2019-08-24 16:23:56 -04:00
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{- |
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mtlstats
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Copyright (C) 2019 Rhéal Lamothe
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<rheal.lamothe@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or (at
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your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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-}
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2019-09-19 04:35:01 -04:00
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{-# LANGUAGE LambdaCase #-}
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module Mtlstats.Prompt (
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-- * Prompt Functions
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drawPrompt,
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promptHandler,
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strPrompt,
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numPrompt,
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-- * Individual prompts
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gameYearPrompt,
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gameDayPrompt,
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otherTeamPrompt,
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homeScorePrompt,
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awayScorePrompt,
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playerNumPrompt,
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playerNamePrompt,
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playerPosPrompt,
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selectPlayerPrompt,
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recordGoalPrompt,
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recordAssistPrompt,
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pMinPlayerPrompt,
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assignPMinsPrompt,
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goalieNumPrompt
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) where
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import Control.Monad (when)
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import Control.Monad.Trans.State (gets, modify)
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import Data.Char (isDigit, toUpper)
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import Data.Foldable (forM_)
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import Lens.Micro ((^.), (&), (.~), (?~), (%~))
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import Lens.Micro.Extras (view)
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import Text.Read (readMaybe)
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import qualified UI.NCurses as C
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import Mtlstats.Actions
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import Mtlstats.Config
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import Mtlstats.Format
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import Mtlstats.Types
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import Mtlstats.Util
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-- | Draws the prompt to the screen
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drawPrompt :: Prompt -> ProgState -> C.Update C.CursorMode
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drawPrompt p s = do
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promptDrawer p s
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return C.CursorVisible
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-- | Event handler for a prompt
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promptHandler :: Prompt -> C.Event -> Action ()
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promptHandler p (C.EventCharacter '\n') = do
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val <- gets $ view inputBuffer
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modify $ inputBuffer .~ ""
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promptAction p val
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promptHandler p (C.EventCharacter c) = let
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c' = toUpper c
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in when (promptCharCheck p c') $
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modify $ addChar c'
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promptHandler _ (C.EventSpecialKey C.KeyBackspace) =
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modify removeChar
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promptHandler p (C.EventSpecialKey k) =
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promptSpecialKey p k
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promptHandler _ _ = return ()
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-- | Builds a string prompt
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strPrompt
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:: String
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-- ^ The prompt string
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-> (String -> Action ())
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-- ^ The callback function for the result
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-> Prompt
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strPrompt pStr act = Prompt
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{ promptDrawer = drawSimplePrompt pStr
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, promptCharCheck = const True
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, promptAction = act
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, promptSpecialKey = const $ return ()
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}
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-- | Builds a numeric prompt
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numPrompt
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:: String
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-- ^ The prompt string
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-> (Int -> Action ())
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-- ^ The callback function for the result
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-> Prompt
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numPrompt pStr act = Prompt
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{ promptDrawer = drawSimplePrompt pStr
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, promptCharCheck = isDigit
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, promptAction = \inStr -> forM_ (readMaybe inStr) act
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, promptSpecialKey = const $ return ()
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}
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-- | Prompts for the game year
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gameYearPrompt :: Prompt
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gameYearPrompt = numPrompt "Game year: " $
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modify . (progMode.gameStateL.gameYear ?~)
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-- | Prompts for the day of the month the game took place
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gameDayPrompt :: Prompt
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gameDayPrompt = numPrompt "Day of month: " $
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modify . (progMode.gameStateL.gameDay ?~)
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-- | Prompts for the other team name
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otherTeamPrompt :: Prompt
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otherTeamPrompt = strPrompt "Other team: " $
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modify . (progMode.gameStateL.otherTeam .~)
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-- | Prompts for the home score
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homeScorePrompt :: Prompt
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homeScorePrompt = numPrompt "Home score: " $
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modify . (progMode.gameStateL.homeScore ?~)
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-- | Prompts for the away score
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awayScorePrompt :: Prompt
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awayScorePrompt = numPrompt "Away score: " $
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modify . (progMode.gameStateL.awayScore ?~)
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-- | Prompts for a new player's number
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playerNumPrompt :: Prompt
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playerNumPrompt = numPrompt "Player number: " $
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modify . (progMode.createPlayerStateL.cpsNumber ?~)
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-- | Prompts for a new player's name
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playerNamePrompt :: Prompt
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playerNamePrompt = strPrompt "Player name: " $
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modify . (progMode.createPlayerStateL.cpsName .~)
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-- | Prompts for a new player's position
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playerPosPrompt :: Prompt
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playerPosPrompt = strPrompt "Player position: " $
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modify . (progMode.createPlayerStateL.cpsPosition .~)
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-- | Selects a player (creating one if necessary)
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selectPlayerPrompt
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:: String
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-- ^ The prompt string
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-> (Maybe Int -> Action ())
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-- ^ The callback to run (takes the index number of the payer as
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-- input)
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-> Prompt
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selectPlayerPrompt pStr callback = Prompt
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{ promptDrawer = \s -> do
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let sStr = s^.inputBuffer
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C.drawString pStr
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C.drawString sStr
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(row, col) <- C.cursorPosition
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C.drawString "\n\nPlayer select:\n"
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let sel = zip [1..maxFunKeys] $ playerSearch sStr $ s^.database.dbPlayers
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mapM_
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(\(n, (_, p)) -> C.drawString $
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"F" ++ show n ++ ") " ++ p^.pName ++ " (" ++ show (p^.pNumber) ++ ")\n")
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sel
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C.moveCursor row col
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, promptCharCheck = const True
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, promptAction = \sStr -> if null sStr
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then callback Nothing
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else do
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players <- gets $ view $ database.dbPlayers
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case playerSearchExact sStr players of
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Just (n, _) -> callback $ Just n
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Nothing -> do
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mode <- gets $ view progMode
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let
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cps = newCreatePlayerState
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& cpsName .~ sStr
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& cpsSuccessCallback .~ do
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modify $ progMode .~ mode
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pIndex <- pred . length <$> gets (view $ database.dbPlayers)
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callback $ Just pIndex
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& cpsFailureCallback .~ do
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modify $ progMode .~ mode
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modify $ progMode .~ CreatePlayer cps
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, promptSpecialKey = \case
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C.KeyFunction n -> do
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sStr <- gets $ view inputBuffer
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players <- gets $ view $ database.dbPlayers
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modify $ inputBuffer .~ ""
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let
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fKey = pred $ fromIntegral n
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options = playerSearch sStr players
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sel = fst <$> nth fKey options
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callback sel
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_ -> return ()
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}
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-- | Prompts for the player who scored the goal
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recordGoalPrompt
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:: Int
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-- ^ The game number
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-> Int
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-- ^ The goal number
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-> Prompt
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recordGoalPrompt game goal = selectPlayerPrompt
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( "*** GAME " ++ padNum 2 game ++ " ***\n"
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++ "Who scored goal number " ++ show goal ++ "? "
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) $ modify . (progMode.gameStateL.goalBy .~)
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-- | Prompts for a player who assisted the goal
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recordAssistPrompt
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:: Int
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-- ^ The game number
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-> Int
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-- ^ The goal nuber
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-> Int
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-- ^ The assist number
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-> Prompt
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recordAssistPrompt game goal assist = selectPlayerPrompt
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( "*** GAME " ++ padNum 2 game ++ " ***\n"
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++ "Goal: " ++ show goal ++ "\n"
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++ "Assist #" ++ show assist ++ ": "
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) $ \case
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Nothing -> modify $ progMode.gameStateL.confirmGoalDataFlag .~ True
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Just n -> do
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modify $ progMode.gameStateL.assistsBy %~ (++[n])
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nAssists <- length <$> gets (view $ progMode.gameStateL.assistsBy)
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when (nAssists >= maxAssists) $
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modify $ progMode.gameStateL.confirmGoalDataFlag .~ True
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pMinPlayerPrompt :: Prompt
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pMinPlayerPrompt = selectPlayerPrompt
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"Assign penalty minutes to: " $
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\case
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Nothing -> modify $ progMode.gameStateL.pMinsRecorded .~ True
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Just n -> modify $ progMode.gameStateL.selectedPlayer ?~ n
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assignPMinsPrompt :: Prompt
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assignPMinsPrompt = numPrompt "Penalty minutes: " $
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modify . assignPMins
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goalieNumPrompt :: Prompt
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goalieNumPrompt = undefined
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drawSimplePrompt :: String -> ProgState -> C.Update ()
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drawSimplePrompt pStr s = C.drawString $ pStr ++ s^.inputBuffer
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