mtlstats/src/Mtlstats/Menu.hs

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{- |
mtlstats
Copyright (C) 2019 Rhéal Lamothe
<rheal.lamothe@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-}
module Mtlstats.Menu (
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-- * Menu Functions
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drawMenu,
menuHandler,
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-- * Menus
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mainMenu,
newSeasonMenu,
gameTypeMenu
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) where
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import Control.Monad.Trans.State (modify)
import Lens.Micro ((^.), (.~), (?~))
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import qualified UI.NCurses as C
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import Mtlstats.Actions
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import Mtlstats.Types
import Mtlstats.Types.Menu
-- | The draw function for a 'Menu'
drawMenu :: Menu a -> C.Update ()
drawMenu = C.drawString . show
-- | The event handler for a 'Menu'
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menuHandler :: Menu a -> C.Event -> Action a
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menuHandler m (C.EventCharacter c) =
case filter (\i -> i ^. miKey == c) $ m ^. menuItems of
i:_ -> i ^. miAction
[] -> return $ m ^. menuDefault
menuHandler m _ = return $ m ^. menuDefault
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-- | The main menu
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mainMenu :: Menu Bool
mainMenu = Menu "*** MAIN MENU ***" True
[ MenuItem '1' "New Season" $
modify startNewSeason >> return True
, MenuItem '2' "New Game" $
modify startNewGame >> return True
, MenuItem '3' "Exit" $
return False
]
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-- | The new season menu
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newSeasonMenu :: Menu ()
newSeasonMenu = Menu "*** SEASON TYPE ***" ()
[ MenuItem '1' "Regular Season" $
modify $ resetYtd . startNewGame
, MenuItem '2' "Playoffs" $
modify startNewGame
]
-- | The game type menu (home/away)
gameTypeMenu :: Menu ()
gameTypeMenu = Menu "*** GAME TYPE ***" ()
[ MenuItem '1' "Home Game" $
modify $ progMode . gameTypeL ?~ HomeGame
, MenuItem '2' "Away Game" $
modify $ progMode . gameTypeL ?~ AwayGame
]