8800-simulator/js/panel.js

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/**
* Copyright 2020 wixette@gmail.com
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @fileoverview The main logic to control the front panel UI.
*/
/**
* Simple namespace.
* @type {Object}
*/
panel = {};
/**
* When STOP switch is pressed.
*/
panel.onStop = function() {
panel.sim.stop();
};
/**
* When RUN switch is pressed.
*/
panel.onRun = function() {
panel.sim.start();
};
/**
* When SINGLE STEP switch is pressed.
*/
panel.onSingle = function() {
panel.sim.step(1);
};
/**
* When EXAMINE switch is pressed.
*/
panel.onExamine = function() {
panel.sim.examine();
};
/**
* When EXAMINE NEXT switch is pressed.
*/
panel.onExamineNext = function() {
panel.sim.examineNext();
};
/**
* When DEPOSIT switch is pressed.
*/
panel.onDeposit = function() {
panel.sim.deposit();
};
/**
* When DEPOSIT NEXT switch is pressed.
*/
panel.onDepositNext = function() {
panel.sim.depositNext();
};
/**
* When RESET switch is pressed.
*/
panel.onReset = function() {
panel.sim.reset();
};
/**
* When power is turned on.
*/
panel.onPowerOn = function() {
panel.sim.powerOn();
window.setTimeout(function() {
panel.playBeepbeep();
}, 500);
};
/**
* When power is turned off.
*/
panel.onPowerOff = function() {
panel.sim.powerOff();
};
/**
* When CPU sets the address LEDs.
*/
panel.setAddressLedsCallback = function(bits) {
for (let i = 0; i < bits.length; i++) {
var ledId = 'A' + i;
if (bits[i]) {
panel.ledOn(ledId);
} else {
panel.ledOff(ledId);
}
}
};
/**
* When CPU sets the data LEDs.
*/
panel.setDataLedsCallback = function(bits) {
for (let i = 0; i < bits.length; i++) {
var ledId = 'D' + i;
if (bits[i]) {
panel.ledOn(ledId);
} else {
panel.ledOff(ledId);
}
}
};
/**
* When CPU sets the WAIT LED.
*/
panel.setWaitLedCallback = function(isRunning) {
var ledId = 'WAIT';
if (!isRunning) {
panel.ledOn(ledId);
} else {
panel.ledOff(ledId);
}
};
/**
* When CPU sets the status LEDs.
*/
panel.setStatusLedsCallback = function(isPoweredOn) {
var ledIds = ['MEMR', 'MI', 'WO'];
for (let i = 0; i < ledIds.length; i++) {
if (isPoweredOn) {
panel.ledOn(ledIds[i]);
} else {
panel.ledOff(ledIds[i]);
}
}
};
/**
* When CPU reads the number input by the address/data switches.
*/
panel.getInputAddressCallback = function() {
var word = 0;
for (let i = 0; i < 16; i++) {
if (panel.addressSwitchStates[i]) {
word |= 1 << i;
}
}
return word;
};
/**
* When CPU dumps the CPU status for debug.
*/
panel.dumpCpuCallback = function(dumpHtml) {
var dumpCpuElem = document.getElementById('cpu-dump');
dumpCpuElem.innerHTML = dumpHtml;
};
/**
* When CPU dumps the MEM contents for debug.
*/
panel.dumpMemCallback = function(dumpHtml) {
var dumpMemElem = document.getElementById('mem-dump');
dumpMemElem.innerHTML = dumpHtml;
};
/**
* Deposites data into MEM directly in debug panel.
*/
panel.debugLoadData = function() {
var data = document.getElementById("debug-data-input").value;
panel.sim.loadDataAsHexString(0, data);
};
/**
* The info of all LEDs.
*/
panel.LED_INFO = [
{
id: 'INTE',
x: 194,
y: 120
},
{
id: 'PROT',
x: 245,
y: 120
},
{
id: 'MEMR',
x: 296,
y: 120
},
{
id: 'INP',
x: 347,
y: 120
},
{
id: 'MI',
x: 398,
y: 120
},
{
id: 'OUT',
x: 449,
y: 120
},
{
id: 'HLTA',
x: 500,
y: 120
},
{
id: 'STACK',
x: 551,
y: 120
},
{
id: 'WO',
x: 602,
y: 120
},
{
id: 'INT',
x: 653,
y: 120
},
{
id: 'D7',
x: 830,
y: 120
},
{
id: 'D6',
x: 880,
y: 120
},
{
id: 'D5',
x: 959,
y: 120
},
{
id: 'D4',
x: 1009,
y: 120
},
{
id: 'D3',
x: 1059,
y: 120
},
{
id: 'D2',
x: 1138,
y: 120
},
{
id: 'D1',
x: 1188,
y: 120
},
{
id: 'D0',
x: 1238,
y: 120
},
{
id: 'WAIT',
x: 194,
y: 230
},
{
id: 'HLDA',
x: 245,
y: 230
},
{
id: 'A15',
x: 346,
y: 230
},
{
id: 'A14',
x: 423,
y: 230
},
{
id: 'A13',
x: 473,
y: 230
},
{
id: 'A12',
x: 523,
y: 230
},
{
id: 'A11',
x: 602,
y: 230
},
{
id: 'A10',
x: 652,
y: 230
},
{
id: 'A9',
x: 702,
y: 230
},
{
id: 'A8',
x: 780,
y: 230
},
{
id: 'A7',
x: 830,
y: 230
},
{
id: 'A6',
x: 880,
y: 230
},
{
id: 'A5',
x: 959,
y: 230
},
{
id: 'A4',
x: 1009,
y: 230
},
{
id: 'A3',
x: 1059,
y: 230
},
{
id: 'A2',
x: 1138,
y: 230
},
{
id: 'A1',
x: 1188,
y: 230
},
{
id: 'A0',
x: 1238,
y: 230
},
];
/**
* The info of all toggle switches.
*
* A toggle switch has an upper state (which means 1 for address
* switches) and a lower state (which means 0 for address switches).
*/
panel.TOGGLE_SWITCH_INFO = [
{
id: 'OFF-ON',
x: 105,
y: 439
},
{
id: 'S15',
x: 346,
y: 334
},
{
id: 'S14',
x: 423,
y: 334
},
{
id: 'S13',
x: 473,
y: 334
},
{
id: 'S12',
x: 523,
y: 334
},
{
id: 'S11',
x: 602,
y: 334
},
{
id: 'S10',
x: 652,
y: 334
},
{
id: 'S9',
x: 702,
y: 334
},
{
id: 'S8',
x: 780,
y: 334
},
{
id: 'S7',
x: 830,
y: 334
},
{
id: 'S6',
x: 880,
y: 334
},
{
id: 'S5',
x: 959,
y: 334
},
{
id: 'S4',
x: 1009,
y: 334
},
{
id: 'S3',
x: 1059,
y: 334
},
{
id: 'S2',
x: 1138,
y: 334
},
{
id: 'S1',
x: 1188,
y: 334
},
{
id: 'S0',
x: 1238,
y: 334
},
];
/**
* The info of all stateless switches.
*
* A stateless switch may has a upper command and a lower
* command. When a command is clicked, the switch moves up or down
* then back to its middle position, without keeping upper or lower
* state.
*/
panel.STATELESS_SWITCH_INFO = [
{
id: 'STOP-RUN',
x: 348,
y: 439,
upperCmd: { textId: 'SW-STOP', callback: panel.onStop },
lowerCmd: { textId: 'SW-RUN', callback: panel.onRun },
},
{
id: 'SINGLE',
x: 446,
y: 439,
upperCmd: { textId: 'SW-SINGLE', callback: panel.onSingle },
lowerCmd: null,
},
{
id: 'EXAMINE',
x: 550,
y: 439,
upperCmd: { textId: 'SW-EXAMINE', callback: panel.onExamine },
lowerCmd: { textId: 'SW-EXAMINE-NEXT', callback: panel.onExamineNext },
},
{
id: 'DEPOSIT',
x: 650,
y: 439,
upperCmd: { textId: 'SW-DEPOSIT', callback: panel.onDeposit },
lowerCmd: { textId: 'SW-DEPOSIT-NEXT', callback: panel.onDepositNext },
},
{
id: 'RESET',
x: 753,
y: 439,
upperCmd: { textId: 'SW-RESET', callback: panel.onReset },
lowerCmd: null,
},
{
id: 'PROTECT',
x: 853,
y: 439,
upperCmd: null,
lowerCmd: null,
},
{
id: 'AUX1',
x: 957,
y: 439,
upperCmd: null,
lowerCmd: null,
},
{
id: 'AUX2',
x: 1060,
y: 439,
upperCmd: null,
lowerCmd: null,
},
];
/**
* The type ID of toggle switch.
*/
panel.TOGGLE_SWITCH = 0;
/**
* The type ID of stateless switch.
*/
panel.STATELESS_SWITCH = 1;
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/** The current state of all the address switches. */
panel.addressSwitchStates = new Array(16);
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/** The simulator object. */
panel.sim = null;
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/**
* Initializes thie UI.
*/
panel.init = function() {
// Restores the last locale if it exists.
l10n.restoreLocale();
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// Initializes event listener for nav buttons.
var button = document.getElementById('locale');
button.addEventListener('click', l10n.nextLocale, false);
// Initializes event listener for debug controls.
button = document.getElementById('debug-load-data');
button.addEventListener('click', panel.debugLoadData, false);
// Initializes svg components for all LEDs.
for (let i = 0; i < panel.LED_INFO.length; i++) {
let info = panel.LED_INFO[i];
let led = panel.createLed(info.id, info.x, info.y);
}
// Initializes svg components for all switches.
for (let i = 0; i < panel.TOGGLE_SWITCH_INFO.length; i++) {
let info = panel.TOGGLE_SWITCH_INFO[i];
let sw = panel.createSwitch(info.id, panel.TOGGLE_SWITCH,
info.x, info.y,
null, null);
}
for (let i = 0; i < panel.STATELESS_SWITCH_INFO.length; i++) {
let info = panel.STATELESS_SWITCH_INFO[i];
let sw = panel.createSwitch(info.id, panel.STATELESS_SWITCH,
info.x, info.y,
info.upperCmd, info.lowerCmd);
}
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// Initializes internal states.
panel.addressSwitchStates.fill(0);
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panel.switchUp('OFF-ON');
// Initializes the simulator.
panel.sim = new Sim8800(
256, /* 256B MEM */
1000000, /* 1MHz */
panel.setAddressLedsCallback, panel.setDataLedsCallback,
panel.setWaitLedCallback, panel.setStatusLedsCallback,
panel.getInputAddressCallback,
panel.dumpCpuCallback, panel.dumpMemCallback);
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};
/**
* Creates a new LED inside the panel svg.
* @param {string} id The LED ID. This ID will be used as the prefix
* of DOM element's ID.
* @param {number} x The x position.
* @param {number} y The y position.
*/
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panel.createLed = function(id, x, y) {
var panelElem = document.getElementById('panel');
var ledOnElem = document.getElementById('led-on');
var ledOffElem = document.getElementById('led-off');
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ledOnElem.style.display = 'none';
ledOffElem.style.display = 'none';
var onElem = ledOnElem.cloneNode(true);
onElem.id = id + '-on';
onElem.x.baseVal.value = '' + x;
onElem.y.baseVal.value = '' + y;
onElem.style.display = 'none';
var offElem = ledOffElem.cloneNode(true);
offElem.id = id + '-off';
offElem.x.baseVal.value = '' + x;
offElem.y.baseVal.value = '' + y;
offElem.style.display = 'inline';
panelElem.appendChild(onElem);
panelElem.appendChild(offElem);
};
/**
* Turns on the specified LED.
* @param {string} id The LED ID.
*/
panel.ledOn = function(id) {
document.getElementById(id + '-on').style.display = 'inline';
document.getElementById(id + '-off').style.display = 'none';
};
/**
* Turns off the specified LED.
* @param {string} id The LED ID.
*/
panel.ledOff = function(id) {
document.getElementById(id + '-on').style.display = 'none';
document.getElementById(id + '-off').style.display = 'inline';
};
/**
* Creates a new toggle switch inside the panel svg.
* @param {string} id The switch ID. This ID will be used as the
* prefix of DOM element's ID.
* @param {number} type The type of the switch.
* @param {number} x The x position.
* @param {number} y The y position.
* @param {Object} upperCmd The upperCmd info, for STATELESS_SWITCH
* only.
* @param {Object} lowerCmd The lowerCmd info, for STATELESS_SWITCH
* only.
*/
panel.createSwitch = function(id, type, x, y, upperCmd, lowerCmd) {
var panelElem = document.getElementById('panel');
var switchMidElem = document.getElementById('switch-mid');
var switchUpElem = document.getElementById('switch-up');
var switchDownElem = document.getElementById('switch-down');
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switchMidElem.style.display = 'none';
switchUpElem.style.display = 'none';
switchDownElem.style.display = 'none';
var midElem = switchMidElem.cloneNode(true);
midElem.id = id + '-mid';
midElem.x.baseVal.value = '' + x;
midElem.y.baseVal.value = '' + y;
midElem.style.display = (type == panel.STATELESS_SWITCH) ? 'inline' : 'none';
var upElem = switchUpElem.cloneNode(true);
upElem.id = id + '-up';
upElem.x.baseVal.value = '' + x;
upElem.y.baseVal.value = '' + y;
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if (type == panel.TOGGLE_SWITCH) {
upElem.style.cursor = 'pointer';
}
upElem.style.display = 'none';
var downElem = switchDownElem.cloneNode(true);
downElem.id = id + '-down';
downElem.x.baseVal.value = '' + x;
downElem.y.baseVal.value = '' + y;
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if (type == panel.TOGGLE_SWITCH) {
downElem.style.cursor = 'pointer';
}
downElem.style.display = (type == panel.TOGGLE_SWITCH) ? 'inline' : 'none';
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if (type == panel.TOGGLE_SWITCH) {
var sourceId = id;
upElem.addEventListener('click',
function() {
panel.playToggle();
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panel.onToggle(sourceId, 1);
},
false);
downElem.addEventListener('click',
function() {
panel.playToggle();
panel.onToggle(sourceId, 0);
},
false);
} else {
if (upperCmd) {
let cmdElem = document.getElementById(upperCmd.textId);
cmdElem.style.cursor = 'pointer';
cmdElem.addEventListener(
'click',
function() {
panel.switchUpThenBack(id);
panel.playSwitch();
upperCmd.callback();
},
false);
}
if (lowerCmd) {
let cmdElem = document.getElementById(lowerCmd.textId);
cmdElem.style.cursor = 'pointer';
cmdElem.addEventListener(
'click',
function() {
panel.switchDownThenBack(id);
panel.playSwitch();
lowerCmd.callback();
},
false);
}
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}
panelElem.appendChild(midElem);
panelElem.appendChild(upElem);
panelElem.appendChild(downElem);
};
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/**
* Moves the switch handle up - for TOGGLE_SWITCH only.
* @param {string} id The switch ID.
*/
panel.switchUp = function(id) {
var midElem = document.getElementById(id + '-mid');
var upElem = document.getElementById(id + '-up');
var downElem = document.getElementById(id + '-down');
upElem.style.display = 'inline';
midElem.style.display = 'none';
downElem.style.display = 'none';
};
/**
* Moves the switch handle down - for TOGGLE_SWITCH only.
* @param {string} id The switch ID.
*/
panel.switchDown = function(id) {
var midElem = document.getElementById(id + '-mid');
var upElem = document.getElementById(id + '-up');
var downElem = document.getElementById(id + '-down');
upElem.style.display = 'none';
midElem.style.display = 'none';
downElem.style.display = 'inline';
};
/**
* Moves the switch handle up, then back to the middle position - for
* STATELESS_SWITCH only.
* @param {string} id The switch ID.
*/
panel.switchUpThenBack = function(id) {
var midElem = document.getElementById(id + '-mid');
var upElem = document.getElementById(id + '-up');
var downElem = document.getElementById(id + '-down');
upElem.style.display = 'none';
midElem.style.display = 'inline';
downElem.style.display = 'none';
window.setTimeout(function() {
upElem.style.display = 'inline';
midElem.style.display = 'none';
downElem.style.display = 'none';
window.setTimeout(function() {
upElem.style.display = 'none';
midElem.style.display = 'inline';
downElem.style.display = 'none';
}, 300);
}, 300);
};
/**
* Moves the switch handle down, then back to the middle position -
* for STATELESS_SWITCH only.
* @param {string} id The switch ID.
*/
panel.switchDownThenBack = function(id) {
var midElem = document.getElementById(id + '-mid');
var upElem = document.getElementById(id + '-up');
var downElem = document.getElementById(id + '-down');
upElem.style.display = 'none';
midElem.style.display = 'inline';
downElem.style.display = 'none';
window.setTimeout(function() {
upElem.style.display = 'none';
midElem.style.display = 'none';
downElem.style.display = 'inline';
window.setTimeout(function() {
upElem.style.display = 'none';
midElem.style.display = 'inline';
downElem.style.display = 'none';
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}, 400);
}, 100);
};
/**
* Handles the click event for all TOGGLE_SWITCH controls.
* @param {string} id The switch ID which has been clicked.
* @param {number} state The state of the switch before it's clicked.
* 0 for the down state. 1 for the up state.
*/
panel.onToggle = function(id, state) {
if (state == 0) {
panel.switchUp(id);
} else {
panel.switchDown(id);
}
if (id == 'OFF-ON') {
if (state == 0) {
panel.onPowerOff();
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} else {
panel.onPowerOn();
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}
} else {
var bitIndex = parseInt(id.substr(1));
panel.addressSwitchStates[bitIndex] =
panel.addressSwitchStates[bitIndex] ? 0 : 1;
}
};
/**
* Plays a sound audio.
*/
panel.playSound = function(id) {
var sound = document.getElementById(id);
sound.currentTime = 0;
sound.play();
};
/**
* Plays beep beep.
*/
panel.playBeepbeep = function() {
panel.playSound('sound-beepbeep');
};
/**
* Plays the sound of toggle click.
*/
panel.playToggle = function() {
panel.playSound('sound-toggle');
};
/**
* Plays the sound of stateless switch click.
*/
panel.playSwitch = function() {
panel.playSound('sound-switch');
};