implemented resetYtd

This commit is contained in:
Jonathan Lamothe 2019-08-21 15:57:52 -04:00
parent 943efe0599
commit 51e591861d
3 changed files with 89 additions and 3 deletions

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@ -25,6 +25,7 @@ dependencies:
- extra >= 1.6.17 && < 1.7
- microlens-th >= 0.4.2.3 && < 0.5
- ncurses >= 0.2.16 && < 0.3
- random >= 1.1 && < 1.2
- raw-strings-qq >= 1.1 && < 1.2
- transformers >= 0.5.6.2 && < 0.6
- bytestring

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@ -25,7 +25,7 @@ module Mtlstats.Actions
, startNewGame
) where
import Lens.Micro ((.~))
import Lens.Micro ((.~), (%~))
import Mtlstats.Types
@ -35,7 +35,9 @@ startNewSeason = (progMode .~ NewSeason) . (database . dbGames .~ 0)
-- | Resets all players year-to-date stats
resetYtd :: ProgState -> ProgState
resetYtd = undefined
resetYtd
= (database . dbPlayers %~ map (pYtd .~ newPlayerStats))
. (database . dbGoalies %~ map (gYtd .~ newGoalieStats))
-- | Starts a new game
startNewGame :: ProgState -> ProgState

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@ -21,8 +21,10 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module ActionsSpec (spec) where
import Control.Monad (replicateM)
import Lens.Micro ((&), (.~), (^.))
import Test.Hspec (Spec, describe, it, shouldBe)
import System.Random (randomRIO)
import Test.Hspec (Spec, describe, it, shouldBe, shouldNotBe)
import Mtlstats.Actions
import Mtlstats.Types
@ -31,6 +33,7 @@ spec :: Spec
spec = describe "Mtlstats.Actions" $ do
startNewSeasonSpec
startNewGameSpec
resetYtdSpec
startNewSeasonSpec :: Spec
startNewSeasonSpec = describe "startNewSeason" $ do
@ -47,3 +50,83 @@ startNewSeasonSpec = describe "startNewSeason" $ do
startNewGameSpec :: Spec
startNewGameSpec = describe "startGame" $ return ()
resetYtdSpec :: Spec
resetYtdSpec = describe "resetYtd" $
it "should reset the year-to-date stats for all players" $ do
ps <- replicateM 2 makePlayer
gs <- replicateM 2 makeGoalie
let
s = newProgState
& database . dbPlayers .~ ps
& database . dbGoalies .~ gs
& resetYtd
mapM_
(\p -> do
let
ytd = p ^. pYtd
lt = p ^. pLifetime
ytd ^. psGoals `shouldBe` 0
ytd ^. psAssists `shouldBe` 0
ytd ^. psPMin `shouldBe` 0
lt ^. psGoals `shouldNotBe` 0
lt ^. psAssists `shouldNotBe` 0
lt ^. psPMin `shouldNotBe` 0) $
s ^. database . dbPlayers
mapM_
(\g -> do
let
ytd = g ^. gYtd
lt = g ^. gLifetime
ytd ^. gsGames `shouldBe` 0
ytd ^. gsMinsPlayed `shouldBe` 0
ytd ^. gsGoalsAllowed `shouldBe` 0
ytd ^. gsGoalsAgainst `shouldBe` 0
ytd ^. gsWins `shouldBe` 0
ytd ^. gsLosses `shouldBe` 0
ytd ^. gsTies `shouldBe` 0
lt ^. gsGames `shouldNotBe` 0
lt ^. gsMinsPlayed `shouldNotBe` 0
lt ^. gsGoalsAllowed `shouldNotBe` 0
lt ^. gsGoalsAgainst `shouldNotBe` 0
lt ^. gsWins `shouldNotBe` 0
lt ^. gsLosses `shouldNotBe` 0
lt ^. gsTies `shouldNotBe` 0) $
s ^. database . dbGoalies
makePlayer :: IO Player
makePlayer = Player
<$> makeNum
<*> makeName
<*> makeName
<*> makePlayerStats
<*> makePlayerStats
makeGoalie :: IO Goalie
makeGoalie = Goalie
<$> makeNum
<*> makeName
<*> makeGoalieStats
<*> makeGoalieStats
makePlayerStats :: IO PlayerStats
makePlayerStats = PlayerStats
<$> makeNum
<*> makeNum
<*> makeNum
makeGoalieStats :: IO GoalieStats
makeGoalieStats = GoalieStats
<$> makeNum
<*> makeNum
<*> makeNum
<*> makeNum
<*> makeNum
<*> makeNum
<*> makeNum
makeNum :: IO Int
makeNum = randomRIO (1, 10)
makeName :: IO String
makeName = replicateM 10 $ randomRIO ('A', 'Z')