173 lines
4.6 KiB
Haskell
173 lines
4.6 KiB
Haskell
{- |
|
|
|
|
mtlstats
|
|
Copyright (C) 1984, 1985, 2019, 2020, 2021 Rhéal Lamothe
|
|
<rheal.lamothe@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or (at
|
|
your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful, but
|
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
-}
|
|
|
|
module Mtlstats.Menu (
|
|
-- * Menu Functions
|
|
menuController,
|
|
menuControllerWith,
|
|
menuStateController,
|
|
drawMenu,
|
|
menuHandler,
|
|
-- * Menus
|
|
mainMenu,
|
|
newSeasonMenu,
|
|
gameTypeMenu,
|
|
gameGoalieMenu,
|
|
editMenu
|
|
) where
|
|
|
|
import Control.Monad.Trans.State (gets, modify)
|
|
import Data.Char (toUpper)
|
|
import qualified Data.Map as M
|
|
import Data.Maybe (mapMaybe)
|
|
import Lens.Micro ((^.), (?~))
|
|
import qualified UI.NCurses as C
|
|
|
|
import Mtlstats.Actions
|
|
import qualified Mtlstats.Actions.NewGame.GoalieInput as GI
|
|
import Mtlstats.Actions.EditStandings
|
|
import Mtlstats.Format
|
|
import Mtlstats.Types
|
|
import Mtlstats.Types.Menu
|
|
import Mtlstats.Util
|
|
|
|
-- | Generates a simple 'Controller' for a Menu
|
|
menuController :: Menu () -> Controller
|
|
menuController = menuControllerWith $ const $ return ()
|
|
|
|
-- | Generate a simple 'Controller' for a 'Menu' with a header
|
|
menuControllerWith
|
|
:: (ProgState -> C.Update ())
|
|
-- ^ Generates the header
|
|
-> Menu ()
|
|
-- ^ The menu
|
|
-> Controller
|
|
-- ^ The resulting controller
|
|
menuControllerWith header menu = Controller
|
|
{ drawController = \s -> do
|
|
header s
|
|
drawMenu menu
|
|
, handleController = \e -> do
|
|
menuHandler menu e
|
|
return True
|
|
}
|
|
|
|
-- | Generate and create a controller for a menu based on the current
|
|
-- 'ProgState'
|
|
menuStateController
|
|
:: (ProgState -> Menu ())
|
|
-- ^ The function to generate the menu
|
|
-> Controller
|
|
-- ^ The resulting controller
|
|
menuStateController menuFunc = Controller
|
|
{ drawController = drawMenu . menuFunc
|
|
, handleController = \e -> do
|
|
menu <- gets menuFunc
|
|
menuHandler menu e
|
|
return True
|
|
}
|
|
|
|
-- | The draw function for a 'Menu'
|
|
drawMenu :: Menu a -> C.Update C.CursorMode
|
|
drawMenu m = do
|
|
(_, cols) <- C.windowSize
|
|
let
|
|
width = fromIntegral $ pred cols
|
|
menuText = map (centre width) $ lines $ show m
|
|
C.drawString $ unlines menuText
|
|
return C.CursorInvisible
|
|
|
|
-- | The event handler for a 'Menu'
|
|
menuHandler :: Menu a -> C.Event -> Action a
|
|
menuHandler m (C.EventCharacter c) =
|
|
case filter (\i -> i^.miKey == toUpper c) $ m^.menuItems of
|
|
i:_ -> i^.miAction
|
|
[] -> return $ m^.menuDefault
|
|
menuHandler m _ = return $ m^.menuDefault
|
|
|
|
-- | The main menu
|
|
mainMenu :: Menu Bool
|
|
mainMenu = Menu "MASTER MENU" True
|
|
[ MenuItem 'A' "NEW SEASON" $
|
|
modify startNewSeason >> return True
|
|
, MenuItem 'B' "NEW GAME" $
|
|
modify startNewGame >> return True
|
|
, MenuItem 'C' "EDIT MENU" $
|
|
modify edit >> return True
|
|
, MenuItem 'E' "EXIT" $
|
|
saveDatabase >> return False
|
|
]
|
|
|
|
-- | The new season menu
|
|
newSeasonMenu :: Menu ()
|
|
newSeasonMenu = Menu "SEASON TYPE" ()
|
|
[ MenuItem 'R' "REGULAR SEASON" $ modify
|
|
$ resetYtd
|
|
. clearRookies
|
|
. resetStandings
|
|
. backHome
|
|
, MenuItem 'P' "PLAYOFFS" $ modify
|
|
$ resetStandings
|
|
. backHome
|
|
]
|
|
|
|
-- | The game type menu (home/away)
|
|
gameTypeMenu :: Menu ()
|
|
gameTypeMenu = Menu "GAME TYPE:" ()
|
|
[ MenuItem 'H' "HOME GAME" $
|
|
modify $ progMode.gameStateL.gameType ?~ HomeGame
|
|
, MenuItem 'A' "AWAY GAME" $
|
|
modify $ progMode.gameStateL.gameType ?~ AwayGame
|
|
]
|
|
|
|
-- | Game goalie selection menu
|
|
gameGoalieMenu :: ProgState -> Menu ()
|
|
gameGoalieMenu s = let
|
|
title = "Which goalie should get credit for the game?"
|
|
gids = map fst $ M.toList $ s^.progMode.gameStateL.gameGoalieStats
|
|
goalies = mapMaybe
|
|
(\n -> do
|
|
goalie <- nth n $ s^.database.dbGoalies
|
|
Just (n, goalie))
|
|
gids
|
|
in Menu title () $ zipWith
|
|
(\ch (gid, goalie) -> MenuItem ch (goalieSummary goalie) $
|
|
modify $ GI.setGameGoalie gid)
|
|
['1'..]
|
|
goalies
|
|
|
|
-- | The edit menu
|
|
editMenu :: Menu ()
|
|
editMenu = Menu "EDIT MENU" ()
|
|
[ MenuItem 'A' "CREATE PLAYER" $
|
|
modify createPlayer
|
|
, MenuItem 'B' "CREATE GOALIE" $
|
|
modify createGoalie
|
|
, MenuItem 'C' "EDIT PLAYER" $
|
|
modify editPlayer
|
|
, MenuItem 'D' "EDIT GOALIE" $
|
|
modify editGoalie
|
|
, MenuItem 'E' "EDIT STANDINGS" $
|
|
modify editStandings
|
|
, MenuItem 'R' "RETURN TO MAIN MENU" $
|
|
modify backHome
|
|
]
|