21 Commits

Author SHA1 Message Date
Jonathan Lamothe
8a6cf10ad3 version 0.12.0 2020-02-07 18:26:09 -05:00
Jonathan Lamothe
bd5bc21661 Merge pull request #72 from mtlstats/allow-dashes
allow dashes in database backup files
2020-02-04 00:25:09 -05:00
Jonathan Lamothe
accc831bc5 allow dashes in database backup files 2020-02-04 00:19:15 -05:00
Jonathan Lamothe
2c78a591ca Merge pull request #71 from mtlstats/remove-edit
removed the word "edit" from edit menus (mostly)
2020-02-04 00:07:17 -05:00
Jonathan Lamothe
77dc89c76d removed the word "edit" from edit menus (mostly) 2020-02-03 23:58:30 -05:00
Jonathan Lamothe
607a78ccea Merge pull request #70 from mtlstats/sort-players
subsort players by lifetime points
2020-01-31 22:18:58 -05:00
Jonathan Lamothe
d7c5f24c26 subsort players by lifetime points 2020-01-31 22:13:30 -05:00
Jonathan Lamothe
d94c6a588e Merge pull request #69 from mtlstats/sort-goalies
sort goalies by number of minutes played
2020-01-31 21:59:48 -05:00
Jonathan Lamothe
bdbe0131d7 sort goalies by number of minutes played 2020-01-31 21:54:32 -05:00
Jonathan Lamothe
b0638b95b8 Merge pull request #68 from mtlstats/new-goalie-lifetime
Automatically set lifetime stats on new goalie creation
2020-01-31 21:31:24 -05:00
Jonathan Lamothe
ce2d32407e updated change log 2020-01-31 21:24:05 -05:00
Jonathan Lamothe
5771091f18 edit lifetime stats on goalie creation 2020-01-31 21:23:22 -05:00
Jonathan Lamothe
13a1949446 perform action on completion of goalie edit 2020-01-31 21:14:56 -05:00
Jonathan Lamothe
835cb9582b created Mtlstats.Control.CreateGoalie module 2020-01-31 00:36:16 -05:00
Jonathan Lamothe
8bc9b48aa2 added callback to EditGoalieState 2020-01-31 00:25:20 -05:00
Jonathan Lamothe
378efea24e Merge pull request #67 from mtlstats/lifetime-new-player
Lifetime new player
2020-01-30 23:47:28 -05:00
Jonathan Lamothe
6418ab0eea update change log 2020-01-30 23:41:08 -05:00
Jonathan Lamothe
95e74accd4 edit lifetime stats on new player creation 2020-01-30 23:39:20 -05:00
Jonathan Lamothe
ffc1390755 created Mtlstats.Control.CreatePlayer module 2020-01-29 12:10:57 -05:00
Jonathan Lamothe
2f0a3a5c57 perform follow-up action on player edit 2020-01-29 01:19:25 -05:00
Jonathan Lamothe
79d527866f added callback to EditPlayerState 2020-01-29 00:26:43 -05:00
14 changed files with 551 additions and 320 deletions

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@@ -1,5 +1,11 @@
# Changelog for mtlstats
## 0.12.0
- Edit lifetime stats on new player/goalie creation
- Sort goalies by minutes played
- Subsort players by lifetime points
- Changed wording on edit menus
## 0.11.0
- Added active flag to players/goalies
- Clear rookie flag on new (regular) season

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@@ -1,5 +1,5 @@
name: mtlstats
version: 0.11.0
version: 0.12.0
github: "mtlstats/mtlstats"
license: GPL-3
author: "Jonathan Lamothe"

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@@ -21,20 +21,15 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control (dispatch) where
import Control.Monad (join)
import Control.Monad.Trans.State (gets, modify)
import Data.Maybe (fromJust)
import Lens.Micro ((^.))
import Lens.Micro.Extras (view)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Control.TitleScreen
import Mtlstats.Control.CreateGoalie
import Mtlstats.Control.CreatePlayer
import Mtlstats.Control.EditGoalie
import Mtlstats.Control.EditPlayer
import Mtlstats.Control.EditStandings
import Mtlstats.Control.NewGame
import Mtlstats.Handlers
import Mtlstats.Control.TitleScreen
import Mtlstats.Menu
import Mtlstats.Prompt
import Mtlstats.Types
@@ -43,20 +38,13 @@ import Mtlstats.Types
-- run
dispatch :: ProgState -> Controller
dispatch s = case s^.progMode of
TitleScreen -> titleScreenC
MainMenu -> mainMenuC
NewSeason flag -> newSeasonC flag
NewGame gs -> newGameC gs
EditMenu -> editMenuC
CreatePlayer cps
| null $ cps^.cpsNumber -> getPlayerNumC
| null $ cps^.cpsName -> getPlayerNameC
| null $ cps^.cpsPosition -> getPlayerPosC
| otherwise -> confirmCreatePlayerC
CreateGoalie cgs
| null $ cgs^.cgsNumber -> getGoalieNumC
| null $ cgs^.cgsName -> getGoalieNameC
| otherwise -> confirmCreateGoalieC
TitleScreen -> titleScreenC
MainMenu -> mainMenuC
NewSeason flag -> newSeasonC flag
NewGame gs -> newGameC gs
EditMenu -> editMenuC
CreatePlayer cps -> createPlayerC cps
CreateGoalie cgs -> createGoalieC cgs
EditPlayer eps -> editPlayerC eps
EditGoalie egs -> editGoalieC egs
(EditStandings esm) -> editStandingsC esm
@@ -73,85 +61,3 @@ newSeasonC True = menuController newSeasonMenu
editMenuC :: Controller
editMenuC = menuController editMenu
getPlayerNumC :: Controller
getPlayerNumC = Controller
{ drawController = drawPrompt playerNumPrompt
, handleController = \e -> do
promptHandler playerNumPrompt e
return True
}
getPlayerNameC :: Controller
getPlayerNameC = Controller
{ drawController = drawPrompt playerNamePrompt
, handleController = \e -> do
promptHandler playerNamePrompt e
return True
}
getPlayerPosC :: Controller
getPlayerPosC = Controller
{ drawController = drawPrompt playerPosPrompt
, handleController = \e -> do
promptHandler playerPosPrompt e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ " Player number: " ++ show (fromJust $ cps^.cpsNumber) ++ "\n"
C.drawString $ " Player name: " ++ cps^.cpsName ++ "\n"
C.drawString $ "Player position: " ++ cps^.cpsPosition ++ "\n\n"
C.drawString "Create player: are you sure? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addPlayer
join $ gets $ view $ progMode.createPlayerStateL.cpsSuccessCallback
Just False ->
join $ gets $ view $ progMode.createPlayerStateL.cpsFailureCallback
Nothing -> return ()
return True
}
getGoalieNumC :: Controller
getGoalieNumC = Controller
{ drawController = drawPrompt goalieNumPrompt
, handleController = \e -> do
promptHandler goalieNumPrompt e
return True
}
getGoalieNameC :: Controller
getGoalieNameC = Controller
{ drawController = drawPrompt goalieNamePrompt
, handleController = \e -> do
promptHandler goalieNamePrompt e
return True
}
confirmCreateGoalieC :: Controller
confirmCreateGoalieC = Controller
{ drawController = \s -> do
let cgs = s^.progMode.createGoalieStateL
C.drawString $ unlines
[ "Goalie number: " ++ show (fromJust $ cgs^.cgsNumber)
, " Goalie name: " ++ cgs^.cgsName
, ""
, "Create goalie: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
modify addGoalie
join $ gets (^.progMode.createGoalieStateL.cgsSuccessCallback)
Just False ->
join $ gets (^.progMode.createGoalieStateL.cgsFailureCallback)
Nothing -> return ()
return True
}

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@@ -0,0 +1,84 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreateGoalie (createGoalieC) where
import Control.Monad (join)
import Control.Monad.Trans.State (gets, modify)
import Data.Maybe (fromJust)
import Lens.Micro ((^.), (.~), (?~), (%~), to)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
-- | Handles goalie creation
createGoalieC :: CreateGoalieState -> Controller
createGoalieC cgs
| null $ cgs^.cgsNumber = getGoalieNumC
| null $ cgs^.cgsName = getGoalieNameC
| otherwise = confirmCreateGoalieC
getGoalieNumC :: Controller
getGoalieNumC = Controller
{ drawController = drawPrompt goalieNumPrompt
, handleController = \e -> do
promptHandler goalieNumPrompt e
return True
}
getGoalieNameC :: Controller
getGoalieNameC = Controller
{ drawController = drawPrompt goalieNamePrompt
, handleController = \e -> do
promptHandler goalieNamePrompt e
return True
}
confirmCreateGoalieC :: Controller
confirmCreateGoalieC = Controller
{ drawController = \s -> do
let cgs = s^.progMode.createGoalieStateL
C.drawString $ unlines
[ "Goalie number: " ++ show (fromJust $ cgs^.cgsNumber)
, " Goalie name: " ++ cgs^.cgsName
, ""
, "Create goalie: are you sure? (Y/N)"
]
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
gid <- gets (^.database.dbGoalies.to length)
cb <- gets (^.progMode.createGoalieStateL.cgsSuccessCallback)
modify
$ (progMode.editGoalieStateL
%~ (egsSelectedGoalie ?~ gid)
. (egsMode .~ EGLtGames True)
. (egsCallback .~ cb))
. addGoalie
Just False ->
join $ gets (^.progMode.createGoalieStateL.cgsFailureCallback)
Nothing -> return ()
return True
}

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@@ -0,0 +1,91 @@
{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.CreatePlayer (createPlayerC) where
import Control.Monad (join)
import Control.Monad.Trans.State (gets, modify)
import Data.Maybe (fromJust)
import Lens.Micro ((^.), (.~), (?~), (%~), to)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Handlers
import Mtlstats.Prompt
import Mtlstats.Types
-- | Handles player creation
createPlayerC :: CreatePlayerState -> Controller
createPlayerC cps
| null $ cps^.cpsNumber = getPlayerNumC
| null $ cps^.cpsName = getPlayerNameC
| null $ cps^.cpsPosition = getPlayerPosC
| otherwise = confirmCreatePlayerC
getPlayerNumC :: Controller
getPlayerNumC = Controller
{ drawController = drawPrompt playerNumPrompt
, handleController = \e -> do
promptHandler playerNumPrompt e
return True
}
getPlayerNameC :: Controller
getPlayerNameC = Controller
{ drawController = drawPrompt playerNamePrompt
, handleController = \e -> do
promptHandler playerNamePrompt e
return True
}
getPlayerPosC :: Controller
getPlayerPosC = Controller
{ drawController = drawPrompt playerPosPrompt
, handleController = \e -> do
promptHandler playerPosPrompt e
return True
}
confirmCreatePlayerC :: Controller
confirmCreatePlayerC = Controller
{ drawController = \s -> do
let cps = s^.progMode.createPlayerStateL
C.drawString $ " Player number: " ++ show (fromJust $ cps^.cpsNumber) ++ "\n"
C.drawString $ " Player name: " ++ cps^.cpsName ++ "\n"
C.drawString $ "Player position: " ++ cps^.cpsPosition ++ "\n\n"
C.drawString "Create player: are you sure? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> do
pid <- gets (^.database.dbPlayers.to length)
cb <- gets (^.progMode.createPlayerStateL.cpsSuccessCallback)
modify
$ (progMode.editPlayerStateL
%~ (epsSelectedPlayer ?~ pid)
. (epsMode .~ EPLtGoals True)
. (epsCallback .~ cb))
. addPlayer
Just False ->
join $ gets (^.progMode.createPlayerStateL.cpsFailureCallback)
Nothing -> return ()
return True
}

View File

@@ -39,89 +39,103 @@ import Mtlstats.Util
editGoalieC :: EditGoalieState -> Controller
editGoalieC egs
| null $ egs^.egsSelectedGoalie = selectC
| otherwise = editC $ egs^.egsMode
| otherwise = editC (egs^.egsCallback) (egs^.egsMode)
selectC :: Controller
selectC = promptController goalieToEditPrompt
editC :: EditGoalieMode -> Controller
editC = \case
EGMenu -> menuC
EGNumber -> numberC
EGName -> nameC
EGYtd -> ytdMenuC
EGLifetime -> lifetimeMenuC
EGYtdGames b -> ytdGamesC b
EGYtdMins b -> ytdMinsC b
EGYtdGoals b -> ytdGoalsC b
EGYtdShutouts b -> ytdShutoutsC b
EGYtdWins b -> ytdWinsC b
EGYtdLosses b -> ytdLossesC b
EGYtdTies -> ytdTiesC
EGLtGames b -> ltGamesC b
EGLtMins b -> ltMinsC b
EGLtGoals b -> ltGoalsC b
EGLtShutouts b -> ltShutoutsC b
EGLtWins b -> ltWinsC b
EGLtLosses b -> ltLossesC b
EGLtTies -> ltTiesC
editC :: Action () -> EditGoalieMode -> Controller
editC cb =
( \case
EGMenu -> menuC
EGNumber -> numberC
EGName -> nameC
EGYtd -> ytdMenuC
EGLifetime -> lifetimeMenuC
EGYtdGames b -> ytdGamesC b
EGYtdMins b -> ytdMinsC b
EGYtdGoals b -> ytdGoalsC b
EGYtdShutouts b -> ytdShutoutsC b
EGYtdWins b -> ytdWinsC b
EGYtdLosses b -> ytdLossesC b
EGYtdTies -> ytdTiesC
EGLtGames b -> ltGamesC b
EGLtMins b -> ltMinsC b
EGLtGoals b -> ltGoalsC b
EGLtShutouts b -> ltShutoutsC b
EGLtWins b -> ltWinsC b
EGLtLosses b -> ltLossesC b
EGLtTies -> ltTiesC
) <*> return cb
menuC :: Controller
menuC = menuControllerWith header editGoalieMenu
menuC :: Action () -> Controller
menuC _ = menuControllerWith header editGoalieMenu
numberC :: Controller
numberC = promptController editGoalieNumberPrompt
numberC :: Action () -> Controller
numberC = promptController . editGoalieNumberPrompt
nameC :: Controller
nameC = promptController editGoalieNamePrompt
nameC :: Action () -> Controller
nameC = promptController . editGoalieNamePrompt
ytdMenuC :: Controller
ytdMenuC = menuControllerWith header editGoalieYtdMenu
ytdMenuC :: Action () -> Controller
ytdMenuC _ = menuControllerWith header editGoalieYtdMenu
lifetimeMenuC :: Controller
lifetimeMenuC = menuControllerWith header editGoalieLtMenu
lifetimeMenuC :: Action () -> Controller
lifetimeMenuC _ = menuControllerWith header editGoalieLtMenu
ytdGamesC :: Bool -> Controller
ytdGamesC = promptController . editGoalieYtdGamesPrompt
ytdGamesC :: Bool -> Action () -> Controller
ytdGamesC = curry $ promptController .
uncurry editGoalieYtdGamesPrompt
ytdMinsC :: Bool -> Controller
ytdMinsC = promptController . editGoalieYtdMinsPrompt
ytdMinsC :: Bool -> Action () -> Controller
ytdMinsC = curry $ promptController .
uncurry editGoalieYtdMinsPrompt
ytdGoalsC :: Bool -> Controller
ytdGoalsC = promptController . editGoalieYtdGoalsPrompt
ytdGoalsC :: Bool -> Action () -> Controller
ytdGoalsC = curry $ promptController .
uncurry editGoalieYtdGoalsPrompt
ytdShutoutsC :: Bool -> Controller
ytdShutoutsC = promptController . editGoalieYtdShutoutsPrompt
ytdShutoutsC :: Bool -> Action () -> Controller
ytdShutoutsC = curry $ promptController .
uncurry editGoalieYtdShutoutsPrompt
ytdWinsC :: Bool -> Controller
ytdWinsC = promptController . editGoalieYtdWinsPrompt
ytdWinsC :: Bool -> Action () -> Controller
ytdWinsC = curry $ promptController .
uncurry editGoalieYtdWinsPrompt
ytdLossesC :: Bool -> Controller
ytdLossesC = promptController . editGoalieYtdLossesPrompt
ytdLossesC :: Bool -> Action () -> Controller
ytdLossesC = curry $ promptController .
uncurry editGoalieYtdLossesPrompt
ytdTiesC :: Controller
ytdTiesC = promptController editGoalieYtdTiesPrompt
ytdTiesC :: Action () -> Controller
ytdTiesC = promptController . editGoalieYtdTiesPrompt
ltGamesC :: Bool -> Controller
ltGamesC = promptController . editGoalieLtGamesPrompt
ltGamesC :: Bool -> Action () -> Controller
ltGamesC = curry $ promptController .
uncurry editGoalieLtGamesPrompt
ltMinsC :: Bool -> Controller
ltMinsC = promptController . editGoalieLtMinsPrompt
ltMinsC :: Bool -> Action () -> Controller
ltMinsC = curry $ promptController .
uncurry editGoalieLtMinsPrompt
ltGoalsC :: Bool -> Controller
ltGoalsC = promptController . editGoalieLtGoalsPrompt
ltGoalsC :: Bool -> Action() -> Controller
ltGoalsC = curry $ promptController .
uncurry editGoalieLtGoalsPrompt
ltShutoutsC :: Bool -> Controller
ltShutoutsC = promptController . editGoalieLtShutoutsPrompt
ltShutoutsC :: Bool -> Action () -> Controller
ltShutoutsC = curry $ promptController .
uncurry editGoalieLtShutoutsPrompt
ltWinsC :: Bool -> Controller
ltWinsC = promptController . editGoalieLtWinsPrompt
ltWinsC :: Bool -> Action () -> Controller
ltWinsC = curry $ promptController .
uncurry editGoalieLtWinsPrompt
ltLossesC :: Bool -> Controller
ltLossesC = promptController . editGoalieLtLossesPrompt
ltLossesC :: Bool -> Action () -> Controller
ltLossesC = curry $ promptController .
uncurry editGoalieLtLossesPrompt
ltTiesC :: Controller
ltTiesC = promptController editGoalieLtTiesPrompt
ltTiesC :: Action () -> Controller
ltTiesC = promptController . editGoalieLtTiesPrompt
header :: ProgState -> C.Update ()
header s = C.drawString $ fromMaybe "" $ do

View File

@@ -37,58 +37,64 @@ import Mtlstats.Util
editPlayerC :: EditPlayerState -> Controller
editPlayerC eps
| null $ eps^.epsSelectedPlayer = selectPlayerC
| otherwise = case eps^.epsMode of
EPMenu -> menuC
EPNumber -> numberC
EPName -> nameC
EPPosition -> positionC
EPYtd -> ytdC
EPLifetime -> lifetimeC
EPYtdGoals b -> ytdGoalsC b
EPYtdAssists b -> ytdAssistsC b
EPYtdPMin -> ytdPMinC
EPLtGoals b -> ltGoalsC b
EPLtAssists b -> ltAssistsC b
EPLtPMin -> ltPMinC
| otherwise =
( case eps^.epsMode of
EPMenu -> menuC
EPNumber -> numberC
EPName -> nameC
EPPosition -> positionC
EPYtd -> ytdC
EPLifetime -> lifetimeC
EPYtdGoals b -> ytdGoalsC b
EPYtdAssists b -> ytdAssistsC b
EPYtdPMin -> ytdPMinC
EPLtGoals b -> ltGoalsC b
EPLtAssists b -> ltAssistsC b
EPLtPMin -> ltPMinC
) $ eps^.epsCallback
selectPlayerC :: Controller
selectPlayerC = promptController playerToEditPrompt
menuC :: Controller
menuC = menuControllerWith header editPlayerMenu
menuC :: Action () -> Controller
menuC _ = menuControllerWith header editPlayerMenu
numberC :: Controller
numberC = promptController editPlayerNumPrompt
numberC :: Action () -> Controller
numberC = promptController . editPlayerNumPrompt
nameC :: Controller
nameC = promptController editPlayerNamePrompt
nameC :: Action () -> Controller
nameC = promptController . editPlayerNamePrompt
positionC :: Controller
positionC = promptController editPlayerPosPrompt
positionC :: Action () -> Controller
positionC = promptController . editPlayerPosPrompt
ytdC :: Controller
ytdC = menuControllerWith header editPlayerYtdMenu
ytdC :: Action () -> Controller
ytdC _ = menuControllerWith header editPlayerYtdMenu
lifetimeC :: Controller
lifetimeC = menuControllerWith header editPlayerLtMenu
lifetimeC :: Action () -> Controller
lifetimeC _ = menuControllerWith header editPlayerLtMenu
ytdGoalsC :: Bool -> Controller
ytdGoalsC = promptController . editPlayerYtdGoalsPrompt
ytdGoalsC :: Bool -> Action () -> Controller
ytdGoalsC batchMode callback = promptController $
editPlayerYtdGoalsPrompt batchMode callback
ytdAssistsC :: Bool -> Controller
ytdAssistsC = promptController . editPlayerYtdAssistsPrompt
ytdAssistsC :: Bool -> Action () -> Controller
ytdAssistsC batchMode callback = promptController $
editPlayerYtdAssistsPrompt batchMode callback
ytdPMinC :: Controller
ytdPMinC = promptController editPlayerYtdPMinPrompt
ytdPMinC :: Action () -> Controller
ytdPMinC = promptController . editPlayerYtdPMinPrompt
ltGoalsC :: Bool -> Controller
ltGoalsC = promptController . editPlayerLtGoalsPrompt
ltGoalsC :: Bool -> Action () -> Controller
ltGoalsC batchMode callback = promptController $
editPlayerLtGoalsPrompt batchMode callback
ltAssistsC :: Bool -> Controller
ltAssistsC = promptController . editPlayerLtAssistsPrompt
ltAssistsC :: Bool -> Action () -> Controller
ltAssistsC batchMode callback = promptController $
editPlayerLtAssistsPrompt batchMode callback
ltPMinC :: Controller
ltPMinC = promptController editPlayerLtPMinPrompt
ltPMinC :: Action () -> Controller
ltPMinC = promptController . editPlayerLtPMinPrompt
header :: ProgState -> C.Update ()
header s = C.drawString $ fromMaybe "" $ do

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@@ -38,12 +38,12 @@ editGoalieMenu = Menu "EDIT GOALTENDER" () $ map
(\(ch, label, action) -> MenuItem ch label $ modify action)
-- key, label, value
[ ( 'A', "EDIT NUMBER", set EGNumber )
, ( 'B', "EDIT NAME", set EGName )
, ( 'C', "TOGGLE ROOKIE FLAG", toggleRookie )
, ( 'D', "TOGGLE ACTIVE FLAG", toggleActive )
, ( 'E', "EDIT YTD STATS", set EGYtd )
, ( 'F', "EDIT LIFETIME STATS", set EGLifetime )
[ ( 'A', "NUMBER", set EGNumber )
, ( 'B', "NAME", set EGName )
, ( 'C', "ROOKIE FLAG", toggleRookie )
, ( 'D', "ACTIVE FLAG", toggleActive )
, ( 'E', "YTD STATS", set EGYtd )
, ( 'F', "LIFETIME STATS", set EGLifetime )
, ( 'R', "RETURN TO EDIT MENU", edit )
]
@@ -56,14 +56,14 @@ editGoalieMenu = Menu "EDIT GOALTENDER" () $ map
editGoalieYtdMenu :: Menu ()
editGoalieYtdMenu = editMenu "EDIT GOALTENDER YEAR-TO-DATE"
-- key, label, value
[ ( 'A', "EDIT ALL YTD STATS", EGYtdGames True )
, ( 'B', "EDIT YTD GAMES", EGYtdGames False )
, ( 'C', "EDIT YTD MINUTES", EGYtdMins False )
, ( 'D', "EDIT YTD GOALS", EGYtdGoals False )
, ( 'E', "EDIT YTD SHUTOUTS", EGYtdShutouts False )
, ( 'F', "EDIT YTD WINS", EGYtdWins False )
, ( 'G', "EDIT YTD LOSSES", EGYtdLosses False )
, ( 'H', "EDIT YTD TIES", EGYtdTies )
[ ( 'A', "ALL YTD STATS", EGYtdGames True )
, ( 'B', "YTD GAMES", EGYtdGames False )
, ( 'C', "YTD MINUTES", EGYtdMins False )
, ( 'D', "YTD GOALS", EGYtdGoals False )
, ( 'E', "YTD SHUTOUTS", EGYtdShutouts False )
, ( 'F', "YTD WINS", EGYtdWins False )
, ( 'G', "YTD LOSSES", EGYtdLosses False )
, ( 'H', "YTD TIES", EGYtdTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
]
@@ -71,16 +71,16 @@ editGoalieYtdMenu = editMenu "EDIT GOALTENDER YEAR-TO-DATE"
editGoalieLtMenu :: Menu ()
editGoalieLtMenu = editMenu
"EDIT GOALTENDER LIFETIME"
-- key, label, value
[ ( 'A', "EDIT ALL LIFETIME STATS", EGLtGames True )
, ( 'B', "EDIT LIFETIME GAMES", EGLtGames False )
, ( 'C', "EDIT LIFETIME MINUTES", EGLtMins False )
, ( 'D', "EDIT LIFETIME GOALS", EGLtGoals False )
, ( 'E', "EDIT LIFETIME SHUTOUTS", EGLtShutouts False )
, ( 'F', "EDIT LIFETIME WINS", EGLtWins False )
, ( 'G', "EDIT LIFETIME LOSSES", EGLtLosses False )
, ( 'H', "EDIT LIFETIME TIES", EGLtTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
-- key, label, value
[ ( 'A', "ALL LIFETIME STATS", EGLtGames True )
, ( 'B', "LIFETIME GAMES", EGLtGames False )
, ( 'C', "LIFETIME MINUTES", EGLtMins False )
, ( 'D', "LIFETIME GOALS", EGLtGoals False )
, ( 'E', "LIFETIME SHUTOUTS", EGLtShutouts False )
, ( 'F', "LIFETIME WINS", EGLtWins False )
, ( 'G', "LIFETIME LOSSES", EGLtLosses False )
, ( 'H', "LIFETIME TIES", EGLtTies )
, ( 'R', "RETURN TO EDIT MENU", EGMenu )
]
editMenu :: String -> [(Char, String, EditGoalieMode)] -> Menu ()

View File

@@ -38,13 +38,13 @@ editPlayerMenu = Menu "EDIT PLAYER" () $ map
(\(ch, label, action) -> MenuItem ch label $ modify action)
-- key, label, value
[ ( 'A', "EDIT NUMBER", set EPNumber )
, ( 'B', "EDIT NAME", set EPName )
, ( 'C', "EDIT POSITION", set EPPosition )
, ( 'D', "TOGGLE ROOKIE FLAG", toggleRookie )
, ( 'E', "TOGGLE ACTIVE FLAG", toggleActive )
, ( 'F', "EDIT YTD STATS", set EPYtd )
, ( 'G', "EDIT LIFETIME STATS", set EPLifetime )
[ ( 'A', "NUMBER", set EPNumber )
, ( 'B', "NAME", set EPName )
, ( 'C', "POSITION", set EPPosition )
, ( 'D', "ROOKIE FLAG", toggleRookie )
, ( 'E', "ACTIVE FLAG", toggleActive )
, ( 'F', "YTD STATS", set EPYtd )
, ( 'G', "LIFETIME STATS", set EPLifetime )
, ( 'R', "RETURN TO EDIT MENU", edit )
]
@@ -58,10 +58,10 @@ editPlayerYtdMenu :: Menu ()
editPlayerYtdMenu = editMenu
"EDIT PLAYER YEAR-TO-DATE"
-- key, label, value
[ ( 'A', "EDIT ALL YTD STATS", EPYtdGoals True )
, ( 'B', "EDIT YTD GOALS", EPYtdGoals False )
, ( 'C', "EDIT YTD ASSISTS", EPYtdAssists False )
, ( 'D', "EDIT YTD PENALTY MINS", EPYtdPMin )
[ ( 'A', "ALL YTD STATS", EPYtdGoals True )
, ( 'B', "YTD GOALS", EPYtdGoals False )
, ( 'C', "YTD ASSISTS", EPYtdAssists False )
, ( 'D', "YTD PENALTY MINS", EPYtdPMin )
, ( 'R', "RETURN TO PLAYER EDIT MENU", EPMenu )
]
@@ -70,10 +70,10 @@ editPlayerLtMenu :: Menu ()
editPlayerLtMenu = editMenu
"EDIT PLAYER LIFETIME"
-- key, label, value
[ ( 'A', "EDIT ALL LIFETIME STATS", EPLtGoals True )
, ( 'B', "EDIT LIFETIME GOALS", EPLtGoals False )
, ( 'C', "EDIT LIFETIME ASSITS", EPLtAssists False )
, ( 'D', "EDIT LIFETIME PENALTY MINS", EPLtPMin )
[ ( 'A', "ALL LIFETIME STATS", EPLtGoals True )
, ( 'B', "LIFETIME GOALS", EPLtGoals False )
, ( 'C', "LIFETIME ASSITS", EPLtAssists False )
, ( 'D', "LIFETIME PENALTY MINS", EPLtPMin )
, ( 'R', "RETURN TO EDIT PLAYER MENU", EPMenu )
]

View File

@@ -172,11 +172,12 @@ numPromptWithFallback pStr fallback act = Prompt
-- to
newSeasonPrompt :: Prompt
newSeasonPrompt = prompt
{ promptProcessChar = \ch str -> if isAlphaNum ch
{ promptProcessChar = \ch str -> if validChar ch
then str ++ [toUpper ch]
else str
}
where
prompt = strPrompt "Filename to save database: " $ \fn ->
if null fn
then modify backHome
@@ -184,6 +185,8 @@ newSeasonPrompt = prompt
saveDatabase $ fn ++ ".json"
modify $ progMode .~ NewSeason True
validChar = (||) <$> isAlphaNum <*> (=='-')
-- | Builds a selection prompt
selectPrompt :: SelectParams a -> Prompt
selectPrompt params = Prompt

View File

@@ -52,85 +52,119 @@ goalieToEditPrompt = selectGoaliePrompt "Goalie to edit: " $
modify . (progMode.editGoalieStateL.egsSelectedGoalie .~)
-- | Prompt to edit a goalie's number
editGoalieNumberPrompt :: Prompt
editGoalieNumberPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieNumberPrompt = editNum "Goalie number: " EGMenu
(gNumber .~)
-- | Prompt to edit a goalie's name
editGoalieNamePrompt :: Prompt
editGoalieNamePrompt = namePrompt "Goalie name: " $ \name ->
editGoalieNamePrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieNamePrompt cb = namePrompt "Goalie name: " $ \name -> do
if null name
then goto EGMenu
else doEdit EGMenu $ gName .~ name
then goto EGMenu
else doEdit EGMenu $ gName .~ name
cb
-- | Prompt to edit a goalie's YTD games played
editGoalieYtdGamesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGamesPrompt batchMode =
editGoalieYtdGamesPrompt batchMode cb =
editNum "Year-to-date games played: " mode
(gYtd.gsGames .~)
(gYtd.gsGames .~) cb'
where
mode = if batchMode then EGYtdMins True else EGYtd
(mode, cb') = if batchMode
then (EGYtdMins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD minutes played
editGoalieYtdMinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdMinsPrompt batchMode =
editGoalieYtdMinsPrompt batchMode cb =
editNum "Year-to-date minutes played: " mode
(gYtd.gsMinsPlayed .~)
(gYtd.gsMinsPlayed .~) cb'
where
mode = if batchMode then EGYtdGoals True else EGYtd
(mode, cb') = if batchMode
then (EGYtdGoals True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD goales allowed
editGoalieYtdGoalsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdGoalsPrompt batchMode =
editGoalieYtdGoalsPrompt batchMode cb =
editNum "Year-to-date goals allowed: " mode
(gYtd.gsGoalsAllowed .~)
(gYtd.gsGoalsAllowed .~) cb'
where
mode = if batchMode then EGYtdShutouts True else EGYtd
(mode, cb') = if batchMode
then (EGYtdShutouts True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD shutouts
editGoalieYtdShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdShutoutsPrompt batchMode =
editGoalieYtdShutoutsPrompt batchMode cb =
editNum "Year-to-date shutouts: " mode
(gYtd.gsShutouts .~)
(gYtd.gsShutouts .~) cb'
where
mode = if batchMode then EGYtdWins True else EGYtd
(mode, cb') = if batchMode
then (EGYtdWins True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD wins
editGoalieYtdWinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdWinsPrompt batchMode =
editGoalieYtdWinsPrompt batchMode cb =
editNum "Year-to-date wins: " mode
(gYtd.gsWins .~)
(gYtd.gsWins .~) cb'
where
mode = if batchMode then EGYtdLosses True else EGYtd
(mode, cb') = if batchMode
then (EGYtdLosses True, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD losses
editGoalieYtdLossesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdLossesPrompt batchMode =
editGoalieYtdLossesPrompt batchMode cb =
editNum "Year-to-date losses: " mode
(gYtd.gsLosses .~)
(gYtd.gsLosses .~) cb'
where
mode = if batchMode then EGYtdTies else EGYtd
(mode, cb') = if batchMode
then (EGYtdTies, return ())
else (EGYtd, cb)
-- | Prompt to edit a goalie's YTD ties
editGoalieYtdTiesPrompt :: Prompt
editGoalieYtdTiesPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieYtdTiesPrompt = editNum "Year-to-date ties: " EGYtd
(gYtd.gsTies .~)
@@ -138,70 +172,97 @@ editGoalieYtdTiesPrompt = editNum "Year-to-date ties: " EGYtd
editGoalieLtGamesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGamesPrompt batchMode =
editGoalieLtGamesPrompt batchMode cb =
editNum "Lifetime games played: " mode
(gLifetime.gsGames .~)
(gLifetime.gsGames .~) cb'
where
mode = if batchMode then EGLtMins True else EGLifetime
(mode, cb') = if batchMode
then (EGLtMins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime minutes played
editGoalieLtMinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtMinsPrompt batchMode =
editGoalieLtMinsPrompt batchMode cb =
editNum "Lifetime minutes played: " mode
(gLifetime.gsMinsPlayed .~)
(gLifetime.gsMinsPlayed .~) cb'
where
mode = if batchMode then EGLtGoals True else EGLifetime
(mode, cb') = if batchMode
then (EGLtGoals True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime goals allowed
editGoalieLtGoalsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtGoalsPrompt batchMode =
editGoalieLtGoalsPrompt batchMode cb =
editNum "Lifetime goals allowed: " mode
(gLifetime.gsGoalsAllowed .~)
(gLifetime.gsGoalsAllowed .~) cb'
where
mode = if batchMode then EGLtShutouts True else EGLifetime
(mode, cb') = if batchMode
then (EGLtShutouts True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime shutouts
editGoalieLtShutoutsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtShutoutsPrompt batchMode =
editGoalieLtShutoutsPrompt batchMode cb =
editNum "Lifetime shutouts: " mode
(gLifetime.gsShutouts .~)
(gLifetime.gsShutouts .~) cb'
where
mode = if batchMode then EGLtWins True else EGLifetime
(mode, cb') = if batchMode
then (EGLtWins True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime wins
editGoalieLtWinsPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtWinsPrompt batchMode =
editGoalieLtWinsPrompt batchMode cb =
editNum "Lifetime wins: " mode
(gLifetime.gsWins .~)
(gLifetime.gsWins .~) cb'
where
mode = if batchMode then EGLtLosses True else EGLifetime
(mode, cb') = if batchMode
then (EGLtLosses True, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime losses
editGoalieLtLossesPrompt
:: Bool
-- ^ Indicates whether or not we're in batch mode
-> Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtLossesPrompt batchMode =
editGoalieLtLossesPrompt batchMode cb =
editNum "Lifetime losses: " mode
(gLifetime.gsLosses .~)
(gLifetime.gsLosses .~) cb'
where
mode = if batchMode then EGLtTies else EGLifetime
(mode, cb') = if batchMode
then (EGLtTies, return ())
else (EGLifetime, cb)
-- | Prompt to edit a goalie's lifetime ties
editGoalieLtTiesPrompt :: Prompt
editGoalieLtTiesPrompt
:: Action ()
-- ^ Action to perform on completion
-> Prompt
editGoalieLtTiesPrompt = editNum "Lifetime ties: " EGLifetime
(gLifetime.gsTies .~)
@@ -209,10 +270,13 @@ editNum
:: String
-> EditGoalieMode
-> (Int -> Goalie -> Goalie)
-> Action ()
-> Prompt
editNum pStr mode f = numPromptWithFallback pStr
(goto mode)
(doEdit mode . f)
editNum pStr mode f cb = numPromptWithFallback pStr
(goto mode >> cb)
(\num -> do
doEdit mode $ f num
cb)
doEdit :: EditGoalieMode -> (Goalie -> Goalie) -> Action ()
doEdit mode f = do

View File

@@ -39,46 +39,68 @@ import Mtlstats.Prompt
import Mtlstats.Types
-- | Prompt to edit a player's number
editPlayerNumPrompt :: Prompt
editPlayerNumPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerNumPrompt = editNum "Player number: " EPMenu
(pNumber .~)
-- | Prompt to edit a player's name
editPlayerNamePrompt :: Prompt
editPlayerNamePrompt = namePrompt "Player name: " $ \name ->
editPlayerNamePrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerNamePrompt callback = namePrompt "Player name: " $ \name -> do
if null name
then goto EPMenu
else doEdit EPMenu $ pName .~ name
then goto EPMenu
else doEdit EPMenu $ pName .~ name
callback
-- | Prompt to edit a player's position
editPlayerPosPrompt :: Prompt
editPlayerPosPrompt = ucStrPrompt "Player position: " $ \pos ->
editPlayerPosPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerPosPrompt callback = ucStrPrompt "Player position: " $ \pos -> do
if null pos
then goto EPMenu
else doEdit EPMenu $ pPosition .~ pos
then goto EPMenu
else doEdit EPMenu $ pPosition .~ pos
callback
-- | Prompt to edit a player's year-to-date goals
editPlayerYtdGoalsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdGoalsPrompt batchMode = editNum "Year-to-date goals: " mode
(pYtd.psGoals .~)
editPlayerYtdGoalsPrompt batchMode callback = editNum "Year-to-date goals: " mode
(pYtd.psGoals .~) callback'
where
mode = if batchMode then EPYtdAssists True else EPYtd
(mode, callback') = if batchMode
then (EPYtdAssists True, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date assists
editPlayerYtdAssistsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdAssistsPrompt batchMode = editNum "Year-to-date assists: " mode
(pYtd.psAssists .~)
editPlayerYtdAssistsPrompt batchMode callback = editNum "Year-to-date assists: " mode
(pYtd.psAssists .~) callback'
where
mode = if batchMode then EPYtdPMin else EPYtd
(mode, callback') = if batchMode
then (EPYtdPMin, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date penalty minutes
editPlayerYtdPMinPrompt :: Prompt
editPlayerYtdPMinPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdPMinPrompt = editNum "Year-to-date penalty minutes: " EPYtd
(pYtd.psPMin .~)
@@ -86,24 +108,35 @@ editPlayerYtdPMinPrompt = editNum "Year-to-date penalty minutes: " EPYtd
editPlayerLtGoalsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtGoalsPrompt batchMode = editNum "Lifetime goals: " mode
(pLifetime.psGoals .~)
editPlayerLtGoalsPrompt batchMode callback = editNum "Lifetime goals: " mode
(pLifetime.psGoals .~) callback'
where
mode = if batchMode then EPLtAssists True else EPLifetime
(mode, callback') = if batchMode
then (EPLtAssists True, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime assists
editPlayerLtAssistsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtAssistsPrompt batchMode = editNum "Lifetime assists: " mode
(pLifetime.psAssists .~)
editPlayerLtAssistsPrompt batchMode callback = editNum "Lifetime assists: " mode
(pLifetime.psAssists .~) callback'
where
mode = if batchMode then EPLtPMin else EPLifetime
(mode, callback') = if batchMode
then (EPLtPMin, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime penalty minutes
editPlayerLtPMinPrompt :: Prompt
editPlayerLtPMinPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtPMinPrompt = editNum "Lifetime penalty minutes: " EPLifetime
(pLifetime.psPMin .~)
@@ -111,10 +144,13 @@ editNum
:: String
-> EditPlayerMode
-> (Int -> Player -> Player)
-> Action ()
-> Prompt
editNum pStr mode f = numPromptWithFallback pStr
(goto mode)
(doEdit mode . f)
editNum pStr mode f callback = numPromptWithFallback pStr
(goto mode >> callback)
(\num -> do
doEdit mode $ f num
callback)
doEdit :: EditPlayerMode -> (Player -> Player) -> Action ()
doEdit mode f = do

View File

@@ -117,7 +117,7 @@ gameStatsReport width s = let
gs = s^.progMode.gameStateL
db = s^.database
playerStats = mapMaybe
playerStats = sortPlayers $ mapMaybe
(\(pid, stats) -> do
p <- nth pid $ db^.dbPlayers
Just (p, stats))
@@ -139,7 +139,7 @@ yearToDateStatsReport :: Int -> ProgState -> [String]
yearToDateStatsReport width s = let
db = s^.database
playerStats = sortOn (Down . psPoints . snd)
playerStats = sortPlayers
$ map (\p -> (p, p^.pYtd))
$ filter playerIsActive
$ db^.dbPlayers
@@ -156,7 +156,7 @@ lifetimeStatsReport :: Int -> ProgState -> [String]
lifetimeStatsReport width s = let
db = s^.database
playerStats = sortOn (Down . psPoints . snd)
playerStats = sortPlayers
$ map (\p -> (p, p^.pLifetime))
$ db^.dbPlayers
@@ -261,8 +261,10 @@ goalieReport width showTotals lineNumbers goalieData = let
then "GOALTENDING TOTALS"
else ""
goalieData' = sortGoalies goalieData
tData = foldl addGoalieStats newGoalieStats
$ map snd goalieData
$ map snd goalieData'
header =
[ CellText "NO."
@@ -287,7 +289,7 @@ goalieReport width showTotals lineNumbers goalieData = let
[ CellText $ show (goalie^.gNumber) ++ " "
, CellText $ goalieName goalie
] ++ rowCells stats)
goalieData
goalieData'
separator
= replicate 2 (CellText "")
@@ -309,6 +311,8 @@ goalieReport width showTotals lineNumbers goalieData = let
gameGoalieReport :: Int -> [(Goalie, GoalieStats)] -> [String]
gameGoalieReport width goalieData = let
goalieData' = sortGoalies goalieData
header =
[ CellText "NO."
, CellText "GOALTENDER"
@@ -325,8 +329,16 @@ gameGoalieReport width goalieData = let
, CellText $ show $ stats^.gsGoalsAllowed
, CellText $ showFloating $ gsAverage stats
])
goalieData
goalieData'
in map (centre width)
$ complexTable ([right, left] ++ repeat right)
$ header : body
sortPlayers :: [(Player, PlayerStats)] -> [(Player, PlayerStats)]
sortPlayers = sortOn $ Down . \(p, ps) ->
(psPoints ps, psPoints $ p^.pLifetime)
sortGoalies :: [(Goalie, GoalieStats)] -> [(Goalie, GoalieStats)]
sortGoalies = sortOn $ Down . \(g, gs) ->
(gs^.gsMinsPlayed, g^.gLifetime.gsMinsPlayed)

View File

@@ -98,9 +98,11 @@ module Mtlstats.Types (
-- ** EditPlayerState Lenses
epsSelectedPlayer,
epsMode,
epsCallback,
-- ** EditGoalieState Lenses
egsSelectedGoalie,
egsMode,
egsCallback,
-- ** Database Lenses
dbPlayers,
dbGoalies,
@@ -350,6 +352,8 @@ data EditPlayerState = EditPlayerState
-- ^ The index number of the player being edited
, _epsMode :: EditPlayerMode
-- ^ The editing mode
, _epsCallback :: Action ()
-- ^ The action to perform when the edit is complete
}
-- | Player editing mode
@@ -373,6 +377,9 @@ data EditGoalieState = EditGoalieState
{ _egsSelectedGoalie :: Maybe Int
-- ^ The index number of the 'Goalie' being edited
, _egsMode :: EditGoalieMode
-- ^ The editing mode
, _egsCallback :: Action ()
-- ^ The action to perform when the edit is complete
}
-- | 'Goalie' editing mode
@@ -818,6 +825,7 @@ newEditPlayerState :: EditPlayerState
newEditPlayerState = EditPlayerState
{ _epsSelectedPlayer = Nothing
, _epsMode = EPMenu
, _epsCallback = return ()
}
-- | Constructor for an 'EditGoalieState' value
@@ -825,6 +833,7 @@ newEditGoalieState :: EditGoalieState
newEditGoalieState = EditGoalieState
{ _egsSelectedGoalie = Nothing
, _egsMode = EGMenu
, _egsCallback = return ()
}
-- | Constructor for a 'Database'