implemented editGoalieLtLosses
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3ba3875752
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9456102935
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@ -144,7 +144,7 @@ editGoalieLtLosses
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-- ^ The number of losses
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-- ^ The number of losses
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-> ProgState
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-> ProgState
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-> ProgState
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-> ProgState
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editGoalieLtLosses = undefined
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editGoalieLtLosses losses = editGoalie (gLifetime.gsLosses .~ losses) EGLifetime
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editGoalie :: (Goalie -> Goalie) -> EditGoalieMode -> ProgState -> ProgState
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editGoalie :: (Goalie -> Goalie) -> EditGoalieMode -> ProgState -> ProgState
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editGoalie f mode s = fromMaybe s $ do
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editGoalie f mode s = fromMaybe s $ do
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@ -43,6 +43,7 @@ spec = describe "EditGoalie" $ do
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editGoalieLtMinsSpec
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editGoalieLtMinsSpec
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editGoalieLtGoalsSpec
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editGoalieLtGoalsSpec
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editGoalieLtWinsSpec
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editGoalieLtWinsSpec
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editGoalieLtLossesSpec
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editGoalieNumberSpec :: Spec
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editGoalieNumberSpec :: Spec
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editGoalieNumberSpec = describe "editGoalieNumber" $ editTest
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editGoalieNumberSpec = describe "editGoalieNumber" $ editTest
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@ -416,6 +417,37 @@ editGoalieLtWinsSpec = describe "editGoalieLtWins" $ editTest
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)
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)
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]
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]
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editGoalieLtLossesSpec :: Spec
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editGoalieLtLossesSpec = describe "editGoalieLtLosses" $ editTest
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(editGoalieLtLosses 1)
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EGLtLosses
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(\(num, name, losses) -> newGoalie num name & gLifetime.gsLosses .~ losses)
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[ ( "set Joe"
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, Just 0
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, ( 2, "Joe", 1 )
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, ( 3, "Bob", 0 )
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, EGLifetime
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)
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, ( "set Bob"
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, Just 1
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, ( 2, "Joe", 0 )
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, ( 3, "Bob", 1 )
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, EGLifetime
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)
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, ( "out of bounds"
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, Just 2
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, ( 2, "Joe", 0 )
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, ( 3, "Bob", 0 )
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, EGLtLosses
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)
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, ( "no goalie selected"
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, Nothing
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, ( 2, "Joe", 0 )
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, ( 3, "Bob", 0 )
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, EGLtLosses
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)
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]
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editTest
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editTest
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:: (ProgState -> ProgState)
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:: (ProgState -> ProgState)
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-> EditGoalieMode
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-> EditGoalieMode
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