created Mtlstats.Control.CreateGoalie module
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@@ -21,20 +21,15 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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module Mtlstats.Control (dispatch) where
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import Control.Monad (join)
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import Control.Monad.Trans.State (gets, modify)
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import Data.Maybe (fromJust)
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import Lens.Micro ((^.))
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import qualified UI.NCurses as C
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import Mtlstats.Actions
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import Mtlstats.Control.CreateGoalie
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import Mtlstats.Control.CreatePlayer
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import Mtlstats.Control.EditGoalie
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import Mtlstats.Control.EditPlayer
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import Mtlstats.Control.EditStandings
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import Mtlstats.Control.NewGame
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import Mtlstats.Control.TitleScreen
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import Mtlstats.Handlers
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import Mtlstats.Menu
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import Mtlstats.Prompt
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import Mtlstats.Types
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@@ -43,16 +38,13 @@ import Mtlstats.Types
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-- run
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dispatch :: ProgState -> Controller
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dispatch s = case s^.progMode of
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TitleScreen -> titleScreenC
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MainMenu -> mainMenuC
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NewSeason flag -> newSeasonC flag
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NewGame gs -> newGameC gs
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EditMenu -> editMenuC
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CreatePlayer cps -> createPlayerC cps
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CreateGoalie cgs
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| null $ cgs^.cgsNumber -> getGoalieNumC
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| null $ cgs^.cgsName -> getGoalieNameC
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| otherwise -> confirmCreateGoalieC
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TitleScreen -> titleScreenC
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MainMenu -> mainMenuC
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NewSeason flag -> newSeasonC flag
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NewGame gs -> newGameC gs
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EditMenu -> editMenuC
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CreatePlayer cps -> createPlayerC cps
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CreateGoalie cgs -> createGoalieC cgs
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EditPlayer eps -> editPlayerC eps
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EditGoalie egs -> editGoalieC egs
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(EditStandings esm) -> editStandingsC esm
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@@ -69,41 +61,3 @@ newSeasonC True = menuController newSeasonMenu
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editMenuC :: Controller
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editMenuC = menuController editMenu
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getGoalieNumC :: Controller
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getGoalieNumC = Controller
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{ drawController = drawPrompt goalieNumPrompt
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, handleController = \e -> do
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promptHandler goalieNumPrompt e
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return True
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}
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getGoalieNameC :: Controller
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getGoalieNameC = Controller
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{ drawController = drawPrompt goalieNamePrompt
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, handleController = \e -> do
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promptHandler goalieNamePrompt e
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return True
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}
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confirmCreateGoalieC :: Controller
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confirmCreateGoalieC = Controller
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{ drawController = \s -> do
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let cgs = s^.progMode.createGoalieStateL
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C.drawString $ unlines
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[ "Goalie number: " ++ show (fromJust $ cgs^.cgsNumber)
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, " Goalie name: " ++ cgs^.cgsName
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, ""
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, "Create goalie: are you sure? (Y/N)"
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]
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return C.CursorInvisible
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, handleController = \e -> do
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case ynHandler e of
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Just True -> do
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modify addGoalie
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join $ gets (^.progMode.createGoalieStateL.cgsSuccessCallback)
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Just False ->
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join $ gets (^.progMode.createGoalieStateL.cgsFailureCallback)
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Nothing -> return ()
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return True
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}
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