{- | mtlstats Copyright (C) 2019 Rhéal Lamothe This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . -} module Mtlstats.Control (dispatch) where import Control.Monad (join) import Control.Monad.Trans.State (gets, modify) import Data.Maybe (fromJust) import Lens.Micro ((^.)) import Lens.Micro.Extras (view) import qualified UI.NCurses as C import Mtlstats.Actions import Mtlstats.Control.EditGoalie import Mtlstats.Control.EditPlayer import Mtlstats.Control.NewGame import Mtlstats.Handlers import Mtlstats.Menu import Mtlstats.Prompt import Mtlstats.Types -- | Reads the program state and returs the apropriate controller to -- run dispatch :: ProgState -> Controller dispatch s = case s^.progMode of MainMenu -> mainMenuC NewSeason -> newSeasonC NewGame _ -> newGameC s CreatePlayer cps | null $ cps^.cpsNumber -> getPlayerNumC | null $ cps^.cpsName -> getPlayerNameC | null $ cps^.cpsPosition -> getPlayerPosC | otherwise -> confirmCreatePlayerC CreateGoalie cgs | null $ cgs^.cgsNumber -> getGoalieNumC | null $ cgs^.cgsName -> getGoalieNameC | otherwise -> confirmCreateGoalieC EditPlayer eps -> editPlayerC eps EditGoalie egs -> editGoalieC egs mainMenuC :: Controller mainMenuC = Controller { drawController = const $ drawMenu mainMenu , handleController = menuHandler mainMenu } newSeasonC :: Controller newSeasonC = Controller { drawController = const $ drawMenu newSeasonMenu , handleController = \e -> do menuHandler newSeasonMenu e return True } getPlayerNumC :: Controller getPlayerNumC = Controller { drawController = drawPrompt playerNumPrompt , handleController = \e -> do promptHandler playerNumPrompt e return True } getPlayerNameC :: Controller getPlayerNameC = Controller { drawController = drawPrompt playerNamePrompt , handleController = \e -> do promptHandler playerNamePrompt e return True } getPlayerPosC :: Controller getPlayerPosC = Controller { drawController = drawPrompt playerPosPrompt , handleController = \e -> do promptHandler playerPosPrompt e return True } confirmCreatePlayerC :: Controller confirmCreatePlayerC = Controller { drawController = \s -> do let cps = s^.progMode.createPlayerStateL C.drawString $ " Player number: " ++ show (fromJust $ cps^.cpsNumber) ++ "\n" C.drawString $ " Player name: " ++ cps^.cpsName ++ "\n" C.drawString $ "Player position: " ++ cps^.cpsPosition ++ "\n\n" C.drawString "Create player: are you sure? (Y/N)" return C.CursorInvisible , handleController = \e -> do case ynHandler e of Just True -> do modify addPlayer join $ gets $ view $ progMode.createPlayerStateL.cpsSuccessCallback Just False -> join $ gets $ view $ progMode.createPlayerStateL.cpsFailureCallback Nothing -> return () return True } getGoalieNumC :: Controller getGoalieNumC = Controller { drawController = drawPrompt goalieNumPrompt , handleController = \e -> do promptHandler goalieNumPrompt e return True } getGoalieNameC :: Controller getGoalieNameC = Controller { drawController = drawPrompt goalieNamePrompt , handleController = \e -> do promptHandler goalieNamePrompt e return True } confirmCreateGoalieC :: Controller confirmCreateGoalieC = Controller { drawController = \s -> do let cgs = s^.progMode.createGoalieStateL C.drawString $ unlines [ "Goalie number: " ++ show (fromJust $ cgs^.cgsNumber) , " Goalie name: " ++ cgs^.cgsName , "" , "Create goalie: are you sure? (Y/N)" ] return C.CursorInvisible , handleController = \e -> do case ynHandler e of Just True -> do modify addGoalie join $ gets (^.progMode.createGoalieStateL.cgsSuccessCallback) Just False -> join $ gets (^.progMode.createGoalieStateL.cgsFailureCallback) Nothing -> return () return True }