control flow branch for goalie input

This commit is contained in:
Jonathan Lamothe 2019-10-29 02:00:14 -04:00
parent c65bcbbca4
commit 28a29e2f64
2 changed files with 30 additions and 0 deletions

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@ -31,6 +31,7 @@ import Lens.Micro.Extras (view)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Control.GoalieInput
import Mtlstats.Format
import Mtlstats.Handlers
import Mtlstats.Menu
@ -58,6 +59,7 @@ dispatch s = case s^.progMode of
| fromJust (unaccountedPoints gs) -> goalInput gs
| isJust $ gs^.selectedPlayer -> getPMinsC
| not $ gs^.pMinsRecorded -> pMinPlayerC
| not $ gs^.goaliesRecorded -> goalieInput gs
| otherwise -> reportC
CreatePlayer cps
| null $ cps^.cpsNumber -> getPlayerNumC

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@ -0,0 +1,28 @@
{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.GoalieInput (goalieInput) where
import Mtlstats.Types
-- | The dispatcher for handling goalie input
goalieInput :: GameState -> Controller
goalieInput = undefined