mtlstats/src/Mtlstats/Control/NewGame.hs
Jonathan Lamothe f869209ec6 version 0.16.1
also updated copyright notice
2021-05-08 12:19:34 -04:00

265 lines
7.7 KiB
Haskell

{- |
mtlstats
Copyright (C) 1984, 1985, 2019, 2020, 2021 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Control.NewGame (newGameC) where
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.State (get, gets, modify)
import Data.Maybe (fromJust, fromMaybe, isJust)
import Lens.Micro ((^.), (.~))
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Actions.NewGame
import Mtlstats.Config
import Mtlstats.Control.NewGame.GoalieInput
import Mtlstats.Format
import Mtlstats.Handlers
import Mtlstats.Menu
import Mtlstats.Prompt
import Mtlstats.Prompt.NewGame
import Mtlstats.Report
import Mtlstats.Types
import Mtlstats.Util
-- | Dispatcher for a new game
newGameC :: GameState -> Controller
newGameC gs
| null $ gs^.gameYear = gameYearC
| null $ gs^.gameMonth = gameMonthC
| null $ gs^.gameDay = gameDayC
| null $ gs^.gameType = gameTypeC
| null $ gs^.otherTeam = otherTeamC
| null $ gs^.homeScore = homeScoreC
| null $ gs^.awayScore = awayScoreC
| null $ gs^.overtimeFlag = overtimeFlagC
| not $ gs^.dataVerified = verifyDataC
| fromJust (unaccountedPoints gs) = goalInput gs
| isJust $ gs^.gameSelectedPlayer = getPMinsC
| not $ gs^.gamePMinsRecorded = pMinPlayerC
| not $ gs^.gameGoalieAssigned = goalieInputC gs
| otherwise = reportC
gameYearC :: Controller
gameYearC = promptControllerWith header gameYearPrompt
gameMonthC :: Controller
gameMonthC = promptControllerWith monthHeader gameMonthPrompt
gameDayC :: Controller
gameDayC = promptControllerWith header gameDayPrompt
gameTypeC :: Controller
gameTypeC = menuControllerWith header gameTypeMenu
otherTeamC :: Controller
otherTeamC = promptControllerWith header otherTeamPrompt
homeScoreC :: Controller
homeScoreC = promptControllerWith header homeScorePrompt
awayScoreC :: Controller
awayScoreC = promptControllerWith header awayScorePrompt
overtimeFlagC :: Controller
overtimeFlagC = Controller
{ drawController = \s -> do
header s
C.drawString "Did the game go into overtime? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
modify $ progMode.gameStateL.overtimeFlag .~ ynHandler e
return True
}
verifyDataC :: Controller
verifyDataC = Controller
{ drawController = \s -> do
let gs = s^.progMode.gameStateL
header s
C.drawString "\n"
C.drawString $ unlines $ labelTable
[ ( "Date", gameDate gs )
, ( "Game type", show $ fromJust $ gs^.gameType )
, ( "Other team", gs^.otherTeam )
, ( "Home score", show $ fromJust $ gs^.homeScore )
, ( "Away score", show $ fromJust $ gs^.awayScore )
, ( "Overtime", show $ fromJust $ gs^.overtimeFlag )
]
C.drawString "\nIs the above information correct? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> modify
$ (progMode.gameStateL.dataVerified .~ True)
. updateGameStats
. awardShutouts
Just False -> modify $ progMode.gameStateL .~ newGameState
Nothing -> return ()
return True
}
goalInput :: GameState -> Controller
goalInput gs
| null (gs^.goalBy ) = recordGoalC
| not (gs^.confirmGoalDataFlag) = recordAssistC
| otherwise = confirmGoalDataC
recordGoalC :: Controller
recordGoalC = Controller
{ drawController = \s -> let
(game, goal) = gameGoal s
in drawPrompt (recordGoalPrompt game goal) s
, handleController = \e -> do
(game, goal) <- gets gameGoal
promptHandler (recordGoalPrompt game goal) e
return True
}
recordAssistC :: Controller
recordAssistC = Controller
{ drawController = \s -> let
(game, goal, assist) = gameGoalAssist s
in drawPrompt (recordAssistPrompt game goal assist) s
, handleController = \e -> do
(game, goal, assist) <- gets gameGoalAssist
promptHandler (recordAssistPrompt game goal assist) e
return True
}
confirmGoalDataC :: Controller
confirmGoalDataC = Controller
{ drawController = \s -> do
let
(game, goal) = gameGoal s
gs = s^.progMode.gameStateL
players = s^.database.dbPlayers
msg = unlines $
[ " Game: " ++ padNum 2 game
, " Goal: " ++ show goal
, "Goal scored by: " ++
playerSummary (fromJust $ gs^.goalBy >>= flip nth players)
] ++
map
(\pid -> " Assisted by: " ++
playerSummary (fromJust $ nth pid players))
(gs^.assistsBy) ++
[ ""
, "Is the above information correct? (Y/N)"
]
C.drawString msg
return C.CursorInvisible
, handleController = \e -> do
case ynHandler e of
Just True -> modify recordGoalAssists
Just False -> modify resetGoalData
Nothing -> return ()
return True
}
pMinPlayerC :: Controller
pMinPlayerC = Controller
{ drawController = \s -> do
header s
drawPrompt pMinPlayerPrompt s
, handleController = \e -> do
promptHandler pMinPlayerPrompt e
return True
}
getPMinsC :: Controller
getPMinsC = Controller
{ drawController = \s -> do
header s
C.drawString $ fromMaybe "" $ do
pid <- s^.progMode.gameStateL.gameSelectedPlayer
player <- nth pid $ s^.database.dbPlayers
Just $ playerSummary player ++ "\n"
drawPrompt assignPMinsPrompt s
, handleController = \e -> do
promptHandler assignPMinsPrompt e
return True
}
reportC :: Controller
reportC = Controller
{ drawController = \s -> do
(rows, cols) <- C.windowSize
C.drawString $ unlines $ slice
(s^.scrollOffset)
(fromInteger $ pred rows)
(displayReport (fromInteger $ pred cols) s)
return C.CursorInvisible
, handleController = \e -> do
case e of
C.EventSpecialKey C.KeyUpArrow -> modify scrollUp
C.EventSpecialKey C.KeyDownArrow -> modify scrollDown
C.EventSpecialKey C.KeyHome -> modify $ scrollOffset .~ 0
C.EventCharacter '\n' -> do
get >>= liftIO . writeFile reportFilename . exportReport reportCols
modify backHome
_ -> return ()
return True
}
header :: ProgState -> C.Update ()
header s = C.drawString $
"*** GAME " ++ padNum 2 (s^.database.dbGames) ++ " ***\n"
monthHeader :: ProgState -> C.Update ()
monthHeader s = do
(_, cols) <- C.windowSize
header s
let
table = labelTable $ zip (map show ([1..] :: [Int]))
[ "JANUARY"
, "FEBRUARY"
, "MARCH"
, "APRIL"
, "MAY"
, "JUNE"
, "JULY"
, "AUGUST"
, "SEPTEMBER"
, "OCTOBER"
, "NOVEMBER"
, "DECEMBER"
]
C.drawString $ unlines $
map (centre $ fromIntegral $ pred cols) $
["MONTH:", ""] ++ table ++ [""]
gameGoal :: ProgState -> (Int, Int)
gameGoal s =
( s^.database.dbGames
, succ $ s^.progMode.gameStateL.pointsAccounted
)
gameGoalAssist :: ProgState -> (Int, Int, Int)
gameGoalAssist s = let
(game, goal) = gameGoal s
assist = succ $ length $ s^.progMode.gameStateL.assistsBy
in (game, goal, assist)