where
(mode, cb') = if batchMode
then (EGYtdTies, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD ties
editGoalieYtdTiesPrompt :: Prompt
editGoalieYtdTiesPrompt = numPrompt "Year-to-date ties: " $
modify . editGoalieYtdTies
editGoalieYtdTiesPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdTiesPrompt = editNum "Year-to-date ties: " EGYtd
(gYtd.gsTies .~)
-- | Prompt to edit a goalie's lifetime games played
editGoalieLtGamesPrompt :: Prompt
editGoalieLtGamesPrompt = numPrompt "Lifetime games played: " $
modify . editGoalieLtGames
editGoalieLtGamesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGamesPrompt batchMode cb =
editNum "Lifetime games played: " mode
(gLifetime.gsGames .~) cb'
where
(mode, cb') = if batchMode
then (EGLtMins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime minutes played
editGoalieLtMinsPrompt :: Prompt
editGoalieLtMinsPrompt = numPrompt "Lifetime minutes played: " $
modify . editGoalieLtMins
editGoalieLtMinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtMinsPrompt batchMode cb =
editNum "Lifetime minutes played: " mode
(gLifetime.gsMinsPlayed .~) cb'
where
(mode, cb') = if batchMode
then (EGLtGoals True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime goals allowed
editGoalieLtGoalsPrompt :: Prompt
editGoalieLtGoalsPrompt = numPrompt "Lifetime goals allowed: " $
modify . editGoalieLtGoals
editGoalieLtGoalsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGoalsPrompt batchMode cb =
editNum "Lifetime goals allowed: " mode
(gLifetime.gsGoalsAllowed .~) cb'
where
(mode, cb') = if batchMode
then (EGLtShutouts True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime shutouts
editGoalieLtShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtShutoutsPrompt batchMode cb =
editNum "Lifetime shutouts: " mode
(gLifetime.gsShutouts .~) cb'
where
(mode, cb') = if batchMode
then (EGLtWins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime wins
editGoalieLtWinsPrompt :: Prompt
editGoalieLtWinsPrompt = numPrompt "Lifetime wins: " $
modify . editGoalieLtWins
editGoalieLtWinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtWinsPrompt batchMode cb =
editNum "Lifetime wins: " mode
(gLifetime.gsWins .~) cb'
where
(mode, cb') = if batchMode
then (EGLtLosses True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime losses
editGoalieLtLossesPrompt :: Prompt
editGoalieLtLossesPrompt = numPrompt "Lifetime losses: " $
modify . editGoalieLtLosses
editGoalieLtLossesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtLossesPrompt batchMode cb =
editNum "Lifetime losses: " mode
(gLifetime.gsLosses .~) cb'
where
(mode, cb') = if batchMode
then (EGLtTies, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime ties
editGoalieLtTiesPrompt :: Prompt
editGoalieLtTiesPrompt = numPrompt "Lifetime ties: " $
modify . editGoalieLtTies
editGoalieLtTiesPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtTiesPrompt = editNum "Lifetime ties: " EGLifetime
(gLifetime.gsTies .~)
editNum
:: String
-> EditGoalieMode
-> (Int -> Goalie -> Goalie)
-> Action ()
-> Prompt
editNum pStr mode f cb = numPromptWithFallback pStr
(goto mode >> cb)
(\num -> do
doEdit mode $ f num
cb)
doEdit :: EditGoalieMode -> (Goalie -> Goalie) -> Action ()
doEdit mode f = do
modify $ editSelectedGoalie f
goto mode
goto :: EditGoalieMode -> Action ()
goto = modify . (progMode.editGoalieStateL.egsMode .~)

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -31,62 +31,131 @@ module Mtlstats.Prompt.EditPlayer
, editPlayerLtPMinPrompt
) where
import Control.Monad.Extra (whenJustM)
import Control.Monad.Trans.State (gets, modify)
import Lens.Micro ((^.), (.~), (%~))
import Control.Monad.Trans.State (modify)
import Lens.Micro ((.~))
import Mtlstats.Actions
import Mtlstats.Prompt
import Mtlstats.Types
import Mtlstats.Util
-- | Prompt to edit a player's number
editPlayerNumPrompt :: Prompt
editPlayerNumPrompt = numPrompt "Player number: " $
editPlayer . (pNumber .~)
editPlayerNumPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerNumPrompt = editNum "Player number: " EPMenu
(pNumber .~)
-- | Prompt to edit a player's name
editPlayerNamePrompt :: Prompt
editPlayerNamePrompt = strPrompt "Player name: " $
editPlayer . (pName .~)
editPlayerNamePrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerNamePrompt callback = namePrompt "Player name: " $ \name -> do
if null name
then goto EPMenu
else doEdit EPMenu $ pName .~ name
callback
-- | Prompt to edit a player's position
editPlayerPosPrompt :: Prompt
editPlayerPosPrompt = ucStrPrompt "Player position: " $
editPlayer . (pPosition .~)
editPlayerPosPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerPosPrompt callback = selectPositionPrompt "Player position: " $ \pos -> do
if null pos
then goto EPMenu
else doEdit EPMenu $ pPosition .~ pos
callback
-- | Prompt to edit a player's year-to-date goals
editPlayerYtdGoalsPrompt :: Prompt
editPlayerYtdGoalsPrompt = numPrompt "Year-to-date goals: " $
editPlayer . (pYtd.psGoals .~)
editPlayerYtdGoalsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdGoalsPrompt batchMode callback = editNum "Year-to-date goals: " mode
(pYtd.psGoals .~) callback'
where
(mode, callback') = if batchMode
then (EPYtdAssists True, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date assists
editPlayerYtdAssistsPrompt :: Prompt
editPlayerYtdAssistsPrompt = numPrompt "Year-to-date assists: " $
editPlayer . (pYtd.psAssists .~)
editPlayerYtdAssistsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdAssistsPrompt batchMode callback = editNum "Year-to-date assists: " mode
(pYtd.psAssists .~) callback'
where
(mode, callback') = if batchMode
then (EPYtdPMin, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date penalty minutes
editPlayerYtdPMinPrompt :: Prompt
editPlayerYtdPMinPrompt = numPrompt "Year-to-date penalty minutes: " $
editPlayer . (pYtd.psPMin .~)
editPlayerYtdPMinPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdPMinPrompt = editNum "Year-to-date penalty minutes: " EPYtd
(pYtd.psPMin .~)
-- | Prompt to edit a player's lifetime goals
editPlayerLtGoalsPrompt :: Prompt
editPlayerLtGoalsPrompt = numPrompt "Lifetime goals: " $
editPlayer . (pLifetime.psGoals .~)
editPlayerLtGoalsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtGoalsPrompt batchMode callback = editNum "Lifetime goals: " mode
(pLifetime.psGoals .~) callback'
where
(mode, callback') = if batchMode
then (EPLtAssists True, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime assists
editPlayerLtAssistsPrompt :: Prompt
editPlayerLtAssistsPrompt = numPrompt "Lifetime assists: " $
editPlayer . (pLifetime.psAssists .~)
editPlayerLtAssistsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtAssistsPrompt batchMode callback = editNum "Lifetime assists: " mode
(pLifetime.psAssists .~) callback'
where
(mode, callback') = if batchMode
then (EPLtPMin, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime penalty minutes
editPlayerLtPMinPrompt :: Prompt
editPlayerLtPMinPrompt = numPrompt "Lifetime penalty minutes: " $
editPlayer . (pLifetime.psPMin .~)
editPlayerLtPMinPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtPMinPrompt = editNum "Lifetime penalty minutes: " EPLifetime
(pLifetime.psPMin .~)
editPlayer :: (Player -> Player) -> Action ()
editPlayer f =
whenJustM (gets (^.progMode.editPlayerStateL.epsSelectedPlayer)) $ \pid ->
modify
$ (database.dbPlayers %~ modifyNth pid f)
. (progMode.editPlayerStateL.epsMode .~ EPMenu)
editNum
:: String
-> EditPlayerMode
-> (Int -> Player -> Player)
-> Action ()
-> Prompt
editNum pStr mode f callback = numPromptWithFallback pStr
(goto mode >> callback)
(\num -> do
doEdit mode $ f num
callback)
doEdit :: EditPlayerMode -> (Player -> Player) -> Action ()
doEdit mode f = do
modify $ editSelectedPlayer f
goto mode
goto :: EditPlayerMode -> Action ()
goto = modify . (progMode.editPlayerStateL.epsMode .~)

View File

@@ -0,0 +1,89 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Prompt.EditStandings
( editHomeWinsPrompt
, editHomeLossesPrompt
, editHomeOvertimePrompt
, editHomeGoalsForPrompt
, editHomeGoalsAgainstPrompt
, editAwayWinsPrompt
, editAwayLossesPrompt
, editAwayOvertimePrompt
, editAwayGoalsForPrompt
, editAwayGoalsAgainstPrompt
) where
import Control.Monad.Trans.State (modify)
import Lens.Micro ((.~), (%~))
import Mtlstats.Prompt
import Mtlstats.Types
editHomeWinsPrompt :: Prompt
editHomeWinsPrompt =
mkPrompt "Home wins: " (dbHomeGameStats.gmsWins .~)
editHomeLossesPrompt :: Prompt
editHomeLossesPrompt =
mkPrompt "Home losses: " (dbHomeGameStats.gmsLosses .~)
editHomeOvertimePrompt :: Prompt
editHomeOvertimePrompt =
mkPrompt "Home overtime games: " (dbHomeGameStats.gmsOvertime .~)
editHomeGoalsForPrompt :: Prompt
editHomeGoalsForPrompt =
mkPrompt "Home goals for: " (dbHomeGameStats.gmsGoalsFor .~)
editHomeGoalsAgainstPrompt :: Prompt
editHomeGoalsAgainstPrompt =
mkPrompt "Home goals against: " (dbHomeGameStats.gmsGoalsAgainst .~)
editAwayWinsPrompt :: Prompt
editAwayWinsPrompt =
mkPrompt "Road wins: " (dbAwayGameStats.gmsWins .~)
editAwayLossesPrompt :: Prompt
editAwayLossesPrompt =
mkPrompt "Road losses: " (dbAwayGameStats.gmsLosses .~)
editAwayOvertimePrompt :: Prompt
editAwayOvertimePrompt =
mkPrompt "Road overtime games: " (dbAwayGameStats.gmsOvertime .~)
editAwayGoalsForPrompt :: Prompt
editAwayGoalsForPrompt =
mkPrompt "Road goals for: " (dbAwayGameStats.gmsGoalsFor .~)
editAwayGoalsAgainstPrompt :: Prompt
editAwayGoalsAgainstPrompt =
mkPrompt "Road goals against: " (dbAwayGameStats.gmsGoalsAgainst .~)
mkPrompt :: String -> (Int -> Database -> Database) -> Prompt
mkPrompt pStr f = numPromptWithFallback pStr
(modify subMenu)
(\n -> modify
$ (database %~ f n)
. subMenu)
subMenu :: ProgState -> ProgState
subMenu = progMode.editStandingsModeL.esmSubModeL .~ ESMSubMenu

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -29,6 +29,8 @@ import Lens.Micro ((^.))
import Mtlstats.Config
import Mtlstats.Format
import Mtlstats.Helpers.Goalie
import Mtlstats.Helpers.Player
import Mtlstats.Types
import Mtlstats.Util
@@ -115,7 +117,7 @@ gameStatsReport width s = let
gs = s^.progMode.gameStateL
db = s^.database
playerStats = mapMaybe
playerStats = sortPlayers $ mapMaybe
(\(pid, stats) -> do
p <- nth pid $ db^.dbPlayers
Just (p, stats))
@@ -129,7 +131,7 @@ gameStatsReport width s = let
criteria (_, ps) = psPoints ps > 0
in filteredPlayerReport width "GAME" criteria True playerStats
in filteredPlayerReport width "GAME" criteria True False playerStats
++ [""]
++ gameGoalieReport width goalieStats
@@ -137,7 +139,7 @@ yearToDateStatsReport :: Int -> ProgState -> [String]
yearToDateStatsReport width s = let
db = s^.database
playerStats = sortOn (Down . psPoints . snd)
playerStats = sortPlayers
$ map (\p -> (p, p^.pYtd))
$ filter playerIsActive
$ db^.dbPlayers
@@ -146,24 +148,24 @@ yearToDateStatsReport width s = let
$ filter goalieIsActive
$ db^.dbGoalies
in playerReport width "YEAR TO DATE" True playerStats
in playerReport width "YEAR TO DATE" True False playerStats
++ [""]
++ goalieReport width True goalieStats
++ goalieReport width True False goalieStats
lifetimeStatsReport :: Int -> ProgState -> [String]
lifetimeStatsReport width s = let
db = s^.database
playerStats = sortOn (Down . psPoints . snd)
playerStats = sortPlayers
$ map (\p -> (p, p^.pLifetime))
$ db^.dbPlayers
goalieStats = map (\g -> (g, g^.gLifetime))
$ db^.dbGoalies
in playerReport width "LIFETIME" False playerStats
in playerReport width "LIFETIME" False True playerStats
++ [""]
++ goalieReport width False goalieStats
++ goalieReport width False True goalieStats
gameDate :: GameState -> String
gameDate gs = fromMaybe "" $ do
@@ -176,6 +178,7 @@ playerReport
:: Int
-> String
-> Bool
-> Bool
-> [(Player, PlayerStats)]
-> [String]
playerReport width label =
@@ -186,11 +189,13 @@ filteredPlayerReport
-> String
-> ((Player, PlayerStats) -> Bool)
-> Bool
-> Bool
-> [(Player, PlayerStats)]
-> [String]
filteredPlayerReport width label criteria showTotals ps = let
tStats = foldl addPlayerStats newPlayerStats $ map snd ps
fps = filter criteria ps
filteredPlayerReport width label criteria showTotals lineNumbers ps = let
tStats = foldl addPlayerStats newPlayerStats $ map snd ps
criteria' = (&&) <$> criteria <*> \(p, _) -> p^.pNumber /= 0
fps = filter criteria' ps
rHeader =
[ centre width (label ++ " STATISTICS")
@@ -216,7 +221,7 @@ filteredPlayerReport width label criteria showTotals ps = let
body = map
(\(p, stats) ->
[ CellText $ show (p^.pNumber) ++ " "
, CellText $ p^.pName
, CellText $ playerName p
] ++ statsCells stats)
fps
@@ -231,8 +236,13 @@ filteredPlayerReport width label criteria showTotals ps = let
then label ++ " TOTALS"
else ""
lnOverlay = if lineNumbers
then "" : [right 2 $ show x | x <- [(1 :: Int)..]]
else repeat ""
table = overlayLast olayText
$ map (centre width)
$ map (\(ln, line) -> overlay ln $ centre width line)
$ zip lnOverlay
$ complexTable ([right, left] ++ repeat right)
$ tHeader : body ++ if showTotals
then [separator, totals]
@@ -243,15 +253,18 @@ filteredPlayerReport width label criteria showTotals ps = let
goalieReport
:: Int
-> Bool
-> Bool
-> [(Goalie, GoalieStats)]
-> [String]
goalieReport width showTotals goalieData = let
goalieReport width showTotals lineNumbers goalieData = let
olayText = if showTotals
then "GOALTENDING TOTALS"
else ""
goalieData' = sortGoalies goalieData
tData = foldl addGoalieStats newGoalieStats
$ map snd goalieData
$ map snd goalieData'
header =
[ CellText "NO."
@@ -274,9 +287,9 @@ goalieReport width showTotals goalieData = let
body = map
(\(goalie, stats) ->
[ CellText $ show (goalie^.gNumber) ++ " "
, CellText $ goalie^.gName
, CellText $ goalieName goalie
] ++ rowCells stats)
goalieData
goalieData'
separator
= replicate 2 (CellText "")
@@ -284,7 +297,12 @@ goalieReport width showTotals goalieData = let
summary = replicate 2 (CellText "") ++ rowCells tData
in map (centre width)
lnOverlay = if lineNumbers
then "" : [right 2 $ show x | x <- [(1 :: Int)..]]
else repeat ""
in map (\(ln, line) -> overlay ln $ centre width line)
$ zip lnOverlay
$ overlayLast olayText
$ complexTable ([right, left] ++ repeat right)
$ header : body ++ if showTotals
@@ -293,6 +311,8 @@ goalieReport width showTotals goalieData = let
gameGoalieReport :: Int -> [(Goalie, GoalieStats)] -> [String]
gameGoalieReport width goalieData = let
goalieData' = sortGoalies goalieData
header =
[ CellText "NO."
, CellText "GOALTENDER"
@@ -304,13 +324,21 @@ gameGoalieReport width goalieData = let
body = map
(\(goalie, stats) ->
[ CellText $ show (goalie^.gNumber) ++ " "
, CellText $ goalie^.gName
, CellText $ goalieName goalie
, CellText $ show $ stats^.gsMinsPlayed
, CellText $ show $ stats^.gsGoalsAllowed
, CellText $ showFloating $ gsAverage stats
])
goalieData
goalieData'
in map (centre width)
$ complexTable ([right, left] ++ repeat right)
$ header : body
sortPlayers :: [(Player, PlayerStats)] -> [(Player, PlayerStats)]
sortPlayers = sortOn $ Down . \(p, ps) ->
(psPoints ps, psPoints $ p^.pLifetime)
sortGoalies :: [(Goalie, GoalieStats)] -> [(Goalie, GoalieStats)]
sortGoalies = sortOn $ Down . \(g, gs) ->
(gs^.gsMinsPlayed, g^.gLifetime.gsMinsPlayed)

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -35,6 +35,8 @@ module Mtlstats.Types (
EditPlayerMode (..),
EditGoalieState (..),
EditGoalieMode (..),
EditStandingsMode (..),
ESMSubMode (..),
Database (..),
Player (..),
PlayerStats (..),
@@ -56,6 +58,9 @@ module Mtlstats.Types (
createGoalieStateL,
editPlayerStateL,
editGoalieStateL,
editStandingsModeL,
-- ** EditStandingsMode Lenses
esmSubModeL,
-- ** GameState Lenses
gameYear,
gameMonth,
@@ -83,19 +88,25 @@ module Mtlstats.Types (
cpsNumber,
cpsName,
cpsPosition,
cpsRookieFlag,
cpsActiveFlag,
cpsSuccessCallback,
cpsFailureCallback,
-- ** CreateGoalieState Lenses
cgsNumber,
cgsName,
cgsRookieFlag,
cgsActiveFlag,
cgsSuccessCallback,
cgsFailureCallback,
-- ** EditPlayerState Lenses
epsSelectedPlayer,
epsMode,
epsCallback,
-- ** EditGoalieState Lenses
egsSelectedGoalie,
egsMode,
egsCallback,
-- ** Database Lenses
dbPlayers,
dbGoalies,
@@ -106,6 +117,8 @@ module Mtlstats.Types (
pNumber,
pName,
pPosition,
pRookie,
pActive,
pYtd,
pLifetime,
-- ** PlayerStats Lenses
@@ -115,6 +128,8 @@ module Mtlstats.Types (
-- ** Goalie Lenses
gNumber,
gName,
gRookie,
gActive,
gYtd,
gLifetime,
-- ** GoalieStats Lenses
@@ -227,24 +242,28 @@ data ProgState = ProgState
-- | The program mode
data ProgMode
= MainMenu
| NewSeason
= TitleScreen
| MainMenu
| NewSeason Bool
| NewGame GameState
| EditMenu
| CreatePlayer CreatePlayerState
| CreateGoalie CreateGoalieState
| EditPlayer EditPlayerState
| EditGoalie EditGoalieState
| EditStandings EditStandingsMode
instance Show ProgMode where
show MainMenu = "MainMenu"
show NewSeason = "NewSeason"
show (NewGame _) = "NewGame"
show EditMenu = "EditMenu"
show (CreatePlayer _) = "CreatePlayer"
show (CreateGoalie _) = "CreateGoalie"
show (EditPlayer _) = "EditPlayer"
show (EditGoalie _) = "EditGoalie"
show TitleScreen = "TitleScreen"
show MainMenu = "MainMenu"
show (NewSeason _) = "NewSeason"
show (NewGame _) = "NewGame"
show EditMenu = "EditMenu"
show (CreatePlayer _) = "CreatePlayer"
show (CreateGoalie _) = "CreateGoalie"
show (EditPlayer _) = "EditPlayer"
show (EditGoalie _) = "EditGoalie"
show (EditStandings _) = "EditStandings"
-- | The game state
data GameState = GameState
@@ -313,6 +332,10 @@ data CreatePlayerState = CreatePlayerState
-- ^ The player's name
, _cpsPosition :: String
-- ^ The player's position
, _cpsRookieFlag :: Maybe Bool
-- ^ Indicates whether or not the player is a rookie
, _cpsActiveFlag :: Maybe Bool
-- ^ Indicates whether or not the plauer is active
, _cpsSuccessCallback :: Action ()
-- ^ The function to call on success
, _cpsFailureCallback :: Action ()
@@ -321,10 +344,14 @@ data CreatePlayerState = CreatePlayerState
-- | Goalie creation status
data CreateGoalieState = CreateGoalieState
{ _cgsNumber :: Maybe Int
{ _cgsNumber :: Maybe Int
-- ^ The goalie's number
, _cgsName :: String
, _cgsName :: String
-- ^ The goalie's name
, _cgsRookieFlag :: Maybe Bool
-- ^ Indicates whether or not the goalie is a rookie
, _cgsActiveFlag :: Maybe Bool
-- ^ Indicates whether or not the goalie is active
, _cgsSuccessCallback :: Action ()
-- ^ The function to call on success
, _cgsFailureCallback :: Action ()
@@ -337,6 +364,8 @@ data EditPlayerState = EditPlayerState
-- ^ The index number of the player being edited
, _epsMode :: EditPlayerMode
-- ^ The editing mode
, _epsCallback :: Action ()
-- ^ The action to perform when the edit is complete
}
-- | Player editing mode
@@ -347,11 +376,11 @@ data EditPlayerMode
| EPPosition
| EPYtd
| EPLifetime
| EPYtdGoals
| EPYtdAssists
| EPYtdGoals Bool
| EPYtdAssists Bool
| EPYtdPMin
| EPLtGoals
| EPLtAssists
| EPLtGoals Bool
| EPLtAssists Bool
| EPLtPMin
deriving (Eq, Show)
@@ -360,6 +389,9 @@ data EditGoalieState = EditGoalieState
{ _egsSelectedGoalie :: Maybe Int
-- ^ The index number of the 'Goalie' being edited
, _egsMode :: EditGoalieMode
-- ^ The editing mode
, _egsCallback :: Action ()
-- ^ The action to perform when the edit is complete
}
-- | 'Goalie' editing mode
@@ -369,20 +401,39 @@ data EditGoalieMode
| EGName
| EGYtd
| EGLifetime
| EGYtdGames
| EGYtdMins
| EGYtdGoals
| EGYtdWins
| EGYtdLosses
| EGYtdGames Bool
| EGYtdMins Bool
| EGYtdGoals Bool
| EGYtdShutouts Bool
| EGYtdWins Bool
| EGYtdLosses Bool
| EGYtdTies
| EGLtGames
| EGLtMins
| EGLtGoals
| EGLtWins
| EGLtLosses
| EGLtGames Bool
| EGLtMins Bool
| EGLtGoals Bool
| EGLtShutouts Bool
| EGLtWins Bool
| EGLtLosses Bool
| EGLtTies
deriving (Eq, Show)
-- | Represents the standings edit mode
data EditStandingsMode
= ESMMenu
| ESMHome ESMSubMode
| ESMAway ESMSubMode
deriving (Eq, Show)
-- | Represents the standings edit sub-mode
data ESMSubMode
= ESMSubMenu
| ESMEditWins
| ESMEditLosses
| ESMEditOvertime
| ESMEditGoalsFor
| ESMEditGoalsAgainst
deriving (Eq, Show)
-- | Represents the database
data Database = Database
{ _dbPlayers :: [Player]
@@ -397,29 +448,6 @@ data Database = Database
-- ^ Statistics for away games
} deriving (Eq, Show)
instance FromJSON Database where
parseJSON = withObject "Database" $ \v -> Database
<$> v .: "players"
<*> v .: "goalies"
<*> v .: "games"
<*> v .: "home_game_stats"
<*> v .: "away_game_stats"
instance ToJSON Database where
toJSON (Database players goalies games hgs ags) = object
[ "players" .= players
, "goalies" .= goalies
, "games" .= games
, "home_game_stats" .= hgs
, "away_game_stats" .= ags
]
toEncoding (Database players goalies games hgs ags) = pairs $
"players" .= players <>
"goalies" .= goalies <>
"games" .= games <>
"home_game_stats" .= hgs <>
"away_game_stats" .= ags
-- | Represents a (non-goalie) player
data Player = Player
{ _pNumber :: Int
@@ -428,35 +456,16 @@ data Player = Player
-- ^ The player's name
, _pPosition :: String
-- ^ The player's position
, _pRookie :: Bool
-- ^ Indicates that the player is a rookie
, _pActive :: Bool
-- ^ Indicates that the player is active
, _pYtd :: PlayerStats
-- ^ The Player's year-to-date stats
, _pLifetime :: PlayerStats
-- ^ The player's lifetime stats
} deriving (Eq, Show)
instance FromJSON Player where
parseJSON = withObject "Player" $ \v -> Player
<$> v .: "number"
<*> v .: "name"
<*> v .: "position"
<*> v .: "ytd"
<*> v .: "lifetime"
instance ToJSON Player where
toJSON (Player num name pos ytd lt) = object
[ "number" .= num
, "name" .= name
, "position" .= pos
, "ytd" .= ytd
, "lifetime" .= lt
]
toEncoding (Player num name pos ytd lt) = pairs $
"number" .= num <>
"name" .= name <>
"position" .= pos <>
"ytd" .= ytd <>
"lifetime" .= lt
-- | Represents a (non-goalie) player's stats
data PlayerStats = PlayerStats
{ _psGoals :: Int
@@ -467,55 +476,22 @@ data PlayerStats = PlayerStats
-- ^ The number of penalty minutes
} deriving (Eq, Show)
instance FromJSON PlayerStats where
parseJSON = withObject "PlayerStats" $ \v -> PlayerStats
<$> v .: "goals"
<*> v .: "assists"
<*> v .: "penalty_mins"
instance ToJSON PlayerStats where
toJSON (PlayerStats g a pm) = object
[ "goals" .= g
, "assists" .= a
, "penalty_mins" .= pm
]
toEncoding (PlayerStats g a pm) = pairs $
"goals" .= g <>
"assists" .= a <>
"penalty_mins" .= pm
-- | Represents a goalie
data Goalie = Goalie
{ _gNumber :: Int
-- ^ The goalie's number
, _gName :: String
-- ^ The goalie's name
, _gRookie :: Bool
-- ^ Indicates that the goalie is a rookie
, _gActive :: Bool
-- ^ Indicates that the goalie is active
, _gYtd :: GoalieStats
-- ^ The goalie's year-to-date stats
, _gLifetime :: GoalieStats
-- ^ The goalie's lifetime stats
} deriving (Eq, Show)
instance FromJSON Goalie where
parseJSON = withObject "Goalie" $ \v -> Goalie
<$> v .: "number"
<*> v .: "name"
<*> v .: "ytd"
<*> v .: "lifetime"
instance ToJSON Goalie where
toJSON (Goalie num name ytd lt) = object
[ "number" .= num
, "name" .= name
, "ytd" .= ytd
, "lifetime" .= lt
]
toEncoding (Goalie num name ytd lt) = pairs $
"number" .= num <>
"name" .= name <>
"ytd" .= ytd <>
"lifetime" .= lt
-- | Represents a goalie's stats
data GoalieStats = GoalieStats
{ _gsGames :: Int
@@ -534,35 +510,6 @@ data GoalieStats = GoalieStats
-- ^ The number of ties
} deriving (Eq, Show)
instance FromJSON GoalieStats where
parseJSON = withObject "GoalieStats" $ \v -> GoalieStats
<$> v .:? "games" .!= 0
<*> v .:? "mins_played" .!= 0
<*> v .:? "goals_allowed" .!= 0
<*> v .:? "shutouts" .!= 0
<*> v .:? "wins" .!= 0
<*> v .:? "losses" .!= 0
<*> v .:? "ties" .!= 0
instance ToJSON GoalieStats where
toJSON (GoalieStats g m a s w l t) = object
[ "games" .= g
, "mins_played" .= m
, "goals_allowed" .= a
, "shutouts" .= s
, "wins" .= w
, "losses" .= l
, "ties" .= t
]
toEncoding (GoalieStats g m a s w l t) = pairs $
"games" .= g <>
"mins_played" .= m <>
"goals_allowed" .= a <>
"shutouts" .= s <>
"wins" .= w <>
"losses" .= l <>
"ties" .= t
-- | Game statistics
data GameStats = GameStats
{ _gmsWins :: Int
@@ -577,29 +524,6 @@ data GameStats = GameStats
-- ^ Goals against the team
} deriving (Eq, Show)
instance FromJSON GameStats where
parseJSON = withObject "GameStats" $ \v -> GameStats
<$> v .: "wins"
<*> v .: "losses"
<*> v .: "overtime"
<*> v .: "goals_for"
<*> v .: "goals_against"
instance ToJSON GameStats where
toJSON (GameStats w l ot gf ga) = object
[ "wins" .= w
, "losses" .= l
, "overtime" .= ot
, "goals_for" .= gf
, "goals_against" .= ga
]
toEncoding (GameStats w l ot gf ga) = pairs $
"wins" .= w <>
"losses" .= l <>
"overtime" .= ot <>
"goals_for" .= gf <>
"goals_against" .= ga
-- | Defines a user prompt
data Prompt = Prompt
{ promptDrawer :: ProgState -> C.Update ()
@@ -653,6 +577,153 @@ makeLenses ''Goalie
makeLenses ''GoalieStats
makeLenses ''GameStats
instance FromJSON Database where
parseJSON = withObject "Database" $ \v -> Database
<$> v .:? "players" .!= []
<*> v .:? "goalies" .!= []
<*> v .:? "games" .!= 0
<*> v .:? "home_game_stats" .!= newGameStats
<*> v .:? "away_game_stats" .!= newGameStats
instance ToJSON Database where
toJSON (Database players goalies games hgs ags) = object
[ "players" .= players
, "goalies" .= goalies
, "games" .= games
, "home_game_stats" .= hgs
, "away_game_stats" .= ags
]
toEncoding (Database players goalies games hgs ags) = pairs $
"players" .= players <>
"goalies" .= goalies <>
"games" .= games <>
"home_game_stats" .= hgs <>
"away_game_stats" .= ags
instance FromJSON Player where
parseJSON = withObject "Player" $ \v -> Player
<$> v .: "number"
<*> v .: "name"
<*> v .: "position"
<*> v .:? "rookie" .!= False
<*> v .:? "active" .!= True
<*> v .:? "ytd" .!= newPlayerStats
<*> v .:? "lifetime" .!= newPlayerStats
instance ToJSON Player where
toJSON (Player num name pos rk act ytd lt) = object
[ "number" .= num
, "name" .= name
, "position" .= pos
, "rookie" .= rk
, "active" .= act
, "ytd" .= ytd
, "lifetime" .= lt
]
toEncoding (Player num name pos rk act ytd lt) = pairs $
"number" .= num <>
"name" .= name <>
"position" .= pos <>
"rookie" .= rk <>
"active" .= act <>
"ytd" .= ytd <>
"lifetime" .= lt
instance FromJSON PlayerStats where
parseJSON = withObject "PlayerStats" $ \v -> PlayerStats
<$> v .:? "goals" .!= 0
<*> v .:? "assists" .!= 0
<*> v .:? "penalty_mins" .!= 0
instance ToJSON PlayerStats where
toJSON (PlayerStats g a pm) = object
[ "goals" .= g
, "assists" .= a
, "penalty_mins" .= pm
]
toEncoding (PlayerStats g a pm) = pairs $
"goals" .= g <>
"assists" .= a <>
"penalty_mins" .= pm
instance FromJSON Goalie where
parseJSON = withObject "Goalie" $ \v -> Goalie
<$> v .: "number"
<*> v .: "name"
<*> v .:? "rookie" .!= False
<*> v .:? "active" .!= True
<*> v .:? "ytd" .!= newGoalieStats
<*> v .:? "lifetime" .!= newGoalieStats
instance ToJSON Goalie where
toJSON (Goalie num name rk act ytd lt) = object
[ "number" .= num
, "name" .= name
, "ytd" .= ytd
, "rookie" .= rk
, "active" .= act
, "lifetime" .= lt
]
toEncoding (Goalie num name rk act ytd lt) = pairs $
"number" .= num <>
"name" .= name <>
"rookie" .= rk <>
"active" .= act <>
"ytd" .= ytd <>
"lifetime" .= lt
instance FromJSON GoalieStats where
parseJSON = withObject "GoalieStats" $ \v -> GoalieStats
<$> v .:? "games" .!= 0
<*> v .:? "mins_played" .!= 0
<*> v .:? "goals_allowed" .!= 0
<*> v .:? "shutouts" .!= 0
<*> v .:? "wins" .!= 0
<*> v .:? "losses" .!= 0
<*> v .:? "ties" .!= 0
instance ToJSON GoalieStats where
toJSON (GoalieStats g m a s w l t) = object
[ "games" .= g
, "mins_played" .= m
, "goals_allowed" .= a
, "shutouts" .= s
, "wins" .= w
, "losses" .= l
, "ties" .= t
]
toEncoding (GoalieStats g m a s w l t) = pairs $
"games" .= g <>
"mins_played" .= m <>
"goals_allowed" .= a <>
"shutouts" .= s <>
"wins" .= w <>
"losses" .= l <>
"ties" .= t
instance FromJSON GameStats where
parseJSON = withObject "GameStats" $ \v -> GameStats
<$> v .: "wins"
<*> v .: "losses"
<*> v .: "overtime"
<*> v .: "goals_for"
<*> v .: "goals_against"
instance ToJSON GameStats where
toJSON (GameStats w l ot gf ga) = object
[ "wins" .= w
, "losses" .= l
, "overtime" .= ot
, "goals_for" .= gf
, "goals_against" .= ga
]
toEncoding (GameStats w l ot gf ga) = pairs $
"wins" .= w <>
"losses" .= l <>
"overtime" .= ot <>
"goals_for" .= gf <>
"goals_against" .= ga
gameStateL :: Lens' ProgMode GameState
gameStateL = lens
(\case
@@ -688,11 +759,29 @@ editGoalieStateL = lens
_ -> newEditGoalieState)
(\_ egs -> EditGoalie egs)
editStandingsModeL :: Lens' ProgMode EditStandingsMode
editStandingsModeL = lens
(\case
EditStandings esm -> esm
_ -> ESMMenu)
(\_ esm -> EditStandings esm)
esmSubModeL :: Lens' EditStandingsMode ESMSubMode
esmSubModeL = lens
(\case
ESMMenu -> ESMSubMenu
ESMHome m -> m
ESMAway m -> m)
(\mode subMode -> case mode of
ESMMenu -> ESMMenu
ESMHome _ -> ESMHome subMode
ESMAway _ -> ESMAway subMode)
-- | Constructor for a 'ProgState'
newProgState :: ProgState
newProgState = ProgState
{ _database = newDatabase
, _progMode = MainMenu
, _progMode = TitleScreen
, _inputBuffer = ""
, _scrollOffset = 0
}
@@ -730,6 +819,8 @@ newCreatePlayerState = CreatePlayerState
{ _cpsNumber = Nothing
, _cpsName = ""
, _cpsPosition = ""
, _cpsRookieFlag = Nothing
, _cpsActiveFlag = Nothing
, _cpsSuccessCallback = return ()
, _cpsFailureCallback = return ()
}
@@ -739,6 +830,8 @@ newCreateGoalieState :: CreateGoalieState
newCreateGoalieState = CreateGoalieState
{ _cgsNumber = Nothing
, _cgsName = ""
, _cgsRookieFlag = Nothing
, _cgsActiveFlag = Nothing
, _cgsSuccessCallback = return ()
, _cgsFailureCallback = return ()
}
@@ -748,6 +841,7 @@ newEditPlayerState :: EditPlayerState
newEditPlayerState = EditPlayerState
{ _epsSelectedPlayer = Nothing
, _epsMode = EPMenu
, _epsCallback = return ()
}
-- | Constructor for an 'EditGoalieState' value
@@ -755,6 +849,7 @@ newEditGoalieState :: EditGoalieState
newEditGoalieState = EditGoalieState
{ _egsSelectedGoalie = Nothing
, _egsMode = EGMenu
, _egsCallback = return ()
}
-- | Constructor for a 'Database'
@@ -780,6 +875,8 @@ newPlayer num name pos = Player
{ _pNumber = num
, _pName = name
, _pPosition = pos
, _pRookie = True
, _pActive = True
, _pYtd = newPlayerStats
, _pLifetime = newPlayerStats
}
@@ -802,6 +899,8 @@ newGoalie
newGoalie num name = Goalie
{ _gNumber = num
, _gName = name
, _gRookie = True
, _gActive = True
, _gYtd = newGoalieStats
, _gLifetime = newGoalieStats
}

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -39,6 +39,7 @@ module Mtlstats.Types.Menu (
import Lens.Micro ((^.))
import Lens.Micro.TH (makeLenses)
import Mtlstats.Format
import Mtlstats.Types
-- | Defines a menu
@@ -65,8 +66,15 @@ makeLenses ''Menu
makeLenses ''MenuItem
instance Show (Menu a) where
show m = m ^. menuTitle ++ "\n" ++ items
where items = unlines $ map show $ m ^. menuItems
show m = unlines
$ [ m^.menuTitle
, ""
]
++ body
where
body = map (left width) items
width = maximum $ map length items
items = map show $ m^.menuItems
instance Show (MenuItem a) where
show i = [i ^. miKey] ++ ") " ++ i ^. miDescription
show i = [i ^. miKey] ++ ": " ++ i ^. miDescription

View File

@@ -1,7 +1,7 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,537 +0,0 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Actions.EditGoalieSpec (spec) where
import Data.Maybe (fromJust)
import Lens.Micro ((^.), (&), (.~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Actions.EditGoalie
import Mtlstats.Types
import Mtlstats.Util
spec :: Spec
spec = describe "EditGoalie" $ do
editGoalieNumberSpec
editGoalieNameSpec
editGoalieYtdGamesSpec
editGoalieYtdMinsSpec
editGoalieYtdGoalsSpec
editGoalieYtdWinsSpec
editGoalieYtdLossesSpec
editGoalieYtdTiesSpec
editGoalieLtGamesSpec
editGoalieLtMinsSpec
editGoalieLtGoalsSpec
editGoalieLtWinsSpec
editGoalieLtLossesSpec
editGoalieLtTiesSpec
editGoalieNumberSpec :: Spec
editGoalieNumberSpec = describe "editGoalieNumber" $ editTest
(editGoalieNumber 5)
EGNumber
(uncurry newGoalie)
[ ( "set Joe"
, Just 0
, (5, "Joe")
, (3, "Bob")
, EGMenu
)
, ( "set Bob"
, Just 1
, (2, "Joe")
, (5, "Bob")
, EGMenu
)
, ( "out of bounds"
, Just 2
, (2, "Joe")
, (3, "Bob")
, EGNumber
)
, ( "no goalie selected"
, Nothing
, (2, "Joe")
, (3, "Bob")
, EGNumber
)
]
editGoalieNameSpec :: Spec
editGoalieNameSpec = describe "editGoalieName" $ editTest
(editGoalieName "foo")
EGName
(uncurry newGoalie)
[ ( "set Joe"
, Just 0
, ( 2, "foo" )
, ( 3, "Bob" )
, EGMenu
)
, ( "set Bob"
, Just 1
, ( 2, "Joe" )
, ( 3, "foo" )
, EGMenu
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe" )
, ( 3, "Bob" )
, EGName
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe" )
, ( 3, "Bob" )
, EGName
)
]
editGoalieYtdGamesSpec :: Spec
editGoalieYtdGamesSpec = describe "editGoalieYtdGames" $ editTest
(editGoalieYtdGames 1)
EGYtdGames
(\(num, name, games) -> newGoalie num name & gYtd.gsGames .~ games)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdGames
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdGames
)
]
editGoalieYtdMinsSpec :: Spec
editGoalieYtdMinsSpec = describe "editGoalieYtdMins" $ editTest
(editGoalieYtdMins 1)
EGYtdMins
(\(num, name, mins) -> newGoalie num name & gYtd.gsMinsPlayed .~ mins)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, (2, "Joe", 0 )
, (3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdMins
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdMins
)
]
editGoalieYtdGoalsSpec :: Spec
editGoalieYtdGoalsSpec = describe "editGoalieYtdGoals" $ editTest
(editGoalieYtdGoals 1)
EGYtdGoals
(\(num, name, goals) -> newGoalie num name & gYtd.gsGoalsAllowed .~ goals)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdGoals
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdGoals
)
]
editGoalieYtdWinsSpec :: Spec
editGoalieYtdWinsSpec = describe "editGoalieYtdWins" $ editTest
(editGoalieYtdWins 1)
EGYtdWins
(\(num, name, wins) -> newGoalie num name & gYtd.gsWins .~ wins)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdWins
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdWins
)
]
editGoalieYtdLossesSpec :: Spec
editGoalieYtdLossesSpec = describe "editGoalieYtdLosses" $ editTest
(editGoalieYtdLosses 1)
EGYtdLosses
(\(num, name, losses) -> newGoalie num name & gYtd.gsLosses .~ losses)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdLosses
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdLosses
)
]
editGoalieYtdTiesSpec :: Spec
editGoalieYtdTiesSpec = describe "editGoalieYtdTies" $ editTest
(editGoalieYtdTies 1)
EGYtdTies
(\(num, name, ties) -> newGoalie num name & gYtd.gsTies .~ ties)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGYtd
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGYtd
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdTies
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGYtdTies
)
]
editGoalieLtGamesSpec :: Spec
editGoalieLtGamesSpec = describe "editGoalieLtGames" $ editTest
(editGoalieLtGames 1)
EGLtGames
(\(num, name, games) -> newGoalie num name & gLifetime.gsGames .~ games)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtGames
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtGames
)
]
editGoalieLtMinsSpec :: Spec
editGoalieLtMinsSpec = describe "editGoalieLtMins" $ editTest
(editGoalieLtMins 1)
EGLtMins
(\(num, name, mins) -> newGoalie num name & gLifetime.gsMinsPlayed .~ mins)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtMins
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtMins
)
]
editGoalieLtGoalsSpec :: Spec
editGoalieLtGoalsSpec = describe "editGoalieLtGoals" $ editTest
(editGoalieLtGoals 1)
EGLtGoals
(\(num, name, goals) -> newGoalie num name & gLifetime.gsGoalsAllowed .~ goals)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtGoals
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtGoals
)
]
editGoalieLtWinsSpec :: Spec
editGoalieLtWinsSpec = describe "editGoalieLtWins" $ editTest
(editGoalieLtWins 1)
EGLtWins
(\(num, name, wins) -> newGoalie num name & gLifetime.gsWins .~ wins)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtWins
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtWins
)
]
editGoalieLtLossesSpec :: Spec
editGoalieLtLossesSpec = describe "editGoalieLtLosses" $ editTest
(editGoalieLtLosses 1)
EGLtLosses
(\(num, name, losses) -> newGoalie num name & gLifetime.gsLosses .~ losses)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtLosses
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtLosses
)
]
editGoalieLtTiesSpec :: Spec
editGoalieLtTiesSpec = describe "editGoalieLtTies" $ editTest
(editGoalieLtTies 1)
EGLtTies
(\(num, name, ties) -> newGoalie num name & gLifetime.gsTies .~ ties)
[ ( "set Joe"
, Just 0
, ( 2, "Joe", 1 )
, ( 3, "Bob", 0 )
, EGLifetime
)
, ( "set Bob"
, Just 1
, ( 2, "Joe", 0 )
, ( 3, "Bob", 1 )
, EGLifetime
)
, ( "out of bounds"
, Just 2
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtTies
)
, ( "no goalie selected"
, Nothing
, ( 2, "Joe", 0 )
, ( 3, "Bob", 0 )
, EGLtTies
)
]
editTest
:: (ProgState -> ProgState)
-> EditGoalieMode
-> (a -> Goalie)
-> [(String, Maybe Int, a, a, EditGoalieMode)]
-> Spec
editTest func setMode mkGoalie params = do
mapM_
(\(setLabel, setGid, joeData, bobData, expectMode) -> context setLabel $ do
let
egs = newEditGoalieState
& egsSelectedGoalie .~ setGid
& egsMode .~ setMode
ps = func $ progState $ EditGoalie egs
mapM_
(\(chkLabel, chkGid, goalieData) -> context chkLabel $ let
actual = fromJust $ nth chkGid $ ps^.database.dbGoalies
expected = mkGoalie goalieData
in it ("should be " ++ show expected) $
actual `shouldBe` expected)
-- label, goalie ID, goalie data
[ ( "check Joe", 0, joeData )
, ( "check Bob", 1, bobData )
]
context "check mode" $
it ("should be " ++ show expectMode) $
ps^.progMode.editGoalieStateL.egsMode `shouldBe` expectMode)
params
context "wrong progMode" $ do
let ps = func $ progState MainMenu
it "should not change the database" $
ps^.database `shouldBe` db
it "should not change the progMode" $
show (ps^.progMode) `shouldBe` "MainMenu"
joe :: Goalie
joe = newGoalie 2 "Joe"
bob :: Goalie
bob = newGoalie 3 "Bob"
db :: Database
db = newDatabase & dbGoalies .~ [joe, bob]
progState :: ProgMode -> ProgState
progState mode = newProgState
& progMode .~ mode
& database .~ db

View File

@@ -0,0 +1,83 @@
{-
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Actions.EditStandingsSpec (spec) where
import Lens.Micro ((^.), (&), (.~))
import Test.Hspec
( Spec
, context
, describe
, it
, shouldBe
, shouldSatisfy
)
import Mtlstats.Actions.EditStandings
import Mtlstats.Types
spec :: Spec
spec = describe "EditStandings" $ do
mapM_
(\(label, f, expected) -> describe label $ do
let
ps = newProgState
ps' = f ps
it "should set progMode to EditStandings" $
ps'^.progMode `shouldSatisfy` \case
(EditStandings _) -> True
_ -> False
it ("should set editStandingsMode to " ++ show expected) $
ps'^.progMode.editStandingsModeL `shouldBe` expected)
-- label, function, expected mode
[ ( "editStandings", editStandings, ESMMenu )
, ( "editHomeStandings", editHomeStandings, ESMHome ESMSubMenu )
, ( "editAwayStandings", editAwayStandings, ESMAway ESMSubMenu )
]
mapM_
(\(label, f, expected) -> describe label $ do
mapM_
(\prefix -> context ("mode: " ++ show (prefix ESMSubMenu)) $ let
ps = newProgState & progMode.editStandingsModeL .~ prefix ESMSubMenu
ps' = f ps
in it ("should set the mode to " ++ show expected) $
ps'^.progMode.editStandingsModeL `shouldBe` prefix expected)
[ESMHome, ESMAway]
context "mode: ESMMenu" $ let
ps = newProgState & progMode.editStandingsModeL .~ ESMMenu
ps' = f ps
in it "should not change the mode" $
ps'^.progMode.editStandingsModeL `shouldBe` ESMMenu)
-- label, function, expected
[ ( "editWins", editWins, ESMEditWins )
, ( "editLosses", editLosses, ESMEditLosses )
, ( "editOvertime", editOvertime, ESMEditOvertime )
, ( "editGoalsFor", editGoalsFor, ESMEditGoalsFor )
, ( "editGoalsAgainst", editGoalsAgainst, ESMEditGoalsAgainst )
]

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -23,7 +23,7 @@ module Actions.NewGame.GoalieInputSpec (spec) where
import qualified Data.Map as M
import Data.Maybe (fromJust)
import Lens.Micro ((^.), (&), (.~), (?~))
import Lens.Micro ((^.), (&), (.~), (?~), (%~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Actions.NewGame.GoalieInput
@@ -39,21 +39,44 @@ spec = describe "Mtlstats.Actions.GoalieInput" $ do
setGameGoalieSpec
finishGoalieEntrySpec :: Spec
finishGoalieEntrySpec = describe "finishGoalieEntry" $ do
let
progState stats = newProgState
& progMode.gameStateL.gameGoalieStats .~ stats
& finishGoalieEntry
finishGoalieEntrySpec = describe "finishGoalieEntry" $ mapM_
(\(label, stats, grFlag, gaFlag) -> context label $ do
let
ps = newProgState
& progMode.gameStateL
%~ (gameGoalieStats .~ stats)
. (gameType ?~ HomeGame)
. (homeScore ?~ 1)
. (awayScore ?~ 0)
. (overtimeFlag ?~ False)
& database.dbGoalies .~ goalies
context "no goalie data" $
it "should not set goaliesRecorded" $ let
s = progState M.empty
in s^.progMode.gameStateL.gameGoaliesRecorded `shouldBe` False
ps' = finishGoalieEntry ps
gs = ps'^.progMode.gameStateL
context "goalie data" $
it "should set goaliesRecorded" $ let
s = progState $ M.fromList [(1, newGoalieStats)]
in s^.progMode.gameStateL.gameGoaliesRecorded `shouldBe` True
describe "gameGoaliesRecorded" $
it ("should be " ++ show grFlag) $
gs^.gameGoaliesRecorded `shouldBe` grFlag
describe "gameGoalieAssigned" $
it ("should be " ++ show gaFlag) $
gs^.gameGoalieAssigned `shouldBe` gaFlag)
-- label, initial stats, goalies recorded, goalie assigned
[ ( "no goalies", noGoalies, False, False )
, ( "one goalie", oneGoalie, True, True )
, ( "two goalies", twoGoalies, True, False )
]
where
goalies = [joe, bob]
joe = newGoalie 2 "Joe"
bob = newGoalie 3 "Bob"
noGoalies = M.empty
oneGoalie = M.fromList [joeStats]
twoGoalies = M.fromList [joeStats, bobStats]
joeStats = (0, newGoalieStats)
bobStats = (1, newGoalieStats)
recordGoalieStatsSpec :: Spec
recordGoalieStatsSpec = describe "recordGoalieStats" $ let

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -24,7 +24,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module ActionsSpec (spec) where
import Control.Monad (replicateM)
import Lens.Micro ((^.), (&), (.~), (?~))
import Lens.Micro ((^.), (&), (.~), (?~), (%~))
import Test.Hspec
( Spec
, context
@@ -38,8 +38,8 @@ import Test.Hspec
import Mtlstats.Actions
import Mtlstats.Types
import qualified Actions.EditGoalieSpec as EditGoalie
import qualified Actions.NewGameSpec as NewGame
import qualified Actions.EditStandingsSpec as EditStandings
import qualified TypesSpec as TS
spec :: Spec
@@ -47,6 +47,7 @@ spec = describe "Mtlstats.Actions" $ do
startNewSeasonSpec
startNewGameSpec
resetYtdSpec
clearRookiesSpec
resetStandingsSpec
addCharSpec
removeCharSpec
@@ -54,7 +55,9 @@ spec = describe "Mtlstats.Actions" $ do
createGoalieSpec
editSpec
editPlayerSpec
editSelectedPlayerSpec
editGoalieSpec
editSelectedGoalieSpec
addPlayerSpec
addGoalieSpec
resetCreatePlayerStateSpec
@@ -63,7 +66,7 @@ spec = describe "Mtlstats.Actions" $ do
scrollUpSpec
scrollDownSpec
NewGame.spec
EditGoalie.spec
EditStandings.spec
startNewSeasonSpec :: Spec
startNewSeasonSpec = describe "startNewSeason" $ do
@@ -129,6 +132,45 @@ resetYtdSpec = describe "resetYtd" $
lt ^. gsTies `shouldNotBe` 0) $
s ^. database . dbGoalies
clearRookiesSpec :: Spec
clearRookiesSpec = describe "clearRookies" $ do
let
players =
[ newPlayer 1 "Joe" "centre" & pRookie .~ True
, newPlayer 2 "Bob" "centre" & pRookie .~ False
]
goalies =
[ newGoalie 3 "Bill" & gRookie .~ True
, newGoalie 4 "Doug" & gRookie .~ False
]
ps = newProgState
& database
%~ (dbPlayers .~ players)
. (dbGoalies .~ goalies)
ps' = clearRookies ps
context "Players" $ mapM_
(\p -> let
name = p^.pName
rFlag = p^.pRookie
in context name $
it "should not be a rookie" $
rFlag `shouldBe` False)
(ps'^.database.dbPlayers)
context "Goalies" $ mapM_
(\g -> let
name = g^.gName
rFlag = g^.gRookie
in context name $
it "should not be a rookie" $
rFlag `shouldBe` False)
(ps'^.database.dbGoalies)
resetStandingsSpec :: Spec
resetStandingsSpec = describe "resetStandings" $ do
let
@@ -211,58 +253,152 @@ editPlayerSpec = describe "editPlayer" $
s = editPlayer newProgState
in show (s^.progMode) `shouldBe` "EditPlayer"
editSelectedPlayerSpec :: Spec
editSelectedPlayerSpec = describe "editSelectedPlayer" $ mapM_
(\(label, pState, expected) -> context label $
it "should edit the players appropriately" $ let
pState' = editSelectedPlayer (pName .~ "foo") pState
players' = pState'^.database.dbPlayers
in players' `shouldBe` expected)
-- label, initial state, expected
[ ( "wrong mode", baseState, players )
, ( "not selected", changePlayer Nothing, players )
, ( "player 0", changePlayer $ Just 0, changed0 )
, ( "player 1", changePlayer $ Just 1, changed1 )
, ( "out of bounds", changePlayer $ Just 2, players )
]
where
baseState = newProgState & database.dbPlayers .~ players
changePlayer n = baseState
& (progMode.editPlayerStateL.epsSelectedPlayer .~ n)
players = [ player 0, player 1 ]
changed0 = [ player' 0, player 1 ]
changed1 = [ player 0, player' 1 ]
player n = newPlayer n ("Player " ++ show n) "pos"
player' n = newPlayer n "foo" "pos"
editGoalieSpec :: Spec
editGoalieSpec = describe "editGoalie" $
it "should change the mode appropriately" $ let
s = editGoalie newProgState
in show (s^.progMode) `shouldBe` "EditGoalie"
editSelectedGoalieSpec :: Spec
editSelectedGoalieSpec = describe "editSelectedGoalie" $ mapM_
(\(label, pState, expected) -> context label $
it "should edit the goalies appropriately" $ let
pState' = editSelectedGoalie (gName .~ "foo") pState
goalies' = pState'^.database.dbGoalies
in goalies' `shouldBe` expected)
-- label, initial state, expected
[ ( "wrong mode", baseState, goalies )
, ( "not selected", changeGoalie Nothing, goalies )
, ( "goalie 0", changeGoalie $ Just 0, changed0 )
, ( "goalie 1", changeGoalie $ Just 1, changed1 )
, ( "out of bounds", changeGoalie $ Just 2, goalies )
]
where
baseState = newProgState & database.dbGoalies .~ goalies
changeGoalie n = baseState
& (progMode.editGoalieStateL.egsSelectedGoalie .~ n)
goalies = [ goalie 0, goalie 1 ]
changed0 = [ goalie' 0, goalie 1 ]
changed1 = [ goalie 0, goalie' 1 ]
goalie n = newGoalie n ("Player " ++ show n)
goalie' n = newGoalie n "foo"
addPlayerSpec :: Spec
addPlayerSpec = describe "addPlayer" $ do
let
p1 = newPlayer 1 "Joe" "centre"
p2 = newPlayer 2 "Bob" "defense"
db = newDatabase
& dbPlayers .~ [p1]
s pm = newProgState
& progMode .~ pm
& database .~ db
addPlayerSpec = describe "addPlayer" $ mapM_
(\(label, expectation, pm, players) -> context label $
it expectation $ let
ps = newProgState
& progMode .~ pm
& database.dbPlayers .~ [joe]
ps' = addPlayer ps
in ps'^.database.dbPlayers `shouldBe` players)
context "data available" $
it "should create the player" $ let
s' = addPlayer $ s $ CreatePlayer $ newCreatePlayerState
& cpsNumber ?~ 2
& cpsName .~ "Bob"
& cpsPosition .~ "defense"
in s'^.database.dbPlayers `shouldBe` [p1, p2]
-- label, expectation, progMode, players
[ ( "wrong mode", failure, MainMenu, [joe] )
, ( "missing number", failure, noNum, [joe] )
, ( "missing rookie flag", failure, noRookie, [joe] )
, ( "missing active flag", failure, noActive, [joe] )
, ( "rookie", success, mkRookie, [joe, rookie] )
, ( "retired", success, mkRetired, [joe, retired] )
, ( "normal player", success, mkNormal, [joe, normal] )
]
context "data unavailable" $
it "should not create the player" $ let
s' = addPlayer $ s MainMenu
in s'^.database.dbPlayers `shouldBe` [p1]
where
failure = "should not create the player"
success = "should create the player"
noNum = mkpm Nothing (Just False) (Just True)
noRookie = mkpm (Just 3) Nothing (Just True)
noActive = mkpm (Just 3) (Just False) Nothing
mkRookie = mkpm (Just 3) (Just True) (Just True)
mkRetired = mkpm (Just 3) (Just False) (Just False)
mkNormal = mkpm (Just 3) (Just False) (Just True)
joe = newPlayer 2 "Joe" "centre"
rookie = player True True
retired = player False False
normal = player False True
player r a = newPlayer 3 "Bob" "defense"
& pRookie .~ r
& pActive .~ a
mkpm n r a = CreatePlayer $ newCreatePlayerState
& cpsNumber .~ n
& cpsName .~ "Bob"
& cpsPosition .~ "defense"
& cpsRookieFlag .~ r
& cpsActiveFlag .~ a
addGoalieSpec :: Spec
addGoalieSpec = describe "addGoalie" $ do
let
g1 = newGoalie 2 "Joe"
g2 = newGoalie 3 "Bob"
db = newDatabase
& dbGoalies .~ [g1]
s pm = newProgState
& database .~ db
& progMode .~ pm
addGoalieSpec = describe "addGoalie" $ mapM_
(\(label, expectation, pm, goalies) -> context label $
it expectation $ let
ps = newProgState
& progMode .~ pm
& database.dbGoalies .~ [joe]
ps' = addGoalie ps
in ps'^.database.dbGoalies `shouldBe` goalies)
context "data available" $
it "should create the goalie" $ let
s' = addGoalie $ s $ CreateGoalie $ newCreateGoalieState
& cgsNumber ?~ 3
& cgsName .~ "Bob"
in s'^.database.dbGoalies `shouldBe` [g1, g2]
-- label, expectation, progMode, expected goalies
[ ( "wrong mode", failure, MainMenu, [joe] )
, ( "no number", failure, noNum, [joe] )
, ( "no rookie flag", failure, noRookie, [joe] )
, ( "no active flag", failure, noActive, [joe] )
, ( "rookie", success, mkRookie, [joe, rookie] )
, ( "retired", success, mkRetired, [joe, retired] )
, ( "normal goalie", success, mkNormal, [joe, normal] )
]
context "data unavailable" $
it "should not create the goalie" $ let
s' = addGoalie $ s MainMenu
in s'^.database.dbGoalies `shouldBe` [g1]
where
failure = "should not create the goalie"
success = "should create the goalie"
noNum = cgs Nothing (Just False) (Just True)
noRookie = cgs (Just 3) Nothing (Just True)
noActive = cgs (Just 3) (Just False) Nothing
mkRookie = cgs (Just 3) (Just True) (Just True)
mkRetired = cgs (Just 3) (Just False) (Just False)
mkNormal = cgs (Just 3) (Just False) (Just True)
joe = newGoalie 2 "Joe"
rookie = goalie True True
retired = goalie False False
normal = goalie False True
goalie r a = newGoalie 3 "Bob"
& gRookie .~ r
& gActive .~ a
cgs n r a = CreateGoalie $ newCreateGoalieState
& cgsNumber .~ n
& cgsName .~ "Bob"
& cgsRookieFlag .~ r
& cgsActiveFlag .~ a
resetCreatePlayerStateSpec :: Spec
resetCreatePlayerStateSpec = describe "resetCreatePlayerState" $ let

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -22,45 +22,70 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Helpers.GoalieSpec (spec) where
import Lens.Micro ((&), (.~), (%~))
import Test.Hspec (Spec, describe, it, shouldBe)
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Helpers.Goalie
import Mtlstats.Types
spec :: Spec
spec = describe "Goalie"
spec = describe "Goalie" $ do
goalieDetailsSpec
goalieNameSpec
goalieDetailsSpec :: Spec
goalieDetailsSpec = describe "goalieDetails" $ let
input = newGoalie 1 "Joe"
& gRookie .~ True
& gYtd
%~ ( gsGames .~ 2 )
. ( gsMinsPlayed .~ 3 )
. ( gsGoalsAllowed .~ 4 )
. ( gsWins .~ 5 )
. ( gsLosses .~ 6 )
. ( gsTies .~ 7 )
. ( gsShutouts .~ 5 )
. ( gsWins .~ 6 )
. ( gsLosses .~ 7 )
. ( gsTies .~ 8 )
& gLifetime
%~ ( gsGames .~ 8 )
. ( gsMinsPlayed .~ 9 )
. ( gsGoalsAllowed .~ 10 )
. ( gsWins .~ 11 )
. ( gsLosses .~ 12 )
. ( gsTies .~ 13 )
%~ ( gsGames .~ 9 )
. ( gsMinsPlayed .~ 10 )
. ( gsGoalsAllowed .~ 11 )
. ( gsShutouts .~ 12 )
. ( gsWins .~ 13 )
. ( gsLosses .~ 14 )
. ( gsTies .~ 15 )
expected = unlines
[ "Number: 1"
, " Name: Joe"
, " Name: Joe*"
, ""
, " YTD Lifetime"
, " Games played 2 8"
, " Mins played 3 9"
, "Goals allowed 4 10"
, " Wins 5 11"
, " Losses 6 12"
, " Ties 7 13"
, " Games played 2 9"
, " Mins played 3 10"
, "Goals allowed 4 11"
, " Shutouts 5 12"
, " Wins 6 13"
, " Losses 7 14"
, " Ties 8 15"
]
in it "should format the output correctly" $
goalieDetails input `shouldBe` expected
goalieNameSpec :: Spec
goalieNameSpec = describe "goalieName" $ mapM_
(\(label, g, expected) -> context label $
it ("should be " ++ expected) $
goalieName g `shouldBe` expected)
-- label, goalie, expected
[ ( "rookie", rookie, "foo*" )
, ( "non-rookie", active, "foo" )
, ( "retired", retired, "*foo" )
]
where
rookie = goalie True True
active = goalie False True
retired = goalie False False
goalie r a = newGoalie 1 "foo"
& gRookie .~ r
& gActive .~ a

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -22,20 +22,22 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Helpers.PlayerSpec (spec) where
import Lens.Micro ((&), (.~))
import Test.Hspec (Spec, describe, it, shouldBe)
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Helpers.Player
import Mtlstats.Types
spec :: Spec
spec = describe "Player"
spec = describe "Player" $ do
playerDetailsSpec
playerNameSpec
playerDetailsSpec :: Spec
playerDetailsSpec = describe "playerDetails" $
it "should give a detailed description" $ let
p = newPlayer 1 "Joe" "centre"
& pRookie .~ True
& pYtd .~ PlayerStats
{ _psGoals = 2
, _psAssists = 3
@@ -49,7 +51,7 @@ playerDetailsSpec = describe "playerDetails" $
expected = unlines
[ " Number: 1"
, " Name: Joe"
, " Name: Joe*"
, "Position: centre"
, ""
, " YTD Lifetime"
@@ -59,3 +61,23 @@ playerDetailsSpec = describe "playerDetails" $
]
in playerDetails p `shouldBe` expected
playerNameSpec :: Spec
playerNameSpec = describe "playerName" $ mapM_
(\(label, p, expected) -> context label $
it ("should be " ++ expected) $
playerName p `shouldBe` expected)
-- label, player, expected
[ ( "rookie", rookie, "foo*" )
, ( "non-rookie", nonRookie, "foo" )
, ( "retired", retired, "*foo" )
]
where
rookie = player True True
nonRookie = player False True
retired = player False False
player r a = newPlayer 1 "foo" "centre"
& pRookie .~ r
& pActive .~ a

View File

@@ -0,0 +1,79 @@
{-
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Helpers.PositionSpec (spec) where
import Lens.Micro ((&), (.~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Helpers.Position
import Mtlstats.Types
spec :: Spec
spec = describe "Position" $ do
posSearchSpec
posSearchExactSpec
getPositionsSpec
posSearchSpec :: Spec
posSearchSpec = describe "posSearch" $ mapM_
(\(sStr, expected) -> context ("search string: " ++ show sStr) $
it ("should be " ++ show expected) $
posSearch sStr db `shouldBe` expected)
[ ( "fOo"
, [ ( 2, "foo" )
]
)
, ( "A"
, [ ( 0, "bar" )
, ( 1, "baz" )
]
)
]
posSearchExactSpec :: Spec
posSearchExactSpec = describe "posSearchExact" $ mapM_
(\(input, expected) -> context ("input: " ++ show input) $
it ("should be " ++ show expected) $
posSearchExact input db `shouldBe` expected)
-- input, expected
[ ( "foo", Just 2 )
, ( "FOO", Nothing )
, ( "bar", Just 0 )
, ( "baz", Just 1 )
, ( "a", Nothing )
, ( "quux", Nothing )
]
getPositionsSpec :: Spec
getPositionsSpec = describe "getPositions" $ let
expected = ["bar", "baz", "foo"]
in it ("should be " ++ show expected) $
getPositions db `shouldBe` expected
db :: Database
db = newDatabase & dbPlayers .~
[ newPlayer 2 "Joe" "foo"
, newPlayer 3 "Bob" "bar"
, newPlayer 5 "Bill" "foo"
, newPlayer 8 "Ed" "baz"
]

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -25,8 +25,10 @@ import Test.Hspec (Spec, describe)
import qualified Helpers.GoalieSpec as Goalie
import qualified Helpers.PlayerSpec as Player
import qualified Helpers.PositionSpec as Position
spec :: Spec
spec = describe "Helper" $ do
Player.spec
Goalie.spec
Position.spec

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -37,11 +37,11 @@ showSpec :: Spec
showSpec = describe "show" $
it "should display correctly" $ let
menu = Menu "Foo" ()
[ MenuItem '1' "Item 1" $ return ()
, MenuItem '2' "Item 2" $ return ()
[ MenuItem '1' "foo" $ return ()
, MenuItem '2' "bar baz" $ return ()
]
expected =
"Foo\n\
\1) Item 1\n\
\2) Item 2\n"
"Foo\n\n\
\1: foo \n\
\2: bar baz\n"
in show menu `shouldBe` expected

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
@@ -36,7 +36,7 @@ import Data.Aeson.Types (Value (Object))
import qualified Data.HashMap.Strict as HM
import Data.Ratio ((%))
import Lens.Micro (Lens', (&), (^.), (.~), (?~))
import System.Random (randomRIO)
import System.Random (randomIO, randomRIO)
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Config
@@ -58,6 +58,8 @@ spec = describe "Mtlstats.Types" $ do
createGoalieStateLSpec
editPlayerStateLSpec
editGoalieStateLSpec
editStandingsModeLSpec
esmSubModeLSpec
teamScoreSpec
otherScoreSpec
homeTeamSpec
@@ -191,6 +193,47 @@ editGoalieStateLSpec = describe "editGoalieStateL" $
egs2 = newEditGoalieState
& egsSelectedGoalie ?~ 2
editStandingsModeLSpec :: Spec
editStandingsModeLSpec = describe "editStandingsModeL" $
lensSpec editStandingsModeL
-- getters
[ ( "missing mode", MainMenu, menu )
, ( "with mode", EditStandings home, home )
]
-- setters
[ ( "set mode", MainMenu, home )
, ( "change mode", EditStandings home, away )
]
where
menu = ESMMenu
home = ESMHome ESMSubMenu
away = ESMAway ESMSubMenu
esmSubModeLSpec :: Spec
esmSubModeLSpec = describe "esmSubModeL" $ do
context "getters" $ mapM_
(\(label, mode, expected) -> context label $
it ("should be " ++ show expected) $
mode^.esmSubModeL `shouldBe` expected)
-- label, mode, expected
[ ( "no state", ESMMenu, ESMSubMenu )
, ( "with state", ESMHome ESMEditWins, ESMEditWins )
]
context "setters" $ mapM_
(\(label, mode, expected) -> context label $
it ("should be " ++ show expected) $ let
mode' = mode & esmSubModeL .~ ESMEditWins
in mode' `shouldBe` expected)
-- label, mode, expected
[ ( "no state", ESMMenu, ESMMenu )
, ( "home mode", ESMHome ESMSubMenu, ESMHome ESMEditWins )
, ( "away mode", ESMAway ESMSubMenu, ESMAway ESMEditWins )
]
teamScoreSpec :: Spec
teamScoreSpec = describe "teamScore" $ do
let
@@ -271,6 +314,7 @@ lensSpec lens getters setters = do
player :: Player
player = newPlayer 1 "Joe" "centre"
& pRookie .~ False
& pYtd .~ playerStats 1
& pLifetime .~ playerStats 2
@@ -279,6 +323,8 @@ playerJSON = Object $ HM.fromList
[ ( "number", toJSON (1 :: Int) )
, ( "name", toJSON ("Joe" :: String) )
, ( "position", toJSON ("centre" :: String) )
, ( "rookie", toJSON False )
, ( "active", toJSON True )
, ( "ytd", playerStatsJSON 1 )
, ( "lifetime", playerStatsJSON 2 )
]
@@ -298,6 +344,7 @@ playerStatsJSON n = Object $ HM.fromList
goalie :: Goalie
goalie = newGoalie 1 "Joe"
& gRookie .~ False
& gYtd .~ goalieStats 1
& gLifetime .~ goalieStats 2
@@ -305,6 +352,8 @@ goalieJSON :: Value
goalieJSON = Object $ HM.fromList
[ ( "number", toJSON (1 :: Int) )
, ( "name", toJSON ("Joe" :: String ) )
, ( "rookie", toJSON False )
, ( "active", toJSON True )
, ( "ytd", goalieStatsJSON 1 )
, ( "lifetime", goalieStatsJSON 2 )
]
@@ -843,6 +892,8 @@ makePlayer = Player
<$> makeNum
<*> makeName
<*> makeName
<*> makeBool
<*> makeBool
<*> makePlayerStats
<*> makePlayerStats
@@ -851,6 +902,8 @@ makeGoalie :: IO Goalie
makeGoalie = Goalie
<$> makeNum
<*> makeName
<*> makeBool
<*> makeBool
<*> makeGoalieStats
<*> makeGoalieStats
@@ -875,6 +928,9 @@ makeGoalieStats = GoalieStats
makeNum :: IO Int
makeNum = randomRIO (1, 10)
makeBool :: IO Bool
makeBool = randomIO
makeName :: IO String
makeName = replicateM 10 $ randomRIO ('A', 'Z')
@@ -944,3 +1000,8 @@ instance Comparable CreateGoalieState where
describe "cgsName" $
it ("should be " ++ expected^.cgsName) $
actual^.cgsName `shouldBe` expected^.cgsName
instance Comparable EditStandingsMode where
compareTest actual expected =
it ("should be " ++ show expected) $
actual `shouldBe` expected

View File

@@ -1,7 +1,7 @@
{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify