commit
569f009dcd
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@ -37,6 +37,9 @@ module Mtlstats.Actions
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, awardAssist
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, resetGoalData
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, assignPMins
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, backHome
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, scrollUp
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, scrollDown
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) where
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import Control.Monad.Trans.State (modify)
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@ -229,3 +232,18 @@ assignPMins mins s = fromMaybe s $ do
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(psPMin +~ mins)
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)
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. (selectedPlayer .~ Nothing)
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-- | Resets the program state back to the main menu
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backHome :: ProgState -> ProgState
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backHome
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= (progMode .~ MainMenu)
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. (inputBuffer .~ "")
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. (scrollOffset .~ 0)
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-- | Scrolls the display up
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scrollUp :: ProgState -> ProgState
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scrollUp = scrollOffset %~ max 0 . pred
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-- | Scrolls the display down
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scrollDown :: ProgState -> ProgState
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scrollDown = scrollOffset %~ succ
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@ -25,7 +25,7 @@ import Control.Monad (join, when)
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import Control.Monad.Trans.State (gets, modify)
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import Data.Char (toUpper)
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import Data.Maybe (fromJust, fromMaybe, isJust)
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import Lens.Micro ((^.), (.~))
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import Lens.Micro ((^.), (.~), (%~))
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import Lens.Micro.Extras (view)
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import qualified UI.NCurses as C
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@ -270,16 +270,20 @@ getPMinsC = Controller
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reportC :: Controller
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reportC = Controller
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{ drawController = \s -> do
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(_, cols) <- C.windowSize
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C.drawString $ report (fromInteger $ pred cols) s
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(rows, cols) <- C.windowSize
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C.drawString $ unlines $ slice
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(s^.scrollOffset)
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(fromInteger $ pred rows)
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(report (fromInteger $ pred cols) s)
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return C.CursorInvisible
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, handleController = \e -> do
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when
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(case e of
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C.EventCharacter _ -> True
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C.EventSpecialKey _ -> True
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_ -> False) $
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modify $ progMode .~ MainMenu
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case e of
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C.EventSpecialKey C.KeyUpArrow -> modify scrollUp
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C.EventSpecialKey C.KeyDownArrow -> modify scrollDown
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C.EventSpecialKey C.KeyHome -> modify $ scrollOffset .~ 0
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C.EventSpecialKey _ -> modify backHome
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C.EventCharacter _ -> modify backHome
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_ -> return ()
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return True
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}
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@ -19,7 +19,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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-}
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module Mtlstats.Report (report, gameDate) where
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module Mtlstats.Report (report, gameDate, playerNameColWidth) where
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import qualified Data.Map as M
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import Data.Maybe (fromMaybe)
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@ -36,14 +36,16 @@ report
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-- ^ The number of columns for the report
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-> ProgState
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-- ^ The program state
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-> String
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-> [String]
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report width s
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= standingsReport width s
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++ "\n"
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++ [""]
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++ gameStatsReport width s
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++ [""]
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++ yearToDateStatsReport width s
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standingsReport :: Int -> ProgState -> String
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standingsReport width s = unlines $ fromMaybe [] $ do
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standingsReport :: Int -> ProgState -> [String]
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standingsReport width s = fromMaybe [] $ do
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let
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db = s^.database
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gs = s^.progMode.gameStateL
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@ -88,20 +90,32 @@ standingsReport width s = unlines $ fromMaybe [] $ do
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++ showStats tStats
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]
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gameStatsReport :: Int -> ProgState -> String
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gameStatsReport width s = unlines $ fromMaybe [] $ do
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pStats <- mapM
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gameStatsReport :: Int -> ProgState -> [String]
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gameStatsReport width s = playerReport width "GAME" $
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fromMaybe [] $ mapM
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(\(pid, stats) -> do
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p <- nth pid $ s^.database.dbPlayers
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Just (p, stats))
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(M.toList $ s^.progMode.gameStateL.gamePlayerStats)
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let
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nameWidth = succ $ maximum $ 10 : map
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(length . (^.pName) . fst)
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pStats
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tStats = foldr (addPlayerStats . snd) newPlayerStats pStats
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Just $
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[ centre width "GAME STATISTICS"
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yearToDateStatsReport :: Int -> ProgState -> [String]
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yearToDateStatsReport width s = playerReport width "YEAR TO DATE" $
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map (\p -> (p, p^.pYtd)) $
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filter playerIsActive $ s^.database.dbPlayers
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gameDate :: GameState -> String
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gameDate gs = fromMaybe "" $ do
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year <- show <$> gs^.gameYear
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month <- month <$> gs^.gameMonth
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day <- padNum 2 <$> gs^.gameDay
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Just $ month ++ " " ++ day ++ " " ++ year
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playerReport :: Int -> String -> [(Player, PlayerStats)] -> [String]
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playerReport width label ps = let
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nameWidth = playerNameColWidth $ map fst ps
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tStats = foldr (addPlayerStats . snd) newPlayerStats ps
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in
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[ centre width (label ++ " STATISTICS")
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, ""
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, centre width
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$ "NO. "
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@ -119,12 +133,12 @@ gameStatsReport width s = unlines $ fromMaybe [] $ do
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++ right 6 (show $ stats^.psAssists)
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++ right 6 (show $ psPoints stats)
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++ right 6 (show $ stats^.psPMin))
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pStats ++
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ps ++
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[ centre width
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$ replicate (4 + nameWidth) ' '
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++ replicate (3 + 3 * 6) '-'
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, overlay
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"GAME TOTALS"
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(label ++ " TOTALS")
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( centre width
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$ replicate (4 + nameWidth) ' '
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++ right 3 (show $ tStats^.psGoals)
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@ -134,12 +148,10 @@ gameStatsReport width s = unlines $ fromMaybe [] $ do
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)
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]
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gameDate :: GameState -> String
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gameDate gs = fromMaybe "" $ do
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year <- show <$> gs^.gameYear
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month <- month <$> gs^.gameMonth
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day <- padNum 2 <$> gs^.gameDay
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Just $ month ++ " " ++ day ++ " " ++ year
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playerNameColWidth :: [Player] -> Int
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playerNameColWidth = foldr
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(\player current -> max current $ succ $ length $ player^.pName)
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10
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showStats :: GameStats -> String
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showStats gs
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@ -42,6 +42,7 @@ module Mtlstats.Types (
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database,
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progMode,
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inputBuffer,
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scrollOffset,
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-- ** ProgMode Lenses
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gameStateL,
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createPlayerStateL,
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@ -132,6 +133,7 @@ module Mtlstats.Types (
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playerSearchExact,
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modifyPlayer,
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playerSummary,
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playerIsActive,
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-- ** PlayerStats Helpers
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psPoints,
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addPlayerStats
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@ -178,6 +180,8 @@ data ProgState = ProgState
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-- ^ The program's mode
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, _inputBuffer :: String
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-- ^ Buffer for user input
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, _scrollOffset :: Int
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-- ^ The scrolling offset for the display
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}
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-- | The program mode
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@ -510,6 +514,7 @@ newProgState = ProgState
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{ _database = newDatabase
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, _progMode = MainMenu
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, _inputBuffer = ""
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, _scrollOffset = 0
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}
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-- | Constructor for a 'GameState'
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@ -732,6 +737,16 @@ playerSummary :: Player -> String
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playerSummary p =
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p^.pName ++ " (" ++ show (p^.pNumber) ++ ") " ++ p^.pPosition
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-- | Determines whether or not a player has been active in the current
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-- season/year
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playerIsActive :: Player -> Bool
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playerIsActive = do
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stats <- (^.pYtd)
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return
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$ stats^.psGoals /= 0
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|| stats^.psAssists /= 0
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|| stats^.psPMin /= 0
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-- | Calculates a player's points
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psPoints :: PlayerStats -> Int
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psPoints s = s^.psGoals + s^.psAssists
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@ -19,7 +19,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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-}
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module Mtlstats.Util (nth, modifyNth, updateMap) where
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module Mtlstats.Util (nth, modifyNth, updateMap, slice) where
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import qualified Data.Map as M
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@ -64,3 +64,14 @@ updateMap
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updateMap k def f m = let
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x = M.findWithDefault def k m
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in M.insert k (f x) m
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-- | Selects a section of a list
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slice
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:: Int
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-- ^ The index to start at
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-> Int
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-- ^ The number of elements to take
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-> [a]
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-- ^ The list to take a subset of
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-> [a]
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slice offset len = take len . drop offset
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@ -19,6 +19,8 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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-}
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{-# LANGUAGE LambdaCase #-}
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module ActionsSpec (spec) where
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import Control.Monad (replicateM)
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@ -26,7 +28,16 @@ import qualified Data.Map as M
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import Data.Maybe (fromJust)
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import Lens.Micro ((^.), (&), (.~), (?~), (%~))
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import System.Random (randomRIO)
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import Test.Hspec (Spec, context, describe, it, runIO, shouldBe, shouldNotBe)
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import Test.Hspec
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( Spec
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, context
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, describe
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, it
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, runIO
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, shouldBe
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, shouldNotBe
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, shouldSatisfy
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)
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import Mtlstats.Actions
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import Mtlstats.Types
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@ -49,6 +60,9 @@ spec = describe "Mtlstats.Actions" $ do
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awardAssistSpec
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resetGoalDataSpec
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assignPMinsSpec
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backHomeSpec
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scrollUpSpec
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scrollDownSpec
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startNewSeasonSpec :: Spec
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startNewSeasonSpec = describe "startNewSeason" $ do
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@ -640,3 +654,49 @@ makeNum = randomRIO (1, 10)
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makeName :: IO String
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makeName = replicateM 10 $ randomRIO ('A', 'Z')
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backHomeSpec :: Spec
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backHomeSpec = describe "backHome" $ do
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let
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input = newProgState
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& progMode.gameStateL .~ newGameState
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& inputBuffer .~ "foo"
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& scrollOffset .~ 123
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result = backHome input
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it "should set the program mode back to MainMenu" $
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result^.progMode `shouldSatisfy` \case
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MainMenu -> True
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_ -> False
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it "should clear the input buffer" $
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result^.inputBuffer `shouldBe` ""
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it "should reset the scroll offset" $
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result^.scrollOffset `shouldBe` 0
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scrollUpSpec :: Spec
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scrollUpSpec = describe "scrollUp" $ do
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context "scrolled down" $
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it "should decrease the scroll offset by one" $ let
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ps = newProgState & scrollOffset .~ 10
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ps' = scrollUp ps
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in ps'^.scrollOffset `shouldBe` 9
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context "at top" $
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it "should keep the scroll offset at zero" $ let
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ps = scrollUp newProgState
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in ps^.scrollOffset `shouldBe` 0
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context "above top" $
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it "should return the scroll offset to zero" $ let
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ps = newProgState & scrollOffset .~ (-10)
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ps' = scrollUp ps
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in ps'^.scrollOffset `shouldBe` 0
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scrollDownSpec = describe "scrollDown" $
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it "should increase the scroll offset" $ let
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ps = newProgState & scrollOffset .~ 10
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ps' = scrollDown ps
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in ps'^.scrollOffset `shouldBe` 11
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@ -28,8 +28,9 @@ import Mtlstats.Report
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import Mtlstats.Types
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spec :: Spec
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spec = describe "Mtlstats.Report"
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spec = describe "Mtlstats.Report" $ do
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gameDateSpec
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playerNameColWidthSpec
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gameDateSpec :: Spec
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gameDateSpec = describe "gameDate" $ do
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@ -45,3 +46,20 @@ gameDateSpec = describe "gameDate" $ do
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context "invalid date" $
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it "should return an empty string" $
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gameDate newGameState `shouldBe` ""
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playerNameColWidthSpec :: Spec
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playerNameColWidthSpec = describe "playerNameColWidth" $ do
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let
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short1 = newPlayer 1 "short" "foo"
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short2 = newPlayer 2 "shorty" "bar"
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long = newPlayer 3 "123456789012345" "baz"
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mapM_
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(\(label, players, expected) -> context label $
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it ("should be " ++ show expected) $
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playerNameColWidth players `shouldBe` expected)
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-- label, players, expected
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[ ( "empty list", [], 10 )
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, ( "short names", [short1, short2], 10 )
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, ( "long name", [short1, long], 16 )
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]
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@ -58,6 +58,7 @@ spec = describe "Mtlstats.Types" $ do
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playerSearchExactSpec
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modifyPlayerSpec
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playerSummarySpec
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playerIsActiveSpec
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psPointsSpec
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addPlayerStatsSpec
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Menu.spec
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@ -567,6 +568,26 @@ playerSummarySpec = describe "playerSummary" $
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it "should be \"Joe (2) center\"" $
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playerSummary joe `shouldBe` "Joe (2) center"
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playerIsActiveSpec :: Spec
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playerIsActiveSpec = describe "playerIsActive" $ do
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let
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pState = newPlayerStats
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& psGoals .~ 10
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& psAssists .~ 11
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& psPMin .~ 12
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player = newPlayer 1 "Joe" "centre" & pLifetime .~ pState
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mapM_
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(\(label, player', expected) -> context label $
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it ("should be " ++ show expected) $
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playerIsActive player' `shouldBe` expected)
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-- label, player, expected
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[ ( "not active", player, False )
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, ( "has goal", player & pYtd.psGoals .~ 1, True )
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, ( "has assist", player & pYtd.psAssists .~ 1, True )
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, ( "has penalty minute", player & pYtd.psPMin .~ 1, True )
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]
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psPointsSpec :: Spec
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psPointsSpec = describe "psPoints" $ mapM_
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(\(goals, assists, points) -> let
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|
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@ -31,6 +31,7 @@ spec = describe "Mtlstats.Util" $ do
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nthSpec
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modifyNthSpec
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updateMapSpec
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sliceSpec
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nthSpec :: Spec
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nthSpec = describe "nth" $ mapM_
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|
@ -75,3 +76,19 @@ updateMapSpec = describe "updateMap" $ do
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expected = M.fromList [(1, 2), (3, 5), (10, 11)]
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in it "should create a new value and update the default" $
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updateMap 10 10 succ input `shouldBe` expected
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sliceSpec :: Spec
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sliceSpec = describe "slice" $ do
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let list = [2, 4, 6, 8]
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context "sublist" $
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it "should return the sublist" $
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slice 1 2 list `shouldBe` [4, 6]
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context "too large" $
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it "should return as much of the list as possible" $
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slice 1 100 list `shouldBe` [4, 6, 8]
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context "negative offset" $
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it "should return the correct number of elements from the beginning" $
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slice (-10) 2 list `shouldBe` [2, 4]
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Loading…
Reference in New Issue
Block a user