mtlstats/test/TypesSpec.hs
2019-10-30 01:29:16 -04:00

645 lines
18 KiB
Haskell

{-
mtlstats
Copyright (C) 2019 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
{-# LANGUAGE OverloadedStrings, RankNTypes #-}
module TypesSpec (Comparable (..), spec) where
import Data.Aeson (FromJSON, ToJSON, decode, encode, toJSON)
import Data.Aeson.Types (Value (Object))
import Data.ByteString.Lazy (ByteString)
import qualified Data.HashMap.Strict as HM
import Lens.Micro (Lens', (&), (^.), (.~), (?~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Config
import Mtlstats.Types
import qualified Types.MenuSpec as Menu
class Comparable a where
compareTest :: a -> a -> Spec
spec :: Spec
spec = describe "Mtlstats.Types" $ do
playerSpec
goalieSpec
gameStatsSpec
databaseSpec
gameStateLSpec
createPlayerStateLSpec
teamScoreSpec
otherScoreSpec
homeTeamSpec
awayTeamSpec
gameWonSpec
gameLostSpec
gameTiedSpec
unaccountedPointsSpec
gmsGamesSpec
gmsPointsSpec
addGameStatsSpec
playerSearchSpec
playerSearchExactSpec
modifyPlayerSpec
playerSummarySpec
playerIsActiveSpec
psPointsSpec
addPlayerStatsSpec
Menu.spec
playerSpec :: Spec
playerSpec = describe "Player" $ jsonSpec player playerJSON
goalieSpec :: Spec
goalieSpec = describe "Goalie" $ jsonSpec goalie goalieJSON
gameStatsSpec :: Spec
gameStatsSpec = describe "GameStats" $
jsonSpec (gameStats 1) (gameStatsJSON 1)
databaseSpec :: Spec
databaseSpec = describe "Database" $ jsonSpec db dbJSON
gameStateLSpec :: Spec
gameStateLSpec = describe "gameStateL" $ lensSpec gameStateL
-- getters
[ ( MainMenu, newGameState )
, ( NewGame $ gs HomeGame, gs HomeGame )
]
-- setters
[ ( MainMenu, gs HomeGame )
, ( NewGame $ gs HomeGame, gs AwayGame )
, ( NewGame $ gs HomeGame, newGameState )
]
where gs t = newGameState & gameType ?~ t
createPlayerStateLSpec :: Spec
createPlayerStateLSpec = describe "createPlayerStateL" $ do
context "getters" $ do
context "state missing" $ let
pm = MainMenu
cps = pm^.createPlayerStateL
in it "should not have a number" $
cps^.cpsNumber `shouldBe` Nothing
context "existing state" $ let
pm = CreatePlayer $ newCreatePlayerState & cpsNumber ?~ 1
cps = pm^.createPlayerStateL
in it "should have a number of 1" $
cps^.cpsNumber `shouldBe` Just 1
context "setters" $ do
context "state missing" $ let
pm = MainMenu
pm' = pm & createPlayerStateL.cpsNumber ?~ 1
in it "should set the player number to 1" $
pm'^.createPlayerStateL.cpsNumber `shouldBe` Just 1
context "existing state" $ let
pm = CreatePlayer $ newCreatePlayerState & cpsNumber ?~ 1
pm' = pm & createPlayerStateL.cpsNumber ?~ 2
in it "should set the player number to 2" $
pm'^.createPlayerStateL.cpsNumber `shouldBe` Just 2
teamScoreSpec :: Spec
teamScoreSpec = describe "teamScore" $ do
let
s t = newGameState
& gameType ?~ t
& homeScore ?~ 1
& awayScore ?~ 2
context "unknown game type" $
it "should return Nothing" $
teamScore newGameState `shouldBe` Nothing
context "HomeGame" $
it "should return 1" $
teamScore (s HomeGame) `shouldBe` Just 1
context "AwayGame" $
it "should return 2" $
teamScore (s AwayGame) `shouldBe` Just 2
otherScoreSpec :: Spec
otherScoreSpec = describe "otherScore" $ do
let
s t = newGameState
& gameType ?~ t
& homeScore ?~ 1
& awayScore ?~ 2
context "unknown game type" $
it "should return Nothing" $
otherScore newGameState `shouldBe` Nothing
context "HomeGame" $
it "should return 2" $
otherScore (s HomeGame) `shouldBe` Just 2
context "AwayGame" $
it "should return 1" $
otherScore (s AwayGame) `shouldBe` Just 1
jsonSpec
:: (Eq a, Show a, FromJSON a, ToJSON a)
=> a
-> Value
-> Spec
jsonSpec x j = do
describe "decode" $
it "should decode" $
decode (encode j) `shouldBe` Just x
describe "toJSON" $
it "should encode" $
decode (encode $ toJSON x) `shouldBe` Just x
describe "toEncoding" $
it "should encode" $
decode (encode x) `shouldBe` Just x
lensSpec
:: (Eq a, Show s, Show a)
=> Lens' s a
-> [(s, a)]
-> [(s, a)]
-> Spec
lensSpec l gs ss = do
context "getters" $ mapM_
(\(s, x) -> context (show s) $
it ("should be " ++ show x) $
s ^. l `shouldBe` x)
gs
context "setters" $ mapM_
(\(s, x) -> context (show s) $
it ("should set to " ++ show x) $
(s & l .~ x) ^. l `shouldBe` x)
ss
player :: Player
player = newPlayer 1 "Joe" "centre"
& pYtd .~ playerStats 1
& pLifetime .~ playerStats 2
playerJSON :: Value
playerJSON = Object $ HM.fromList
[ ( "number", toJSON (1 :: Int) )
, ( "name", toJSON ("Joe" :: String) )
, ( "position", toJSON ("centre" :: String) )
, ( "ytd", playerStatsJSON 1 )
, ( "lifetime", playerStatsJSON 2 )
]
playerStats :: Int -> PlayerStats
playerStats n = newPlayerStats
& psGoals .~ n
& psAssists .~ n + 1
& psPMin .~ n + 2
playerStatsJSON :: Int -> Value
playerStatsJSON n = Object $ HM.fromList
[ ( "goals", toJSON n )
, ( "assists", toJSON $ n + 1 )
, ( "penalty_mins", toJSON $ n + 2 )
]
goalie :: Goalie
goalie = newGoalie 1 "Joe"
& gYtd .~ goalieStats 1
& gLifetime .~ goalieStats 2
goalieJSON :: Value
goalieJSON = Object $ HM.fromList
[ ( "number", toJSON (1 :: Int) )
, ( "name", toJSON ("Joe" :: String ) )
, ( "ytd", goalieStatsJSON 1 )
, ( "lifetime", goalieStatsJSON 2 )
]
goalieStats :: Int -> GoalieStats
goalieStats n = newGoalieStats
& gsGames .~ n
& gsMinsPlayed .~ n + 1
& gsGoalsAllowed .~ n + 2
& gsWins .~ n + 3
& gsLosses .~ n + 4
& gsTies .~ n + 5
goalieStatsJSON :: Int -> Value
goalieStatsJSON n = Object $ HM.fromList
[ ( "games", toJSON n )
, ( "mins_played", toJSON $ n + 1 )
, ( "goals_allowed", toJSON $ n + 2 )
, ( "wins", toJSON $ n + 3 )
, ( "losses", toJSON $ n + 4 )
, ( "ties", toJSON $ n + 5 )
]
gameStats :: Int -> GameStats
gameStats n = GameStats
{ _gmsWins = n
, _gmsLosses = n + 1
, _gmsOvertime = n + 2
, _gmsGoalsFor = n + 3
, _gmsGoalsAgainst = n + 4
}
gameStatsJSON :: Int -> Value
gameStatsJSON n = Object $ HM.fromList
[ ( "wins", toJSON n )
, ( "losses", toJSON $ n + 1 )
, ( "overtime", toJSON $ n + 2 )
, ( "goals_for", toJSON $ n + 3 )
, ( "goals_against", toJSON $ n + 4 )
]
db :: Database
db = newDatabase
& dbPlayers .~ [player]
& dbGoalies .~ [goalie]
& dbGames .~ 1
& dbHomeGameStats .~ gameStats 1
& dbAwayGameStats .~ gameStats 2
dbJSON :: Value
dbJSON = Object $ HM.fromList
[ ( "players", toJSON [playerJSON] )
, ( "goalies", toJSON [goalieJSON] )
, ( "games", toJSON (1 :: Int) )
, ( "home_game_stats", gameStatsJSON 1 )
, ( "away_game_stats", gameStatsJSON 2 )
]
homeTeamSpec :: Spec
homeTeamSpec = describe "homeTeam" $ do
let
gs gt = newGameState
& gameType .~ gt
& otherTeam .~ "foo"
context "unknown game type" $
it "should return an empty string" $
homeTeam (gs Nothing) `shouldBe` ""
context "home game" $
it ("should return " ++ show myTeam) $
homeTeam (gs $ Just HomeGame) `shouldBe` myTeam
context "away game" $
it "should return \"foo\"" $
homeTeam (gs $ Just AwayGame) `shouldBe` "foo"
awayTeamSpec :: Spec
awayTeamSpec = describe "awayTeam" $ do
let
gs gt = newGameState
& gameType .~ gt
& otherTeam .~ "foo"
context "unknown game type" $
it "should return an empty string" $
awayTeam (gs Nothing) `shouldBe` ""
context "home game" $
it "should return \"foo\"" $
awayTeam (gs $ Just HomeGame) `shouldBe` "foo"
context "away game" $
it ("should return " ++ show myTeam) $
awayTeam (gs $ Just AwayGame) `shouldBe` myTeam
gameWonSpec :: Spec
gameWonSpec = describe "gameWon" $ mapM_
(\(t, h, a, expected) -> let
desc = "game type: " ++ show t ++
", home score: " ++ show h ++
", away score: " ++ show a
gs = newGameState
& gameType .~ t
& homeScore .~ h
& awayScore .~ a
in context desc $
it ("should be " ++ show expected) $
gameWon gs `shouldBe` expected)
-- gameType, homeScore, awayScore, expected
[ ( Just HomeGame, Just 1, Just 1, Just False )
, ( Just HomeGame, Just 1, Just 2, Just False )
, ( Just HomeGame, Just 2, Just 1, Just True )
, ( Just AwayGame, Just 1, Just 1, Just False )
, ( Just AwayGame, Just 1, Just 2, Just True )
, ( Just AwayGame, Just 2, Just 1, Just False )
, ( Nothing, Just 1, Just 2, Nothing )
, ( Just HomeGame, Nothing, Just 1, Nothing )
, ( Just AwayGame, Nothing, Just 1, Nothing )
, ( Just HomeGame, Just 1, Nothing, Nothing )
, ( Just AwayGame, Just 1, Nothing, Nothing )
, ( Nothing, Nothing, Nothing, Nothing )
]
gameLostSpec :: Spec
gameLostSpec = describe "gameLost" $ mapM_
(\(t, h, a, ot, expected) -> let
desc = "game type: " ++ show t ++
", home score: " ++ show h ++
", away score: " ++ show a ++
", overtimr flag: " ++ show ot
gs = newGameState
& gameType .~ t
& homeScore .~ h
& awayScore .~ a
& overtimeFlag .~ ot
in context desc $
it ("should be " ++ show expected) $
gameLost gs `shouldBe` expected)
-- gameType, homeScore, awayScore, overtimeFlag, expected
[ ( Just HomeGame, Just 1, Just 1, Just False, Just False )
, ( Just HomeGame, Just 1, Just 2, Just False, Just True )
, ( Just HomeGame, Just 1, Just 2, Just True, Just False )
, ( Just HomeGame, Just 2, Just 1, Just False, Just False )
, ( Just AwayGame, Just 1, Just 1, Just False, Just False )
, ( Just AwayGame, Just 1, Just 2, Just False, Just False )
, ( Just AwayGame, Just 2, Just 1, Just False, Just True )
, ( Just AwayGame, Just 2, Just 1, Just True, Just False )
, ( Nothing, Just 1, Just 2, Just False, Nothing )
, ( Just HomeGame, Nothing, Just 1, Just False, Nothing )
, ( Just AwayGame, Nothing, Just 1, Just False, Nothing )
, ( Just HomeGame, Just 1, Nothing, Just False, Nothing )
, ( Just AwayGame, Just 1, Nothing, Just False, Nothing )
, ( Just HomeGame, Just 1, Just 2, Nothing, Nothing )
, ( Just AwayGame, Just 1, Just 2, Nothing, Nothing )
, ( Nothing, Nothing, Nothing, Just False, Nothing )
]
gameTiedSpec :: Spec
gameTiedSpec = describe "gameTied" $ mapM_
(\(home, away, expected) -> let
desc = "home score: " ++ show home ++
", away score: " ++ show away
gs = newGameState
& homeScore .~ home
& awayScore .~ away
in context desc $
it ("should be " ++ show expected) $
gameTied gs `shouldBe` expected)
[ ( Nothing, Nothing, Nothing )
, ( Nothing, Just 1, Nothing )
, ( Just 1, Nothing, Nothing )
, ( Just 1, Just 1, Just True )
, ( Just 1, Just 2, Just False )
]
unaccountedPointsSpec :: Spec
unaccountedPointsSpec = describe "unaccounted points" $ do
context "no data" $
it "should return Nothing" $
unaccountedPoints newGameState `shouldBe` Nothing
context "unaccounted points" $
it "should return True" $ let
gs = newGameState
& gameType ?~ HomeGame
& homeScore ?~ 1
in unaccountedPoints gs `shouldBe` Just True
context "all points accounted" $
it "should return False" $ let
gs = newGameState
& gameType ?~ HomeGame
& homeScore ?~ 1
& pointsAccounted .~ 1
in unaccountedPoints gs `shouldBe` Just False
context "more points accounted" $
it "should return True" $ let
gs = newGameState
& gameType ?~ HomeGame
& homeScore ?~ 1
& pointsAccounted .~ 2
in unaccountedPoints gs `shouldBe` Just False
gmsGamesSpec :: Spec
gmsGamesSpec = describe "gmsGames" $ mapM_
(\(w, l, ot, expected) -> let
desc = "wins: " ++ show w ++
", losses: " ++ show l ++
", overtime: " ++ show ot
gs = newGameStats
& gmsWins .~ w
& gmsLosses .~ l
& gmsOvertime .~ ot
in context desc $
it ("should be " ++ show expected) $
gmsGames gs `shouldBe` expected)
-- wins, losses, overtime, expected
[ ( 0, 0, 0, 0 )
, ( 1, 0, 0, 1 )
, ( 0, 1, 0, 1 )
, ( 0, 0, 1, 1 )
, ( 1, 1, 1, 3 )
, ( 2, 3, 5, 10 )
]
gmsPointsSpec :: Spec
gmsPointsSpec = describe "gmsPoints" $ mapM_
(\(w, l, ot, expected) -> let
gs
= newGameStats
& gmsWins .~ w
& gmsLosses .~ l
& gmsOvertime .~ ot
in context (show gs) $
it ("should be " ++ show expected) $
gmsPoints gs `shouldBe` expected)
-- wins, losses, overtime, expected
[ ( 0, 0, 0, 0 )
, ( 1, 0, 0, 2 )
, ( 0, 1, 0, 0 )
, ( 0, 1, 1, 1 )
, ( 1, 1, 1, 3 )
, ( 2, 4, 3, 7 )
]
addGameStatsSpec :: Spec
addGameStatsSpec = describe "addGameStats" $
it "should add the values" $ let
s1 = GameStats
{ _gmsWins = 1
, _gmsLosses = 2
, _gmsOvertime = 3
, _gmsGoalsFor = 4
, _gmsGoalsAgainst = 5
}
s2 = GameStats
{ _gmsWins = 6
, _gmsLosses = 7
, _gmsOvertime = 8
, _gmsGoalsFor = 9
, _gmsGoalsAgainst = 10
}
expected = GameStats
{ _gmsWins = 7
, _gmsLosses = 9
, _gmsOvertime = 11
, _gmsGoalsFor = 13
, _gmsGoalsAgainst = 15
}
in addGameStats s1 s2 `shouldBe` expected
playerSearchSpec :: Spec
playerSearchSpec = describe "playerSearch" $ mapM_
(\(sStr, expected) -> context sStr $
it ("should return " ++ show expected) $ let
ps = [joe, bob, steve]
in playerSearch sStr ps `shouldBe` expected)
-- search, result
[ ( "Joe", [(0, joe)] )
, ( "o", [(0, joe), (1, bob)] )
, ( "e", [(0, joe), (2, steve)] )
, ( "x", [] )
]
playerSearchExactSpec :: Spec
playerSearchExactSpec = describe "playerSearchExact" $ mapM_
(\(sStr, expected) -> context sStr $
it ("should be " ++ show expected) $ let
ps = [joe, bob, steve]
in playerSearchExact sStr ps `shouldBe` expected)
-- search, result
[ ( "Joe", Just (0, joe) )
, ( "Bob", Just (1, bob) )
, ( "Steve", Just (2, steve) )
, ( "Sam", Nothing )
, ( "", Nothing )
]
modifyPlayerSpec :: Spec
modifyPlayerSpec = describe "modifyPlayer" $ mapM_
(\(pName, j, b, s) -> let
modifier = pLifetime.psGoals .~ 1
players = modifyPlayer modifier pName [joe, bob, steve]
in context ("modify " ++ pName) $ do
context "Joe's lifetime goals" $
it ("should be " ++ show j) $
head players ^. pLifetime.psGoals `shouldBe` j
context "Bob's lifetime goals" $
it ("should be " ++ show b) $
(players !! 1) ^. pLifetime.psGoals `shouldBe` b
context "Steve's lifetime goals" $
it ("should be " ++ show s) $
last players ^. pLifetime.psGoals `shouldBe` s)
-- player name, Joe's goals, Bob's goals, Steve's goals
[ ( "Joe", 1, 0, 0 )
, ( "Bob", 0, 1, 0 )
, ( "Steve", 0, 0, 1 )
, ( "Sam", 0, 0, 0 )
]
playerSummarySpec :: Spec
playerSummarySpec = describe "playerSummary" $
it "should be \"Joe (2) center\"" $
playerSummary joe `shouldBe` "Joe (2) center"
playerIsActiveSpec :: Spec
playerIsActiveSpec = describe "playerIsActive" $ do
let
pState = newPlayerStats
& psGoals .~ 10
& psAssists .~ 11
& psPMin .~ 12
player = newPlayer 1 "Joe" "centre" & pLifetime .~ pState
mapM_
(\(label, player', expected) -> context label $
it ("should be " ++ show expected) $
playerIsActive player' `shouldBe` expected)
-- label, player, expected
[ ( "not active", player, False )
, ( "has goal", player & pYtd.psGoals .~ 1, True )
, ( "has assist", player & pYtd.psAssists .~ 1, True )
, ( "has penalty minute", player & pYtd.psPMin .~ 1, True )
]
psPointsSpec :: Spec
psPointsSpec = describe "psPoints" $ mapM_
(\(goals, assists, points) -> let
desc = "goals: " ++ show goals ++
", assists: " ++ show assists
stats = newPlayerStats &
psGoals .~ goals &
psAssists .~ assists
in context desc $
it ("should be " ++ show points) $
psPoints stats `shouldBe` points)
-- goals, assists, points
[ ( 0, 0, 0 )
, ( 1, 0, 1 )
, ( 0, 1, 1 )
, ( 2, 3, 5 )
]
addPlayerStatsSpec :: Spec
addPlayerStatsSpec = describe "addPlayerStats" $ do
let
s1
= newPlayerStats
& psGoals .~ 1
& psAssists .~ 2
& psPMin .~ 3
s2
= newPlayerStats
& psGoals .~ 4
& psAssists .~ 5
& psPMin .~ 6
s3 = addPlayerStats s1 s2
describe "psGoals" $
it "should be 5" $
s3^.psGoals `shouldBe` 5
describe "psAssists" $
it "should be 7" $
s3^.psAssists `shouldBe` 7
describe "psPMin" $
it "should be 9" $
s3^.psPMin `shouldBe` 9
joe :: Player
joe = newPlayer 2 "Joe" "center"
bob :: Player
bob = newPlayer 3 "Bob" "defense"
steve :: Player
steve = newPlayer 5 "Steve" "forward"