/** * Copyright 2020 wixette@gmail.com * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * @fileoverview The main logic to control the front panel UI. */ /** * Simple namespace. * @type {Object} */ panel = {}; /** * When STOP switch is pressed. */ panel.onStop = function() { panel.sim.stop(); }; /** * When RUN switch is pressed. */ panel.onRun = function() { panel.sim.start(); }; /** * When SINGLE STEP switch is pressed. */ panel.onSingle = function() { panel.sim.step(1); }; /** * When EXAMINE switch is pressed. */ panel.onExamine = function() { panel.sim.examine(); }; /** * When EXAMINE NEXT switch is pressed. */ panel.onExamineNext = function() { panel.sim.examineNext(); }; /** * When DEPOSIT switch is pressed. */ panel.onDeposit = function() { panel.sim.deposit(); }; /** * When DEPOSIT NEXT switch is pressed. */ panel.onDepositNext = function() { panel.sim.depositNext(); }; /** * When RESET switch is pressed. */ panel.onReset = function() { panel.sim.reset(); }; /** * When power is turned on. */ panel.onPowerOn = function() { panel.sim.powerOn(); window.setTimeout(function() { panel.playBeepbeep(); }, 500); }; /** * When power is turned off. */ panel.onPowerOff = function() { panel.sim.powerOff(); }; /** * When CPU sets the address LEDs. */ panel.setAddressLedsCallback = function(bits) { for (let i = 0; i < bits.length; i++) { var ledId = 'A' + i; if (bits[i]) { panel.ledOn(ledId); } else { panel.ledOff(ledId); } } }; /** * When CPU sets the data LEDs. */ panel.setDataLedsCallback = function(bits) { for (let i = 0; i < bits.length; i++) { var ledId = 'D' + i; if (bits[i]) { panel.ledOn(ledId); } else { panel.ledOff(ledId); } } }; /** * When CPU sets the WAIT LED. */ panel.setWaitLedCallback = function(isRunning) { var ledId = 'WAIT'; if (!isRunning) { panel.ledOn(ledId); } else { panel.ledOff(ledId); } }; /** * When CPU sets the status LEDs. */ panel.setStatusLedsCallback = function(isPoweredOn) { var ledIds = ['MEMR', 'MI', 'WO']; for (let i = 0; i < ledIds.length; i++) { if (isPoweredOn) { panel.ledOn(ledIds[i]); } else { panel.ledOff(ledIds[i]); } } }; /** * When CPU reads the number input by the address/data switches. */ panel.getInputAddressCallback = function() { var word = 0; for (let i = 0; i < 16; i++) { if (panel.addressSwitchStates[i]) { word |= 1 << i; } } return word; }; /** * When CPU dumps the CPU status for debug. */ panel.dumpCpuCallback = function(dumpHtml) { var dumpCpuElem = document.getElementById('cpu-dump'); dumpCpuElem.innerHTML = dumpHtml; }; /** * When CPU dumps the MEM contents for debug. */ panel.dumpMemCallback = function(dumpHtml) { var dumpMemElem = document.getElementById('mem-dump'); dumpMemElem.innerHTML = dumpHtml; }; /** * Deposites data into MEM directly in debug panel. */ panel.debugLoadData = function() { var data = document.getElementById("debug-data-input").value; panel.sim.loadDataAsHexString(0, data); }; /** * The info of all LEDs. */ panel.LED_INFO = [ { id: 'INTE', x: 194, y: 120 }, { id: 'PROT', x: 245, y: 120 }, { id: 'MEMR', x: 296, y: 120 }, { id: 'INP', x: 347, y: 120 }, { id: 'MI', x: 398, y: 120 }, { id: 'OUT', x: 449, y: 120 }, { id: 'HLTA', x: 500, y: 120 }, { id: 'STACK', x: 551, y: 120 }, { id: 'WO', x: 602, y: 120 }, { id: 'INT', x: 653, y: 120 }, { id: 'D7', x: 830, y: 120 }, { id: 'D6', x: 880, y: 120 }, { id: 'D5', x: 959, y: 120 }, { id: 'D4', x: 1009, y: 120 }, { id: 'D3', x: 1059, y: 120 }, { id: 'D2', x: 1138, y: 120 }, { id: 'D1', x: 1188, y: 120 }, { id: 'D0', x: 1238, y: 120 }, { id: 'WAIT', x: 194, y: 230 }, { id: 'HLDA', x: 245, y: 230 }, { id: 'A15', x: 346, y: 230 }, { id: 'A14', x: 423, y: 230 }, { id: 'A13', x: 473, y: 230 }, { id: 'A12', x: 523, y: 230 }, { id: 'A11', x: 602, y: 230 }, { id: 'A10', x: 652, y: 230 }, { id: 'A9', x: 702, y: 230 }, { id: 'A8', x: 780, y: 230 }, { id: 'A7', x: 830, y: 230 }, { id: 'A6', x: 880, y: 230 }, { id: 'A5', x: 959, y: 230 }, { id: 'A4', x: 1009, y: 230 }, { id: 'A3', x: 1059, y: 230 }, { id: 'A2', x: 1138, y: 230 }, { id: 'A1', x: 1188, y: 230 }, { id: 'A0', x: 1238, y: 230 }, ]; /** * The info of all toggle switches. * * A toggle switch has an upper state (which means 1 for address * switches) and a lower state (which means 0 for address switches). */ panel.TOGGLE_SWITCH_INFO = [ { id: 'OFF-ON', x: 105, y: 439 }, { id: 'S15', x: 346, y: 334 }, { id: 'S14', x: 423, y: 334 }, { id: 'S13', x: 473, y: 334 }, { id: 'S12', x: 523, y: 334 }, { id: 'S11', x: 602, y: 334 }, { id: 'S10', x: 652, y: 334 }, { id: 'S9', x: 702, y: 334 }, { id: 'S8', x: 780, y: 334 }, { id: 'S7', x: 830, y: 334 }, { id: 'S6', x: 880, y: 334 }, { id: 'S5', x: 959, y: 334 }, { id: 'S4', x: 1009, y: 334 }, { id: 'S3', x: 1059, y: 334 }, { id: 'S2', x: 1138, y: 334 }, { id: 'S1', x: 1188, y: 334 }, { id: 'S0', x: 1238, y: 334 }, ]; /** * The info of all stateless switches. * * A stateless switch may has a upper command and a lower * command. When a command is clicked, the switch moves up or down * then back to its middle position, without keeping upper or lower * state. */ panel.STATELESS_SWITCH_INFO = [ { id: 'STOP-RUN', x: 348, y: 439, upperCmd: { textId: 'SW-STOP', callback: panel.onStop }, lowerCmd: { textId: 'SW-RUN', callback: panel.onRun }, }, { id: 'SINGLE', x: 446, y: 439, upperCmd: { textId: 'SW-SINGLE', callback: panel.onSingle }, lowerCmd: null, }, { id: 'EXAMINE', x: 550, y: 439, upperCmd: { textId: 'SW-EXAMINE', callback: panel.onExamine }, lowerCmd: { textId: 'SW-EXAMINE-NEXT', callback: panel.onExamineNext }, }, { id: 'DEPOSIT', x: 650, y: 439, upperCmd: { textId: 'SW-DEPOSIT', callback: panel.onDeposit }, lowerCmd: { textId: 'SW-DEPOSIT-NEXT', callback: panel.onDepositNext }, }, { id: 'RESET', x: 753, y: 439, upperCmd: { textId: 'SW-RESET', callback: panel.onReset }, lowerCmd: null, }, { id: 'PROTECT', x: 853, y: 439, upperCmd: null, lowerCmd: null, }, { id: 'AUX1', x: 957, y: 439, upperCmd: null, lowerCmd: null, }, { id: 'AUX2', x: 1060, y: 439, upperCmd: null, lowerCmd: null, }, ]; /** * The type ID of toggle switch. */ panel.TOGGLE_SWITCH = 0; /** * The type ID of stateless switch. */ panel.STATELESS_SWITCH = 1; /** The current state of all the address switches. */ panel.addressSwitchStates = new Array(16); /** The simulator object. */ panel.sim = null; /** * Initializes thie UI. */ panel.init = function() { // Restores the last locale if it exists. l10n.restoreLocale(); // Initializes event listener for nav buttons. var button = document.getElementById('locale'); button.addEventListener('click', l10n.nextLocale, false); // Initializes event listener for debug controls. button = document.getElementById('debug-load-data'); button.addEventListener('click', panel.debugLoadData, false); // Initializes svg components for all LEDs. for (let i = 0; i < panel.LED_INFO.length; i++) { let info = panel.LED_INFO[i]; let led = panel.createLed(info.id, info.x, info.y); } // Initializes svg components for all switches. for (let i = 0; i < panel.TOGGLE_SWITCH_INFO.length; i++) { let info = panel.TOGGLE_SWITCH_INFO[i]; let sw = panel.createSwitch(info.id, panel.TOGGLE_SWITCH, info.x, info.y, null, null); } for (let i = 0; i < panel.STATELESS_SWITCH_INFO.length; i++) { let info = panel.STATELESS_SWITCH_INFO[i]; let sw = panel.createSwitch(info.id, panel.STATELESS_SWITCH, info.x, info.y, info.upperCmd, info.lowerCmd); } // Initializes internal states. panel.addressSwitchStates.fill(0); panel.switchUp('OFF-ON'); // Initializes the simulator. panel.sim = new Sim8800( 256, /* 256B MEM */ 1000000, /* 1MHz */ panel.setAddressLedsCallback, panel.setDataLedsCallback, panel.setWaitLedCallback, panel.setStatusLedsCallback, panel.getInputAddressCallback, panel.dumpCpuCallback, panel.dumpMemCallback); }; /** * Creates a new LED inside the panel svg. * @param {string} id The LED ID. This ID will be used as the prefix * of DOM element's ID. * @param {number} x The x position. * @param {number} y The y position. */ panel.createLed = function(id, x, y) { var panelElem = document.getElementById('panel'); var ledOnElem = document.getElementById('led-on'); var ledOffElem = document.getElementById('led-off'); ledOnElem.style.display = 'none'; ledOffElem.style.display = 'none'; var onElem = ledOnElem.cloneNode(true); onElem.id = id + '-on'; onElem.x.baseVal.value = '' + x; onElem.y.baseVal.value = '' + y; onElem.style.display = 'none'; var offElem = ledOffElem.cloneNode(true); offElem.id = id + '-off'; offElem.x.baseVal.value = '' + x; offElem.y.baseVal.value = '' + y; offElem.style.display = 'inline'; panelElem.appendChild(onElem); panelElem.appendChild(offElem); }; /** * Turns on the specified LED. * @param {string} id The LED ID. */ panel.ledOn = function(id) { document.getElementById(id + '-on').style.display = 'inline'; document.getElementById(id + '-off').style.display = 'none'; }; /** * Turns off the specified LED. * @param {string} id The LED ID. */ panel.ledOff = function(id) { document.getElementById(id + '-on').style.display = 'none'; document.getElementById(id + '-off').style.display = 'inline'; }; /** * Creates a new toggle switch inside the panel svg. * @param {string} id The switch ID. This ID will be used as the * prefix of DOM element's ID. * @param {number} type The type of the switch. * @param {number} x The x position. * @param {number} y The y position. * @param {Object} upperCmd The upperCmd info, for STATELESS_SWITCH * only. * @param {Object} lowerCmd The lowerCmd info, for STATELESS_SWITCH * only. */ panel.createSwitch = function(id, type, x, y, upperCmd, lowerCmd) { var panelElem = document.getElementById('panel'); var switchMidElem = document.getElementById('switch-mid'); var switchUpElem = document.getElementById('switch-up'); var switchDownElem = document.getElementById('switch-down'); switchMidElem.style.display = 'none'; switchUpElem.style.display = 'none'; switchDownElem.style.display = 'none'; var midElem = switchMidElem.cloneNode(true); midElem.id = id + '-mid'; midElem.x.baseVal.value = '' + x; midElem.y.baseVal.value = '' + y; midElem.style.display = (type == panel.STATELESS_SWITCH) ? 'inline' : 'none'; var upElem = switchUpElem.cloneNode(true); upElem.id = id + '-up'; upElem.x.baseVal.value = '' + x; upElem.y.baseVal.value = '' + y; if (type == panel.TOGGLE_SWITCH) { upElem.style.cursor = 'pointer'; } upElem.style.display = 'none'; var downElem = switchDownElem.cloneNode(true); downElem.id = id + '-down'; downElem.x.baseVal.value = '' + x; downElem.y.baseVal.value = '' + y; if (type == panel.TOGGLE_SWITCH) { downElem.style.cursor = 'pointer'; } downElem.style.display = (type == panel.TOGGLE_SWITCH) ? 'inline' : 'none'; if (type == panel.TOGGLE_SWITCH) { var sourceId = id; upElem.addEventListener('click', function() { panel.playToggle(); panel.onToggle(sourceId, 1); }, false); downElem.addEventListener('click', function() { panel.playToggle(); panel.onToggle(sourceId, 0); }, false); } else { if (upperCmd) { let cmdElem = document.getElementById(upperCmd.textId); cmdElem.style.cursor = 'pointer'; cmdElem.addEventListener( 'click', function() { panel.switchUpThenBack(id); panel.playSwitch(); upperCmd.callback(); }, false); } if (lowerCmd) { let cmdElem = document.getElementById(lowerCmd.textId); cmdElem.style.cursor = 'pointer'; cmdElem.addEventListener( 'click', function() { panel.switchDownThenBack(id); panel.playSwitch(); lowerCmd.callback(); }, false); } } panelElem.appendChild(midElem); panelElem.appendChild(upElem); panelElem.appendChild(downElem); }; /** * Moves the switch handle up - for TOGGLE_SWITCH only. * @param {string} id The switch ID. */ panel.switchUp = function(id) { var midElem = document.getElementById(id + '-mid'); var upElem = document.getElementById(id + '-up'); var downElem = document.getElementById(id + '-down'); upElem.style.display = 'inline'; midElem.style.display = 'none'; downElem.style.display = 'none'; }; /** * Moves the switch handle down - for TOGGLE_SWITCH only. * @param {string} id The switch ID. */ panel.switchDown = function(id) { var midElem = document.getElementById(id + '-mid'); var upElem = document.getElementById(id + '-up'); var downElem = document.getElementById(id + '-down'); upElem.style.display = 'none'; midElem.style.display = 'none'; downElem.style.display = 'inline'; }; /** * Moves the switch handle up, then back to the middle position - for * STATELESS_SWITCH only. * @param {string} id The switch ID. */ panel.switchUpThenBack = function(id) { var midElem = document.getElementById(id + '-mid'); var upElem = document.getElementById(id + '-up'); var downElem = document.getElementById(id + '-down'); upElem.style.display = 'none'; midElem.style.display = 'inline'; downElem.style.display = 'none'; window.setTimeout(function() { upElem.style.display = 'inline'; midElem.style.display = 'none'; downElem.style.display = 'none'; window.setTimeout(function() { upElem.style.display = 'none'; midElem.style.display = 'inline'; downElem.style.display = 'none'; }, 300); }, 300); }; /** * Moves the switch handle down, then back to the middle position - * for STATELESS_SWITCH only. * @param {string} id The switch ID. */ panel.switchDownThenBack = function(id) { var midElem = document.getElementById(id + '-mid'); var upElem = document.getElementById(id + '-up'); var downElem = document.getElementById(id + '-down'); upElem.style.display = 'none'; midElem.style.display = 'inline'; downElem.style.display = 'none'; window.setTimeout(function() { upElem.style.display = 'none'; midElem.style.display = 'none'; downElem.style.display = 'inline'; window.setTimeout(function() { upElem.style.display = 'none'; midElem.style.display = 'inline'; downElem.style.display = 'none'; }, 400); }, 100); }; /** * Handles the click event for all TOGGLE_SWITCH controls. * @param {string} id The switch ID which has been clicked. * @param {number} state The state of the switch before it's clicked. * 0 for the down state. 1 for the up state. */ panel.onToggle = function(id, state) { if (state == 0) { panel.switchUp(id); } else { panel.switchDown(id); } if (id == 'OFF-ON') { if (state == 0) { panel.onPowerOff(); } else { panel.onPowerOn(); } } else { var bitIndex = parseInt(id.substr(1)); panel.addressSwitchStates[bitIndex] = panel.addressSwitchStates[bitIndex] ? 0 : 1; } }; /** * Plays a sound audio. */ panel.playSound = function(id) { var sound = document.getElementById(id); sound.currentTime = 0; sound.play(); }; /** * Plays beep beep. */ panel.playBeepbeep = function() { panel.playSound('sound-beepbeep'); }; /** * Plays the sound of toggle click. */ panel.playToggle = function() { panel.playSound('sound-toggle'); }; /** * Plays the sound of stateless switch click. */ panel.playSwitch = function() { panel.playSound('sound-switch'); };