assume goalie is active on creation of rookie
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@ -52,7 +52,11 @@ getRookieFlagC = Controller
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C.drawString "Is this goalie a rookie? (Y/N)"
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C.drawString "Is this goalie a rookie? (Y/N)"
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return C.CursorInvisible
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return C.CursorInvisible
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, handleController = \e -> do
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, handleController = \e -> do
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modify $ progMode.createGoalieStateL.cgsRookieFlag .~ ynHandler e
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modify $ case ynHandler e of
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Just True -> progMode.createGoalieStateL
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%~ (cgsRookieFlag ?~ True)
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. (cgsActiveFlag ?~ True)
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rf -> progMode.createGoalieStateL.cgsRookieFlag .~ rf
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return True
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return True
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}
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}
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