added scrollOffset field to ProgState
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@ -42,6 +42,7 @@ module Mtlstats.Types (
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database,
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database,
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progMode,
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progMode,
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inputBuffer,
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inputBuffer,
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scrollOffset,
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-- ** ProgMode Lenses
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-- ** ProgMode Lenses
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gameStateL,
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gameStateL,
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createPlayerStateL,
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createPlayerStateL,
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@ -172,12 +173,14 @@ type Action a = StateT ProgState C.Curses a
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-- | Represents the program state
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-- | Represents the program state
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data ProgState = ProgState
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data ProgState = ProgState
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{ _database :: Database
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{ _database :: Database
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-- ^ The data to be saved
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-- ^ The data to be saved
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, _progMode :: ProgMode
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, _progMode :: ProgMode
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-- ^ The program's mode
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-- ^ The program's mode
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, _inputBuffer :: String
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, _inputBuffer :: String
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-- ^ Buffer for user input
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-- ^ Buffer for user input
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, _scrollOffset :: Int
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-- ^ The scrolling offset for the display
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}
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}
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-- | The program mode
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-- | The program mode
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@ -507,9 +510,10 @@ createPlayerStateL = lens
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-- | Constructor for a 'ProgState'
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-- | Constructor for a 'ProgState'
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newProgState :: ProgState
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newProgState :: ProgState
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newProgState = ProgState
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newProgState = ProgState
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{ _database = newDatabase
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{ _database = newDatabase
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, _progMode = MainMenu
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, _progMode = MainMenu
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, _inputBuffer = ""
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, _inputBuffer = ""
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, _scrollOffset = 0
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}
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}
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-- | Constructor for a 'GameState'
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-- | Constructor for a 'GameState'
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