perform follow-up action on player edit

This commit is contained in:
Jonathan Lamothe 2020-01-29 01:19:25 -05:00
parent 79d527866f
commit 2f0a3a5c57
2 changed files with 105 additions and 63 deletions

View File

@ -37,58 +37,64 @@ import Mtlstats.Util
editPlayerC :: EditPlayerState -> Controller
editPlayerC eps
| null $ eps^.epsSelectedPlayer = selectPlayerC
| otherwise = case eps^.epsMode of
EPMenu -> menuC
EPNumber -> numberC
EPName -> nameC
EPPosition -> positionC
EPYtd -> ytdC
EPLifetime -> lifetimeC
EPYtdGoals b -> ytdGoalsC b
EPYtdAssists b -> ytdAssistsC b
EPYtdPMin -> ytdPMinC
EPLtGoals b -> ltGoalsC b
EPLtAssists b -> ltAssistsC b
EPLtPMin -> ltPMinC
| otherwise =
( case eps^.epsMode of
EPMenu -> menuC
EPNumber -> numberC
EPName -> nameC
EPPosition -> positionC
EPYtd -> ytdC
EPLifetime -> lifetimeC
EPYtdGoals b -> ytdGoalsC b
EPYtdAssists b -> ytdAssistsC b
EPYtdPMin -> ytdPMinC
EPLtGoals b -> ltGoalsC b
EPLtAssists b -> ltAssistsC b
EPLtPMin -> ltPMinC
) $ eps^.epsCallback
selectPlayerC :: Controller
selectPlayerC = promptController playerToEditPrompt
menuC :: Controller
menuC = menuControllerWith header editPlayerMenu
menuC :: Action () -> Controller
menuC _ = menuControllerWith header editPlayerMenu
numberC :: Controller
numberC = promptController editPlayerNumPrompt
numberC :: Action () -> Controller
numberC = promptController . editPlayerNumPrompt
nameC :: Controller
nameC = promptController editPlayerNamePrompt
nameC :: Action () -> Controller
nameC = promptController . editPlayerNamePrompt
positionC :: Controller
positionC = promptController editPlayerPosPrompt
positionC :: Action () -> Controller
positionC = promptController . editPlayerPosPrompt
ytdC :: Controller
ytdC = menuControllerWith header editPlayerYtdMenu
ytdC :: Action () -> Controller
ytdC _ = menuControllerWith header editPlayerYtdMenu
lifetimeC :: Controller
lifetimeC = menuControllerWith header editPlayerLtMenu
lifetimeC :: Action () -> Controller
lifetimeC _ = menuControllerWith header editPlayerLtMenu
ytdGoalsC :: Bool -> Controller
ytdGoalsC = promptController . editPlayerYtdGoalsPrompt
ytdGoalsC :: Bool -> Action () -> Controller
ytdGoalsC batchMode callback = promptController $
editPlayerYtdGoalsPrompt batchMode callback
ytdAssistsC :: Bool -> Controller
ytdAssistsC = promptController . editPlayerYtdAssistsPrompt
ytdAssistsC :: Bool -> Action () -> Controller
ytdAssistsC batchMode callback = promptController $
editPlayerYtdAssistsPrompt batchMode callback
ytdPMinC :: Controller
ytdPMinC = promptController editPlayerYtdPMinPrompt
ytdPMinC :: Action () -> Controller
ytdPMinC = promptController . editPlayerYtdPMinPrompt
ltGoalsC :: Bool -> Controller
ltGoalsC = promptController . editPlayerLtGoalsPrompt
ltGoalsC :: Bool -> Action () -> Controller
ltGoalsC batchMode callback = promptController $
editPlayerLtGoalsPrompt batchMode callback
ltAssistsC :: Bool -> Controller
ltAssistsC = promptController . editPlayerLtAssistsPrompt
ltAssistsC :: Bool -> Action () -> Controller
ltAssistsC batchMode callback = promptController $
editPlayerLtAssistsPrompt batchMode callback
ltPMinC :: Controller
ltPMinC = promptController editPlayerLtPMinPrompt
ltPMinC :: Action () -> Controller
ltPMinC = promptController . editPlayerLtPMinPrompt
header :: ProgState -> C.Update ()
header s = C.drawString $ fromMaybe "" $ do

View File

@ -39,46 +39,68 @@ import Mtlstats.Prompt
import Mtlstats.Types
-- | Prompt to edit a player's number
editPlayerNumPrompt :: Prompt
editPlayerNumPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerNumPrompt = editNum "Player number: " EPMenu
(pNumber .~)
-- | Prompt to edit a player's name
editPlayerNamePrompt :: Prompt
editPlayerNamePrompt = namePrompt "Player name: " $ \name ->
editPlayerNamePrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerNamePrompt callback = namePrompt "Player name: " $ \name -> do
if null name
then goto EPMenu
else doEdit EPMenu $ pName .~ name
then goto EPMenu
else doEdit EPMenu $ pName .~ name
callback
-- | Prompt to edit a player's position
editPlayerPosPrompt :: Prompt
editPlayerPosPrompt = ucStrPrompt "Player position: " $ \pos ->
editPlayerPosPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerPosPrompt callback = ucStrPrompt "Player position: " $ \pos -> do
if null pos
then goto EPMenu
else doEdit EPMenu $ pPosition .~ pos
then goto EPMenu
else doEdit EPMenu $ pPosition .~ pos
callback
-- | Prompt to edit a player's year-to-date goals
editPlayerYtdGoalsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdGoalsPrompt batchMode = editNum "Year-to-date goals: " mode
(pYtd.psGoals .~)
editPlayerYtdGoalsPrompt batchMode callback = editNum "Year-to-date goals: " mode
(pYtd.psGoals .~) callback'
where
mode = if batchMode then EPYtdAssists True else EPYtd
(mode, callback') = if batchMode
then (EPYtdAssists True, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date assists
editPlayerYtdAssistsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdAssistsPrompt batchMode = editNum "Year-to-date assists: " mode
(pYtd.psAssists .~)
editPlayerYtdAssistsPrompt batchMode callback = editNum "Year-to-date assists: " mode
(pYtd.psAssists .~) callback'
where
mode = if batchMode then EPYtdPMin else EPYtd
(mode, callback') = if batchMode
then (EPYtdPMin, return ())
else (EPYtd, callback)
-- | Prompt to edit a player's year-to-date penalty minutes
editPlayerYtdPMinPrompt :: Prompt
editPlayerYtdPMinPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerYtdPMinPrompt = editNum "Year-to-date penalty minutes: " EPYtd
(pYtd.psPMin .~)
@ -86,24 +108,35 @@ editPlayerYtdPMinPrompt = editNum "Year-to-date penalty minutes: " EPYtd
editPlayerLtGoalsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtGoalsPrompt batchMode = editNum "Lifetime goals: " mode
(pLifetime.psGoals .~)
editPlayerLtGoalsPrompt batchMode callback = editNum "Lifetime goals: " mode
(pLifetime.psGoals .~) callback'
where
mode = if batchMode then EPLtAssists True else EPLifetime
(mode, callback') = if batchMode
then (EPLtAssists True, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime assists
editPlayerLtAssistsPrompt
:: Bool
-- ^ Indicates wheter or not we're editing in batch mode
-> Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtAssistsPrompt batchMode = editNum "Lifetime assists: " mode
(pLifetime.psAssists .~)
editPlayerLtAssistsPrompt batchMode callback = editNum "Lifetime assists: " mode
(pLifetime.psAssists .~) callback'
where
mode = if batchMode then EPLtPMin else EPLifetime
(mode, callback') = if batchMode
then (EPLtPMin, return ())
else (EPLifetime, callback)
-- | Prompt to edit a player's lifetime penalty minutes
editPlayerLtPMinPrompt :: Prompt
editPlayerLtPMinPrompt
:: Action ()
-- ^ The action to be performed upon completion
-> Prompt
editPlayerLtPMinPrompt = editNum "Lifetime penalty minutes: " EPLifetime
(pLifetime.psPMin .~)
@ -111,10 +144,13 @@ editNum
:: String
-> EditPlayerMode
-> (Int -> Player -> Player)
-> Action ()
-> Prompt
editNum pStr mode f = numPromptWithFallback pStr
(goto mode)
(doEdit mode . f)
editNum pStr mode f callback = numPromptWithFallback pStr
(goto mode >> callback)
(\num -> do
doEdit mode $ f num
callback)
doEdit :: EditPlayerMode -> (Player -> Player) -> Action ()
doEdit mode f = do