added EditGoalieState and EditGoalieMode types
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@ -29,6 +29,7 @@ import Lens.Micro.Extras (view)
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import qualified UI.NCurses as C
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import Mtlstats.Actions
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import Mtlstats.Control.EditGoalie
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import Mtlstats.Control.EditPlayer
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import Mtlstats.Control.NewGame
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import Mtlstats.Handlers
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@ -53,6 +54,7 @@ dispatch s = case s^.progMode of
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| null $ cgs^.cgsName -> getGoalieNameC
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| otherwise -> confirmCreateGoalieC
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EditPlayer eps -> editPlayerC eps
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EditGoalie egs -> editGoalieC egs
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mainMenuC :: Controller
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mainMenuC = Controller
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@ -0,0 +1,28 @@
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{- |
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mtlstats
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Copyright (C) 2019 Rhéal Lamothe
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<rheal.lamothe@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or (at
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your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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-}
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module Mtlstats.Control.EditGoalie (editGoalieC) where
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import Mtlstats.Types
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-- | Controller/dispatcher for editing a 'Goalie'
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editGoalieC :: EditGoalieState -> Controller
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editGoalieC = undefined
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@ -33,6 +33,8 @@ module Mtlstats.Types (
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CreateGoalieState (..),
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EditPlayerState (..),
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EditPlayerMode (..),
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EditGoalieState (..),
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EditGoalieMode (..),
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Database (..),
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Player (..),
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PlayerStats (..),
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@ -89,6 +91,9 @@ module Mtlstats.Types (
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-- ** EditPlayerState Lenses
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epsSelectedPlayer,
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epsMode,
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-- ** EditGoalieState Lenses
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egsSelectedGoalie,
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egsMode,
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-- ** Database Lenses
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dbPlayers,
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dbGoalies,
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@ -129,6 +134,7 @@ module Mtlstats.Types (
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newCreatePlayerState,
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newCreateGoalieState,
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newEditPlayerState,
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newEditGoalieState,
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newDatabase,
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newPlayer,
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newPlayerStats,
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@ -218,6 +224,7 @@ data ProgMode
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| CreatePlayer CreatePlayerState
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| CreateGoalie CreateGoalieState
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| EditPlayer EditPlayerState
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| EditGoalie EditGoalieState
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instance Show ProgMode where
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show MainMenu = "MainMenu"
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@ -226,6 +233,7 @@ instance Show ProgMode where
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show (CreatePlayer _) = "CreatePlayer"
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show (CreateGoalie _) = "CreateGoalie"
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show (EditPlayer _) = "EditPlayer"
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show (EditGoalie _) = "EditGoalie"
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-- | The game state
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data GameState = GameState
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@ -334,6 +342,32 @@ data EditPlayerMode
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| EPLtPMin
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deriving (Eq, Show)
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-- | 'Goalie' edit status
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data EditGoalieState = EditGoalieState
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{ _egsSelectedGoalie :: Maybe Int
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-- ^ The index number of the 'Goalie' being edited
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, _egsMode :: EditGoalieMode
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}
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-- | 'Goalie' editing mode
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data EditGoalieMode
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= EGMenu
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| EGNumber
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| EGName
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| EGYtdGames
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| EGYtdMins
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| EGYtdGoals
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| EGYtdWins
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| EGYtdLosses
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| EGYtdTies
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| EGLtGames
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| EGLtMins
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| EGLtGoals
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| EGLtWins
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| EGLtLosses
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| EGLtTies
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deriving (Eq, Show)
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-- | Represents the database
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data Database = Database
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{ _dbPlayers :: [Player]
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@ -581,6 +615,7 @@ makeLenses ''GameState
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makeLenses ''CreatePlayerState
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makeLenses ''CreateGoalieState
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makeLenses ''EditPlayerState
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makeLenses ''EditGoalieState
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makeLenses ''Database
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makeLenses ''Player
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makeLenses ''PlayerStats
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@ -678,6 +713,13 @@ newEditPlayerState = EditPlayerState
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, _epsMode = EPMenu
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}
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-- | Constructor for an 'EditGoalieState' value
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newEditGoalieState :: EditGoalieState
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newEditGoalieState = EditGoalieState
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{ _egsSelectedGoalie = Nothing
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, _egsMode = EGMenu
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}
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-- | Constructor for a 'Database'
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newDatabase :: Database
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newDatabase = Database
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