65 Commits

Author SHA1 Message Date
Jonathan Lamothe
f9085832f4 version 0.14.0 2020-03-05 16:56:48 -05:00
Jonathan Lamothe
e15623bde3 Merge pull request #79 from mtlstats/report-file
output report to a text file (report.txt)
2020-03-05 16:54:55 -05:00
Jonathan Lamothe
db62fbb542 output report to a text file (report.txt) 2020-03-05 16:45:40 -05:00
Jonathan Lamothe
4a8515b862 Merge pull request #78 from mtlstats/fix-shutouts
Fix shutouts
2020-03-05 05:35:17 -05:00
Jonathan Lamothe
e4c668d1e4 updated change log 2020-03-05 05:28:56 -05:00
Jonathan Lamothe
9ee33cbd03 hlint suggestions 2020-03-05 05:26:25 -05:00
Jonathan Lamothe
53c49492cb fixed shutout bug
shutouts weren't being recorded
2020-03-05 05:26:25 -05:00
Jonathan Lamothe
4d1eaa1523 Merge branch 'master' into dev 2020-03-05 05:24:57 -05:00
Jonathan Lamothe
29fae81513 version 0.13.0 2020-03-05 05:21:34 -05:00
Jonathan Lamothe
8a8a550854 Merge pull request #77 from mtlstats/vagrant
vagrant setup
2020-03-03 14:33:58 -05:00
Jonathan Lamothe
6227df8e01 vagrant setup 2020-03-03 14:23:13 -05:00
Jonathan Lamothe
0676bf4067 Merge pull request #76 from mtlstats/single-goalie
don't ask which goalie to assign the game to when there's only one
2020-02-14 23:02:47 -05:00
Jonathan Lamothe
119032ca80 don't ask which goalie to assign the game to when there's only one 2020-02-14 22:56:35 -05:00
Jonathan Lamothe
2607fc5ce8 Merge pull request #75 from mtlstats/active-check
ask whether player/goalie is active on creation
2020-02-14 00:15:17 -05:00
Jonathan Lamothe
d18cb7dd59 updated change log 2020-02-14 00:09:34 -05:00
Jonathan Lamothe
dff11a8316 assume goalie is active on creation of rookie 2020-02-14 00:08:19 -05:00
Jonathan Lamothe
747bdf8f32 assume player is active on creation of rookie 2020-02-14 00:08:19 -05:00
Jonathan Lamothe
9b07c6d249 record active flag on goalie creation 2020-02-13 23:55:00 -05:00
Jonathan Lamothe
e28ef1ff0e record active flag on player creation 2020-02-13 23:40:43 -05:00
Jonathan Lamothe
960fbb3443 display active flags in new player/goalie creation summaries 2020-02-13 23:30:31 -05:00
Jonathan Lamothe
439aab99d3 prompt whether or not a new player/goalie is active 2020-02-13 23:28:10 -05:00
Jonathan Lamothe
8d7a7997b1 created active flag controller branches 2020-02-13 23:23:18 -05:00
Jonathan Lamothe
7e409fdbd4 added cpsActiveFlag and cgsActiveFlag 2020-02-13 23:18:53 -05:00
Jonathan Lamothe
28b1fa0e06 Merge pull request #74 from mtlstats/rookie-check
Rookie check
2020-02-13 20:20:46 -05:00
Jonathan Lamothe
7c4b7331e8 updated change log 2020-02-13 20:12:00 -05:00
Jonathan Lamothe
214710661a code cleanup 2020-02-13 20:08:10 -05:00
Jonathan Lamothe
6bb4601e6b only ask for goalie lifetime stats when not rookie 2020-02-13 20:03:27 -05:00
Jonathan Lamothe
e51953650c set rookie flag appropriately on goalie creation 2020-02-13 19:45:36 -05:00
Jonathan Lamothe
14386f9c7d display whether or not goalie is a rookie on creation confirmation 2020-02-13 15:23:40 -05:00
Jonathan Lamothe
ec10aa7998 ask if a new goalie is a rookie 2020-02-13 14:57:29 -05:00
Jonathan Lamothe
fe28e96145 use promptController in Mtlstats.Control.CreateGoalie 2020-02-13 14:45:43 -05:00
Jonathan Lamothe
2941998058 only edit player lifetime stats if rookie
...on new player creation
2020-02-13 11:08:32 -05:00
Jonathan Lamothe
c22849bb3b set rookie flag on player creation 2020-02-13 10:35:35 -05:00
Jonathan Lamothe
4315b40732 added rookie flag to player creation confirmation 2020-02-13 03:24:11 -05:00
Jonathan Lamothe
fefa217df1 implemented Mtlstats.Control.CreatePlayer.getRookieFlagC
...also refactored some other controllers to use promptController
2020-02-13 02:55:51 -05:00
Jonathan Lamothe
6d77caaa14 added cpsRookieFlag and cgsRookieFlag 2020-02-13 02:31:20 -05:00
Jonathan Lamothe
a69853858d Merge pull request #73 from mtlstats/position-shortcuts
autocompletion of player positions
2020-02-13 02:20:39 -05:00
Jonathan Lamothe
045f2915e1 updated change log 2020-02-13 02:00:52 -05:00
Jonathan Lamothe
dfd226c7bd implement position selection prompt on player creation/edit 2020-02-13 01:58:59 -05:00
Jonathan Lamothe
b9d8b263df implemented posCallback 2020-02-13 01:39:56 -05:00
Jonathan Lamothe
a2968595d8 implemented posSearchExact 2020-02-12 00:27:28 -05:00
Jonathan Lamothe
25e4929f0b implemented posSearch 2020-02-11 23:58:47 -05:00
Jonathan Lamothe
457298e565 implemented getPositions 2020-02-11 23:37:43 -05:00
Jonathan Lamothe
a80eaa2a40 implemented selectPositionPrompt 2020-02-11 23:00:13 -05:00
Jonathan Lamothe
8a6cf10ad3 version 0.12.0 2020-02-07 18:26:09 -05:00
Jonathan Lamothe
bd5bc21661 Merge pull request #72 from mtlstats/allow-dashes
allow dashes in database backup files
2020-02-04 00:25:09 -05:00
Jonathan Lamothe
accc831bc5 allow dashes in database backup files 2020-02-04 00:19:15 -05:00
Jonathan Lamothe
2c78a591ca Merge pull request #71 from mtlstats/remove-edit
removed the word "edit" from edit menus (mostly)
2020-02-04 00:07:17 -05:00
Jonathan Lamothe
77dc89c76d removed the word "edit" from edit menus (mostly) 2020-02-03 23:58:30 -05:00
Jonathan Lamothe
607a78ccea Merge pull request #70 from mtlstats/sort-players
subsort players by lifetime points
2020-01-31 22:18:58 -05:00
Jonathan Lamothe
d7c5f24c26 subsort players by lifetime points 2020-01-31 22:13:30 -05:00
Jonathan Lamothe
d94c6a588e Merge pull request #69 from mtlstats/sort-goalies
sort goalies by number of minutes played
2020-01-31 21:59:48 -05:00
Jonathan Lamothe
bdbe0131d7 sort goalies by number of minutes played 2020-01-31 21:54:32 -05:00
Jonathan Lamothe
b0638b95b8 Merge pull request #68 from mtlstats/new-goalie-lifetime
Automatically set lifetime stats on new goalie creation
2020-01-31 21:31:24 -05:00
Jonathan Lamothe
ce2d32407e updated change log 2020-01-31 21:24:05 -05:00
Jonathan Lamothe
5771091f18 edit lifetime stats on goalie creation 2020-01-31 21:23:22 -05:00
Jonathan Lamothe
13a1949446 perform action on completion of goalie edit 2020-01-31 21:14:56 -05:00
Jonathan Lamothe
835cb9582b created Mtlstats.Control.CreateGoalie module 2020-01-31 00:36:16 -05:00
Jonathan Lamothe
8bc9b48aa2 added callback to EditGoalieState 2020-01-31 00:25:20 -05:00
Jonathan Lamothe
378efea24e Merge pull request #67 from mtlstats/lifetime-new-player
Lifetime new player
2020-01-30 23:47:28 -05:00
Jonathan Lamothe
6418ab0eea update change log 2020-01-30 23:41:08 -05:00
Jonathan Lamothe
95e74accd4 edit lifetime stats on new player creation 2020-01-30 23:39:20 -05:00
Jonathan Lamothe
ffc1390755 created Mtlstats.Control.CreatePlayer module 2020-01-29 12:10:57 -05:00
Jonathan Lamothe
2f0a3a5c57 perform follow-up action on player edit 2020-01-29 01:19:25 -05:00
Jonathan Lamothe
79d527866f added callback to EditPlayerState 2020-01-29 00:26:43 -05:00
31 changed files with 1240 additions and 511 deletions

3
.gitignore vendored
View File

@@ -1,3 +1,6 @@
.stack-work/
mtlstats.cabal
.vagrant
data
*.log
*~

View File

@@ -1,5 +1,21 @@
# Changelog for mtlstats
## 0.14.0
- Fixed a bug that was causing shutouts to not be recorded
- Output report to a text file (report.txt)
## 0.13.0
- Added autocomplete to player position prompt
- Don't prompt for lifetime stats on rookie player/goalie creation
- Ask whether a player/goalie is active on creation
- Don't ask which goalie to assign the game to when there's only one
## 0.12.0
- Edit lifetime stats on new player/goalie creation
- Sort goalies by minutes played
- Subsort players by lifetime points
- Changed wording on edit menus
## 0.11.0
- Added active flag to players/goalies
- Clear rookie flag on new (regular) season

10
Vagrantfile vendored Normal file
View File

@@ -0,0 +1,10 @@
# -*- mode: ruby -*-
# vi: set ft=ruby :
Vagrant.configure("2") do |config|
config.vm.box = "ubuntu/xenial64"
config.vm.provision "shell", path: "vagrant/provision.sh"
config.vm.provider :virtualbox do |v|
v.customize ["modifyvm", :id, "--memory", 4096]
end
end

View File

@@ -1,5 +1,5 @@
name: mtlstats
version: 0.11.0
version: 0.14.0
github: "mtlstats/mtlstats"
license: GPL-3
author: "Jonathan Lamothe"

View File

@@ -162,10 +162,14 @@ addPlayer :: ProgState -> ProgState
addPlayer s = fromMaybe s $ do
let cps = s^.progMode.createPlayerStateL
num <- cps^.cpsNumber
rFlag <- cps^.cpsRookieFlag
aFlag <- cps^.cpsActiveFlag
let
name = cps^.cpsName
pos = cps^.cpsPosition
player = newPlayer num name pos
& pRookie .~ rFlag
& pActive .~ aFlag
Just $ s & database.dbPlayers
%~ (++[player])
@@ -174,9 +178,13 @@ addGoalie :: ProgState -> ProgState
addGoalie s = fromMaybe s $ do
let cgs = s^.progMode.createGoalieStateL
num <- cgs^.cgsNumber
rFlag <- cgs^.cgsRookieFlag
aFlag <- cgs^.cgsActiveFlag
let
name = cgs^.cgsName
goalie = newGoalie num name
& gRookie .~ rFlag
& gActive .~ aFlag
Just $ s & database.dbGoalies
%~ (++[goalie])

View File

@@ -124,12 +124,13 @@ awardGoal n ps = ps
(\m -> let
stats = M.findWithDefault newPlayerStats n m
in M.insert n (stats & psGoals %~ succ) m)
& database.dbPlayers %~ map
(\(i, p) -> if i == n
& database.dbPlayers %~ zipWith
(\i p -> if i == n
then p
& pYtd.psGoals %~ succ
& pLifetime.psGoals %~ succ
else p) . zip [0..]
else p)
[0..]
-- | Awards an assist to a player
awardAssist
@@ -142,12 +143,13 @@ awardAssist n ps = ps
(\m -> let
stats = M.findWithDefault newPlayerStats n m
in M.insert n (stats & psAssists %~ succ) m)
& database.dbPlayers %~ map
(\(i, p) -> if i == n
& database.dbPlayers %~ zipWith
(\i p -> if i == n
then p
& pYtd.psAssists %~ succ
& pLifetime.psAssists %~ succ
else p) . zip [0..]
else p)
[0..]
-- | Resets the entered data for the current goal
resetGoalData :: ProgState -> ProgState

View File

@@ -36,8 +36,12 @@ import Mtlstats.Util
-- | Attempts to finish game goalie entry
finishGoalieEntry :: ProgState -> ProgState
finishGoalieEntry s = s & progMode.gameStateL.gameGoaliesRecorded
.~ not (null $ s^.progMode.gameStateL.gameGoalieStats)
finishGoalieEntry s = case M.toList $ s^.progMode.gameStateL.gameGoalieStats of
[] -> s
[(gid, _)] -> setGameGoalie gid s'
_ -> s'
where
s' = s & progMode.gameStateL.gameGoaliesRecorded .~ True
-- | Records the goalie's game stats
recordGoalieStats :: ProgState -> ProgState
@@ -86,15 +90,19 @@ setGameGoalie gid s = fromMaybe s $ do
won <- gameWon gs
lost <- gameLost gs
tied <- gs^.overtimeFlag
shutout <- (==0) <$> otherScore gs
let
w = if won then 1 else 0
l = if lost then 1 else 0
t = if tied then 1 else 0
so = if shutout then 1 else 0
updateStats
= (gsWins +~ w)
. (gsLosses +~ l)
. (gsTies +~ t)
. (gsShutouts +~ so)
updateGoalie
= (gYtd %~ updateStats)

View File

@@ -44,3 +44,11 @@ maxAssists = 2
-- | The length of a typical game (in minutes)
gameLength :: Int
gameLength = 60
-- | Report output filename
reportFilename :: FilePath
reportFilename = "report.txt"
-- | Number of columns in report file
reportCols :: Int
reportCols = 79

View File

@@ -21,20 +21,15 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control (dispatch) where
import Control.Monad (join)
import Control.Monad.Trans.State (gets, modify)
import Data.Maybe (fromJust)
import Lens.Micro ((^.))
import Lens.Micro.Extras (view)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Control.TitleScreen
import Mtlstats.Control.CreateGoalie
import Mtlstats.Control.CreatePlayer
import Mtlstats.Control.EditGoalie
import Mtlstats.Control.EditPlayer
import Mtlstats.Control.EditStandings
import Mtlstats.Control.NewGame
import Mtlstats.Handlers
import Mtlstats.Control.TitleScreen
import Mtlstats.Menu
import Mtlstats.Prompt
import Mtlstats.Types
@@ -48,15 +43,8 @@ dispatch s = case s^.progMode of
NewSeason flag -> newSeasonC flag
NewGame gs -> newGameC gs
EditMenu -> editMenuC
CreatePlayer cps
| null $ cps^.cpsNumber -> getPlayerNumC
| null $ cps^.cpsName -> getPlayerNameC
| null $ cps^.cpsPosition -> getPlayerPosC
| otherwise -> confirmCreatePlayerC
CreateGoalie cgs
| null $ cgs^.cgsNumber -> getGoalieNumC
| null $ cgs^.cgsName -> getGoalieNameC
| otherwise -> confirmCreateGoalieC
CreatePlayer cps -> createPlayerC cps
CreateGoalie cgs -> createGoalieC cgs
EditPlayer eps -> editPlayerC eps
EditGoalie egs -> editGoalieC egs
(EditStandings esm) -> editStandingsC esm
@@ -73,85 +61,3 @@ newSeasonC True = menuController newSeasonMenu
editMenuC :: Controller
editMenuC = menuController editMenu
getPlayerNumC :: Controller
getPlayerNumC = Controller
{ drawController = drawPrompt playerNumPrompt
, handleController = \e -> do
promptHandler playerNumPrompt e
return True
}
getPlayerNameC :: Controller
getPlayerNameC = Controller
{ drawController = drawPrompt playerNamePrompt
, handleController = \e -> do
promptHandler playerNamePrompt e
return True
}
getPlayerPosC :: Controller
getPlayerPosC = Controller
{ drawController = drawPrompt playerPosPrompt
, handleController = \e -> do
promptHandler playerPosPrompt e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ " Player number: " ++ show (fromJust $ cps^.cpsNumber) ++ "\n"
C.drawString $ " Player name: " ++ cps^.cpsName ++ "\n"
C.drawString $ "Player position: " ++ cps^.cpsPosition ++ "\n\n"
C.drawString "Create player: are you sure? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addPlayer
join $ gets $ view $ progMode.createPlayerStateL.cpsSuccessCallback
Just False ->
join $ gets $ view $ progMode.createPlayerStateL.cpsFailureCallback
Nothing -> return ()
return True
}
getGoalieNumC :: Controller
getGoalieNumC = Controller
{ drawController = drawPrompt goalieNumPrompt
, handleController = \e -> do
promptHandler goalieNumPrompt e
return True
}
getGoalieNameC :: Controller
getGoalieNameC = Controller
{ drawController = drawPrompt goalieNamePrompt
, handleController = \e -> do
promptHandler goalieNamePrompt e
return True
}
confirmCreateGoalieC :: Controller
confirmCreateGoalieC = Controller
{ drawController = \s -> do
let cgs = s^.progMode.createGoalieStateL
C.drawString $ unlines
[ "Goalie number: " ++ show (fromJust $ cgs^.cgsNumber)
, " Goalie name: " ++ cgs^.cgsName
, ""
, "Create goalie: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addGoalie
join $ gets (^.progMode.createGoalieStateL.cgsSuccessCallback)
Just False ->
join $ gets (^.progMode.createGoalieStateL.cgsFailureCallback)
Nothing -> return ()
return True
}

View File

@@ -0,0 +1,107 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreateGoalie (createGoalieC) where
import Control.Monad.Trans.State (gets, modify)
import Lens.Micro ((^.), (.~), (?~), (%~), to)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Format
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
-- | Handles goalie creation
createGoalieC :: CreateGoalieState -> Controller
createGoalieC cgs
| null $ cgs^.cgsNumber = getGoalieNumC
| null $ cgs^.cgsName = getGoalieNameC
| null $ cgs^.cgsRookieFlag = getRookieFlagC
| null $ cgs^.cgsActiveFlag = getActiveFlagC
| otherwise = confirmCreateGoalieC
getGoalieNumC :: Controller
getGoalieNumC = promptController goalieNumPrompt
getGoalieNameC :: Controller
getGoalieNameC = promptController goalieNamePrompt
getRookieFlagC :: Controller
getRookieFlagC = Controller
{ drawController = const $ do
C.drawString "Is this goalie a rookie? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ case ynHandler e of
Just True -> progMode.createGoalieStateL
%~ (cgsRookieFlag ?~ True)
. (cgsActiveFlag ?~ True)
rf -> progMode.createGoalieStateL.cgsRookieFlag .~ rf
return True
}
getActiveFlagC :: Controller
getActiveFlagC = Controller
{ drawController = const $ do
C.drawString "Is this goalie active? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ progMode.createGoalieStateL.cgsActiveFlag .~ ynHandler e
return True
}
confirmCreateGoalieC :: Controller
confirmCreateGoalieC = Controller
{ drawController = \s -> do
let cgs = s^.progMode.createGoalieStateL
C.drawString $ unlines
$ labelTable
[ ( "Goalie number", maybe "?" show $ cgs^.cgsNumber )
, ( "Goalie name", cgs^.cgsName )
, ( "Rookie", maybe "?" show $ cgs^.cgsRookieFlag )
, ( "Active", maybe "?" show $ cgs^.cgsActiveFlag )
]
++ [ ""
, "Create goalie: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
cgs <- gets (^.progMode.createGoalieStateL)
let
success = cgs^.cgsSuccessCallback
failure = cgs^.cgsFailureCallback
case ynHandler e of
Just True -> do
gid <- gets (^.database.dbGoalies.to length)
let rookie = cgs^.cgsRookieFlag == Just True
modify addGoalie
if rookie
then success
else modify $ progMode.editGoalieStateL
%~ (egsSelectedGoalie ?~ gid)
. (egsMode .~ EGLtGames True)
. (egsCallback .~ success)
Just False -> failure
Nothing -> return ()
return True
}

View File

@@ -0,0 +1,112 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreatePlayer (createPlayerC) where
import Control.Monad.Trans.State (gets, modify)
import Lens.Micro ((^.), (.~), (?~), (%~), to)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Format
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
-- | Handles player creation
createPlayerC :: CreatePlayerState -> Controller
createPlayerC cps
| null $ cps^.cpsNumber = getPlayerNumC
| null $ cps^.cpsName = getPlayerNameC
| null $ cps^.cpsPosition = getPlayerPosC
| null $ cps^.cpsRookieFlag = getRookieFlagC
| null $ cps^.cpsActiveFlag = getActiveFlagC
| otherwise = confirmCreatePlayerC
getPlayerNumC :: Controller
getPlayerNumC = promptController playerNumPrompt
getPlayerNameC :: Controller
getPlayerNameC = promptController playerNamePrompt
getPlayerPosC :: Controller
getPlayerPosC = promptController playerPosPrompt
getRookieFlagC :: Controller
getRookieFlagC = Controller
{ drawController = const $ do
C.drawString "Is this player a rookie? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ case ynHandler e of
Just True -> progMode.createPlayerStateL
%~ (cpsRookieFlag ?~ True)
. (cpsActiveFlag ?~ True)
rf -> progMode.createPlayerStateL.cpsRookieFlag .~ rf
return True
}
getActiveFlagC :: Controller
getActiveFlagC = Controller
{ drawController = const $ do
C.drawString "Is the player active? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ progMode.createPlayerStateL.cpsActiveFlag .~ ynHandler e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ unlines
$ labelTable
[ ( "Player number", maybe "?" show $ cps^.cpsNumber )
, ( "Player name", cps^.cpsName )
, ( "Player position", cps^.cpsPosition )
, ( "Rookie", maybe "?" show $ cps^.cpsRookieFlag )
, ( "Active", maybe "?" show $ cps^.cpsActiveFlag )
]
++ [ ""
, "Create player: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
cps <- gets (^.progMode.createPlayerStateL)
let
success = cps^.cpsSuccessCallback
failure = cps^.cpsFailureCallback
case ynHandler e of
Just True -> do
pid <- gets (^.database.dbPlayers.to length)
let rookie = cps^.cpsRookieFlag == Just True
modify addPlayer
if rookie
then success
else modify $ progMode.editPlayerStateL
%~ (epsSelectedPlayer ?~ pid)
. (epsMode .~ EPLtGoals True)
. (epsCallback .~ success)
Just False -> failure
Nothing -> return ()
return True
}

View File

@@ -39,13 +39,14 @@ import Mtlstats.Util
editGoalieC :: EditGoalieState -> Controller
editGoalieC egs
| null $ egs^.egsSelectedGoalie = selectC
| otherwise = editC $ egs^.egsMode
| otherwise = editC (egs^.egsCallback) (egs^.egsMode)
selectC :: Controller
selectC = promptController goalieToEditPrompt
editC :: EditGoalieMode -> Controller
editC = \case
editC :: Action () -> EditGoalieMode -> Controller
editC cb =
( \case
EGMenu -> menuC
EGNumber -> numberC
EGName -> nameC
@@ -65,63 +66,76 @@ editC = \case
EGLtWins b -> ltWinsC b
EGLtLosses b -> ltLossesC b
EGLtTies -> ltTiesC
) <*> return cb
menuC :: Controller
menuC = menuControllerWith header editGoalieMenu
menuC :: Action () -> Controller
menuC _ = menuControllerWith header editGoalieMenu
numberC :: Controller
numberC = promptController editGoalieNumberPrompt
numberC :: Action () -> Controller
numberC = promptController . editGoalieNumberPrompt
nameC :: Controller
nameC = promptController editGoalieNamePrompt
nameC :: Action () -> Controller
nameC = promptController . editGoalieNamePrompt
ytdMenuC :: Controller
ytdMenuC = menuControllerWith header editGoalieYtdMenu
ytdMenuC :: Action () -> Controller
ytdMenuC _ = menuControllerWith header editGoalieYtdMenu
lifetimeMenuC :: Controller
lifetimeMenuC = menuControllerWith header editGoalieLtMenu
lifetimeMenuC :: Action () -> Controller
lifetimeMenuC _ = menuControllerWith header editGoalieLtMenu
ytdGamesC :: Bool -> Controller
ytdGamesC = promptController . editGoalieYtdGamesPrompt
ytdGamesC :: Bool -> Action () -> Controller
ytdGamesC = curry $ promptController .
uncurry editGoalieYtdGamesPrompt
ytdMinsC :: Bool -> Controller
ytdMinsC = promptController . editGoalieYtdMinsPrompt
ytdMinsC :: Bool -> Action () -> Controller
ytdMinsC = curry $ promptController .
uncurry editGoalieYtdMinsPrompt
ytdGoalsC :: Bool -> Controller
ytdGoalsC = promptController . editGoalieYtdGoalsPrompt
ytdGoalsC :: Bool -> Action () -> Controller
ytdGoalsC = curry $ promptController .
uncurry editGoalieYtdGoalsPrompt
ytdShutoutsC :: Bool -> Controller
ytdShutoutsC = promptController . editGoalieYtdShutoutsPrompt
ytdShutoutsC :: Bool -> Action () -> Controller
ytdShutoutsC = curry $ promptController .
uncurry editGoalieYtdShutoutsPrompt
ytdWinsC :: Bool -> Controller
ytdWinsC = promptController . editGoalieYtdWinsPrompt
ytdWinsC :: Bool -> Action () -> Controller
ytdWinsC = curry $ promptController .
uncurry editGoalieYtdWinsPrompt
ytdLossesC :: Bool -> Controller
ytdLossesC = promptController . editGoalieYtdLossesPrompt
ytdLossesC :: Bool -> Action () -> Controller
ytdLossesC = curry $ promptController .
uncurry editGoalieYtdLossesPrompt
ytdTiesC :: Controller
ytdTiesC = promptController editGoalieYtdTiesPrompt
ytdTiesC :: Action () -> Controller
ytdTiesC = promptController . editGoalieYtdTiesPrompt
ltGamesC :: Bool -> Controller
ltGamesC = promptController . editGoalieLtGamesPrompt
ltGamesC :: Bool -> Action () -> Controller
ltGamesC = curry $ promptController .
uncurry editGoalieLtGamesPrompt
ltMinsC :: Bool -> Controller
ltMinsC = promptController . editGoalieLtMinsPrompt
ltMinsC :: Bool -> Action () -> Controller
ltMinsC = curry $ promptController .
uncurry editGoalieLtMinsPrompt
ltGoalsC :: Bool -> Controller
ltGoalsC = promptController . editGoalieLtGoalsPrompt
ltGoalsC :: Bool -> Action() -> Controller
ltGoalsC = curry $ promptController .
uncurry editGoalieLtGoalsPrompt
ltShutoutsC :: Bool -> Controller
ltShutoutsC = promptController . editGoalieLtShutoutsPrompt
ltShutoutsC :: Bool -> Action () -> Controller
ltShutoutsC = curry $ promptController .
uncurry editGoalieLtShutoutsPrompt
ltWinsC :: Bool -> Controller
ltWinsC = promptController . editGoalieLtWinsPrompt
ltWinsC :: Bool -> Action () -> Controller
ltWinsC = curry $ promptController .
uncurry editGoalieLtWinsPrompt
ltLossesC :: Bool -> Controller
ltLossesC = promptController . editGoalieLtLossesPrompt
ltLossesC :: Bool -> Action () -> Controller
ltLossesC = curry $ promptController .
uncurry editGoalieLtLossesPrompt
ltTiesC :: Controller
ltTiesC = promptController editGoalieLtTiesPrompt
ltTiesC :: Action () -> Controller
ltTiesC = promptController . editGoalieLtTiesPrompt
header :: ProgState -> C.Update ()
header s = C.drawString $ fromMaybe "" $ do

View File

@@ -37,7 +37,8 @@ import Mtlstats.Util
editPlayerC :: EditPlayerState -> Controller
editPlayerC eps
| null $ eps^.epsSelectedPlayer = selectPlayerC
| otherwise = case eps^.epsMode of
| otherwise =
( case eps^.epsMode of
EPMenu -> menuC
EPNumber -> numberC
EPName -> nameC
@@ -50,45 +51,50 @@ editPlayerC eps
EPLtGoals b -> ltGoalsC b
EPLtAssists b -> ltAssistsC b
EPLtPMin -> ltPMinC
) $ eps^.epsCallback
selectPlayerC :: Controller
selectPlayerC = promptController playerToEditPrompt
menuC :: Controller
menuC = menuControllerWith header editPlayerMenu
menuC :: Action () -> Controller
menuC _ = menuControllerWith header editPlayerMenu
numberC :: Controller
numberC = promptController editPlayerNumPrompt
numberC :: Action () -> Controller
numberC = promptController . editPlayerNumPrompt
nameC :: Controller
nameC = promptController editPlayerNamePrompt
nameC :: Action () -> Controller
nameC = promptController . editPlayerNamePrompt
positionC :: Controller
positionC = promptController editPlayerPosPrompt
positionC :: Action () -> Controller
positionC = promptController . editPlayerPosPrompt
ytdC :: Controller
ytdC = menuControllerWith header editPlayerYtdMenu
ytdC :: Action () -> Controller
ytdC _ = menuControllerWith header editPlayerYtdMenu
lifetimeC :: Controller
lifetimeC = menuControllerWith header editPlayerLtMenu
lifetimeC :: Action () -> Controller
lifetimeC _ = menuControllerWith header editPlayerLtMenu
ytdGoalsC :: Bool -> Controller
ytdGoalsC = promptController . editPlayerYtdGoalsPrompt
ytdGoalsC :: Bool -> Action () -> Controller
ytdGoalsC batchMode callback = promptController $
editPlayerYtdGoalsPrompt batchMode callback
ytdAssistsC :: Bool -> Controller
ytdAssistsC = promptController . editPlayerYtdAssistsPrompt
ytdAssistsC :: Bool -> Action () -> Controller
ytdAssistsC batchMode callback = promptController $
editPlayerYtdAssistsPrompt batchMode callback
ytdPMinC :: Controller
ytdPMinC = promptController editPlayerYtdPMinPrompt
ytdPMinC :: Action () -> Controller
ytdPMinC = promptController . editPlayerYtdPMinPrompt
ltGoalsC :: Bool -> Controller
ltGoalsC = promptController . editPlayerLtGoalsPrompt
ltGoalsC :: Bool -> Action () -> Controller
ltGoalsC batchMode callback = promptController $
editPlayerLtGoalsPrompt batchMode callback
ltAssistsC :: Bool -> Controller
ltAssistsC = promptController . editPlayerLtAssistsPrompt
ltAssistsC :: Bool -> Action () -> Controller
ltAssistsC batchMode callback = promptController $
editPlayerLtAssistsPrompt batchMode callback
ltPMinC :: Controller
ltPMinC = promptController editPlayerLtPMinPrompt
ltPMinC :: Action () -> Controller
ltPMinC = promptController . editPlayerLtPMinPrompt
header :: ProgState -> C.Update ()
header s = C.drawString $ fromMaybe "" $ do

View File

@@ -21,13 +21,15 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control.NewGame (newGameC) where
import Control.Monad.Trans.State (gets, modify)
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.State (get, gets, modify)
import Data.Maybe (fromJust, fromMaybe, isJust)
import Lens.Micro ((^.), (.~))
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Actions.NewGame
import Mtlstats.Config
import Mtlstats.Control.NewGame.GoalieInput
import Mtlstats.Format
import Mtlstats.Handlers
@@ -211,8 +213,11 @@ reportC = Controller
C.EventSpecialKey C.KeyUpArrow -> modify scrollUp
C.EventSpecialKey C.KeyDownArrow -> modify scrollDown
C.EventSpecialKey C.KeyHome -> modify $ scrollOffset .~ 0
C.EventSpecialKey _ -> modify backHome
C.EventCharacter _ -> modify backHome
C.EventCharacter '\n' -> do
get >>= liftIO . writeFile reportFilename . unlines . report reportCols
modify backHome
_ -> return ()
return True
}

View File

@@ -0,0 +1,89 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Helpers.Position
( posSearch
, posSearchExact
, posCallback
, getPositions
) where
import Control.Monad.Trans.State (gets)
import Data.Char (toUpper)
import Data.List (isInfixOf)
import Data.Maybe (fromMaybe)
import qualified Data.Set as S
import Lens.Micro ((^.), to)
import Mtlstats.Types
import Mtlstats.Util
-- | Searches the 'Database' for all the positions used
posSearch
:: String
-- ^ The search string
-> Database
-- ^ The database
-> [(Int, String)]
-- ^ A list of result indices and their values
posSearch sStr db = filter sFunc $ zip [0..] ps
where
sFunc (_, pos) = map toUpper sStr `isInfixOf` map toUpper pos
ps = getPositions db
-- | Searches the 'Database' for an exact position
posSearchExact
:: String
-- ^ The search string
-> Database
-- ^ The database
-> Maybe Int
-- ^ The index of the result (or 'Nothing' if not found)
posSearchExact sStr db = case filter sFunc $ zip [0..] ps of
[] -> Nothing
(n,_):_ -> Just n
where
sFunc (_, pos) = sStr == pos
ps = getPositions db
-- | Builds a callback function for when a 'Player' position is
-- selected
posCallback
:: (String -> Action ())
-- ^ The raw callback function
-> Maybe Int
-- ^ The index number of the position selected or 'Nothing' if blank
-> Action ()
-- ^ The action to perform
posCallback callback = \case
Nothing -> callback ""
Just n -> do
ps <- gets (^.database.to getPositions)
let pos = fromMaybe "" $ nth n ps
callback pos
-- | Extracts a list of positions from a 'Database'
getPositions :: Database -> [String]
getPositions = do
raw <- map (^.pPosition) . (^.dbPlayers)
return $ S.toList $ S.fromList raw

View File

@@ -170,10 +170,11 @@ gameGoalieMenu s = let
goalie <- nth n $ s^.database.dbGoalies
Just (n, goalie))
gids
in Menu title () $ map
(\(ch, (gid, goalie)) -> MenuItem ch (goalieSummary goalie) $
modify $ GI.setGameGoalie gid) $
zip ['1'..] goalies
in Menu title () $ zipWith
(\ch (gid, goalie) -> MenuItem ch (goalieSummary goalie) $
modify $ GI.setGameGoalie gid)
['1'..]
goalies
-- | The edit menu
editMenu :: Menu ()

View File

@@ -38,12 +38,12 @@ editGoalieMenu = Menu "EDIT GOALTENDER" () $ map
(\(ch, label, action) -> MenuItem ch label $ modify action)
-- key, label, value
[ ( 'A', "EDIT NUMBER", set EGNumber )
, ( 'B', "EDIT NAME", set EGName )
, ( 'C', "TOGGLE ROOKIE FLAG", toggleRookie )
, ( 'D', "TOGGLE ACTIVE FLAG", toggleActive )
, ( 'E', "EDIT YTD STATS", set EGYtd )
, ( 'F', "EDIT LIFETIME STATS", set EGLifetime )
[ ( 'A', "NUMBER", set EGNumber )
, ( 'B', "NAME", set EGName )
, ( 'C', "ROOKIE FLAG", toggleRookie )
, ( 'D', "ACTIVE FLAG", toggleActive )
, ( 'E', "YTD STATS", set EGYtd )
, ( 'F', "LIFETIME STATS", set EGLifetime )
, ( 'R', "RETURN TO EDIT MENU", edit )
]
@@ -56,14 +56,14 @@ editGoalieMenu = Menu "EDIT GOALTENDER" () $ map
editGoalieYtdMenu :: Menu ()
editGoalieYtdMenu = editMenu "EDIT GOALTENDER YEAR-TO-DATE"
-- key, label, value
[ ( 'A', "EDIT ALL YTD STATS", EGYtdGames True )
, ( 'B', "EDIT YTD GAMES", EGYtdGames False )
, ( 'C', "EDIT YTD MINUTES", EGYtdMins False )
, ( 'D', "EDIT YTD GOALS", EGYtdGoals False )
, ( 'E', "EDIT YTD SHUTOUTS", EGYtdShutouts False )
, ( 'F', "EDIT YTD WINS", EGYtdWins False )
, ( 'G', "EDIT YTD LOSSES", EGYtdLosses False )
, ( 'H', "EDIT YTD TIES", EGYtdTies )
[ ( 'A', "ALL YTD STATS", EGYtdGames True )
, ( 'B', "YTD GAMES", EGYtdGames False )
, ( 'C', "YTD MINUTES", EGYtdMins False )
, ( 'D', "YTD GOALS", EGYtdGoals False )
, ( 'E', "YTD SHUTOUTS", EGYtdShutouts False )
, ( 'F', "YTD WINS", EGYtdWins False )
, ( 'G', "YTD LOSSES", EGYtdLosses False )
, ( 'H', "YTD TIES", EGYtdTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
]
@@ -72,14 +72,14 @@ editGoalieLtMenu :: Menu ()
editGoalieLtMenu = editMenu
"EDIT GOALTENDER LIFETIME"
-- key, label, value
[ ( 'A', "EDIT ALL LIFETIME STATS", EGLtGames True )
, ( 'B', "EDIT LIFETIME GAMES", EGLtGames False )
, ( 'C', "EDIT LIFETIME MINUTES", EGLtMins False )
, ( 'D', "EDIT LIFETIME GOALS", EGLtGoals False )
, ( 'E', "EDIT LIFETIME SHUTOUTS", EGLtShutouts False )
, ( 'F', "EDIT LIFETIME WINS", EGLtWins False )
, ( 'G', "EDIT LIFETIME LOSSES", EGLtLosses False )
, ( 'H', "EDIT LIFETIME TIES", EGLtTies )
[ ( 'A', "ALL LIFETIME STATS", EGLtGames True )
, ( 'B', "LIFETIME GAMES", EGLtGames False )
, ( 'C', "LIFETIME MINUTES", EGLtMins False )
, ( 'D', "LIFETIME GOALS", EGLtGoals False )
, ( 'E', "LIFETIME SHUTOUTS", EGLtShutouts False )
, ( 'F', "LIFETIME WINS", EGLtWins False )
, ( 'G', "LIFETIME LOSSES", EGLtLosses False )
, ( 'H', "LIFETIME TIES", EGLtTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
]

View File

@@ -38,13 +38,13 @@ editPlayerMenu = Menu "EDIT PLAYER" () $ map
(\(ch, label, action) -> MenuItem ch label $ modify action)
-- key, label, value
[ ( 'A', "EDIT NUMBER", set EPNumber )
, ( 'B', "EDIT NAME", set EPName )
, ( 'C', "EDIT POSITION", set EPPosition )
, ( 'D', "TOGGLE ROOKIE FLAG", toggleRookie )
, ( 'E', "TOGGLE ACTIVE FLAG", toggleActive )
, ( 'F', "EDIT YTD STATS", set EPYtd )
, ( 'G', "EDIT LIFETIME STATS", set EPLifetime )
[ ( 'A', "NUMBER", set EPNumber )
, ( 'B', "NAME", set EPName )
, ( 'C', "POSITION", set EPPosition )
, ( 'D', "ROOKIE FLAG", toggleRookie )
, ( 'E', "ACTIVE FLAG", toggleActive )
, ( 'F', "YTD STATS", set EPYtd )
, ( 'G', "LIFETIME STATS", set EPLifetime )
, ( 'R', "RETURN TO EDIT MENU", edit )
]
@@ -58,10 +58,10 @@ editPlayerYtdMenu :: Menu ()
editPlayerYtdMenu = editMenu
"EDIT PLAYER YEAR-TO-DATE"
-- key, label, value
[ ( 'A', "EDIT ALL YTD STATS", EPYtdGoals True )
, ( 'B', "EDIT YTD GOALS", EPYtdGoals False )
, ( 'C', "EDIT YTD ASSISTS", EPYtdAssists False )
, ( 'D', "EDIT YTD PENALTY MINS", EPYtdPMin )
[ ( 'A', "ALL YTD STATS", EPYtdGoals True )
, ( 'B', "YTD GOALS", EPYtdGoals False )
, ( 'C', "YTD ASSISTS", EPYtdAssists False )
, ( 'D', "YTD PENALTY MINS", EPYtdPMin )
, ( 'R', "RETURN TO PLAYER EDIT MENU", EPMenu )
]
@@ -70,10 +70,10 @@ editPlayerLtMenu :: Menu ()
editPlayerLtMenu = editMenu
"EDIT PLAYER LIFETIME"
-- key, label, value
[ ( 'A', "EDIT ALL LIFETIME STATS", EPLtGoals True )
, ( 'B', "EDIT LIFETIME GOALS", EPLtGoals False )
, ( 'C', "EDIT LIFETIME ASSITS", EPLtAssists False )
, ( 'D', "EDIT LIFETIME PENALTY MINS", EPLtPMin )
[ ( 'A', "ALL LIFETIME STATS", EPLtGoals True )
, ( 'B', "LIFETIME GOALS", EPLtGoals False )
, ( 'C', "LIFETIME ASSITS", EPLtAssists False )
, ( 'D', "LIFETIME PENALTY MINS", EPLtPMin )
, ( 'R', "RETURN TO EDIT PLAYER MENU", EPMenu )
]

View File

@@ -42,6 +42,7 @@ module Mtlstats.Prompt (
goalieNamePrompt,
selectPlayerPrompt,
selectGoaliePrompt,
selectPositionPrompt,
playerToEditPrompt
) where
@@ -56,6 +57,7 @@ import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Config
import Mtlstats.Helpers.Position
import Mtlstats.Types
import Mtlstats.Util
@@ -162,9 +164,7 @@ numPromptWithFallback pStr fallback act = Prompt
, promptProcessChar = \ch str -> if isDigit ch
then str ++ [ch]
else str
, promptAction = \inStr -> case readMaybe inStr of
Nothing -> fallback
Just n -> act n
, promptAction = maybe fallback act . readMaybe
, promptSpecialKey = const $ return ()
}
@@ -172,11 +172,12 @@ numPromptWithFallback pStr fallback act = Prompt
-- to
newSeasonPrompt :: Prompt
newSeasonPrompt = prompt
{ promptProcessChar = \ch str -> if isAlphaNum ch
{ promptProcessChar = \ch str -> if validChar ch
then str ++ [toUpper ch]
else str
}
where
prompt = strPrompt "Filename to save database: " $ \fn ->
if null fn
then modify backHome
@@ -184,6 +185,8 @@ newSeasonPrompt = prompt
saveDatabase $ fn ++ ".json"
modify $ progMode .~ NewSeason True
validChar = (||) <$> isAlphaNum <*> (=='-')
-- | Builds a selection prompt
selectPrompt :: SelectParams a -> Prompt
selectPrompt params = Prompt
@@ -233,7 +236,7 @@ playerNamePrompt = namePrompt "Player name: " $
-- | Prompts for a new player's position
playerPosPrompt :: Prompt
playerPosPrompt = ucStrPrompt "Player position: " $
playerPosPrompt = selectPositionPrompt "Player position: " $
modify . (progMode.createPlayerStateL.cpsPosition .~)
-- | Prompts tor the goalie's number
@@ -304,6 +307,24 @@ selectGoaliePrompt pStr callback = selectPrompt SelectParams
modify $ progMode .~ CreateGoalie cgs
}
-- | Selects (or creates) a player position
selectPositionPrompt
:: String
-- ^ The 'Prompt' string
-> (String -> Action ())
-- ^ The action to perform when a value is entered
-> Prompt
selectPositionPrompt pStr callback = selectPrompt SelectParams
{ spPrompt = pStr
, spSearchHeader = "Positions:"
, spSearch = posSearch
, spSearchExact = posSearchExact
, spElemDesc = id
, spProcessChar = \ch -> (++ [toUpper ch])
, spCallback = posCallback callback
, spNotFound = callback
}
playerToEditPrompt :: Prompt
playerToEditPrompt = selectPlayerPrompt "Player to edit: " $
modify . (progMode.editPlayerStateL.epsSelectedPlayer .~)

View File

@@ -52,85 +52,119 @@ goalieToEditPrompt = selectGoaliePrompt "Goalie to edit: " $
modify . (progMode.editGoalieStateL.egsSelectedGoalie .~)
-- | Prompt to edit a goalie's number
editGoalieNumberPrompt :: Prompt
editGoalieNumberPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieNumberPrompt = editNum "Goalie number: " EGMenu
(gNumber .~)
-- | Prompt to edit a goalie's name
editGoalieNamePrompt :: Prompt
editGoalieNamePrompt = namePrompt "Goalie name: " $ \name ->
editGoalieNamePrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieNamePrompt cb = namePrompt "Goalie name: " $ \name -> do
if null name
then goto EGMenu
else doEdit EGMenu $ gName .~ name
cb
-- | Prompt to edit a goalie's YTD games played
editGoalieYtdGamesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGamesPrompt batchMode =
editGoalieYtdGamesPrompt batchMode cb =
editNum "Year-to-date games played: " mode
(gYtd.gsGames .~)
(gYtd.gsGames .~) cb'
where
mode = if batchMode then EGYtdMins True else EGYtd
(mode, cb') = if batchMode
then (EGYtdMins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD minutes played
editGoalieYtdMinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdMinsPrompt batchMode =
editGoalieYtdMinsPrompt batchMode cb =
editNum "Year-to-date minutes played: " mode
(gYtd.gsMinsPlayed .~)
(gYtd.gsMinsPlayed .~) cb'
where
mode = if batchMode then EGYtdGoals True else EGYtd
(mode, cb') = if batchMode
then (EGYtdGoals True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD goales allowed
editGoalieYtdGoalsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGoalsPrompt batchMode =
editGoalieYtdGoalsPrompt batchMode cb =
editNum "Year-to-date goals allowed: " mode
(gYtd.gsGoalsAllowed .~)
(gYtd.gsGoalsAllowed .~) cb'
where
mode = if batchMode then EGYtdShutouts True else EGYtd
(mode, cb') = if batchMode
then (EGYtdShutouts True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD shutouts
editGoalieYtdShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdShutoutsPrompt batchMode =
editGoalieYtdShutoutsPrompt batchMode cb =
editNum "Year-to-date shutouts: " mode
(gYtd.gsShutouts .~)
(gYtd.gsShutouts .~) cb'
where
mode = if batchMode then EGYtdWins True else EGYtd
(mode, cb') = if batchMode
then (EGYtdWins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD wins
editGoalieYtdWinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdWinsPrompt batchMode =
editGoalieYtdWinsPrompt batchMode cb =
editNum "Year-to-date wins: " mode
(gYtd.gsWins .~)
(gYtd.gsWins .~) cb'
where
mode = if batchMode then EGYtdLosses True else EGYtd
(mode, cb') = if batchMode
then (EGYtdLosses True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD losses
editGoalieYtdLossesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdLossesPrompt batchMode =
editGoalieYtdLossesPrompt batchMode cb =
editNum "Year-to-date losses: " mode
(gYtd.gsLosses .~)
(gYtd.gsLosses .~) cb'
where
mode = if batchMode then EGYtdTies else EGYtd
(mode, cb') = if batchMode
then (EGYtdTies, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD ties
editGoalieYtdTiesPrompt :: Prompt
editGoalieYtdTiesPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdTiesPrompt = editNum "Year-to-date ties: " EGYtd
(gYtd.gsTies .~)
@@ -138,70 +172,97 @@ editGoalieYtdTiesPrompt = editNum "Year-to-date ties: " EGYtd
editGoalieLtGamesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGamesPrompt batchMode =
editGoalieLtGamesPrompt batchMode cb =
editNum "Lifetime games played: " mode
(gLifetime.gsGames .~)
(gLifetime.gsGames .~) cb'
where
mode = if batchMode then EGLtMins True else EGLifetime
(mode, cb') = if batchMode
then (EGLtMins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime minutes played
editGoalieLtMinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtMinsPrompt batchMode =
editGoalieLtMinsPrompt batchMode cb =
editNum "Lifetime minutes played: " mode
(gLifetime.gsMinsPlayed .~)
(gLifetime.gsMinsPlayed .~) cb'
where
mode = if batchMode then EGLtGoals True else EGLifetime
(mode, cb') = if batchMode
then (EGLtGoals True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime goals allowed
editGoalieLtGoalsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGoalsPrompt batchMode =
editGoalieLtGoalsPrompt batchMode cb =
editNum "Lifetime goals allowed: " mode
(gLifetime.gsGoalsAllowed .~)
(gLifetime.gsGoalsAllowed .~) cb'
where
mode = if batchMode then EGLtShutouts True else EGLifetime
(mode, cb') = if batchMode
then (EGLtShutouts True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime shutouts
editGoalieLtShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtShutoutsPrompt batchMode =
editGoalieLtShutoutsPrompt batchMode cb =
editNum "Lifetime shutouts: " mode
(gLifetime.gsShutouts .~)
(gLifetime.gsShutouts .~) cb'
where
mode = if batchMode then EGLtWins True else EGLifetime
(mode, cb') = if batchMode
then (EGLtWins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime wins
editGoalieLtWinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtWinsPrompt batchMode =
editGoalieLtWinsPrompt batchMode cb =
editNum "Lifetime wins: " mode
(gLifetime.gsWins .~)
(gLifetime.gsWins .~) cb'
where
mode = if batchMode then EGLtLosses True else EGLifetime
(mode, cb') = if batchMode
then (EGLtLosses True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime losses
editGoalieLtLossesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtLossesPrompt batchMode =
editGoalieLtLossesPrompt batchMode cb =
editNum "Lifetime losses: " mode
(gLifetime.gsLosses .~)
(gLifetime.gsLosses .~) cb'
where
mode = if batchMode then EGLtTies else EGLifetime
(mode, cb') = if batchMode
then (EGLtTies, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime ties
editGoalieLtTiesPrompt :: Prompt
editGoalieLtTiesPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtTiesPrompt = editNum "Lifetime ties: " EGLifetime
(gLifetime.gsTies .~)
@@ -209,10 +270,13 @@ editNum
:: String
-> EditGoalieMode
-> (Int -> Goalie -> Goalie)
-> Action ()
-> Prompt
editNum pStr mode f = numPromptWithFallback pStr
(goto mode)
(doEdit mode . f)
editNum pStr mode f cb = numPromptWithFallback pStr
(goto mode >> cb)
(\num -> do
doEdit mode $ f num
cb)
doEdit :: EditGoalieMode -> (Goalie -> Goalie) -> Action ()
doEdit mode f = do

View File

@@ -39,46 +39,68 @@ import Mtlstats.Prompt
import Mtlstats.Types
-- | Prompt to edit a player's number
editPlayerNumPrompt :: Prompt
editPlayerNumPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerNumPrompt = editNum "Player number: " EPMenu
(pNumber .~)
-- | Prompt to edit a player's name
editPlayerNamePrompt :: Prompt
editPlayerNamePrompt = namePrompt "Player name: " $ \name ->
editPlayerNamePrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerNamePrompt callback = namePrompt "Player name: " $ \name -> do
if null name
then goto EPMenu
else doEdit EPMenu $ pName .~ name
callback
-- | Prompt to edit a player's position
editPlayerPosPrompt :: Prompt
editPlayerPosPrompt = ucStrPrompt "Player position: " $ \pos ->
editPlayerPosPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerPosPrompt callback = selectPositionPrompt "Player position: " $ \pos -> do
if null pos
then goto EPMenu
else doEdit EPMenu $ pPosition .~ pos
callback
-- | Prompt to edit a player's year-to-date goals
editPlayerYtdGoalsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdGoalsPrompt batchMode = editNum "Year-to-date goals: " mode
(pYtd.psGoals .~)
editPlayerYtdGoalsPrompt batchMode callback = editNum "Year-to-date goals: " mode
(pYtd.psGoals .~) callback'
where
mode = if batchMode then EPYtdAssists True else EPYtd
(mode, callback') = if batchMode
then (EPYtdAssists True, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date assists
editPlayerYtdAssistsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdAssistsPrompt batchMode = editNum "Year-to-date assists: " mode
(pYtd.psAssists .~)
editPlayerYtdAssistsPrompt batchMode callback = editNum "Year-to-date assists: " mode
(pYtd.psAssists .~) callback'
where
mode = if batchMode then EPYtdPMin else EPYtd
(mode, callback') = if batchMode
then (EPYtdPMin, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date penalty minutes
editPlayerYtdPMinPrompt :: Prompt
editPlayerYtdPMinPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdPMinPrompt = editNum "Year-to-date penalty minutes: " EPYtd
(pYtd.psPMin .~)
@@ -86,24 +108,35 @@ editPlayerYtdPMinPrompt = editNum "Year-to-date penalty minutes: " EPYtd
editPlayerLtGoalsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtGoalsPrompt batchMode = editNum "Lifetime goals: " mode
(pLifetime.psGoals .~)
editPlayerLtGoalsPrompt batchMode callback = editNum "Lifetime goals: " mode
(pLifetime.psGoals .~) callback'
where
mode = if batchMode then EPLtAssists True else EPLifetime
(mode, callback') = if batchMode
then (EPLtAssists True, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime assists
editPlayerLtAssistsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtAssistsPrompt batchMode = editNum "Lifetime assists: " mode
(pLifetime.psAssists .~)
editPlayerLtAssistsPrompt batchMode callback = editNum "Lifetime assists: " mode
(pLifetime.psAssists .~) callback'
where
mode = if batchMode then EPLtPMin else EPLifetime
(mode, callback') = if batchMode
then (EPLtPMin, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime penalty minutes
editPlayerLtPMinPrompt :: Prompt
editPlayerLtPMinPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtPMinPrompt = editNum "Lifetime penalty minutes: " EPLifetime
(pLifetime.psPMin .~)
@@ -111,10 +144,13 @@ editNum
:: String
-> EditPlayerMode
-> (Int -> Player -> Player)
-> Action ()
-> Prompt
editNum pStr mode f = numPromptWithFallback pStr
(goto mode)
(doEdit mode . f)
editNum pStr mode f callback = numPromptWithFallback pStr
(goto mode >> callback)
(\num -> do
doEdit mode $ f num
callback)
doEdit :: EditPlayerMode -> (Player -> Player) -> Action ()
doEdit mode f = do

View File

@@ -117,7 +117,7 @@ gameStatsReport width s = let
gs = s^.progMode.gameStateL
db = s^.database
playerStats = mapMaybe
playerStats = sortPlayers $ mapMaybe
(\(pid, stats) -> do
p <- nth pid $ db^.dbPlayers
Just (p, stats))
@@ -139,7 +139,7 @@ yearToDateStatsReport :: Int -> ProgState -> [String]
yearToDateStatsReport width s = let
db = s^.database
playerStats = sortOn (Down . psPoints . snd)
playerStats = sortPlayers
$ map (\p -> (p, p^.pYtd))
$ filter playerIsActive
$ db^.dbPlayers
@@ -156,7 +156,7 @@ lifetimeStatsReport :: Int -> ProgState -> [String]
lifetimeStatsReport width s = let
db = s^.database
playerStats = sortOn (Down . psPoints . snd)
playerStats = sortPlayers
$ map (\p -> (p, p^.pLifetime))
$ db^.dbPlayers
@@ -241,8 +241,7 @@ filteredPlayerReport width label criteria showTotals lineNumbers ps = let
else repeat ""
table = overlayLast olayText
$ map (\(ln, line) -> overlay ln $ centre width line)
$ zip lnOverlay
$ zipWith (\ln line -> overlay ln $ centre width line) lnOverlay
$ complexTable ([right, left] ++ repeat right)
$ tHeader : body ++ if showTotals
then [separator, totals]
@@ -261,8 +260,10 @@ goalieReport width showTotals lineNumbers goalieData = let
then "GOALTENDING TOTALS"
else ""
goalieData' = sortGoalies goalieData
tData = foldl addGoalieStats newGoalieStats
$ map snd goalieData
$ map snd goalieData'
header =
[ CellText "NO."
@@ -287,7 +288,7 @@ goalieReport width showTotals lineNumbers goalieData = let
[ CellText $ show (goalie^.gNumber) ++ " "
, CellText $ goalieName goalie
] ++ rowCells stats)
goalieData
goalieData'
separator
= replicate 2 (CellText "")
@@ -299,8 +300,7 @@ goalieReport width showTotals lineNumbers goalieData = let
then "" : [right 2 $ show x | x <- [(1 :: Int)..]]
else repeat ""
in map (\(ln, line) -> overlay ln $ centre width line)
$ zip lnOverlay
in zipWith (\ln line -> overlay ln $ centre width line) lnOverlay
$ overlayLast olayText
$ complexTable ([right, left] ++ repeat right)
$ header : body ++ if showTotals
@@ -309,6 +309,8 @@ goalieReport width showTotals lineNumbers goalieData = let
gameGoalieReport :: Int -> [(Goalie, GoalieStats)] -> [String]
gameGoalieReport width goalieData = let
goalieData' = sortGoalies goalieData
header =
[ CellText "NO."
, CellText "GOALTENDER"
@@ -325,8 +327,16 @@ gameGoalieReport width goalieData = let
, CellText $ show $ stats^.gsGoalsAllowed
, CellText $ showFloating $ gsAverage stats
])
goalieData
goalieData'
in map (centre width)
$ complexTable ([right, left] ++ repeat right)
$ header : body
sortPlayers :: [(Player, PlayerStats)] -> [(Player, PlayerStats)]
sortPlayers = sortOn $ Down . \(p, ps) ->
(psPoints ps, psPoints $ p^.pLifetime)
sortGoalies :: [(Goalie, GoalieStats)] -> [(Goalie, GoalieStats)]
sortGoalies = sortOn $ Down . \(g, gs) ->
(gs^.gsMinsPlayed, g^.gLifetime.gsMinsPlayed)

View File

@@ -88,19 +88,25 @@ module Mtlstats.Types (
cpsNumber,
cpsName,
cpsPosition,
cpsRookieFlag,
cpsActiveFlag,
cpsSuccessCallback,
cpsFailureCallback,
-- ** CreateGoalieState Lenses
cgsNumber,
cgsName,
cgsRookieFlag,
cgsActiveFlag,
cgsSuccessCallback,
cgsFailureCallback,
-- ** EditPlayerState Lenses
epsSelectedPlayer,
epsMode,
epsCallback,
-- ** EditGoalieState Lenses
egsSelectedGoalie,
egsMode,
egsCallback,
-- ** Database Lenses
dbPlayers,
dbGoalies,
@@ -202,9 +208,8 @@ import Data.Aeson
, (.=)
)
import Data.Char (toUpper)
import Data.List (isInfixOf)
import Data.List (find, isInfixOf)
import qualified Data.Map as M
import Data.Maybe (listToMaybe)
import Lens.Micro (Lens', lens, (&), (^.), (.~))
import Lens.Micro.TH (makeLenses)
import qualified UI.NCurses as C
@@ -326,6 +331,10 @@ data CreatePlayerState = CreatePlayerState
-- ^ The player's name
, _cpsPosition :: String
-- ^ The player's position
, _cpsRookieFlag :: Maybe Bool
-- ^ Indicates whether or not the player is a rookie
, _cpsActiveFlag :: Maybe Bool
-- ^ Indicates whether or not the plauer is active
, _cpsSuccessCallback :: Action ()
-- ^ The function to call on success
, _cpsFailureCallback :: Action ()
@@ -338,6 +347,10 @@ data CreateGoalieState = CreateGoalieState
-- ^ The goalie's number
, _cgsName :: String
-- ^ The goalie's name
, _cgsRookieFlag :: Maybe Bool
-- ^ Indicates whether or not the goalie is a rookie
, _cgsActiveFlag :: Maybe Bool
-- ^ Indicates whether or not the goalie is active
, _cgsSuccessCallback :: Action ()
-- ^ The function to call on success
, _cgsFailureCallback :: Action ()
@@ -350,6 +363,8 @@ data EditPlayerState = EditPlayerState
-- ^ The index number of the player being edited
, _epsMode :: EditPlayerMode
-- ^ The editing mode
, _epsCallback :: Action ()
-- ^ The action to perform when the edit is complete
}
-- | Player editing mode
@@ -373,6 +388,9 @@ data EditGoalieState = EditGoalieState
{ _egsSelectedGoalie :: Maybe Int
-- ^ The index number of the 'Goalie' being edited
, _egsMode :: EditGoalieMode
-- ^ The editing mode
, _egsCallback :: Action ()
-- ^ The action to perform when the edit is complete
}
-- | 'Goalie' editing mode
@@ -800,6 +818,8 @@ newCreatePlayerState = CreatePlayerState
{ _cpsNumber = Nothing
, _cpsName = ""
, _cpsPosition = ""
, _cpsRookieFlag = Nothing
, _cpsActiveFlag = Nothing
, _cpsSuccessCallback = return ()
, _cpsFailureCallback = return ()
}
@@ -809,6 +829,8 @@ newCreateGoalieState :: CreateGoalieState
newCreateGoalieState = CreateGoalieState
{ _cgsNumber = Nothing
, _cgsName = ""
, _cgsRookieFlag = Nothing
, _cgsActiveFlag = Nothing
, _cgsSuccessCallback = return ()
, _cgsFailureCallback = return ()
}
@@ -818,6 +840,7 @@ newEditPlayerState :: EditPlayerState
newEditPlayerState = EditPlayerState
{ _epsSelectedPlayer = Nothing
, _epsMode = EPMenu
, _epsCallback = return ()
}
-- | Constructor for an 'EditGoalieState' value
@@ -825,6 +848,7 @@ newEditGoalieState :: EditGoalieState
newEditGoalieState = EditGoalieState
{ _egsSelectedGoalie = Nothing
, _egsMode = EGMenu
, _egsCallback = return ()
}
-- | Constructor for a 'Database'
@@ -994,7 +1018,7 @@ playerSearchExact
-> Maybe (Int, Player)
-- ^ The player's index and value
playerSearchExact sStr =
listToMaybe . filter match . zip [0..]
find match . zip [0..]
where match (_, p) = p^.pName == sStr
-- | Modifies a player with a given name

View File

@@ -52,8 +52,9 @@ modifyNth
-> [a]
-- ^ The list
-> [a]
modifyNth n f = map (\(i, x) -> if i == n then f x else x)
. zip [0..]
modifyNth n f = zipWith
(\i x -> if i == n then f x else x)
[0..]
-- | Modify a value indexed by a given key in a map using a default
-- initial value if not present

View File

@@ -23,7 +23,7 @@ module Actions.NewGame.GoalieInputSpec (spec) where
import qualified Data.Map as M
import Data.Maybe (fromJust)
import Lens.Micro ((^.), (&), (.~), (?~))
import Lens.Micro ((^.), (&), (.~), (?~), (%~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Actions.NewGame.GoalieInput
@@ -33,27 +33,50 @@ import Mtlstats.Util
import qualified TypesSpec as TS
spec :: Spec
spec = describe "Mtlstats.Actions.GoalieInput" $ do
spec = describe "GoalieInput" $ do
finishGoalieEntrySpec
recordGoalieStatsSpec
setGameGoalieSpec
finishGoalieEntrySpec :: Spec
finishGoalieEntrySpec = describe "finishGoalieEntry" $ do
finishGoalieEntrySpec = describe "finishGoalieEntry" $ mapM_
(\(label, stats, grFlag, gaFlag) -> context label $ do
let
progState stats = newProgState
& progMode.gameStateL.gameGoalieStats .~ stats
& finishGoalieEntry
ps = newProgState
& progMode.gameStateL
%~ (gameGoalieStats .~ stats)
. (gameType ?~ HomeGame)
. (homeScore ?~ 1)
. (awayScore ?~ 0)
. (overtimeFlag ?~ False)
& database.dbGoalies .~ goalies
context "no goalie data" $
it "should not set goaliesRecorded" $ let
s = progState M.empty
in s^.progMode.gameStateL.gameGoaliesRecorded `shouldBe` False
ps' = finishGoalieEntry ps
gs = ps'^.progMode.gameStateL
context "goalie data" $
it "should set goaliesRecorded" $ let
s = progState $ M.fromList [(1, newGoalieStats)]
in s^.progMode.gameStateL.gameGoaliesRecorded `shouldBe` True
describe "gameGoaliesRecorded" $
it ("should be " ++ show grFlag) $
gs^.gameGoaliesRecorded `shouldBe` grFlag
describe "gameGoalieAssigned" $
it ("should be " ++ show gaFlag) $
gs^.gameGoalieAssigned `shouldBe` gaFlag)
-- label, initial stats, goalies recorded, goalie assigned
[ ( "no goalies", noGoalies, False, False )
, ( "one goalie", oneGoalie, True, True )
, ( "two goalies", twoGoalies, True, False )
]
where
goalies = [joe, bob]
joe = newGoalie 2 "Joe"
bob = newGoalie 3 "Bob"
noGoalies = M.empty
oneGoalie = M.fromList [joeStats]
twoGoalies = M.fromList [joeStats, bobStats]
joeStats = (0, newGoalieStats)
bobStats = (1, newGoalieStats)
recordGoalieStatsSpec :: Spec
recordGoalieStatsSpec = describe "recordGoalieStats" $ let
@@ -185,107 +208,175 @@ recordGoalieStatsSpec = describe "recordGoalieStats" $ let
]
setGameGoalieSpec :: Spec
setGameGoalieSpec = describe "setGameGoalie" $ let
setGameGoalieSpec = describe "setGameGoalie" $ mapM_
goalieStats w l t = newGoalieStats
& gsWins .~ w
& gsLosses .~ l
& gsTies .~ t
(\(label, goalieId, ps, expectedJoe, expectedBob, expectedGStats) ->
context label $ do
bob = newGoalie 2 "Bob"
& gYtd .~ goalieStats 10 11 12
& gLifetime .~ goalieStats 20 21 22
joe = newGoalie 3 "Joe"
& gYtd .~ goalieStats 30 31 32
& gLifetime .~ goalieStats 40 41 42
gameState h a ot = newGameState
& gameType ?~ HomeGame
& homeScore ?~ h
& awayScore ?~ a
& overtimeFlag ?~ ot
winningGame = gameState 1 0 False
losingGame = gameState 0 1 False
tiedGame = gameState 0 1 True
in mapM_
(\(setLabel, gs, setGid, bobData, joeData) -> context setLabel $ let
progState = newProgState
& database.dbGoalies .~ [bob, joe]
& progMode.gameStateL .~ gs
& setGameGoalie setGid
in mapM_
(\( chkLabel
, chkGid
, ( gWins
, gLosses
, gTies
, ytdWins
, ytdLosses
, ytdTies
, ltWins
, ltLosses
, ltTies
)
) -> context chkLabel $ do
let
goalie = (progState^.database.dbGoalies) !! chkGid
gameStats = progState^.progMode.gameStateL.gameGoalieStats
game = M.findWithDefault newGoalieStats chkGid gameStats
ytd = goalie^.gYtd
lifetime = goalie^.gLifetime
ps' = setGameGoalie goalieId ps
[joe', bob'] = ps'^.database.dbGoalies
gStats' = ps'^.progMode.gameStateL.gameGoalieStats
mapM_
(\(label', expected, actual) -> context label' $
expected `TS.compareTest` actual)
[ ( "game stats", game, goalieStats gWins gLosses gTies )
, ( "YTD stats", ytd, goalieStats ytdWins ytdLosses ytdTies )
, ( "lifetime stats", lifetime, goalieStats ltWins ltLosses ltTies )
]
context "Joe" $ joe' `TS.compareTest` expectedJoe
context "Bob" $ bob' `TS.compareTest` expectedBob
context "game stats" $ gStats' `TS.compareTest` expectedGStats)
it "should set the gameGoalieAssigned flag" $
progState^.progMode.gameStateL.gameGoalieAssigned `shouldBe` True)
[ ( "checking Bob", 0, bobData )
, ( "checking Joe", 1, joeData )
])
[ ( "Bob wins"
, winningGame
[ ( "Joe wins - no shutout"
, 0
, ( 1, 0, 0, 11, 11, 12, 21, 21, 22 )
, ( 0, 0, 0, 30, 31, 32, 40, 41, 42 )
, psWin
, joeWin
, bob
, gsJoeWin
)
, ( "Bob loses"
, losingGame
, 0
, ( 0, 1, 0, 10, 12, 12, 20, 22, 22 )
, ( 0, 0, 0, 30, 31, 32, 40, 41, 42 )
)
, ( "Bob ties"
, tiedGame
, 0
, ( 0, 0, 1, 10, 11, 13, 20, 21, 23 )
, ( 0, 0, 0, 30, 31, 32, 40, 41, 42 )
)
, ( "Joe wins"
, winningGame
, ( "Bob wins - no shutout"
, 1
, ( 0, 0, 0, 10, 11, 12, 20, 21, 22 )
, ( 1, 0, 0, 31, 31, 32, 41, 41, 42 )
, psWin
, joe
, bobWin
, gsBobWin
)
, ( "Joe wins - shutout"
, 0
, psWinSO
, joeWinSO
, bob
, gsJoeWinSO
)
, ( "Bob wins - shutout"
, 1
, psWinSO
, joe
, bobWinSO
, gsBobWinSO
)
, ( "Joe loses"
, losingGame
, 1
, ( 0, 0, 0, 10, 11, 12, 20, 21, 22 )
, ( 0, 1, 0, 30, 32, 32, 40, 42, 42 )
, 0
, psLose
, joeLose
, bob
, gsJoeLose
)
, ( "Joe ties"
, tiedGame
, ( "Bob loses"
, 1
, ( 0, 0, 0, 10, 11, 12, 20, 21, 22 )
, ( 0, 0, 1, 30, 31, 33, 40, 41, 43 )
, psLose
, joe
, bobLose
, gsBobLose
)
, ( "Joe overtime"
, 0
, psOT
, joeOT
, bob
, gsJoeOT
)
, ( "Bob overtime"
, 1
, psOT
, joe
, bobOT
, gsBobOT
)
]
where
joe
= newGoalie 2 "Joe"
& gYtd
%~ (gsShutouts .~ 11)
. (gsWins .~ 12)
. (gsLosses .~ 13)
. (gsTies .~ 14)
& gLifetime
%~ (gsShutouts .~ 21)
. (gsWins .~ 22)
. (gsLosses .~ 23)
. (gsTies .~ 24)
bob
= newGoalie 3 "Bob"
& gYtd
%~ (gsShutouts .~ 31)
. (gsWins .~ 32)
. (gsLosses .~ 33)
. (gsTies .~ 34)
& gLifetime
%~ (gsShutouts .~ 41)
. (gsWins .~ 42)
. (gsLosses .~ 43)
. (gsTies .~ 44)
joeWin = win joe
bobWin = win bob
joeWinSO = winSO joe
bobWinSO = winSO bob
joeLose = lose joe
bobLose = lose bob
joeOT = tie joe
bobOT = tie bob
psWin = mkProgState
$ (homeScore ?~ 2)
. (awayScore ?~ 1)
psWinSO = mkProgState
$ (homeScore ?~ 1)
. (awayScore ?~ 0)
psLose = mkProgState
$ (homeScore ?~ 0)
. (awayScore ?~ 1)
psOT = mkProgState
$ (homeScore ?~ 0)
. (awayScore ?~ 1)
. (overtimeFlag ?~ True)
mkProgState f
= newProgState
& database.dbGoalies .~ [joe, bob]
& progMode.gameStateL
%~ f
. (gameType ?~ HomeGame)
. (overtimeFlag ?~ False)
gsJoeWin = mkGameStats 0 incWin
gsBobWin = mkGameStats 1 incWin
gsJoeWinSO = mkGameStats 0 $ incWin . incSO
gsBobWinSO = mkGameStats 1 $ incWin . incSO
gsJoeLose = mkGameStats 0 incLoss
gsBobLose = mkGameStats 1 incLoss
gsJoeOT = mkGameStats 0 incOT
gsBobOT = mkGameStats 1 incOT
mkGameStats n f = M.fromList [(n, f newGoalieStats)]
win
= (gYtd %~ incWin)
. (gLifetime %~ incWin)
winSO
= (gYtd %~ (incWin . incSO))
. (gLifetime %~ (incWin . incSO))
lose
= (gYtd %~ incLoss)
. (gLifetime %~ incLoss)
tie
= (gYtd %~ incOT)
. (gLifetime %~ incOT)
incWin = gsWins %~ succ
incSO = gsShutouts %~ succ
incLoss = gsLosses %~ succ
incOT = gsTies %~ succ

View File

@@ -312,51 +312,93 @@ editSelectedGoalieSpec = describe "editSelectedGoalie" $ mapM_
goalie' n = newGoalie n "foo"
addPlayerSpec :: Spec
addPlayerSpec = describe "addPlayer" $ do
let
p1 = newPlayer 1 "Joe" "centre"
p2 = newPlayer 2 "Bob" "defense"
db = newDatabase
& dbPlayers .~ [p1]
s pm = newProgState
addPlayerSpec = describe "addPlayer" $ mapM_
(\(label, expectation, pm, players) -> context label $
it expectation $ let
ps = newProgState
& progMode .~ pm
& database .~ db
& database.dbPlayers .~ [joe]
ps' = addPlayer ps
in ps'^.database.dbPlayers `shouldBe` players)
context "data available" $
it "should create the player" $ let
s' = addPlayer $ s $ CreatePlayer $ newCreatePlayerState
& cpsNumber ?~ 2
-- label, expectation, progMode, players
[ ( "wrong mode", failure, MainMenu, [joe] )
, ( "missing number", failure, noNum, [joe] )
, ( "missing rookie flag", failure, noRookie, [joe] )
, ( "missing active flag", failure, noActive, [joe] )
, ( "rookie", success, mkRookie, [joe, rookie] )
, ( "retired", success, mkRetired, [joe, retired] )
, ( "normal player", success, mkNormal, [joe, normal] )
]
where
failure = "should not create the player"
success = "should create the player"
noNum = mkpm Nothing (Just False) (Just True)
noRookie = mkpm (Just 3) Nothing (Just True)
noActive = mkpm (Just 3) (Just False) Nothing
mkRookie = mkpm (Just 3) (Just True) (Just True)
mkRetired = mkpm (Just 3) (Just False) (Just False)
mkNormal = mkpm (Just 3) (Just False) (Just True)
joe = newPlayer 2 "Joe" "centre"
rookie = player True True
retired = player False False
normal = player False True
player r a = newPlayer 3 "Bob" "defense"
& pRookie .~ r
& pActive .~ a
mkpm n r a = CreatePlayer $ newCreatePlayerState
& cpsNumber .~ n
& cpsName .~ "Bob"
& cpsPosition .~ "defense"
in s'^.database.dbPlayers `shouldBe` [p1, p2]
context "data unavailable" $
it "should not create the player" $ let
s' = addPlayer $ s MainMenu
in s'^.database.dbPlayers `shouldBe` [p1]
& cpsRookieFlag .~ r
& cpsActiveFlag .~ a
addGoalieSpec :: Spec
addGoalieSpec = describe "addGoalie" $ do
let
g1 = newGoalie 2 "Joe"
g2 = newGoalie 3 "Bob"
db = newDatabase
& dbGoalies .~ [g1]
s pm = newProgState
& database .~ db
addGoalieSpec = describe "addGoalie" $ mapM_
(\(label, expectation, pm, goalies) -> context label $
it expectation $ let
ps = newProgState
& progMode .~ pm
& database.dbGoalies .~ [joe]
ps' = addGoalie ps
in ps'^.database.dbGoalies `shouldBe` goalies)
context "data available" $
it "should create the goalie" $ let
s' = addGoalie $ s $ CreateGoalie $ newCreateGoalieState
& cgsNumber ?~ 3
-- label, expectation, progMode, expected goalies
[ ( "wrong mode", failure, MainMenu, [joe] )
, ( "no number", failure, noNum, [joe] )
, ( "no rookie flag", failure, noRookie, [joe] )
, ( "no active flag", failure, noActive, [joe] )
, ( "rookie", success, mkRookie, [joe, rookie] )
, ( "retired", success, mkRetired, [joe, retired] )
, ( "normal goalie", success, mkNormal, [joe, normal] )
]
where
failure = "should not create the goalie"
success = "should create the goalie"
noNum = cgs Nothing (Just False) (Just True)
noRookie = cgs (Just 3) Nothing (Just True)
noActive = cgs (Just 3) (Just False) Nothing
mkRookie = cgs (Just 3) (Just True) (Just True)
mkRetired = cgs (Just 3) (Just False) (Just False)
mkNormal = cgs (Just 3) (Just False) (Just True)
joe = newGoalie 2 "Joe"
rookie = goalie True True
retired = goalie False False
normal = goalie False True
goalie r a = newGoalie 3 "Bob"
& gRookie .~ r
& gActive .~ a
cgs n r a = CreateGoalie $ newCreateGoalieState
& cgsNumber .~ n
& cgsName .~ "Bob"
in s'^.database.dbGoalies `shouldBe` [g1, g2]
context "data unavailable" $
it "should not create the goalie" $ let
s' = addGoalie $ s MainMenu
in s'^.database.dbGoalies `shouldBe` [g1]
& cgsRookieFlag .~ r
& cgsActiveFlag .~ a
resetCreatePlayerStateSpec :: Spec
resetCreatePlayerStateSpec = describe "resetCreatePlayerState" $ let

View File

@@ -0,0 +1,79 @@
{-
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Helpers.PositionSpec (spec) where
import Lens.Micro ((&), (.~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Helpers.Position
import Mtlstats.Types
spec :: Spec
spec = describe "Position" $ do
posSearchSpec
posSearchExactSpec
getPositionsSpec
posSearchSpec :: Spec
posSearchSpec = describe "posSearch" $ mapM_
(\(sStr, expected) -> context ("search string: " ++ show sStr) $
it ("should be " ++ show expected) $
posSearch sStr db `shouldBe` expected)
[ ( "fOo"
, [ ( 2, "foo" )
]
)
, ( "A"
, [ ( 0, "bar" )
, ( 1, "baz" )
]
)
]
posSearchExactSpec :: Spec
posSearchExactSpec = describe "posSearchExact" $ mapM_
(\(input, expected) -> context ("input: " ++ show input) $
it ("should be " ++ show expected) $
posSearchExact input db `shouldBe` expected)
-- input, expected
[ ( "foo", Just 2 )
, ( "FOO", Nothing )
, ( "bar", Just 0 )
, ( "baz", Just 1 )
, ( "a", Nothing )
, ( "quux", Nothing )
]
getPositionsSpec :: Spec
getPositionsSpec = describe "getPositions" $ let
expected = ["bar", "baz", "foo"]
in it ("should be " ++ show expected) $
getPositions db `shouldBe` expected
db :: Database
db = newDatabase & dbPlayers .~
[ newPlayer 2 "Joe" "foo"
, newPlayer 3 "Bob" "bar"
, newPlayer 5 "Bill" "foo"
, newPlayer 8 "Ed" "baz"
]

View File

@@ -25,8 +25,10 @@ import Test.Hspec (Spec, describe)
import qualified Helpers.GoalieSpec as Goalie
import qualified Helpers.PlayerSpec as Player
import qualified Helpers.PositionSpec as Position
spec :: Spec
spec = describe "Helper" $ do
Player.spec
Goalie.spec
Position.spec

View File

@@ -19,7 +19,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE OverloadedStrings, RankNTypes #-}
{-# LANGUAGE FlexibleInstances, OverloadedStrings, RankNTypes #-}
module TypesSpec
( Comparable (..)
@@ -33,6 +33,7 @@ module TypesSpec
import Control.Monad (replicateM)
import Data.Aeson (FromJSON, ToJSON, decode, encode, toJSON)
import Data.Aeson.Types (Value (Object))
import qualified Data.Map.Lazy as M
import qualified Data.HashMap.Strict as HM
import Data.Ratio ((%))
import Lens.Micro (Lens', (&), (^.), (.~), (?~))
@@ -1005,3 +1006,48 @@ instance Comparable EditStandingsMode where
compareTest actual expected =
it ("should be " ++ show expected) $
actual `shouldBe` expected
instance Comparable Goalie where
compareTest actual expected = do
describe "gNumber" $
it ("should be " ++ show (expected^.gNumber)) $
actual^.gNumber `shouldBe` expected^.gNumber
describe "gName" $
it ("should be " ++ show (expected^.gName)) $
actual^.gName `shouldBe` expected^.gName
describe "gRookie" $
it ("should be " ++ show (expected^.gRookie)) $
actual^.gRookie `shouldBe` expected^.gRookie
describe "gActive" $
it ("should be " ++ show (expected^.gActive)) $
actual^.gActive `shouldBe` expected^.gActive
describe "gYtd" $
(actual^.gYtd) `compareTest` (expected^.gYtd)
describe "gLifetime" $
(actual^.gLifetime) `compareTest` (expected^.gLifetime)
instance Comparable (M.Map Int GoalieStats) where
compareTest actual expected = do
let
aList = M.toList actual
eList = M.toList expected
it "should have the correct number of elements" $
length aList `shouldBe` length eList
mapM_
(\(n, (ka, va), (ke, ve)) -> context ("element " ++ show n) $ do
context "key" $
it ("should be " ++ show ke) $
ka `shouldBe` ke
context "value" $ va `compareTest` ve)
(zip3 ([0..] :: [Int]) aList eList)

8
vagrant/as_user.sh Executable file
View File

@@ -0,0 +1,8 @@
#!/bin/sh
echo "export PATH=\"$HOME/.local/bin:$PATH\"" >>~vagrant/.bashrc
mkdir /vagrant/data
ln -s /vagrant/data ~vagrant/.mtlstats
cd /vagrant
stack install

10
vagrant/provision.sh Executable file
View File

@@ -0,0 +1,10 @@
#!/bin/sh
apt-get update
apt-get upgrade
apt-get -y install libghc-ncurses-dev
wget -qO- https://get.haskellstack.org/ | sh
export HOME=/home/vagrant
sudo -u vagrant /vagrant/vagrant/as_user.sh