83 lines
2.3 KiB
Haskell
83 lines
2.3 KiB
Haskell
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mtlstats
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Copyright (C) 2019 Rhéal Lamothe
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<rheal.lamothe@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or (at
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your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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-}
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{-# LANGUAGE LambdaCase #-}
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module Mtlstats.Events (handleEvent) where
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import Control.Monad.Trans.State (gets, modify)
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import Data.Char (toUpper)
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import Lens.Micro ((^.), (.~))
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import Lens.Micro.Extras (view)
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import qualified UI.NCurses as C
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import Mtlstats.Actions
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import Mtlstats.Menu
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import Mtlstats.Prompt
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import Mtlstats.Types
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-- | Event handler
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handleEvent
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:: C.Event
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-- ^ The event being handled
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-> Action Bool
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handleEvent e = gets (view progMode) >>= \case
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MainMenu -> menuHandler mainMenu e
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NewSeason -> menuHandler newSeasonMenu e >> return True
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NewGame gs
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| null $ gs^.gameYear -> do
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promptHandler gameYearPrompt e
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return True
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| null $ gs^.gameMonth -> do
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menuHandler gameMonthMenu e
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return True
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| null $ gs^.gameDay -> do
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promptHandler gameDayPrompt e
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modify validateGameDate
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return True
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| null $ gs^.gameType -> do
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menuHandler gameTypeMenu e
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return True
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| null $ gs^.otherTeam -> do
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promptHandler otherTeamPrompt e
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return True
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| null $ gs^.homeScore -> do
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promptHandler homeScorePrompt e
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return True
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| null $ gs^.awayScore -> do
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promptHandler awayScorePrompt e
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modify overtimeCheck
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return True
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| null $ gs^.overtimeFlag -> do
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overtimePrompt e
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>>= modify . (progMode.gameStateL.overtimeFlag .~)
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modify updateGameStats
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return True
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| otherwise -> do
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modify $ progMode .~ MainMenu
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return True
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overtimePrompt :: C.Event -> Action (Maybe Bool)
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overtimePrompt (C.EventCharacter c) = case toUpper c of
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'Y' -> return (Just True)
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'N' -> return (Just False)
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_ -> return Nothing
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