implemented editGoalieLtGames
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@ -108,7 +108,7 @@ editGoalieLtGames
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-- ^ The number of games
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-- ^ The number of games
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-> ProgState
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-> ProgState
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-> ProgState
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-> ProgState
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editGoalieLtGames = undefined
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editGoalieLtGames games = editGoalie (gLifetime.gsGames .~ games) EGLifetime
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editGoalie :: (Goalie -> Goalie) -> EditGoalieMode -> ProgState -> ProgState
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editGoalie :: (Goalie -> Goalie) -> EditGoalieMode -> ProgState -> ProgState
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editGoalie f mode s = fromMaybe s $ do
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editGoalie f mode s = fromMaybe s $ do
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@ -39,6 +39,7 @@ spec = describe "EditGoalie" $ do
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editGoalieYtdWinsSpec
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editGoalieYtdWinsSpec
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editGoalieYtdLossesSpec
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editGoalieYtdLossesSpec
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editGoalieYtdTiesSpec
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editGoalieYtdTiesSpec
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editGoalieLtGamesSpec
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editGoalieNumberSpec :: Spec
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editGoalieNumberSpec :: Spec
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editGoalieNumberSpec = describe "editGoalieNumber" $ editTest
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editGoalieNumberSpec = describe "editGoalieNumber" $ editTest
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@ -288,6 +289,37 @@ editGoalieYtdTiesSpec = describe "editGoalieYtdTies" $ editTest
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)
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)
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]
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]
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editGoalieLtGamesSpec :: Spec
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editGoalieLtGamesSpec = describe "editGoalieLtGames" $ editTest
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(editGoalieLtGames 1)
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EGLtGames
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(\(num, name, games) -> newGoalie num name & gLifetime.gsGames .~ games)
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[ ( "set Joe"
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, Just 0
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, ( 2, "Joe", 1 )
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, ( 3, "Bob", 0 )
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, EGLifetime
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)
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, ( "set Bob"
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, Just 1
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, ( 2, "Joe", 0 )
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, ( 3, "Bob", 1 )
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, EGLifetime
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)
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, ( "out of bounds"
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, Just 2
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, ( 2, "Joe", 0 )
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, ( 3, "Bob", 0 )
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, EGLtGames
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)
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, ( "no goalie selected"
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, Nothing
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, ( 2, "Joe", 0 )
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, ( 3, "Bob", 0 )
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, EGLtGames
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)
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]
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editTest
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editTest
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:: (ProgState -> ProgState)
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:: (ProgState -> ProgState)
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-> EditGoalieMode
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-> EditGoalieMode
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