update goals for and goals against when updating game stats
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@@ -82,26 +82,37 @@ overtimeCheck s
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-- | Adjusts the game stats based on the results of the current game
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updateGameStats :: ProgState -> ProgState
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updateGameStats s = fromMaybe s $ do
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gType <- s^.progMode.gameStateL.gameType
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won <- gameWon $ s^.progMode.gameStateL
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lost <- gameLost $ s^.progMode.gameStateL
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ot <- s^.progMode.gameStateL.overtimeFlag
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let gs = s^.progMode.gameStateL
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gType <- gs^.gameType
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won <- gameWon gs
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lost <- gameLost gs
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ot <- gs^.overtimeFlag
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tScore <- teamScore gs
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oScore <- otherScore gs
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let
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hw = if gType == HomeGame && won then 1 else 0
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hl = if gType == HomeGame && lost then 1 else 0
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hot = if gType == HomeGame && ot then 1 else 0
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hgf = if gType == HomeGame then tScore else 0
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hga = if gType == HomeGame then oScore else 0
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aw = if gType == AwayGame && won then 1 else 0
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al = if gType == AwayGame && lost then 1 else 0
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aot = if gType == AwayGame && ot then 1 else 0
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agf = if gType == AwayGame then tScore else 0
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aga = if gType == AwayGame then oScore else 0
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Just $ s
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& database.dbHomeGameStats
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%~ (gmsWins +~ hw)
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. (gmsLosses +~ hl)
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. (gmsOvertime +~ hot)
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%~ (gmsWins +~ hw)
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. (gmsLosses +~ hl)
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. (gmsOvertime +~ hot)
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. (gmsGoalsFor +~ hgf)
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. (gmsGoalsAgainst +~ hga)
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& database.dbAwayGameStats
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%~ (gmsWins +~ aw)
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. (gmsLosses +~ al)
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. (gmsOvertime +~ aot)
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%~ (gmsWins +~ aw)
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. (gmsLosses +~ al)
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. (gmsOvertime +~ aot)
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. (gmsGoalsFor +~ agf)
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. (gmsGoalsAgainst +~ aga)
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-- | Validates the game date
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validateGameDate :: ProgState -> ProgState
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