{- | mtlstats Copyright (C) 2019 Rhéal Lamothe This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . -} module Mtlstats.Control.GoalieInput (goalieInput) where import Data.Maybe (fromMaybe) import Lens.Micro ((^.)) import qualified UI.NCurses as C import Mtlstats.Format import Mtlstats.Menu import Mtlstats.Prompt import Mtlstats.Prompt.GoalieInput import Mtlstats.Types import Mtlstats.Util -- | The dispatcher for handling goalie input goalieInput :: ProgState -> Controller goalieInput s = let gs = s^.progMode.gameStateL in if gs^.gameGoaliesRecorded then selectGameGoalieC s else if null $ gs^.gameSelectedGoalie then selectGoalieC else if null $ gs^.gameGoalieMinsPlayed then minsPlayedC else goalsAllowedC selectGoalieC :: Controller selectGoalieC = promptController selectGameGoaliePrompt minsPlayedC :: Controller minsPlayedC = promptControllerWith header goalieMinsPlayedPrompt goalsAllowedC :: Controller goalsAllowedC = promptControllerWith header goalsAllowedPrompt selectGameGoalieC :: ProgState -> Controller selectGameGoalieC = menuController . gameGoalieMenu header :: ProgState -> C.Update () header s = C.drawString $ unlines [ "*** GAME " ++ padNum 2 (s^.database.dbGames) ++ " ***" , fromMaybe "" $ do n <- s^.progMode.gameStateL.gameSelectedGoalie g <- nth n $ s^.database.dbGoalies Just $ goalieSummary g ]