wip: switching from ncurses to brick

This commit is contained in:
2023-05-30 17:49:35 -04:00
parent 458554bef2
commit 227401461b
32 changed files with 400 additions and 446 deletions
+88 -97
View File
@@ -21,11 +21,23 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Mtlstats.Control.NewGame (newGameC) where
import Brick.Main (vScrollBy, vScrollToBeginning)
import Brick.Types
( BrickEvent (VtyEvent)
, ViewportType (Vertical)
, Widget
)
import Brick.Widgets.Center (hCenter)
import Brick.Widgets.Core (str, vBox, viewport)
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.State (get, gets, modify)
import Control.Monad.State.Class (get, gets, modify)
import Data.Maybe (fromJust, fromMaybe, isJust)
import Graphics.Vty.Input.Events
( Event (EvKey)
, Key (KDown, KHome, KEnter, KUp)
)
import Lens.Micro ((^.), (.~))
import qualified UI.NCurses as C
import Lens.Micro.Mtl (use)
import Mtlstats.Actions
import Mtlstats.Actions.NewGame
@@ -81,32 +93,30 @@ awayScoreC = promptControllerWith header awayScorePrompt
overtimeFlagC :: Controller
overtimeFlagC = Controller
{ drawController = \s -> do
header s
C.drawString "Did the game go into overtime? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
{ drawController = \s -> header s $
str "Did the game go into overtime? (Y/N)"
, handleController = \e ->
modify $ progMode.gameStateL.overtimeFlag .~ ynHandler e
return True
}
verifyDataC :: Controller
verifyDataC = Controller
{ drawController = \s -> do
let gs = s^.progMode.gameStateL
header s
C.drawString "\n"
C.drawString $ unlines $ labelTable
{ drawController = \s -> let
gs = s^.progMode.gameStateL
in header s $ vBox $ map str $
[""] ++
labelTable
[ ( "Date", gameDate gs )
, ( "Game type", show $ fromJust $ gs^.gameType )
, ( "Other team", gs^.otherTeam )
, ( "Home score", show $ fromJust $ gs^.homeScore )
, ( "Away score", show $ fromJust $ gs^.awayScore )
, ( "Overtime", show $ fromJust $ gs^.overtimeFlag )
]
C.drawString "\nIs the above information correct? (Y/N)"
return C.CursorInvisible
, handleController = \e -> do
] ++
[ ""
, "Is the above information correct? (Y/N)"
]
, handleController = \e ->
case ynHandler e of
Just True -> modify
$ (progMode.gameStateL.dataVerified .~ True)
@@ -114,7 +124,6 @@ verifyDataC = Controller
. awardShutouts
Just False -> modify $ progMode.gameStateL .~ newGameState
Nothing -> return ()
return True
}
goalInput :: GameState -> Controller
@@ -131,7 +140,6 @@ recordGoalC = Controller
, handleController = \e -> do
(game, goal) <- gets gameGoal
promptHandler (recordGoalPrompt game goal) e
return True
}
recordAssistC :: Controller
@@ -142,114 +150,97 @@ recordAssistC = Controller
, handleController = \e -> do
(game, goal, assist) <- gets gameGoalAssist
promptHandler (recordAssistPrompt game goal assist) e
return True
}
confirmGoalDataC :: Controller
confirmGoalDataC = Controller
{ drawController = \s -> do
let
(game, goal) = gameGoal s
gs = s^.progMode.gameStateL
players = s^.database.dbPlayers
msg = unlines $
[ " Game: " ++ padNum 2 game
, " Goal: " ++ show goal
, "Goal scored by: " ++
playerSummary (fromJust $ gs^.goalBy >>= flip nth players)
] ++
map
(\pid -> " Assisted by: " ++
playerSummary (fromJust $ nth pid players))
(gs^.assistsBy) ++
[ ""
, "Is the above information correct? (Y/N)"
]
C.drawString msg
return C.CursorInvisible
{ drawController = \s -> let
(game, goal) = gameGoal s
gs = s^.progMode.gameStateL
players = s^.database.dbPlayers
msg =
[ " Game: " ++ padNum 2 game
, " Goal: " ++ show goal
, "Goal scored by: " ++
playerSummary (fromJust $ gs^.goalBy >>= flip nth players)
] ++
map
( \pid -> " Assisted by: " ++
playerSummary (fromJust $ nth pid players)
)
(gs^.assistsBy) ++
[ ""
, "Is the above information correct? (Y/N)"
]
in vBox $ map str msg
, handleController = \e -> do
case ynHandler e of
Just True -> modify recordGoalAssists
Just False -> modify resetGoalData
Nothing -> return ()
return True
}
pMinPlayerC :: Controller
pMinPlayerC = Controller
{ drawController = \s -> do
header s
{ drawController = \s -> header s $
drawPrompt pMinPlayerPrompt s
, handleController = \e -> do
promptHandler pMinPlayerPrompt e
return True
, handleController = promptHandler pMinPlayerPrompt
}
getPMinsC :: Controller
getPMinsC = Controller
{ drawController = \s -> do
header s
C.drawString $ fromMaybe "" $ do
{ drawController = \s -> header s $ vBox
[ str $ fromMaybe "" $ do
pid <- s^.progMode.gameStateL.gameSelectedPlayer
player <- nth pid $ s^.database.dbPlayers
Just $ playerSummary player ++ "\n"
drawPrompt assignPMinsPrompt s
, handleController = \e -> do
promptHandler assignPMinsPrompt e
return True
Just $ playerSummary player
, drawPrompt assignPMinsPrompt s
]
, handleController = promptHandler assignPMinsPrompt
}
reportC :: Controller
reportC = Controller
{ drawController = \s -> do
(rows, cols) <- C.windowSize
C.drawString $ unlines $ slice
(s^.scrollOffset)
(fromInteger $ pred rows)
(displayReport (fromInteger $ pred cols) s)
return C.CursorInvisible
{ drawController = viewport () Vertical . hCenter . vBox . map str .
displayReport reportCols
, handleController = \e -> do
scr <- use scroller
case e of
C.EventSpecialKey C.KeyUpArrow -> modify scrollUp
C.EventSpecialKey C.KeyDownArrow -> modify scrollDown
C.EventSpecialKey C.KeyHome -> modify $ scrollOffset .~ 0
C.EventCharacter '\n' -> do
get >>= liftIO . writeFile reportFilename . exportReport reportCols
modify backHome
VtyEvent (EvKey k []) -> case k of
KUp -> vScrollBy scr (-1)
KDown -> vScrollBy scr 1
KHome -> vScrollToBeginning scr
KEnter -> do
get >>= liftIO . writeFile reportFilename . exportReport reportCols
modify backHome
_ -> return ()
_ -> return ()
return True
}
header :: ProgState -> C.Update ()
header s = C.drawString $
"*** GAME " ++ padNum 2 (s^.database.dbGames) ++ " ***\n"
header :: ProgState -> Widget () -> Widget ()
header s w = vBox
[ str $ "*** GAME " ++ padNum 2 (s^.database.dbGames) ++ " ***\n"
, w
]
monthHeader :: ProgState -> C.Update ()
monthHeader s = do
(_, cols) <- C.windowSize
header s
let
table = labelTable $ zip (map show ([1..] :: [Int]))
[ "JANUARY"
, "FEBRUARY"
, "MARCH"
, "APRIL"
, "MAY"
, "JUNE"
, "JULY"
, "AUGUST"
, "SEPTEMBER"
, "OCTOBER"
, "NOVEMBER"
, "DECEMBER"
]
C.drawString $ unlines $
map (centre $ fromIntegral $ pred cols) $
["MONTH:", ""] ++ table ++ [""]
monthHeader :: ProgState -> Widget () -> Widget ()
monthHeader s w = let
table = labelTable $ zip (map show ([1..] :: [Int]))
[ "JANUARY"
, "FEBRUARY"
, "MARCH"
, "APRIL"
, "MAY"
, "JUNE"
, "JULY"
, "AUGUST"
, "SEPTEMBER"
, "OCTOBER"
, "NOVEMBER"
, "DECEMBER"
]
in header s $ vBox $ map (hCenter . str)
(["MONTH:", ""] ++ table ++ [""]) ++ [w]
gameGoal :: ProgState -> (Int, Int)
gameGoal s =