82 lines
2.2 KiB
Haskell
82 lines
2.2 KiB
Haskell
{- |
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mtlstats
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Copyright (C) 2019 Rhéal Lamothe
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<rheal.lamothe@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or (at
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your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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-}
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module Mtlstats.Menu (
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-- * Menu Functions
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drawMenu,
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menuHandler,
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-- * Menus
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mainMenu,
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newSeasonMenu,
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gameTypeMenu
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) where
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import Control.Monad.Trans.State (modify)
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import Lens.Micro ((^.), (.~), (?~))
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import qualified UI.NCurses as C
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import Mtlstats.Actions
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import Mtlstats.Types
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import Mtlstats.Types.Menu
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-- | The draw function for a 'Menu'
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drawMenu :: Menu a -> C.Update C.CursorMode
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drawMenu m = do
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C.drawString $ show m
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return C.CursorInvisible
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-- | The event handler for a 'Menu'
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menuHandler :: Menu a -> C.Event -> Action a
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menuHandler m (C.EventCharacter c) =
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case filter (\i -> i ^. miKey == c) $ m ^. menuItems of
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i:_ -> i ^. miAction
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[] -> return $ m ^. menuDefault
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menuHandler m _ = return $ m ^. menuDefault
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-- | The main menu
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mainMenu :: Menu Bool
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mainMenu = Menu "*** MAIN MENU ***" True
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[ MenuItem '1' "New Season" $
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modify startNewSeason >> return True
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, MenuItem '2' "New Game" $
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modify startNewGame >> return True
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, MenuItem '3' "Exit" $
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return False
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]
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-- | The new season menu
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newSeasonMenu :: Menu ()
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newSeasonMenu = Menu "*** SEASON TYPE ***" ()
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[ MenuItem '1' "Regular Season" $
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modify $ resetYtd . startNewGame
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, MenuItem '2' "Playoffs" $
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modify startNewGame
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]
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-- | The game type menu (home/away)
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gameTypeMenu :: Menu ()
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gameTypeMenu = Menu "*** GAME TYPE ***" ()
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[ MenuItem '1' "Home Game" $
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modify $ progMode . gameStateL . gameType ?~ HomeGame
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, MenuItem '2' "Away Game" $
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modify $ progMode . gameStateL . gameType ?~ AwayGame
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]
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