refactor the panel code to make the switch handler logic clearer. also add the stateless switch sound effect.
This commit is contained in:
parent
6656bb7f66
commit
7482d76b00
539
js/panel.js
539
js/panel.js
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@ -22,6 +22,170 @@
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*/
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panel = {};
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/**
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* When STOP switch is pressed.
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*/
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panel.onStop = function() {
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panel.sim.stop();
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};
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/**
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* When RUN switch is pressed.
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*/
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panel.onRun = function() {
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panel.sim.start();
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};
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/**
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* When SINGLE STEP switch is pressed.
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*/
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panel.onSingle = function() {
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panel.sim.step(1);
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};
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/**
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* When EXAMINE switch is pressed.
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*/
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panel.onExamine = function() {
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panel.sim.examine();
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};
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/**
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* When EXAMINE NEXT switch is pressed.
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*/
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panel.onExamineNext = function() {
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panel.sim.examineNext();
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};
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/**
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* When DEPOSIT switch is pressed.
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*/
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panel.onDeposit = function() {
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panel.sim.deposit();
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};
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/**
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* When DEPOSIT NEXT switch is pressed.
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*/
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panel.onDepositNext = function() {
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panel.sim.depositNext();
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};
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/**
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* When RESET switch is pressed.
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*/
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panel.onReset = function() {
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panel.sim.reset();
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};
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/**
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* When power is turned on.
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*/
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panel.onPowerOn = function() {
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panel.sim.powerOn();
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window.setTimeout(function() {
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panel.playBeepbeep();
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}, 500);
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};
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/**
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* When power is turned off.
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*/
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panel.onPowerOff = function() {
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panel.sim.powerOff();
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};
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/**
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* When CPU sets the address LEDs.
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*/
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panel.setAddressLedsCallback = function(bits) {
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for (let i = 0; i < bits.length; i++) {
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var ledId = 'A' + i;
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if (bits[i]) {
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panel.ledOn(ledId);
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} else {
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panel.ledOff(ledId);
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}
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}
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};
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/**
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* When CPU sets the data LEDs.
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*/
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panel.setDataLedsCallback = function(bits) {
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for (let i = 0; i < bits.length; i++) {
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var ledId = 'D' + i;
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if (bits[i]) {
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panel.ledOn(ledId);
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} else {
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panel.ledOff(ledId);
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}
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}
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};
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/**
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* When CPU sets the WAIT LED.
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*/
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panel.setWaitLedCallback = function(isRunning) {
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var ledId = 'WAIT';
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if (!isRunning) {
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panel.ledOn(ledId);
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} else {
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panel.ledOff(ledId);
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}
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};
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/**
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* When CPU sets the status LEDs.
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*/
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panel.setStatusLedsCallback = function(isPoweredOn) {
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var ledIds = ['MEMR', 'MI', 'WO'];
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for (let i = 0; i < ledIds.length; i++) {
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if (isPoweredOn) {
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panel.ledOn(ledIds[i]);
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} else {
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panel.ledOff(ledIds[i]);
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}
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}
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};
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/**
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* When CPU reads the number input by the address/data switches.
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*/
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panel.getInputAddressCallback = function() {
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var word = 0;
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for (let i = 0; i < 16; i++) {
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if (panel.addressSwitchStates[i]) {
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word |= 1 << i;
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}
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}
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return word;
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};
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/**
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* When CPU dumps the CPU status for debug.
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*/
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panel.dumpCpuCallback = function(dumpHtml) {
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var dumpCpuElem = document.getElementById('cpu-dump');
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dumpCpuElem.innerHTML = dumpHtml;
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};
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/**
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* When CPU dumps the MEM contents for debug.
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*/
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panel.dumpMemCallback = function(dumpHtml) {
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var dumpMemElem = document.getElementById('mem-dump');
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dumpMemElem.innerHTML = dumpHtml;
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};
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/**
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* Deposites data into MEM directly in debug panel.
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*/
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panel.debugLoadData = function() {
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var data = document.getElementById("debug-data-input").value;
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panel.sim.loadDataAsHexString(0, data);
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};
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/**
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* The info of all LEDs.
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*/
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@ -209,167 +373,176 @@ panel.LED_INFO = [
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];
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/**
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* Switch types.
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* The info of all toggle switches.
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*
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* A toggle switch has an upper state (which means 1 for address
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* switches) and a lower state (which means 0 for address switches).
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*/
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panel.TOGGLE_SWITCH = 0;
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panel.STATELESS_SWITCH = 1;
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/**
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* The info of all switches.
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*/
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panel.SWITCH_INFO = [
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panel.TOGGLE_SWITCH_INFO = [
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{
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id: 'OFF-ON',
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x: 105,
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y: 439
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},
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{
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id: 'S15',
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type: panel.TOGGLE_SWITCH,
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x: 346,
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y: 334
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},
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{
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id: 'S14',
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type: panel.TOGGLE_SWITCH,
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x: 423,
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y: 334
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},
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{
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id: 'S13',
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type: panel.TOGGLE_SWITCH,
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x: 473,
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y: 334
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},
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{
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id: 'S12',
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type: panel.TOGGLE_SWITCH,
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x: 523,
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y: 334
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},
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{
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id: 'S11',
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type: panel.TOGGLE_SWITCH,
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x: 602,
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y: 334
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},
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{
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id: 'S10',
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type: panel.TOGGLE_SWITCH,
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x: 652,
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y: 334
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},
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{
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id: 'S9',
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type: panel.TOGGLE_SWITCH,
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x: 702,
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y: 334
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},
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{
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id: 'S8',
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type: panel.TOGGLE_SWITCH,
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x: 780,
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y: 334
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},
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{
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id: 'S7',
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type: panel.TOGGLE_SWITCH,
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x: 830,
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y: 334
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},
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{
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id: 'S6',
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type: panel.TOGGLE_SWITCH,
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x: 880,
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y: 334
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},
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{
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id: 'S5',
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type: panel.TOGGLE_SWITCH,
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x: 959,
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y: 334
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},
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{
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id: 'S4',
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type: panel.TOGGLE_SWITCH,
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x: 1009,
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y: 334
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},
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{
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id: 'S3',
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type: panel.TOGGLE_SWITCH,
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x: 1059,
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y: 334
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},
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{
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id: 'S2',
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type: panel.TOGGLE_SWITCH,
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x: 1138,
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y: 334
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},
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{
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id: 'S1',
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type: panel.TOGGLE_SWITCH,
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x: 1188,
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y: 334
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},
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{
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id: 'S0',
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type: panel.TOGGLE_SWITCH,
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x: 1238,
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y: 334
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},
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{
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id: 'OFF-ON',
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type: panel.TOGGLE_SWITCH,
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x: 105,
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y: 439
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},
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];
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/**
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* The info of all stateless switches.
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*
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* A stateless switch may has a upper command and a lower
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* command. When a command is clicked, the switch moves up or down
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* then back to its middle position, without keeping upper or lower
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* state.
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*/
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panel.STATELESS_SWITCH_INFO = [
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{
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id: 'STOP-RUN',
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type: panel.STATELESS_SWITCH,
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x: 348,
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y: 439
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y: 439,
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upperCmd: { textId: 'SW-STOP', callback: panel.onStop },
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lowerCmd: { textId: 'SW-RUN', callback: panel.onRun },
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},
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{
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id: 'SINGLE',
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type: panel.STATELESS_SWITCH,
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x: 446,
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y: 439
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y: 439,
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upperCmd: { textId: 'SW-SINGLE', callback: panel.onSingle },
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lowerCmd: null,
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},
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{
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id: 'EXAMINE',
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type: panel.STATELESS_SWITCH,
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x: 550,
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y: 439
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y: 439,
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upperCmd: { textId: 'SW-EXAMINE', callback: panel.onExamine },
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lowerCmd: { textId: 'SW-EXAMINE-NEXT', callback: panel.onExamineNext },
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},
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{
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id: 'DEPOSIT',
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type: panel.STATELESS_SWITCH,
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x: 650,
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y: 439
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y: 439,
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upperCmd: { textId: 'SW-DEPOSIT', callback: panel.onDeposit },
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lowerCmd: { textId: 'SW-DEPOSIT-NEXT', callback: panel.onDepositNext },
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},
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{
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id: 'RESET',
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type: panel.STATELESS_SWITCH,
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x: 753,
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y: 439
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y: 439,
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upperCmd: { textId: 'SW-RESET', callback: panel.onReset },
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lowerCmd: null,
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},
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{
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id: 'PROTECT',
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type: panel.STATELESS_SWITCH,
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x: 853,
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y: 439
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y: 439,
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upperCmd: null,
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lowerCmd: null,
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},
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{
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id: 'AUX1',
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type: panel.STATELESS_SWITCH,
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x: 957,
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y: 439
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y: 439,
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upperCmd: null,
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lowerCmd: null,
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},
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{
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id: 'AUX2',
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type: panel.STATELESS_SWITCH,
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x: 1060,
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y: 439
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y: 439,
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upperCmd: null,
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lowerCmd: null,
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},
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];
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/**
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* The type ID of toggle switch.
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*/
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panel.TOGGLE_SWITCH = 0;
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/**
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* The type ID of stateless switch.
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*/
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panel.STATELESS_SWITCH = 1;
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/** The current state of all the address switches. */
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panel.addressSwitchStates = new Array(16);
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@ -395,37 +568,18 @@ panel.init = function() {
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}
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// Initializes svg components for all switches.
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for (let i = 0; i < panel.SWITCH_INFO.length; i++) {
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let info = panel.SWITCH_INFO[i];
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let sw = panel.createSwitch(info.id, info.type,
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info.x, info.y);
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for (let i = 0; i < panel.TOGGLE_SWITCH_INFO.length; i++) {
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let info = panel.TOGGLE_SWITCH_INFO[i];
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let sw = panel.createSwitch(info.id, panel.TOGGLE_SWITCH,
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info.x, info.y,
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null, null);
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}
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for (let i = 0; i < panel.STATELESS_SWITCH_INFO.length; i++) {
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let info = panel.STATELESS_SWITCH_INFO[i];
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let sw = panel.createSwitch(info.id, panel.STATELESS_SWITCH,
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info.x, info.y,
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info.upperCmd, info.lowerCmd);
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}
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// Initializes event listener for STATELESS switches.
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var cmd = document.getElementById('SW-STOP');
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cmd.style.cursor = 'pointer';
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cmd.addEventListener('click', panel.onStop, false);
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cmd = document.getElementById('SW-RUN');
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cmd.style.cursor = 'pointer';
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cmd.addEventListener('click', panel.onRun, false);
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cmd = document.getElementById('SW-SINGLE');
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cmd.style.cursor = 'pointer';
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cmd.addEventListener('click', panel.onSingle, false);
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cmd = document.getElementById('SW-EXAMINE');
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cmd.style.cursor = 'pointer';
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cmd.addEventListener('click', panel.onExamine, false);
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cmd = document.getElementById('SW-EXAMINE-NEXT');
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cmd.style.cursor = 'pointer';
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cmd.addEventListener('click', panel.onExamineNext, false);
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cmd = document.getElementById('SW-DEPOSIT');
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cmd.style.cursor = 'pointer';
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cmd.addEventListener('click', panel.onDeposit, false);
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cmd = document.getElementById('SW-DEPOSIT-NEXT');
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cmd.style.cursor = 'pointer';
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cmd.addEventListener('click', panel.onDepositNext, false);
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cmd = document.getElementById('SW-RESET');
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cmd.style.cursor = 'pointer';
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cmd.addEventListener('click', panel.onReset, false);
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// Initializes internal states.
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panel.addressSwitchStates.fill(0);
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@ -441,91 +595,6 @@ panel.init = function() {
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panel.dumpCpuCallback, panel.dumpMemCallback);
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};
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panel.setAddressLedsCallback = function(bits) {
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for (let i = 0; i < bits.length; i++) {
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var ledId = 'A' + i;
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if (bits[i]) {
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panel.ledOn(ledId);
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} else {
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panel.ledOff(ledId);
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}
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}
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};
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panel.setDataLedsCallback = function(bits) {
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for (let i = 0; i < bits.length; i++) {
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var ledId = 'D' + i;
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if (bits[i]) {
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panel.ledOn(ledId);
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} else {
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panel.ledOff(ledId);
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}
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}
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};
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panel.setWaitLedCallback = function(isRunning) {
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var ledId = 'WAIT';
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if (!isRunning) {
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panel.ledOn(ledId);
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} else {
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panel.ledOff(ledId);
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}
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};
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panel.setStatusLedsCallback = function(isPoweredOn) {
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var ledIds = ['MEMR', 'MI', 'WO'];
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for (let i = 0; i < ledIds.length; i++) {
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if (isPoweredOn) {
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panel.ledOn(ledIds[i]);
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} else {
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panel.ledOff(ledIds[i]);
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}
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}
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};
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panel.getInputAddressCallback = function() {
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var word = 0;
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for (let i = 0; i < 16; i++) {
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if (panel.addressSwitchStates[i]) {
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word |= 1 << i;
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}
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}
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return word;
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};
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panel.dumpCpuCallback = function(dumpHtml) {
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var dumpCpuElem = document.getElementById('cpu-dump');
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dumpCpuElem.innerHTML = dumpHtml;
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};
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panel.dumpMemCallback = function(dumpHtml) {
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var dumpMemElem = document.getElementById('mem-dump');
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dumpMemElem.innerHTML = dumpHtml;
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};
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panel.debugLoadData = function() {
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var data = document.getElementById("debug-data-input").value;
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panel.sim.loadDataAsHexString(0, data);
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};
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panel.playSound = function(id) {
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var sound = document.getElementById(id);
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sound.currentTime = 0;
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sound.play();
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};
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panel.playBeepbeep = function() {
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panel.playSound('sound-beepbeep');
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};
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panel.playToggle = function() {
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panel.playSound('sound-toggle');
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};
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panel.playSwitch = function() {
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panel.playSound('sound-switch');
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};
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/**
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* Creates a new LED inside the panel svg.
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* @param {string} id The LED ID. This ID will be used as the prefix
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|
@ -573,14 +642,18 @@ panel.ledOff = function(id) {
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};
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/**
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* Creates a new switch inside the panel svg.
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* Creates a new toggle switch inside the panel svg.
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* @param {string} id The switch ID. This ID will be used as the
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* prefix of DOM element's ID.
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* @param {number} type The type of the switch.
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* @param {number} x The x position.
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* @param {number} y The y position.
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||||
* @param {Object} upperCmd The upperCmd info, for STATELESS_SWITCH
|
||||
* only.
|
||||
* @param {Object} lowerCmd The lowerCmd info, for STATELESS_SWITCH
|
||||
* only.
|
||||
*/
|
||||
panel.createSwitch = function(id, type, x, y) {
|
||||
panel.createSwitch = function(id, type, x, y, upperCmd, lowerCmd) {
|
||||
var panelElem = document.getElementById('panel');
|
||||
var switchMidElem = document.getElementById('switch-mid');
|
||||
var switchUpElem = document.getElementById('switch-up');
|
||||
|
@ -611,10 +684,6 @@ panel.createSwitch = function(id, type, x, y) {
|
|||
downElem.style.display = (type == panel.TOGGLE_SWITCH) ? 'inline' : 'none';
|
||||
|
||||
if (type == panel.TOGGLE_SWITCH) {
|
||||
// Here only sets click listener for all TOGGLE_SWITCH
|
||||
// controls. For STATELESS_SWITCH controls, each control maps
|
||||
// to one or two commands, thus, their listeners will be
|
||||
// installed separatedly in init().
|
||||
var sourceId = id;
|
||||
upElem.addEventListener('click',
|
||||
function() {
|
||||
|
@ -628,6 +697,31 @@ panel.createSwitch = function(id, type, x, y) {
|
|||
panel.onToggle(sourceId, 0);
|
||||
},
|
||||
false);
|
||||
} else {
|
||||
if (upperCmd) {
|
||||
let cmdElem = document.getElementById(upperCmd.textId);
|
||||
cmdElem.style.cursor = 'pointer';
|
||||
cmdElem.addEventListener(
|
||||
'click',
|
||||
function() {
|
||||
panel.switchUpThenBack(id);
|
||||
panel.playSwitch();
|
||||
upperCmd.callback();
|
||||
},
|
||||
false);
|
||||
}
|
||||
if (lowerCmd) {
|
||||
let cmdElem = document.getElementById(lowerCmd.textId);
|
||||
cmdElem.style.cursor = 'pointer';
|
||||
cmdElem.addEventListener(
|
||||
'click',
|
||||
function() {
|
||||
panel.switchDownThenBack(id);
|
||||
panel.playSwitch();
|
||||
lowerCmd.callback();
|
||||
},
|
||||
false);
|
||||
}
|
||||
}
|
||||
|
||||
panelElem.appendChild(midElem);
|
||||
|
@ -717,87 +811,6 @@ panel.switchDownThenBack = function(id) {
|
|||
}, 100);
|
||||
};
|
||||
|
||||
/**
|
||||
* When STOP switch is pressed.
|
||||
*/
|
||||
panel.onStop = function() {
|
||||
panel.switchUpThenBack('STOP-RUN');
|
||||
panel.sim.stop();
|
||||
};
|
||||
|
||||
/**
|
||||
* When RUN switch is pressed.
|
||||
*/
|
||||
panel.onRun = function() {
|
||||
panel.switchDownThenBack('STOP-RUN');
|
||||
panel.sim.start();
|
||||
};
|
||||
|
||||
/**
|
||||
* When SINGLE STEP switch is pressed.
|
||||
*/
|
||||
panel.onSingle = function() {
|
||||
panel.switchUpThenBack('SINGLE');
|
||||
panel.sim.step(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* When EXAMINE switch is pressed.
|
||||
*/
|
||||
panel.onExamine = function() {
|
||||
panel.switchUpThenBack('EXAMINE');
|
||||
panel.sim.examine();
|
||||
};
|
||||
|
||||
/**
|
||||
* When EXAMINE NEXT switch is pressed.
|
||||
*/
|
||||
panel.onExamineNext = function() {
|
||||
panel.switchDownThenBack('EXAMINE');
|
||||
panel.sim.examineNext();
|
||||
};
|
||||
|
||||
/**
|
||||
* When DEPOSIT switch is pressed.
|
||||
*/
|
||||
panel.onDeposit = function() {
|
||||
panel.switchUpThenBack('DEPOSIT');
|
||||
panel.sim.deposit();
|
||||
};
|
||||
|
||||
/**
|
||||
* When DEPOSIT NEXT switch is pressed.
|
||||
*/
|
||||
panel.onDepositNext = function() {
|
||||
panel.switchDownThenBack('DEPOSIT');
|
||||
panel.sim.depositNext();
|
||||
};
|
||||
|
||||
/**
|
||||
* When RESET switch is pressed.
|
||||
*/
|
||||
panel.onReset = function() {
|
||||
panel.switchUpThenBack('RESET');
|
||||
panel.sim.reset();
|
||||
};
|
||||
|
||||
/**
|
||||
* When power is turned on.
|
||||
*/
|
||||
panel.onPowerOn = function() {
|
||||
panel.sim.powerOn();
|
||||
window.setTimeout(function() {
|
||||
panel.playBeepbeep();
|
||||
}, 500);
|
||||
};
|
||||
|
||||
/**
|
||||
* When power is turned off.
|
||||
*/
|
||||
panel.onPowerOff = function() {
|
||||
panel.sim.powerOff();
|
||||
};
|
||||
|
||||
/**
|
||||
* Handles the click event for all TOGGLE_SWITCH controls.
|
||||
* @param {string} id The switch ID which has been clicked.
|
||||
|
@ -822,3 +835,33 @@ panel.onToggle = function(id, state) {
|
|||
panel.addressSwitchStates[bitIndex] ? 0 : 1;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Plays a sound audio.
|
||||
*/
|
||||
panel.playSound = function(id) {
|
||||
var sound = document.getElementById(id);
|
||||
sound.currentTime = 0;
|
||||
sound.play();
|
||||
};
|
||||
|
||||
/**
|
||||
* Plays beep beep.
|
||||
*/
|
||||
panel.playBeepbeep = function() {
|
||||
panel.playSound('sound-beepbeep');
|
||||
};
|
||||
|
||||
/**
|
||||
* Plays the sound of toggle click.
|
||||
*/
|
||||
panel.playToggle = function() {
|
||||
panel.playSound('sound-toggle');
|
||||
};
|
||||
|
||||
/**
|
||||
* Plays the sound of stateless switch click.
|
||||
*/
|
||||
panel.playSwitch = function() {
|
||||
panel.playSound('sound-switch');
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue
Block a user