award shutouts
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@@ -106,9 +106,10 @@ verifyDataC = Controller
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return C.CursorInvisible
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, handleController = \e -> do
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case ynHandler e of
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Just True -> do
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modify $ progMode.gameStateL.dataVerified .~ True
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modify updateGameStats
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Just True -> modify
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$ (progMode.gameStateL.dataVerified .~ True)
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. updateGameStats
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. awardShutouts
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Just False -> modify $ progMode.gameStateL .~ newGameState
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Nothing -> return ()
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return True
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