better comparisons in tests

This commit is contained in:
Jonathan Lamothe
2020-05-01 00:16:11 -04:00
committed by Jonathan Lamothe
parent f869209ec6
commit 174b636499
2 changed files with 243 additions and 217 deletions
+45 -122
View File
@@ -22,13 +22,11 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
module Actions.NewGame.GoalieInputSpec (spec) where
import qualified Data.Map as M
import Data.Maybe (fromJust)
import Lens.Micro ((^.), (&), (.~), (?~), (%~))
import Test.Hspec (Spec, context, describe, it, shouldBe)
import Mtlstats.Actions.NewGame.GoalieInput
import Mtlstats.Types
import Mtlstats.Util
import qualified TypesSpec as TS
@@ -79,133 +77,58 @@ finishGoalieEntrySpec = describe "finishGoalieEntry" $ mapM_
bobStats = (1, newGoalieStats)
recordGoalieStatsSpec :: Spec
recordGoalieStatsSpec = describe "recordGoalieStats" $ let
goalieStats games mins goals = newGoalieStats
& gsGames .~ games
& gsMinsPlayed .~ mins
& gsGoalsAllowed .~ goals
recordGoalieStatsSpec = describe "recordGoalieStats" $ mapM_
( \(label, input, expected) ->
context label $ do
let ps = recordGoalieStats input
ps `TS.compareTest` expected
)
joe = newGoalie 2 "Joe"
& gYtd .~ goalieStats 10 11 12
& gLifetime .~ goalieStats 20 21 22
[ ( "No goalie"
, noGoalie
, noGoalie
)
bob = newGoalie 3 "Bob"
& gYtd .~ goalieStats 30 31 32
& gLifetime .~ goalieStats 40 41 42
, ( "Missing goalie"
, missingGoalie
, missingGoalie
)
]
gameState n mins goals = newGameState
& gameGoalieStats .~ M.fromList [(1, goalieStats 1 2 3)]
& gameSelectedGoalie .~ n
& gameGoalieMinsPlayed .~ mins
& gameGoalsAllowed .~ goals
where
noGoalie = defProgState
progState n mins goals = newProgState
& database.dbGoalies .~ [joe, bob]
& progMode.gameStateL .~ gameState n mins goals
missingGoalie = defProgState
& progMode.gameStateL.gameSelectedGoalie ?~ 99
in mapM_
(\(setName, setGid, mins, goals, joeData, bobData, reset) -> let
s = recordGoalieStats $ progState setGid mins goals
in context setName $ do
defProgState = newProgState
& progMode.gameStateL
%~ ( gameType ?~ HomeGame )
. ( homeScore ?~ 2 )
. ( awayScore ?~ 1 )
& database.dbGoalies .~ [jim, bob, steve]
mapM_
(\( chkName
, chkGid
, ( gGames
, gMins
, gGoals
, ytdGames
, ytdMins
, ytdGoals
, ltGames
, ltMins
, ltGoals
)
) -> context chkName $ do
let
gs = s^.progMode.gameStateL.gameGoalieStats
game = M.findWithDefault newGoalieStats chkGid gs
goalie = fromJust $ nth chkGid $ s^.database.dbGoalies
ytd = goalie^.gYtd
lt = goalie^.gLifetime
jim = mkGoalie 2 "Jim" 1
bob = mkGoalie 3 "Bob" 2
steve = mkGoalie 5 "Steve" 3
context "game" $
game `TS.compareTest` goalieStats gGames gMins gGoals
context "year-to-date" $
ytd `TS.compareTest` goalieStats ytdGames ytdMins ytdGoals
context "lifetime" $
lt `TS.compareTest` goalieStats ltGames ltMins ltGoals)
[ ( "checking Joe", 0, joeData )
, ( "checking Bob", 1, bobData )
]
context "selected goalie" $ let
expected = if reset then Nothing else setGid
in it ("should be " ++ show expected) $
(s^.progMode.gameStateL.gameSelectedGoalie) `shouldBe` expected
context "minutes played" $ let
expected = if reset then Nothing else mins
in it ("should be " ++ show expected) $
(s^.progMode.gameStateL.gameGoalieMinsPlayed) `shouldBe` expected
context "goals allowed" $ let
expected = if reset then Nothing else goals
in it ("should be " ++ show expected) $
(s^.progMode.gameStateL.gameGoalsAllowed) `shouldBe` expected)
[ ( "updating Joe"
, Just 0
, Just 1
, Just 2
, (1, 1, 2, 11, 12, 14, 21, 22, 24)
, (1, 2, 3, 30, 31, 32, 40, 41, 42)
, True
)
, ( "updating Bob"
, Just 1
, Just 1
, Just 2
, (0, 0, 0, 10, 11, 12, 20, 21, 22)
, (1, 3, 5, 30, 32, 34, 40, 42, 44)
, True
)
, ( "goalie out of bounds"
, Just 2
, Just 1
, Just 2
, (0, 0, 0, 10, 11, 12, 20, 21, 22)
, (1, 2, 3, 30, 31, 32, 40, 41, 42)
, False
)
, ( "missing goalie"
, Nothing
, Just 1
, Just 2
, (0, 0, 0, 10, 11, 12, 20, 21, 22)
, (1, 2, 3, 30, 31, 32, 40, 41, 42)
, False
)
, ( "missing minutes"
, Just 0
, Nothing
, Just 1
, (0, 0, 0, 10, 11, 12, 20, 21, 22)
, (1, 2, 3, 30, 31, 32, 40, 41, 42)
, False
)
, ( "missing goals"
, Just 0
, Just 1
, Nothing
, (0, 0, 0, 10, 11, 12, 20, 21, 22)
, (1, 2, 3, 30, 31, 32, 40, 41, 42)
, False
)
]
mkGoalie num name n = newGoalie num name
& gYtd
%~ ( gsGames .~ n )
. ( gsMinsPlayed .~ n + 1 )
. ( gsGoalsAllowed .~ n + 2 )
. ( gsShutouts .~ n + 3 )
. ( gsWins .~ n + 4 )
. ( gsLosses .~ n + 5 )
. ( gsTies .~ n + 6 )
& gLifetime
%~ ( gsGames .~ n + 7 )
. ( gsMinsPlayed .~ n + 8 )
. ( gsGoalsAllowed .~ n + 9 )
. ( gsShutouts .~ n + 10 )
. ( gsWins .~ n + 11 )
. ( gsLosses .~ n + 12 )
. ( gsTies .~ n + 13 )
setGameGoalieSpec :: Spec
setGameGoalieSpec = describe "setGameGoalie" $ mapM_