show validity of hamming code
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@ -29,7 +29,7 @@ module Hamming.App (mainApp, initialState) where
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import Brick.AttrMap (attrMap)
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import Brick.Main (App (..), showFirstCursor)
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import Brick.Util (fg, style)
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import Graphics.Vty.Attributes (bold)
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import Graphics.Vty.Attributes (Attr (..), MaybeDefault (..), bold)
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import Graphics.Vty.Attributes.Color (green, red)
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import Hamming.App.Draw
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@ -47,6 +47,12 @@ mainApp = App
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[ ( marginAttr, fg green )
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, ( checkAttr, style bold )
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, ( zeroAttr, fg red )
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, ( validAttr
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, (style bold) { attrForeColor = SetTo green }
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)
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, ( invalidAttr
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, (style bold) { attrForeColor = SetTo red }
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)
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]
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}
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@ -30,6 +30,8 @@ module Hamming.App.Widgets (
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-- ** Attribute Names
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hammingAttr,
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marginAttr,
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validAttr,
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invalidAttr,
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bodyAttr,
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checkAttr,
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zeroAttr,
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@ -35,6 +35,8 @@ module Hamming.App.Widgets.Internal (
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-- ** Attribute Names
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hammingAttr,
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marginAttr,
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validAttr,
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invalidAttr,
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bodyAttr,
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checkAttr,
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zeroAttr,
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@ -46,12 +48,16 @@ import Lens.Micro (_2, (^.), (%~))
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import Brick.AttrMap (AttrName, attrName)
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import Brick.Types (Location)
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import Hamming
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import Hamming.App.Types
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import Hamming.App.Util
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hammingW' :: AppState -> ([[(AttrName, Char)]], Maybe Location)
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hammingW' state = let
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header = (hammingAttr, ' ') : map (marginAttr,) ['0'..'3']
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valid = if isValid (state^.hammingCode)
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then (validAttr, '✓')
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else (invalidAttr, 'X')
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header = valid : map (marginAttr,) ['0'..'3']
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body = hammingBody state
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widget = header : zipWith
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(\n row -> (marginAttr, n) : row)
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@ -65,6 +71,12 @@ hammingAttr = attrName "hamming"
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marginAttr :: AttrName
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marginAttr = hammingAttr <> attrName "margin"
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validAttr :: AttrName
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validAttr = marginAttr <> attrName "valid"
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invalidAttr :: AttrName
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invalidAttr = marginAttr <> attrName "invalid"
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bodyAttr :: AttrName
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bodyAttr = hammingAttr <> attrName "body"
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@ -65,13 +65,14 @@ hammingW'Spec = describe "hammingW'" $ mapM_
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[ ( "all zero", mkState 0, allZero, Nothing )
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, ( "all one", mkState 0xffff, allOne, Nothing )
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, ( "arbitrary", mkState 0x3c5a, arbitrary, Nothing )
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, ( "invalid", mkState 0x3c5b, invalid, Nothing )
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, ( "edit", es, allZero, Just eLoc )
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] where
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mkState c = initialState & hammingCode .~ c
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es = mkState 0 & appMode .~ EditMode initialEditor
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eLoc = Location (1, 1)
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allZero =
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[ [ ( hammingAttr, ' ' )
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[ [ ( validAttr, '✓' )
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, ( marginAttr, '0' )
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, ( marginAttr, '1' )
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, ( marginAttr, '2' )
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@ -103,7 +104,7 @@ hammingW'Spec = describe "hammingW'" $ mapM_
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]
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]
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allOne =
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[ [ ( hammingAttr, ' ' )
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[ [ ( validAttr, '✓' )
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, ( marginAttr, '0' )
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, ( marginAttr, '1' )
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, ( marginAttr, '2' )
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@ -135,7 +136,7 @@ hammingW'Spec = describe "hammingW'" $ mapM_
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]
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]
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arbitrary =
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[ [ ( hammingAttr, ' ' )
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[ [ ( validAttr, '✓' )
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, ( marginAttr, '0' )
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, ( marginAttr, '1' )
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, ( marginAttr, '2' )
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@ -166,5 +167,37 @@ hammingW'Spec = describe "hammingW'" $ mapM_
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, ( bodyAttr, '0' )
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]
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]
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invalid =
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[ [ ( invalidAttr, 'X' )
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, ( marginAttr, '0' )
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, ( marginAttr, '1' )
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, ( marginAttr, '2' )
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, ( marginAttr, '3' )
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]
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, [ ( marginAttr, '0' )
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, ( zeroAttr, '1' )
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, ( checkAttr, '1' )
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, ( checkAttr, '0' )
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, ( bodyAttr, '1' )
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]
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, [ ( marginAttr, '1' )
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, ( checkAttr, '1' )
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, ( bodyAttr, '0' )
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, ( bodyAttr, '1' )
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, ( bodyAttr, '0' )
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]
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, [ ( marginAttr, '2' )
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, ( checkAttr, '0' )
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, ( bodyAttr, '0' )
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, ( bodyAttr, '1' )
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, ( bodyAttr, '1' )
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]
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, [ ( marginAttr, '3' )
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, ( bodyAttr, '1' )
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, ( bodyAttr, '1' )
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, ( bodyAttr, '0' )
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, ( bodyAttr, '0' )
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]
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]
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--jl
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