mtlstats/src/Mtlstats/Events.hs
Jonathan Lamothe 6c17d88353 generate report
2019-09-03 15:50:34 -04:00

83 lines
2.3 KiB
Haskell

{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE LambdaCase #-}
module Mtlstats.Events (handleEvent) where
import Control.Monad.Trans.State (gets, modify)
import Data.Char (toUpper)
import Lens.Micro ((^.), (.~))
import Lens.Micro.Extras (view)
import qualified UI.NCurses as C
import Mtlstats.Actions
import Mtlstats.Menu
import Mtlstats.Prompt
import Mtlstats.Types
-- | Event handler
handleEvent
:: C.Event
-- ^ The event being handled
-> Action Bool
handleEvent e = gets (view progMode) >>= \case
MainMenu -> menuHandler mainMenu e
NewSeason -> menuHandler newSeasonMenu e >> return True
NewGame gs
| null $ gs^.gameYear -> do
promptHandler gameYearPrompt e
return True
| null $ gs^.gameMonth -> do
menuHandler gameMonthMenu e
return True
| null $ gs^.gameDay -> do
promptHandler gameDayPrompt e
modify validateGameDate
return True
| null $ gs^.gameType -> do
menuHandler gameTypeMenu e
return True
| null $ gs^.otherTeam -> do
promptHandler otherTeamPrompt e
return True
| null $ gs^.homeScore -> do
promptHandler homeScorePrompt e
return True
| null $ gs^.awayScore -> do
promptHandler awayScorePrompt e
modify overtimeCheck
return True
| null $ gs^.overtimeFlag -> do
overtimePrompt e
>>= modify . (progMode.gameStateL.overtimeFlag .~)
modify updateGameStats
return True
| otherwise -> do
modify $ progMode .~ MainMenu
return True
overtimePrompt :: C.Event -> Action (Maybe Bool)
overtimePrompt (C.EventCharacter c) = case toUpper c of
'Y' -> return (Just True)
'N' -> return (Just False)
_ -> return Nothing